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-
-  CHANGE LOG - Wiiuse
-
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http://wiiuse.net/
http://wiiuse.sourceforge.net/
http://sourceforge.net/projects/wiiuse/

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v0.12 -- 2 Apr 2008
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	Added:
		- API function wiiuse_set_ir_sensitivity()
		- Macro WIIUSE_GET_IR_SENSITIVITY()
		- Event type WIIUSE_READ_DATA
		- Event type WIIUSE_UNEXPECTED_DISCONNECT

	Fixed:
		- [Linux] Ability to try to select() nothing
		- [Linux] Changed Makefile to include debug output when compiling in debug mode

	Changed:
		- wiiuse_set_nunchuk_orient_threshold() now takes a wiimote_t pointer
		- wiiuse_set_nunchuk_accel_threshold() now takes a wiimote_t pointer
		- wiiuse_read_data() generates an event WIIUSE_READ_DATA rather than executing a callback

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v0.11 -- 25 Feb 2008
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	Added:
		- API function wiiuse_set_nunchuk_orient_threshold()
		- API function wiiuse_set_nunchuk_accel_threshold()
		- Event type WIIUSE_NUNCHUK_INSERTED
		- Event type WIIUSE_NUNCHUK_REMOVED
		- Event type WIIUSE_CLASSIC_CTRL_INSERTED
		- Event type WIIUSE_CLASSIC_CTRL_REMOVED
		- Event type WIIUSE_GUITAR_HERO_3_CTRL_INSERTED
		- Event type WIIUSE_GUITAR_HERO_3_CTRL_REMOVED

	Fixed:
		- Added some missing function prototypes to wiiuse.h
		- [Linux] Fixed Makefile to link libmath and libbluetooth
		- Status event is set when a status report comes in
		- Orientation threshold not being saved in lstate

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v0.10 -- 11 Feb 2008
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	Added:
		- Real dynamic linking (by noisehole)
		- Changed from callback to SDL style
		- Guitar Hero 3 controller support
		- API function wiiuse_set_accel_threshold()
		- API function wiiuse_version()
		- Macro WIIUSE_USING_SPEAKER()
		- Macro WIIUSE_IS_LED_SET(wm, num)
		- wiiuse_init() now autogenerates unids
		- orient_t::a_roll/a_pitch
		- wiiuse_resync()
		- wiiuse_cleanup()
		- wiiuse_set_timeout()

	Fixed:
		- [Windows] Fixed bug where it did not detect expansions on startup
		- Renamed INFO/WARNING/DEBUG macros to WIIUSE_* (by noisehole)
		- Updated Makefiles (by noisehole)
		- Fixed incorrect roll/pitch when smoothing was enabled
		- Fixed nunchuk and classic controller flooding events when significant changes occurred
		- Fixed bug where IR was not correct on roll if IR was enabled before handshake

	Removed:
		- wiiuse_startup(), no longer needed

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v0.9 -- 3 Nov 2007
---------------------------

	Fixed:
		- Can now use include/wiiuse.h in C++ projects.
		- HOME button works again.
		- IR now functions after expansion is connected or removed.

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v0.8 -- 27 Oct 2007
---------------------------

	- Bumped API version to 8
	- Exported all API functions for usage with non-C/C++ languages.
	- Changed event callback to only trigger if a significant state change occurs.

	Added:
		- wiimote_t::lstate structure

	Fixed:
		- Bug 1820140 - Buffer overflow in io_nix.c. Thanks proppy.

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v0.7 -- 19 Oct 2007
---------------------------

	- Bumped API version to 7
	- Renamed Linux build from wii.so to wiiuse.so
	- Changed version representation from float to const char*.

	Added:
		- [Windows] BlueSoleil support.
		- [Windows] Bluetooth stack auto-detection (WinXP SP2, Bluesoleil, Widdcomm tested).
		- [Windows] API function wiiuse_set_bluetooth_stack().
		- Calculates yaw if IR tracking is enabled.

	Fixed:
		- [Windows] Problem where a connection is made to a wiimote that does not exist.
		- [Windows] Issue that occurred while using multiple wiimotes.

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v0.6 -- 16 Oct 2007
---------------------------

	- Bumped API version to 0.6.
	- Ported to Microsoft Windows.
	- Improved IR tracking.
	- Default IR virtual screen resolutions changed depending on 16:9 or 4:3.

	Added:
		- src/msvc/ and api/msvc/ - Microsoft Visual C++ 6.0 project files.

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v0.5 -- 13 Oct 2007
---------------------------

	- Bumped API version to 0.5.
	- Greatly improved IR tracking.
	- Renamed function wiiuse_set_ir_correction() to wiiuse_set_ir_position().

	Added:
		- API function wiiuse_set_aspect_ratio()

	Fixed:
		- When rolling around 180 degree rotation smoothing would not be seemless.

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v0.4 -- 08 Oct 2007
---------------------------

	- Bumped API version to 0.4.
	- Greatly improved classic controller joystick functionality.
	- Changed all functions named wiimote_*() to wiiuse_*()
	- Renamed many macros from WIIMOTE_* to WIIUSE_*

	Added:
		- IR support
		- New WIIMOTE_CONTINUOUS flag to set continuous reporting
		- Macro IS_JUST_PRESSED()
		- Macro WIIUSE_USING_ACC()
		- Macro WIIUSE_USING_EXP()
		- Macro WIIUSE_USING_IR()
		- API function wiiuse_set_ir()
		- API function wiiuse_set_ir_vres()
		- API function wiiuse_set_ir_correction()

		- gfx/ - A small OpenGL example that renders IR data

	Fixed:
		- Sometimes classic controller would only report infinite angle and magnitude for joysticks.

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v0.3 -- 10 Sept 2007
---------------------------

	- Moved license to GPLv3.
	- Bumped API version to 0.3.

	Added:
		- Support for Classic Controller
		- Smoothing for roll and pitch values of the wiimote and nunchuk.

		- API: wiimote_set_flags() to set or disable wiimote options.
		- API: wiimote_set_smooth_alpha() to set smoothing alpha value.

	Fixed:
		- When the wiimote accelerates the roll or pitch is unreliable and was set to 0.
		  It now remains at previous tilt value.
		- If no event callback was specified then no events would be processed internally.

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v0.2 -- 25 Aug 2007
---------------------------

	- Bumped API version to 0.2.

	Added:
		- Nunchuk support.
		- Ability to write to flash memory.

	Fixed:
		- Roll and pitch rotation now ranges from -180 to 180 degrees (previously -90 to 90).
		- Bug when reading data from flash memory would read wrong address.

---------------------------
v0.1 -- 23 Feb 2007
---------------------------

	- Initial release
