/*
 *  Copyright (C) 2012-2018 Team Kodi
 *  This file is part of Kodi - https://kodi.tv
 *
 *  SPDX-License-Identifier: GPL-2.0-or-later
 *  See LICENSES/README.md for more information.
 */

#pragma once

#include "guilib/guiinfo/GUIInfoProvider.h"

namespace KODI
{
namespace GUILIB
{
namespace GUIINFO
{

class CGUIInfo;

class CGamesGUIInfo : public CGUIInfoProvider
{
public:
  CGamesGUIInfo() = default;
  ~CGamesGUIInfo() override = default;

  // KODI::GUILIB::GUIINFO::IGUIInfoProvider implementation
  bool InitCurrentItem(CFileItem *item) override;
  bool GetLabel(std::string& value, const CFileItem *item, int contextWindow, const CGUIInfo &info, std::string *fallback) const override;
  bool GetInt(int& value, const CGUIListItem *item, int contextWindow, const CGUIInfo &info) const override;
  bool GetBool(bool& value, const CGUIListItem *item, int contextWindow, const CGUIInfo &info) const override;
};

} // namespace GUIINFO
} // namespace GUILIB
} // namespace KODI
