<?xml version="1.0"?>
<!--Phoronix Test Suite v7.8.0m2-->
<PhoronixTestSuite>
  <TestInformation>
    <Title>SuperTuxKart</Title>
    <AppVersion>0.9.3</AppVersion>
    <Description>This is a test of SuperTuxKart, an open-source racing game. The engine, Antarctica, is a highly modified version of Irrlicht and uses OpenGL 3.1+. Bullet is used for physics. Sound is provided by OpenAL.</Description>
    <ResultScale>Frames Per Second</ResultScale>
    <Proportion>HIB</Proportion>
    <TimesToRun>3</TimesToRun>
  </TestInformation>
  <TestProfile>
    <Version>1.5.2</Version>
    <SupportedPlatforms>Linux, Windows</SupportedPlatforms>
    <SoftwareType>Game</SoftwareType>
    <TestType>Graphics</TestType>
    <License>Free</License>
    <Status>Verified</Status>
    <SupportedArchitectures>x86_64</SupportedArchitectures>
    <EnvironmentSize>1170</EnvironmentSize>
    <ProjectURL>https://supertuxkart.net/</ProjectURL>
    <Maintainer>Matthew Trescott</Maintainer>
  </TestProfile>
  <TestSettings>
    <Default>
      <Arguments>--no-start-screen --console --unlock-all --xmas=2 --easter=2 --profile-time=60</Arguments>
    </Default>
    <Option>
      <DisplayName>Resolution</DisplayName>
      <Identifier>auto-resolution</Identifier>
      <ArgumentPrefix></ArgumentPrefix>
      <ArgumentPostfix></ArgumentPostfix>
      <DefaultEntry>0</DefaultEntry>
      <Menu>
        <Entry>
          <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name>
          <Value>--screensize=$VIDEO_WIDTHx$VIDEO_HEIGHT</Value>
          <Message></Message>
        </Entry>
      </Menu>
    </Option>
    <Option>
      <DisplayName>Mode</DisplayName>
      <Identifier>windowing</Identifier>
      <ArgumentPrefix></ArgumentPrefix>
      <ArgumentPostfix></ArgumentPostfix>
      <DefaultEntry>0</DefaultEntry>
      <Menu>
        <Entry>
          <Name>Windowed</Name>
          <Value>--windowed</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>Fullscreen</Name>
          <Value>--fullscreen</Value>
          <Message></Message>
        </Entry>
      </Menu>
    </Option>
    <Option>
      <DisplayName>Graphics Effects</DisplayName>
      <Identifier>gfx-level</Identifier>
      <ArgumentPrefix></ArgumentPrefix>
      <ArgumentPostfix></ArgumentPostfix>
      <DefaultEntry>0</DefaultEntry>
      <Menu>
        <Entry>
          <Name>Basic</Name>
          <Value>--disable-glow --disable-bloom --disable-light-shaft --disable-dof --disable-gi --disable-gfx --disable-motion-blur --disable-mlaa --disable-ssao --disable-ibl --disable-hd-textures --disable-dynamic-lights --anisotropic=0 --shadows=0</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>Low</Name>
          <Value>--enable-glow --disable-bloom --disable-light-shaft --disable-dof --disable-gi --enable-gfx --enable-motion-blur --disable-mlaa --disable-ssao --disable-ibl --disable-hd-textures --enable-dynamic-lights --anisotropic=4 --shadows=0</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>Medium</Name>
          <Value>--enable-glow --enable-bloom --disable-light-shaft --disable-dof --disable-gi --enable-gfx --enable-motion-blur --enable-mlaa --enable-ssao --enable-ibl --disable-hd-textures --enable-dynamic-lights --anisotropic=4 --shadows=0</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>High</Name>
          <Value>--enable-glow --enable-bloom --enable-light-shaft --enable-dof --disable-gi --enable-gfx --enable-motion-blur --enable-mlaa --enable-ssao --enable-ibl --enable-hd-textures --enable-dynamic-lights --anisotropic=16 --shadows=512</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>Ultimate</Name>
          <Value>--enable-glow --enable-bloom --enable-light-shaft --enable-dof --enable-gi --enable-gfx --enable-motion-blur --enable-mlaa --enable-ssao --enable-ibl --enable-hd-textures --enable-dynamic-lights --anisotropic=16 --shadows=1024</Value>
          <Message></Message>
        </Entry>
      </Menu>
    </Option>
    <Option>
      <DisplayName>Karts</DisplayName>
      <Identifier>num-karts</Identifier>
      <ArgumentPrefix></ArgumentPrefix>
      <ArgumentPostfix></ArgumentPostfix>
      <DefaultEntry>0</DefaultEntry>
      <Menu>
        <Entry>
          <Name>1</Name>
          <Value>--numkarts=1</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>2</Name>
          <Value>--numkarts=2</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>3</Name>
          <Value>--numkarts=3</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>4</Name>
          <Value>--numkarts=4</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>5</Name>
          <Value>--numkarts=5</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>6</Name>
          <Value>--numkarts=6</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>7</Name>
          <Value>--numkarts=7</Value>
          <Message></Message>
        </Entry>
        <Entry>
          <Name>8</Name>
          <Value>--numkarts=8</Value>
          <Message></Message>
        </Entry>
      </Menu>
    </Option>
    <Option>
      <DisplayName>Scene</DisplayName>
      <Identifier>track</Identifier>
      <ArgumentPrefix></ArgumentPrefix>
      <ArgumentPostfix></ArgumentPostfix>
      <DefaultEntry>0</DefaultEntry>
      <Menu>
        <Entry>
          <Name>Candela City</Name>
          <Value>--track=candela_city</Value>
          <Message>Approximately 400k triangles; advanced graphics</Message>
        </Entry>
        <Entry>
          <Name>Cocoa Temple</Name>
          <Value>--track=cocoa_temple</Value>
          <Message>Approximately 300k triangles; advanced graphics</Message>
        </Entry>
        <Entry>
          <Name>Gran Paradiso Island</Name>
          <Value>--track=gran_paradiso_island</Value>
          <Message>Approximately 275k triangles; advanced graphics</Message>
        </Entry>
        <Entry>
          <Name>Antediluvian Abyss</Name>
          <Value>--track=abyss</Value>
          <Message>Approximately 240k triangles; advanced graphics</Message>
        </Entry>
        <Entry>
          <Name>Cornfield Crossing</Name>
          <Value>--track=cornfield_crossing</Value>
          <Message>Approximately 240k triangles</Message>
        </Entry>
        <Entry>
          <Name>Old Mine</Name>
          <Value>--track=mines</Value>
          <Message>Approximately 90k triangles</Message>
        </Entry>
        <Entry>
          <Name>STK Enterprise</Name>
          <Value>--track=stk_enterprise</Value>
          <Message>Approximately 46k triangles</Message>
        </Entry>
        <Entry>
          <Name>Around the Lighthouse</Name>
          <Value>--track=lighthouse</Value>
          <Message>Approximately 65k triangles</Message>
        </Entry>
        <Entry>
          <Name>Zen Garden</Name>
          <Value>--track=zengarden</Value>
          <Message>Low poly</Message>
        </Entry>
        <Entry>
          <Name>Oliver's Math Class</Name>
          <Value>--track=olivermath</Value>
          <Message>Low poly</Message>
        </Entry>
        <Entry>
          <Name>Hacienda</Name>
          <Value>--track=hacienda</Value>
          <Message>Low poly</Message>
        </Entry>
      </Menu>
    </Option>
  </TestSettings>
</PhoronixTestSuite>
