# VICE keyboard mapping file
#
# A Keyboard map is read in as patch to the current map.
#
# File format:
# - comment lines start with '#'
# - keyword lines start with '!keyword'
# - normal lines have 'keysym/scancode row column shiftflag'
#
# Keywords and their lines are:
# '!CLEAR'               clear whole table
# '!INCLUDE filename'    read file as mapping file
# '!LSHIFT row col'      left shift keyboard row/column
# '!RSHIFT row col'      right shift keyboard row/column
# '!VSHIFT shiftkey'     virtual shift key (RSHIFT or LSHIFT)
# '!SHIFTL shiftkey'     shift lock key (RSHIFT or LSHIFT)
#  for emulated keyboards that have only one shift key, set both LSHIFT
#  and RSHIFT to the same row/col and use RSHIFT for VSHIFT and SHIFTL.
# '!LCTRL row col'       left control keyboard row/column
# '!VCTRL ctrlkey'       virtual control key (LCTRL)
# '!LCBM row col'        left CBM keyboard row/column
# '!VCBM cbmkey'         virtual CBM key (LCBM)
# '!UNDEF keysym'        remove keysym from table
#
# Shiftflag can have these values, flags can be ORed to combine them:
# 0x0000      0  key is not shifted for this keysym/scancode
# 0x0001      1  key is combined with shift for this keysym/scancode
# 0x0002      2  key is left shift on emulated machine
# 0x0004      4  key is right shift on emulated machine (use only this one
#                for emulated keyboards that have only one shift key)
# 0x0008      8  key can be shifted or not with this keysym/scancode
# 0x0010     16  deshift key for this keysym/scancode
# 0x0020     32  another definition for this keysym/scancode follows
# 0x0040     64  key is shift-lock on emulated machine
# 0x0080    128  shift modifier required on host
# 0x0100    256  key is used for an alternative keyboard mapping, e.g. C64 mode in x128
# 0x0200    512  alt-r (alt-gr) modifier required on host
# 0x0400   1024  ctrl modifier required on host
# 0x0800   2048  key is combined with cbm for this keysym/scancode
# 0x1000   4096  key is combined with ctrl for this keysym/scancode
# 0x2000   8192  key is (left) cbm on emulated machine
# 0x4000  16384  key is (left) ctrl on emulated machine
#
# Negative row values:
# 'keysym -1 n' joystick keymap A, direction n
# 'keysym -2 n' joystick keymap B, direction n
# 'keysym -3 0' first RESTORE key
# 'keysym -3 1' second RESTORE key
# 'keysym -4 0' 40/80 column key (x128)
# 'keysym -4 1' CAPS (ASCII/DIN) key (x128)
# 'keysym -5 n' joyport keypad, key n (not supported in x128)
#
# Joystick direction values:
# 0      Fire
# 1      South/West
# 2      South
# 3      South/East
# 4      West
# 5      East
# 6      North/West
# 7      North
# 8      North/East
#
# Joyport keypad key layout:
# --------------------------
# |  0 |  1 |  2 |  3 |  4 |
# --------------------------
# |  5 |  6 |  7 |  8 |  9 |
# --------------------------
# | 10 | 11 | 12 | 13 | 14 |
# --------------------------
# | 15 | 16 | 17 | 18 | 19 |
# --------------------------
#
# When a bigger spaced key is used,
# it uses the upper left most key value.

# Symbolic Mapping, German Layout, VIC20, GTK

# VIC20 Keyboard matrix
#
#       +-----+-----+-----+-----+-----+-----+-----+-----+
#       |Bit 0|Bit 1|Bit 2|Bit 3|Bit 4|Bit 5|Bit 6|Bit 7|
# +-----+-----+-----+-----+-----+-----+-----+-----+-----+
# |Bit 0| 1 ! |A_LFT| CTRL| R/S |SPACE|  C= |  Q  | 2 " |
# +-----+-----+-----+-----+-----+-----+-----+-----+-----+
# |Bit 1| 3 # |  W  |  A  | S_L |  Z  |  S  |  E  | 4 $ |
# +-----+-----+-----+-----+-----+-----+-----+-----+-----+
# |Bit 2| 5 % |  R  |  D  |  X  |  C  |  F  |  T  | 6 & |
# +-----+-----+-----+-----+-----+-----+-----+-----+-----+
# |Bit 3| 7 ' |  Y  |  G  |  V  |  B  |  H  |  U  | 8 ( |
# +-----+-----+-----+-----+-----+-----+-----+-----+-----+
# |Bit 4| 9 ) |  I  |  J  |  N  |  M  |  K  |  O  |  0  |
# +-----+-----+-----+-----+-----+-----+-----+-----+-----+
# |Bit 5|  +  |  P  |  L  | , < | . > | : [ |  @  |  -  |
# +-----+-----+-----+-----+-----+-----+-----+-----+-----+
# |Bit 6|POUND|  *  | ; ] | / ? | S_R |  =  | A_UP| HOME|
# +-----+-----+-----+-----+-----+-----+-----+-----+-----+
# |Bit 7| DEL |Retrn|C_L/R|C_U/D|  F1 |  F3 |  F5 |  F7 |
# +-----+-----+-----+-----+-----+-----+-----+-----+-----+

# to convert from C64 to VIC20:
# change rows 7 -> 0, 0 -> 7
# change columns 7 -> 3, 3 -> 7

# VIC20 Keyboard layout:
#
#   arrow 1!  2"  3#  4$  5%  6&  7'  8(  9)  0   +   -   pound clr del     f1/f2
#    ctrl   q   w   e   r   t   y   u   i   o   p   @   *   ^   restore     f3/f4
#   r/s SL    a   s   d   f   g   h   j   k   l   :[  ;]  =   return        f5/f6
#   CBM LS      z   x   c   v   b   n   m   ,<  .>  /?  RS  u/d l/r         f7/f8
#                           space

!CLEAR
!LSHIFT 1 3
!RSHIFT 6 4
!VSHIFT RSHIFT
!SHIFTL LSHIFT
!LCBM 0 5
!VCBM LCBM
!LCTRL 0 2
!VCTRL LCTRL

# keys that can't be mapped symbolically are:
# (row0) arrow left (-> end), pound (-> ), clr/home (-> home)
# (row1) restore (-> F12)
# (row2) run/stop (-> escape)
# (row3) commodore (-> control)

# extra keys are:
# clr/home (-> altgr+\)
# ins/del (-> delete)
# ins/del+shift (-> insert)
# arrow left (-> underscore, ssharp, altgr+~)
# arrow up+shift (-> altgr+m)
# : (-> oe)
# :+shift (-> OE, altgr+[)
# ; (-> ae)
# ;+shift (-> AE, altgr+])
# @ (-> ue, altgr+Q)
# @+shift (-> UE)

#####################
# |Bit 7| DEL |Retrn|C_L/R|C_U/D|  F1 |  F3 |  F5 |  F7 |

# inst/del
BackSpace      7 0 8
# extra: delete -> ins/del
Delete         7 0 8
# extra: insert -> shift+ins/del
Insert         7 0 1
# return
Return         7 1 8
# cursor r/l
Right          7 2 8
Left           7 2 1
# f7
F7             7 7 8
F8             7 7 1
# f1
F1             7 4 8
F2             7 4 1
# f3
F3             7 5 8
F4             7 5 1
# f4
F5             7 6 8
F6             7 6 1
# cursor u/d
Up             7 3 1
Down           7 3 8

#####################
# |Bit 1| 3 # |  W  |  A  | S_L |  Z  |  S  |  E  | 4 $ |

# shift+3
section        1 0 8
numbersign     1 0 1
# shift+4
dollar         1 7 8
# left shift
# key is left shift
Shift_L        1 3 2
# shift lock
# key is (left) shift-lock
Caps_Lock      1 3 64

#####################
# |Bit 2| 5 % |  R  |  D  |  X  |  C  |  F  |  T  | 6 & |

# shift+5
percent        2 0 8
# shift+6
ampersand      2 7 8

#####################
# |Bit 3| 7 ' |  Y  |  G  |  V  |  B  |  H  |  U  | 8 ( |

# shift+7
apostrophe     3 0 1
# shift+8
parenleft      3 7 8

#####################
# |Bit 4| 9 ) |  I  |  J  |  N  |  M  |  K  |  O  |  0  |

# shift+9
parenright     4 0 8

#####################
# |Bit 5|  +  |  P  |  L  | , < | . > | : [ |  @  |  -  |

# plus
plus           5 0 0
# minus
minus          5 7 0
grave          5 7 8
# dot
period         5 4 8
greater        5 4 1
# colon
colon          5 5 16
# extra: oe -> colon
odiaeresis     5 5 0
# extra: OE -> :+shift
Odiaeresis     5 5 1
# extra: altgr+[ -> :+shift
bracketleft    5 5 1
# @-key
at             5 6 0
# extra: ue -> @
udiaeresis     5 6 8
# extra: UE -> @+shift
Udiaeresis     5 6 1
# comma
comma          5 3 8
less           5 3 1

#####################
# |Bit 6|POUND|  *  | ; ] | / ? | S_R |  =  | A_UP| HOME|

# pound
bar            6 0 8
brokenbar      6 0 8
acute          6 0 8
grave          6 0 8
# *
asterisk       6 1 16
# semicolon
semicolon      6 2 16
# extra: ae -> ;
adiaeresis     6 2 8
# extra: AE -> ;+shift
Adiaeresis     6 2 1
# extra: altgr+] -> ;+shift
bracketright   6 2 1
# clr/home
Home           6 7 8
# extra: altgr+\ -> home
backslash      6 7 8
# extra: shift+altgr+\ -> clr/home
questiondown   6 7 8
# right shift
# key is right shift
Shift_R        6 4 4
# =
equal          6 5 16
# arrow up / pi
asciicircum    6 6 8
degree         6 6 8
# extra: altgr+m -> arrow up+shift (pi)
mu             6 6 1
# / ?
slash          6 3 16
question       6 3 8

#####################
# |Bit 0| 1 ! |A_LFT| CTRL| R/S |SPACE|  C= |  Q  | 2 " |

# shift+1
exclam         0 0 8
# left arrow
End            0 1 8
# extra: underscore -> arrow left
#underscore     0 1 8
# extra: underscore -> cbm+@
# key requires SHIFT on host, generates a key without shift but with CBM on emulated machine
#underscore     5 6 2048+16
underscore     5 6 2064
# extra: altgr+~ -> arrow left
asciitilde     0 1 8
# extra: ssharp -> arrow left
ssharp         0 1 8
# ctrl
#Control_L      0 2 8+16384  key is CTRL
Control_L      0 2 16392
# shift+2
quotedbl       0 7 8
# space
space          0 4 8
# cbm
#Tab            0 5 8192+8  key is CBM
Tab            0 5 8200
#ISO_Left_Tab   0 5 8192+8  key is CBM
ISO_Left_Tab   0 5 8200
# run/stop
Escape         0 3 8

#####################
# letters and numbers

0 4 7 8
1 0 0 8
2 0 7 8
3 1 0 8
4 1 7 8
5 2 0 8
6 2 7 8
7 3 0 8
8 3 7 8
9 4 0 8

A 1 2 8
B 3 4 8
C 2 4 8
D 2 2 8
E 1 6 8
F 2 5 8
G 3 2 8
H 3 5 8
I 4 1 8
J 4 2 8
K 4 5 8
L 5 2 8
M 4 4 8
N 4 3 8
O 4 6 8
P 5 1 8
Q 0 6 8
R 2 1 8
S 1 5 8
T 2 6 8
U 3 6 8
V 3 3 8
W 1 1 8
X 2 3 8
Y 3 1 8
Z 1 4 8
a 1 2 8
b 3 4 8
c 2 4 8
d 2 2 8
e 1 6 8
f 2 5 8
g 3 2 8
h 3 5 8
i 4 1 8
j 4 2 8
k 4 5 8
l 5 2 8
m 4 4 8
n 4 3 8
o 4 6 8
p 5 1 8
q 0 6 8
r 2 1 8
s 1 5 8
t 2 6 8
u 3 6 8
v 3 3 8
w 1 1 8
x 2 3 8
y 3 1 8
z 1 4 8

#
# Restore key mappings
#
F12 -3 0
Page_Up -3 1

# Dead keys support
dead_acute      6 0 8  # ' -> pound
dead_grave      6 0 8  # ` -> shift+pound
dead_circumflex 6 6 0  # ^ -> arrow up

#
# joyport attached keypad
#
Num_Lock    -5 0
KP_7        -5 1
KP_8        -5 2
KP_9        -5 3
KP_Divide   -5 4
Scroll_Lock -5 5
KP_4        -5 6
KP_5        -5 7
KP_6        -5 8
KP_Multiply -5 9
Sys_Req     -5 10
KP_1        -5 11
KP_2        -5 12
KP_3        -5 13
KP_Subtract -5 14
Print       -5 15
KP_0        -5 16
KP_Delete   -5 17
KP_Decimal  -5 17
KP_Enter    -5 18
KP_Add      -5 19
