BRL-CAD Animation Routines

Unix environment routines

anim_cascade
Evaluate movement of an object relative to a moving frame of reference.
anim_fly
Make an animation table to simulate flying motion.
anim_keyread
Prepare MGED savekey files for interpolation.
anim_lookat
Create animation script or table which looks from one path to another.
anim_offset
Rigidly attach one object to another.
anim_orient
Convert between orientation formats.
anim_script
Create an animation script for one object or the view.
anim_sort
Combine concatenated animation scripts into one script.
anim_time
Estimate appropriate time parameters for a path.
anim_track
Model or animate the pads and wheels of a tracked vehicle.
anim_turn
Animate a vehicle with front-wheel steering.
chan_add
Add a given value to columns of data.
chan_mult
Multiply columns by a given factor.
chan_permute
Operate on columns of animation tables.
tabinterp
Combine and interpolate multiple data files.
tabsub
Macro-expand an input table into an animation script.
scriptsort
Sort an animation script or scripts.

related MGED commands, new to release 5.0

vdraw
Edit and display vector lists from the MGED command line.
viewget
Get MGED view parameters.
viewset
Set MGED view parameters.

Back to BRL-CAD Animation Documentation