#this scales art to width of flare window
#scale_gfx=true

[scene]
image=images/menus/logo.png
caption=Flare Engine Credits
pause=2s
caption=Lead Programmers - Clint Bellanger, Henrik Andersson, Igor Paliychuk, Justin Jacobs, Stefan Beller, and Thane Brimhall
pause=10s
caption=Programmers - Anton Golov, Artur Rojek, blazindragon, Bonbadil, Chris Oelmueller, David Bariod, Daniel Santos, Gallaecio, Joseph Bleu, Juan PabloTamayo, Kitano, Kyle Belanger, LongerDev, Manuel A. Fernandez Montecelo, Matthew Krohn, Nojan, Pavel Kirpichyov, runtime-x86, and Ryan Dansie
pause=20s
caption=Default Art - Clint Bellanger
pause=10s
caption=Translators - Adrian Chaves Fernandez, Andrea Ranaldi, Andreas Berheim Brudin, Bas Doodeman, Bonbadil, Carlos Sanchez, Chris Oelmueller, Christoph J. Thompson, Evgen Pavlov, Giovanni Dalla Torre, gunchleoc, Hans Joachim Desserud, Igor Paliychuk, Juan Pablo Tamayo, losine, Michael Papageorgiou, Mikhail Karalevich, Miro Jánošík, Morgan Strauss, Nikita Vanku, Paul Wortmann, Pawel Puszczynski, Quentin Stievenart, Sergey Basalaev, Stefan Beller, Thomas Glamsch, Timo Sievänen, Wuzzy2, and Yannis Anthymidis
pause=20s
caption=Distributors - Ablu, Feillyne, Jan-Hendrik Peters, Manuel A. Fernandez Montecelo, miffe
pause=10s
caption=Special Thanks - Bart Kelsey and the community at OpenGameArt, for giving constant feedback and testing. Thorbjørn Lindeijer, Stefan Beller, and Ranie Jade Ramiso for Tiled and the Flare map exporter.
pause=20s

