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inetsocketserver Class Reference

Inherits socketserver, and inetsocketutil.

## Public Member Functions
| inetsocketserver ()
| inetsocketserver (const inetsocketserver &i)
inetsocketserver & | operator= (const inetsocketserver &i)
virtual | ~inetsocketserver ()
bool | listen (const char *address, uint16_t port, int32_t backlog)
bool | initialize (const char *address, uint16_t port)
bool | bind ()
bool | listen (int32_t backlog)
filedescriptor * | accept ()
uint16_t | getPort ()
Public Member Functions inherited from socketserver
| socketserver ()
| socketserver (const socketserver &s)
socketserver & | operator= (const socketserver &s)
virtual | ~socketserver ()
virtual bool | supportsBlockingNonBlockingModes ()
virtual bool | useNonBlockingMode () const
virtual bool | useBlockingMode () const
virtual bool | isUsingNonBlockingMode () const
virtual int32_t | ioCtl (int32_t command, void *arg) const
bool | lingerOnClose (int32_t timeout)
bool | dontLingerOnClose ()
bool | reuseAddresses ()
bool | dontReuseAddresses ()
Public Member Functions inherited from server
| server ()
| server (const server &s)
server & | operator= (const server &s)
virtual | ~server ()
Public Member Functions inherited from filedescriptor
| filedescriptor ()
| filedescriptor (const filedescriptor &f)
filedescriptor & | operator= (const filedescriptor &f)
virtual | ~filedescriptor ()
virtual bool | close ()
int32_t | getFileDescriptor () const
void | setFileDescriptor (int32_t filedesc)
int32_t | duplicate () const
bool | duplicate (int32_t newfd) const
void | setSecurityContext (securitycontext *ctx)
securitycontext * | getSecurityContext ()
ssize_t | write (uint16_t number) const
ssize_t | write (uint32_t number) const
ssize_t | write (uint64_t number) const
ssize_t | write (int16_t number) const
ssize_t | write (int32_t number) const
ssize_t | write (int64_t number) const
ssize_t | write (float number) const
ssize_t | write (double number) const
ssize_t | write (unsigned char character) const
ssize_t | write (char character) const
ssize_t | write (bool value) const
ssize_t | write (const unsigned char *string) const
ssize_t | write (const char *string) const
ssize_t | write (const unsigned char *string, size_t size) const
ssize_t | write (const char *string, size_t size) const
ssize_t | write (const void *buffer, size_t size) const
ssize_t | write (uint16_t number, int32_t sec, int32_t usec) const
ssize_t | write (uint32_t number, int32_t sec, int32_t usec) const
ssize_t | write (uint64_t number, int32_t sec, int32_t usec) const
ssize_t | write (int16_t number, int32_t sec, int32_t usec) const
ssize_t | write (int32_t number, int32_t sec, int32_t usec) const
ssize_t | write (int64_t number, int32_t sec, int32_t usec) const
ssize_t | write (float number, int32_t sec, int32_t usec) const
ssize_t | write (double number, int32_t sec, int32_t usec) const
ssize_t | write (unsigned char character, int32_t sec, int32_t usec) const
ssize_t | write (char character, int32_t sec, int32_t usec) const
ssize_t | write (bool value, int32_t sec, int32_t usec) const
ssize_t | write (const unsigned char *string, int32_t sec, int32_t usec) const
ssize_t | write (const char *string, int32_t sec, int32_t usec) const
ssize_t | write (const unsigned char *string, size_t size, int32_t sec, int32_t usec) const
ssize_t | write (const char *string, size_t size, int32_t sec, int32_t usec) const
ssize_t | write (const void *buffer, size_t size, int32_t sec, int32_t usec) const
size_t | printf (const char *format,...)
size_t | printf (const char *format, va_list *argp)
void | safePrint (unsigned char c)
void | safePrint (const unsigned char *str)
void | safePrint (const unsigned char *str, int32_t length)
void | safePrint (char c)
void | safePrint (const char *str)
void | safePrint (const char *str, int32_t length)
void | printBits (unsigned char value)
void | printBits (uint16_t value)
void | printBits (uint32_t value)
void | printBits (uint64_t value)
void | printBits (char value)
void | printBits (int16_t value)
void | printBits (int32_t value)
void | printBits (int64_t value)
void | printBits (unsigned char *bits, uint64_t size)
ssize_t | read (uint16_t *buffer)
ssize_t | read (uint32_t *buffer)
ssize_t | read (uint64_t *buffer)
ssize_t | read (int16_t *buffer)
ssize_t | read (int32_t *buffer)
ssize_t | read (int64_t *buffer)
ssize_t | read (float *buffer)
ssize_t | read (double *buffer)
ssize_t | read (unsigned char *buffer)
ssize_t | read (char *buffer)
ssize_t | read (bool *buffer)
ssize_t | read (unsigned char *buffer, size_t size)
ssize_t | read (char *buffer, size_t size)
ssize_t | read (void *buf, size_t size)
ssize_t | read (char **buffer, const char *terminator)
ssize_t | read (char **buffer, const char *terminator, size_t maxbytes)
ssize_t | read (uint16_t *buffer, int32_t sec, int32_t usec)
ssize_t | read (uint32_t *buffer, int32_t sec, int32_t usec)
ssize_t | read (uint64_t *buffer, int32_t sec, int32_t usec)
ssize_t | read (int16_t *buffer, int32_t sec, int32_t usec)
ssize_t | read (int32_t *buffer, int32_t sec, int32_t usec)
ssize_t | read (int64_t *buffer, int32_t sec, int32_t usec)
ssize_t | read (float *buffer, int32_t sec, int32_t usec)
ssize_t | read (double *buffer, int32_t sec, int32_t usec)
ssize_t | read (unsigned char *buffer, int32_t sec, int32_t usec)
ssize_t | read (char *buffer, int32_t sec, int32_t usec)
ssize_t | read (bool *buffer, int32_t sec, int32_t usec)
ssize_t | read (unsigned char *buffer, size_t size, int32_t sec, int32_t usec)
ssize_t | read (char *buffer, size_t size, int32_t sec, int32_t usec)
ssize_t | read (void *buf, size_t size, int32_t sec, int32_t usec)
ssize_t | read (char **buffer, const char *terminator, int32_t sec, int32_t usec)
ssize_t | read (char **buffer, const char *terminator, size_t maxbytes, int32_t sec, int32_t usec)
ssize_t | read (char **buffer, const char *terminator, size_t maxbytes, char escapechar, int32_t sec, int32_t usec)
int32_t | waitForNonBlockingRead (int32_t sec, int32_t usec) const
int32_t | waitForNonBlockingWrite (int32_t sec, int32_t usec) const
void | retryInterruptedReads ()
void | dontRetryInterruptedReads ()
bool | getRetryInterruptedReads () const
void | retryInterruptedWrites ()
void | dontRetryInterruptedWrites ()
bool | getRetryInterruptedWrites () const
void | retryInterruptedWaits ()
void | dontRetryInterruptedWaits ()
bool | getRetryInterruptedWaits () const
void | retryInterruptedFcntl ()
void | dontRetryInterruptedFcntl ()
bool | getRetryInterruptedFcntl () const
void | retryInterruptedIoctl ()
void | dontRetryInterruptedIoctl ()
bool | getRetryInterruptedIoctl () const
void | allowShortReads ()
void | dontAllowShortReads ()
void | allowShortWrites ()
void | dontAllowShortWrites ()
virtual bool | passFileDescriptor (int32_t fd)
virtual bool | receiveFileDescriptor (int32_t *fd)
virtual bool | passSocket (int32_t sock)
virtual bool | receiveSocket (int32_t *sock)
void | translateByteOrder ()
void | dontTranslateByteOrder ()
virtual int32_t | fCntl (int32_t command, long arg) const
bool | useNaglesAlgorithm ()
bool | dontUseNaglesAlgorithm ()
bool | setTcpWriteBufferSize (int32_t size)
bool | getTcpWriteBufferSize (int32_t *size)
bool | setTcpReadBufferSize (int32_t size)
bool | getTcpReadBufferSize (int32_t *size)
bool | disableIPv4 ()
bool | enableIPv4 ()
const char * | getType () const
char * | getPeerAddress () const
bool | setWriteBufferSize (ssize_t size) const
bool | flushWriteBuffer (int32_t sec, int32_t usec) const
bool | setReadBufferSize (ssize_t size) const
bool | closeOnExec ()
bool | dontCloseOnExec ()
bool | getCloseOnExec ()

## Additional Inherited Members
Static Public Member Functions inherited from filedescriptor
static uint16_t | hostToNet (uint16_t value)
static uint32_t | hostToNet (uint32_t value)
static uint64_t | hostToNet (uint64_t value)
static uint16_t | netToHost (uint16_t value)
static uint32_t | netToHost (uint32_t value)
static uint64_t | netToHost (uint64_t value)

## Detailed Description

The inetsocketserver class allows you to write programs that can talk to other programs across a network over TCP stream sockets.

The inetsocketserver class provides methods for setting up sockets and accepting client connections. Its ultimate parent class, filedescriptor, provides methods for reading and writing data and closing connections.

If you need to listen on more than one socket at a time or a combination of sockets and other file descriptors, then you should use the inetsocketserver class in conjunction with the listener class.

## Constructor & Destructor Documentation

inetsocketserver::inetsocketserver | ( |  | ) |

Creates an instance of the inetsocketserver class.

inetsocketserver::inetsocketserver | ( | const inetsocketserver & | i | ) |

Creates an instance of the inetsocketserver class that is a copy of "i".

virtual inetsocketserver::~inetsocketserver | ( |  | ) |
| virtual

Deletes this instance of the inetsocketserver class.

## Member Function Documentation

filedescriptor* inetsocketserver::accept | ( |  | ) |
| virtual

Removes the client connection from the queue and associates a new socket with that connection. Communication with the client may be done over this new socket.

Returns an inetsocket on success and NULL on failure.

Reimplemented from server.

bool inetsocketserver::bind | ( |  | ) |
| virtual

Associates the socket with an address.

Returns true on success and false on failure.

Reimplemented from server.

uint16_t inetsocketserver::getPort | ( |  | ) |

Returns the inet port number that the socket is listening on. If the port has not been set, 0 is returned instead. Writes the address of the client at the other end of "sock" to "buffer".

bool inetsocketserver::initialize | ( | const char * | address,
|  | uint16_t | port
| ) |  |

Creates the actual socket and initializes the class to use "address" and "port" when bind() is called.

Returns true on success and false on failure.

bool inetsocketserver::listen | ( | const char * | address,
|  | uint16_t | port,
|  | int32_t | backlog
| ) |  |

Convenience method that calls initialize(), reuseAddresses(), bind() and listen(). If you need to set other socket options or do anything else special between those discrete steps then you should use the methods individually.

Listens on "address" and "port" and allow "backlog" connections to pile up before refusing them.

To listen on all addresses enter a NULL for "address". Entering a value of 0 for the "port" causes the server to listen on an arbitrary port.

The getPort() method can be used later to discover this port.

Returns true on success and false on failure.

bool inetsocketserver::listen | ( | int32_t | backlog | ) |
| virtual

Waits until a client connects then places that connection in queue. Up to "backlog" connections may be queued before future conenctions are refused.

Returns true on success and false on failure.

Reimplemented from socketserver.

inetsocketserver& inetsocketserver::operator= | ( | const inetsocketserver & | i | ) |

Makes this instance of the inetsocketserver class identical to "i".