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# Object Edit State

Select the editing point above ``arb8''.
Figure (t1-obj-ed): Object Edit State

MGED is now in the OBJ EDIT state and the display should look like Figure (t1-obj-ed) . When MGED enters the object edit state, the following occurs:

- The reference solid remains illuminated,
- The reference solid is labeled,
- The information associated with the labels is displayed to the right of the menu area, and
- The *OBJ EDIT* menu is displayed.

The OBJ EDIT state is used to modify the Homogeneous Transform Matrix selected during the OBJ PATH state. Permissible operations include uniform and affine scaling of the objects, as well as translation and rotation. As with the SOL EDIT state, MGED accepts changes entered using the keyboard, mouse or knobs.

This concludes the first tutorial. Examples of the appearance of MGED in each of the six states have been given, along with some idea of what each of the states is used for. All that remains is to reject the current edit, and exit MGED. Strictly speaking the q command could be entered directly, but doing so, can become a dangerous habit.

Select REJECT Edit using the mouse.
Press the reject button.
`mged>` d arb8
`mged>` q
`$`