From: Linus Torvalds How to track down an Oops.. [originally a mail to linux-kernel] The main trick is having 5 years of experience with those pesky oops messages ;-) Actually, there are things you can do that make this easier. I have two separate approaches: gdb /usr/src/linux/vmlinux gdb> disassemble That's the easy way to find the problem, at least if the bug-report is well made (like this one was - run through ksymoops to get the information of which function and the offset in the function that it happened in). Oh, it helps if the report happens on a kernel that is compiled with the same compiler and similar setups. The other thing to do is disassemble the "Code:" part of the bug report: ksymoops will do this too with the correct tools (and new version of ksymoops), but if you don't have the tools you can just do a silly program: char str[] = "\xXX\xXX\xXX..."; main(){} and compile it with gcc -g and then do "disassemble str" (where the "XX" stuff are the values reported by the Oops - you can just cut-and-paste and do a replace of spaces to "\x" - that's what I do, as I'm too lazy to write a program to automate this all). Finally, if you want to see where the code comes from, you can do cd /usr/src/linux make fs/buffer.s # or whatever file the bug happened in and then you get a better idea of what happens than with the gdb disassembly. Now, the trick is just then to combine all the data you have: the C sources (and general knowledge of what it _should_ do, the assembly listing and the code disassembly (and additionally the register dump you also get from the "oops" message - that can be useful to see _what_ the corrupted pointers were, and when you have the assembler listing you can also match the other registers to whatever C expressions they were used for). Essentially, you just look at what doesn't match (in this case it was the "Code" disassembly that didn't match with what the compiler generated). Then you need to find out _why_ they don't match. Often it's simple - you see that the code uses a NULL pointer and then you look at the code and wonder how the NULL pointer got there, and if it's a valid thing to do you just check against it.. Now, if somebody gets the idea that this is time-consuming and requires some small amount of concentration, you're right. Which is why I will mostly just ignore any panic reports that don't have the symbol table info etc looked up: it simply gets too hard to look it up (I have some programs to search for specific patterns in the kernel code segment, and sometimes I have been able to look up those kinds of panics too, but that really requires pretty good knowledge of the kernel just to be able to pick out the right sequences etc..) _Sometimes_ it happens that I just see the disassembled code sequence from the panic, and I know immediately where it's coming from. That's when I get worried that I've been doing this for too long ;-) Linus