[scenario]
	id="Desert_Of_Death"
	#textdomain wesnoth-sotbe
	name= _ "The Desert of Death"
	map_data="{campaigns/Son_Of_The_Black_Eye/maps/Desert_Of_Death.map}"
	{TURNS 22 20 18}
	
{DAWN}
	{MORNING}
	{AFTERNOON}
	{DUSK}
	{FIRST_WATCH}
	{SECOND_WATCH}

	next_scenario="Silent_Forest"

	{SCENARIO_MUSIC "underground.ogg"}

	[event]
	name=prestart
		[objectives]
		side=1
			[objective]
				description= _ "Reach the Oasis"
				condition=win
			[/objective]
			[objective]
				description= _ "Death of Kapou'e"
				condition=lose
			[/objective]
			[objective]
				description= _ "Death of Grüü"
				condition=lose
			[/objective]
			[objective]
				description= _ "Death of a Shaman"
				condition=lose
			[/objective]
			[objective]
				description= _ "Time Runs Out"
				condition=lose
			[/objective]
		[/objectives]
	[/event]

	[side]
	type=Orcish Leader
	description=Kapou'e
	user_description= _ "Kapou'e"
	side=1
	canrecruit=1
	controller=human
	recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
	team_name=Kapoue
	gold=100
	fog=yes
	{BLACK_FLAG}
	[/side]

	[side]
	race=human
#ifdef HARD
	type=Assassin
#else
	type=Rogue
#endif
	description=Ar Dant
	user_description= _ "Ar Dant"
	side=2
	team_name=vilains
	canrecruit=1
		[ai]
		aggression=-1.0
		village_value=50.0
		leader_value=10.0
		recruitment_pattern=fighter,fighter
		[/ai]
#ifdef EASY
	recruit=Thief,Thug
#endif
#ifdef NORMAL
	recruit=Thief,Bandit
#endif
#ifdef HARD
	recruit=Rogue,Bandit
#endif
	{GOLD 60, 120, 200}
	[/side]

	[side]
	race=monster
	no_leader=yes
	type=Giant Scorpion
	side=3
	team_name=vilains
	canrecruit=0
		[ai]
		aggression=1.0
		village_value=0.0
		leader_value=50.0
		[/ai]
	[/side]

	[story]

	[part]
	background=sotbe2.png
	story= _ "Resting during the day and doing most of their marching by night, the party marched steadily through the sand for two days."
	[/part]

	[part]
	background=sotbe2.png
	story= _ "The heat of the day and the chill of the night wore heavily on the orcs. Fortunately, they didn't encounter any giant scorpions, but neither did they discover any source of food or water."
	[/part]

	[part]
	background=sotbe2.png
	story= _ "By the dawn of the third day the party was hungry, tired and weary, but according to their map, a good-sized oasis was not far away."
	[/part]

	[part]
	background=sotbe2.png
	story= _ "Just then, however, a strong wind began to blow. It rapidly uncreased in fury, whipping hot sand up all around them. Visibility was reduced to zero and it began to seem they would be buried alive by smothering sand."
	[/part]

		[part]
			background=sotbe2.png
			show_title=yes
			{DOT 204 333}
			{DOT 227 320}
			{DOT 244 307}
			{DOT 267 293}
			{DOT 289 285}
			{DOT 309 284}
			{DOT 335 291}
			{CROSS 356 293}
		[/part]
	[/story]
	[event]
	name=start

		[recall]
			description=Grüü
		[/recall]
		[recall]
			description=Pirk
		[/recall]
		[recall]
			description=Gork
		[/recall]
		[recall]
			description=Vraurk
		[/recall]

		[message]
		description="Kapou'e"
		message= _ "Ack! This blasted sand!"
		[/message]
		[message]
		description="Grüü"
		message= _ "I'm hungry and we found no giant scorpion yet. I'm sure it would be tasty."
		[/message]
		[message]
		description="Kapou'e"
		message= _ "I hope we won't find one! They are terrible armored beasts; your troll clubs would be useless against their heavy shells."
		[/message]
		[message]
		description="Vraurk"
		message= _ "I've been told the best way to defeat them is to attack their eyes with sharp blades, or pierce them with arrows. But I hope too we won't meet them."
		[/message]
		[message]
		description="Pirk"
		message= _ "I wouldn't worry about the scorpions right now, I would worry about getting out of this sandstorm! These things can last for weeks, and if we aren't buried alive by all the sand we will die of hunger and thirst."
		[/message]
		[message]
		description="Kapou'e"
		message= _ "Hurry then, break camp, we must get to the oasis!"
		[/message]

		[message]
		description="Pirk"
		message= _ "What!? Through all this chaos!?"
		[/message]

		[message]
		description=Kapou'e
		message= _ "We don't have any other choice. If we remain here we will surely die."
		[/message]

		
		{SCORPION 10 10}
		{SCORPION 11 8}
		{SCORPION 17 11}
		{SCORPION 8 7}
		{SCORPION 11 15}
#ifdef NORMAL
		{SCORPION 13 3}
#endif
#ifdef HARD
		{SCORPION 6 11}
		{SCORPION 13 3}
#endif
		{SCORPION 26 4}
		{SCORPION 11 22}
		
	[/event]

	[event]
	name=victory
		[message]
		description="Kapou'e"
		message= _ "Finally we've done it! Now let's wait out this sandstorm, resupply and get some rest before we continue on our journey."
		[/message]
	[/event]

	[event]
	name=sighted
		[filter]
		side=3
		[/filter]

		[message]
		description=Kapou'e
		message= _ "There you go, Grüü, there is your giant scorpion!"
		[/message]

		[message]
		description=Vraurk
		message= _ "Oh great, perfect timing."
		[/message]

		[message]
		description=Grüü
		message= _ "Yeah, I am really hungry."
		[/message]

		[message]
		description=Vraurk
		message= _ "That is not what I meant!"
		[/message]

	[/event]

	[event]
	name=die

	[filter]
	type=Giant Scorpion
	[/filter]

	[filter_second]
	description=Grüü
	[/filter_second]

		[message]
		description=Grüü
		message= _ "Ahh, finally! Lunchtime!"
		[/message]

		[message]
		description=Vraurk
		message= _ "You trolls are just sick!"
		[/message]

		[message]
		description=Grüü
		message= _ "YUCK! Disgusting! These things taste horrible!"
		[/message]

		[object]
		silent=yes
		[filter]	
		description=Grüü
		[/filter]

			[effect]
			apply_to=status
			add=poisoned
			duration=level
			[/effect]

		[/object]

		[message]
		description=Kapou'e
		message= _ "I don't know if you should have eaten that Grüü, you don't look so good." 
		[/message]

		[message]
		description=Grüü
		message= _ "Ugg... I feel sick."
		[/message]

		[message]
		description=Gork
		message= _ "Hmmm, it seems that scorpions are poisonous."
		[/message]

		[message]
		description=Vraurk
		message= _ "But what about Grüü?"
		[/message]

		[message]
		description=Kapou'e
		message= _ "Ahh, he will be OK in a few minutes. He is a troll, after all. Right, Grüü?"
		[/message]

		[message]
		description=Grüü
		message= _ " *puke*"
		[/message]
		

	[/event]

	[event]
	name=sighted
		[filter]
		side=2
		[/filter]

	[message]
	speaker=unit
	message= _ "Hold it right there! This oasis is ours! Begone or you all will be killed!"
	[/message]

	[message]
	description=Kapou'e
	message= _ "Look, pal, we are in the middle of a sandstorm, and we are almost completely out of food and water. There is no way we can keep going without stopping at this oasis."
	[/message]

	[message]
	speaker=unit
	message= _ "I don't care, get lost!"
	[/message]

	[message]
	description=Pirk
	message= _ "It's no use reasoning with them, Kapou'e, they aren't going to listen."
	[/message]

	[message]
	description=Kapou'e 
	message= _ "Yeah, I can see that. Well, I guess we have to clean these rabble out of here. Stab, smite, slay!"
	[/message]

	[objectives]
		side=1
			[objective]
				description= _ "Defeat Ar Dant"
				condition=win
			[/objective]
			[objective]
				description= _ "Death of Kapou'e"
				condition=lose
			[/objective]
			[objective]
				description= _ "Death of Grüü"
				condition=lose
			[/objective]
			[objective]
				description= _ "Death of a Shaman"
				condition=lose
			[/objective]
			[objective]
				description= _ "Time Runs Out"
				condition=lose
			[/objective]
		[/objectives]

	[/event]

	[event]
	name=time over

	[message]
	description=Grüü
	message= _ "...food..."
	[/message]

	[message]
	description=Vraurk
	message= _ "....water...."
	[/message]

	[message]
	description=Kapou'e
	message= _ "...Come... on .... people.... we have .... to .... keep.... going...."
	[/message]
	
	[message]
	description=Pirk
	message= _ ".... can't.... the .... heat.... is.... too..... much...."
	[/message]

	[/event]


	[event]
	name=victory

	[object]
		silent=yes
		[filter]	
		description=Grüü
		[/filter]

			[effect]
			apply_to=status
			remove=poisoned
			duration=level
			[/effect]

		[/object]

	[/event]

	{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}

[/scenario]


