[unit]
#textdomain wesnoth-utbs
	id=Zhul Druid
	name= _ "Desert Druid"
	race=elf
	gender=female
	image=units/elves-desert/druid.png
	profile=portraits/zhul.png
	hitpoints=36
	movement_type=woodland
#desert elves move fast across the sands, but are not used to forests
#they are also a bit faster in caves
	[movement_costs]
		sand=1
		forest=2
		cave=2
		tundra=3
		deep_water=100
	[/movement_costs]
	[defense]
		sand=40
		forest=50
	[/defense]
	movement=5
	experience=80
	level=2
	alignment=lawful
	advanceto=Zhul Shyde
	cost=34
	usage=healer
	[abilities]
		{ABILITY_CURES}
	[/abilities]
	unit_description= _ "Desert Druids are powerful masters of the sands. Brilliant at ensnaring unwary opponents, they also use the herbs of the forest to heal allies. Druids are excellent supporting units in any Elvish army."
	hide_help=true
	die_sound={SOUND_LIST:ELF_FEMALE_HIT}
	{DEFENSE_ANIM "units/elves-desert/druid-defend.png" units/elves-desert/druid.png {SOUND_LIST:ELF_FEMALE_HIT} }
	[healing_anim]
		[frame]
			begin=-225
			end=-175
			image="units/elves-desert/druid-healing1.png"
		[/frame]
		[frame]
			begin=-175
			end=-125
			image="units/elves-desert/druid-healing2.png"
		[/frame]
		[frame]
			begin=-125
			end=-75
			image="units/elves-desert/druid-healing3.png"
		[/frame]
		[frame]
			begin=-75
			end=-25
			image="units/elves-desert/druid-healing4.png"
		[/frame]
		[frame]
			begin=-25
			end=25
			image="units/elves-desert/druid-healing5.png"
		[/frame]
		[frame]
			begin=25
			end=75
			image="units/elves-desert/druid-healing6.png"
		[/frame]
		[frame]
			begin=75
			end=125
			image="units/elves-desert/druid-healing7.png"
		[/frame]
		[frame]
			begin=125
			end=175
			image="units/elves-desert/druid-healing8.png"
		[/frame]
	[/healing_anim]
# melee attack increased from 4-2 to 5-2
# ranged attack decreased from 6-2 to 5-2 and 6-3 to 5-3
	[attack]
		name=staff
		description= _"staff"
		type=impact
		range=melee
		damage=5
		number=2
		range=melee
		icon=attacks/druidstaff.png
		[animation]
			[if]
				hits=yes
				[frame]
					begin=-100
					end=100
					image="units/elves-desert/druid-attack.png"
					sound=staff.wav
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-100
					end=100
					image="units/elves-desert/druid-attack.png"
					sound={SOUND_LIST:MISS}
				[/frame]
			[/else]
		[/animation]
	[/attack]
	[attack]
		name=ensnare
		description= _"ensnare"
		type=impact
		[specials]
			{WEAPON_SPECIAL_SLOW}
		[/specials]
		damage=5
		number=2
		range=ranged
		icon=attacks/entangle.png
		[animation]
			[missile_frame]
				offset=1.0
				begin=-200
				end=0
				image="projectiles/entangle.png"
				image_diagonal="projectiles/entangle.png"
			[/missile_frame]
			{FRAME_ON_SLOW (
				[frame]
					begin=-100
					end=-50
					image=units/elves-desert/druid-ranged.png
					sound=slowed.wav
				[/frame]
			)}
			[frame]
				begin=-50
				end=0
				image=units/elves-desert/druid-ranged.png
				sound=entangle.wav
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=thorns
		description= _"thorns"
		type=pierce
		[specials]
			{WEAPON_SPECIAL_MAGICAL}
		[/specials]
		damage=5
		number=3
		range=ranged
		[animation]
			[missile_frame]
				begin=-200
				end=0
				image="projectiles/thorns.png"
				image_diagonal="projectiles/thorns-ne.png"
			[/missile_frame]
			[frame]
				begin=-250
				end=-150
				image="units/elves-desert/druid-ranged.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					sound=magic-thorns-1.ogg,magic-thorns-2.ogg
					begin=-150
					end=0
					image="units/elves-desert/druid-ranged.png"
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					sound=magic-thorns-miss-1.ogg,magic-thorns-miss-2.ogg
					begin=-150
					end=0
					image="units/elves-desert/druid-ranged.png"
				[/frame]
			[/else]
		[/animation]
	[/attack]
[/unit]
