[unit]
	id=Drake Clasher
	name= _ "Drake Clasher"
	race=drake
	ignore_race_traits=yes
	{TRAIT_STRONG}
	{TRAIT_INTELLIGENT}
	{TRAIT_RESILIENT}
	image="units/drakes/clasher.png"
	ellipse="misc/ellipse"
	hitpoints=43
	movement_type=drakefoot
	movement=5
	experience=45
	level=1
	alignment=lawful
	advanceto=Drake Gladiator,Drake Slasher
	undead_variation=drake
	cost=19
	usage=fighter
	profile=portraits/Alex_Jarocha-Ernst/drake-clasher.png
	unit_description= _ "A Drake Clasher is incapable of either flight and fire-breathing, and most assume their relegation to melee combat is because of disability - an attempt to garner use from what otherwise would be a liability. It is possible that they have some mild deficiency in those skills, but those who support this theory have failed to consider how uniquely well-suited they are to combat a fellow drake.

They are, in fact, the Judicators of the Drake Hierarchy, and though their armament is now largely ceremonial, it is none the less effective. In their encounters with lesser races, they discovered that their natural size and strength were themselves powerful weapons, and when combined with the armament worn by this caste, the resulting warriors lack some of the typical weaknesses of their kind, such as the strong vulnerability to spears and arrows.

Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
	die_sound=drake-die.ogg
	[death]
		[frame]
			begin=0
			end=130
			image="units/drakes/clasher-die-1.png"
		[/frame]
		[frame]
			begin=130
			end=320
			image="units/drakes/clasher-die-2.png"
		[/frame]
		[frame]
			begin=320
			end=450
			image="units/drakes/clasher-die-3.png"
		[/frame]
		[frame]
			begin=450
			end=600
			image="units/drakes/clasher-die-4.png"
		[/frame]
		[frame]
			begin=600
			end=750
			image="units/drakes/clasher-die-5.png"
		[/frame]
		[frame]
			begin=750
			end=900
			image="units/drakes/clasher-die-6.png"
		[/frame]
		[frame]
			begin=900
			end=1050
			image="units/drakes/clasher-die-7.png"
		[/frame]
		[frame]
			begin=1050
			end=1200
			image="units/drakes/clasher-die-8.png"
		[/frame]
		[frame]
			begin=1200
			end=1350
			image="units/drakes/clasher-die-9.png"
		[/frame]
		[frame]
			begin=1350
			end=1500
			image="units/drakes/clasher-die-10.png"
		[/frame]
	[/death]
	[attack]
		name=sword
		type=blade
		range=melee
		damage=5
		number=4
		icon=attacks/scimitar.png
		[animation]
			[frame]
				begin=-200
				end=-100
				image="units/drakes/clasher-flying.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-100
					end=75
					image="units/drakes/clasher-attack-sword.png"
					sound={SOUND_LIST:SWORD_SWISH}
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-100
					end=75
					image="units/drakes/clasher-attack-sword.png"
					sound={SOUND_LIST:MISS}
				[/frame]
			[/else]
			[frame]
				begin=75
				end=175
				image="units/drakes/clasher-flying.png"
			[/frame]
			[frame]
				begin=175
				end=200
				image="units/drakes/clasher.png"
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=spear
		type=pierce
		range=melee
		damage=6
		number=4
		icon=attacks/spear.png
		[specials]
		        {WEAPON_SPECIAL_FIRSTSTRIKE}
		[/specials]
		[animation]
			[frame]
				begin=-200
				end=-100
				image="units/drakes/clasher-flying.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-100
					end=75
					image="units/drakes/clasher-attack-spear.png"
					sound=spear.ogg
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-100
					end=75
					image="units/drakes/clasher-attack-spear.png"
					sound=spear-miss.ogg
				[/frame]
			[/else]
			[frame]
				begin=75
				end=175
				image="units/drakes/clasher-flying.png"
			[/frame]
			[frame]
				begin=175
				end=200
				image="units/drakes/clasher.png"
			[/frame]
		[/animation]
	[/attack]
	{DEFENSE_ANIM "units/drakes/clasher-defend.png" "units/drakes/clasher.png" {SOUND_LIST:DRAKE_HIT} }
[/unit]
