#textdomain wesnoth-did
# Dark Sorcerer here is identical to normal except can't advance to lich
[unit]
	id=Dark Sorcerer DiD
	name= _ "Dark Sorcerer"
	race=human
	image="units/undead-necromancers/dark-sorcerer.png"
	{MAGENTA_IS_THE_TEAM_COLOR}
	hitpoints=48
	movement_type=smallfoot
	movement=5
	experience=90
	level=2
	alignment=chaotic
	advanceto=Necromancer
	cost=32
	usage=mixed fighter
	unit_description= _ "The dread inspired by black magic comes chiefly from how little is known about it by the common man. Dark sorcerers have begun to unlock the secrets of life and death, quickly becoming masters of inflicting pain and anguish.

The ultimate prize of the dark arts is complete domination of death and life. Dark Sorcerers may eventually learn how to manipulate life and death by reanimating corpses, skeletons, and spirits. The most corrupt and power-hungry will attempt to completely conquer death through the transformation to lichdom and attainment of a dreadful immortality.

Special Notes:"+{SPECIAL_NOTES_MAGICAL}
	die_sound={SOUND_LIST:HUMAN_DIE}
	{DEFENSE_ANIM "units/undead-necromancers/dark-sorcerer-defend.png" "units/undead-necromancers/dark-sorcerer.png" {SOUND_LIST:HUMAN_OLD_HIT} }
	[attack]
		name=staff
		icon=attacks/staff-necromantic.png
		type=impact
		range=melee
		damage=4
		number=3
		[animation]
			hits=no
			[frame]
				begin=-200
				end=-150
				image="units/undead-necromancers/dark-sorcerer.png"
			[/frame]
			[frame]
				begin=-150
				end=100
				image="units/undead-necromancers/dark-sorcerer-melee.png"
				sound={SOUND_LIST:MISS}
			[/frame]
			[frame]
				begin=100
				end=200
				image="units/undead-necromancers/dark-sorcerer.png"
			[/frame]
		[/animation]
		[animation]
			hits=yes
			[frame]
				begin=-200
				end=-150
				image="units/undead-necromancers/dark-sorcerer.png"
			[/frame]
			[frame]
				begin=-150
				end=100
				image="units/undead-necromancers/dark-sorcerer-melee.png"
				sound=staff.wav
			[/frame]
			[frame]
				begin=100
				end=200
				image="units/undead-necromancers/dark-sorcerer.png"
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=chill wave
		type=cold
		[specials]
			{WEAPON_SPECIAL_MAGICAL}
		[/specials]
		range=ranged
		damage=13
		number=2
		icon=attacks/dark-missile.png
		[animation]
			hits=yes
			[missile_frame]
				begin=-200
				end=0
				image="projectiles/darkmissile-n.png"
				image_diagonal="projectiles/darkmissile-ne.png"
			[/missile_frame]
			[frame]
				begin=-300
				end=-200
				image="units/undead-necromancers/dark-sorcerer-magic-1.png"
			[/frame]
			[frame]
				begin=-200
				end=-100
				image="units/undead-necromancers/dark-sorcerer-magic-2.png"
				sound=magic-dark.ogg
			[/frame]
			[frame]
				begin=-100
				end=0
				image="units/undead-necromancers/dark-sorcerer-magic-3.png"
			[/frame]
			[frame]
				begin=0
				end=100
				image="units/undead-necromancers/dark-sorcerer-magic-1.png"
			[/frame]
		[/animation]
		[animation]
			hits=no
			[missile_frame]
				begin=-200
				end=0
				image="projectiles/darkmissile-n.png"
				image_diagonal="projectiles/darkmissile-ne.png"
			[/missile_frame]
			[frame]
				begin=-300
				end=-200
				image="units/undead-necromancers/dark-sorcerer-magic-1.png"
			[/frame]
			[frame]
				begin=-200
				end=-100
				image="units/undead-necromancers/dark-sorcerer-magic-2.png"
				sound=magic-dark-miss.ogg
			[/frame]
			[frame]
				begin=-100
				end=0
				image="units/undead-necromancers/dark-sorcerer-magic-3.png"
			[/frame]
			[frame]
				begin=0
				end=100
				image="units/undead-necromancers/dark-sorcerer-magic-1.png"
			[/frame]
		[/animation]
	[/attack]
[/unit]
