[unit]
	id=Spectre
	name= _ "Spectre"
	race=undead
	image="units/undead/spectre.png"
	hitpoints=33
	movement_type=undeadspirit
	movement=7
	experience=100
	level=3
	alignment=chaotic
	advanceto=null
	{AMLA_TOUGH 3}
	cost=52
	usage=scout
	unit_description= _ "Sometimes called the 'hollow men', spectres form the right arm of their masters' powers. They are an unholy terror to the living, for they are quite as deadly as their appearance suggests.

The creation of these is no mean feat; the real danger in encountering one is that it is likely only the harbinger of a much more dangerous force that will follow in its wake.

Special Notes:"+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_SPIRIT}
	die_sound=wail-long.wav
	[death]
		[frame]
			begin=0
			end=200
			image="units/undead/spectre-die-1.png"
		[/frame]
		[frame]
			begin=200
			end=400
			image="units/undead/spectre-die-2.png"
		[/frame]
		[frame]
			begin=400
			end=600
			image="units/undead/spectre-die-3.png"
		[/frame]
		[frame]
			begin=600
			end=800
			image="units/undead/spectre-die-4.png"
		[/frame]
	[/death]
	[attack]
		name=baneblade
		type=arcane
		range=melee
		damage=9
		number=4
		[specials]
			{WEAPON_SPECIAL_DRAIN}
		[/specials]
		[animation]
			[frame]
				begin=-200
				end=-100
				image="units/undead/spectre.png"
			[/frame]
			[if]
				hits=no
				[frame]
					begin=-100
					end=50
					image="units/undead/spectre-attack.png"
					sound={SOUND_LIST:MISS}
				[/frame]
			[/if]
			[else]
				hits=yes
				[frame]
					begin=-100
					end=50
					image="units/undead/spectre-attack.png"
					sound={SOUND_LIST:SWORD_SWISH}
				[/frame]
			[/else]
			[frame]
				begin=50
				end=200
				image="units/undead/spectre-defend.png"
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=wail
		type=cold
		range=ranged
		damage=6
		number=3
		[animation]
			{MISSILE_FRAME_WAIL}
			[frame]
				begin=-250
				end=-200
				image="units/undead/spectre.png"
			[/frame]
			[frame]
				sound=wail.wav
				begin=-200
				end=50
				image="units/undead/spectre-attack1.png"
			[/frame]
		[/animation]
	[/attack]
	{DEFENSE_ANIM "units/undead/spectre-defend.png" "units/undead/spectre.png" wail.wav }
[/unit]
