[unit]
	id=Elvish Captain
	name= _ "Elvish Captain"
	race=elf
	image="units/elves-wood/captain.png"
	image_long="units/elves-wood/captain-bow.png"
	[leading_anim]
		[frame]
			begin=-150
			end=150
			image="units/elves-wood/captain-leading.png"
		[/frame]
	[/leading_anim]
	{MAGENTA_IS_THE_TEAM_COLOR}
	hitpoints=47
	movement_type=woodland
	movement=5
	{LESS_NIMBLE_ELF}
	experience=90
	level=2
	alignment=neutral
	advanceto=Elvish Marshal
	cost=32
	usage=fighter
	unit_description= _ "Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. In this they differ greatly from humanity, for whom leadership is often a matter of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves.

Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
	die_sound={SOUND_LIST:ELF_HIT}
	{DEFENSE_ANIM_RANGE "units/elves-wood/captain-defend.png" "units/elves-wood/captain.png" {SOUND_LIST:ELF_HIT} melee}
	{DEFENSE_ANIM_RANGE "units/elves-wood/captain-bow-defend.png" "units/elves-wood/captain-bow.png" {SOUND_LIST:ELF_HIT} ranged }
	[abilities]
		{ABILITY_LEADERSHIP_LEVEL_2}
	[/abilities]
	[attack]
		name=sword
		icon=attacks/sword-elven.png
		type=blade
		range=melee
		damage=7
		number=4
		[animation]
			[frame]
				begin=-200
				end=-175
				image="units/elves-wood/captain.png"
			[/frame]
			[frame]
				begin=-175
				end=-100
				image="units/elves-wood/captain-melee-2.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-100
					end=100
					image="units/elves-wood/captain-melee-1.png"
					sound={SOUND_LIST:SWORD_SWISH}
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-100
					end=100
					image="units/elves-wood/captain-melee-1.png"
					sound={SOUND_LIST:MISS}
				[/frame]
			[/else]
			[frame]
				begin=100
				end=175
				image="units/elves-wood/captain-melee-2.png"
			[/frame]
			[frame]
				begin=175
				end=225
				image="units/elves-wood/captain.png"
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=bow
		icon=attacks/bow-elven.png
		type=pierce
		range=ranged
		damage=5
		number=3
		[animation]
			hits=no
			[missile_frame]
				begin=-150
				end=0
				image="projectiles/missile-n.png"
				image_diagonal="projectiles/missile-ne.png"
			[/missile_frame]
			[frame]
				begin=-445
				end=-380
				image="units/elves-wood/captain-bow.png"
			[/frame]
			[frame]
				begin=-380
				end=-305
				image="units/elves-wood/captain-bow-attack1.png"
				sound=bow-miss.ogg
			[/frame]
			[frame]
				begin=-305
				end=-230
				image="units/elves-wood/captain-bow-attack2.png"
			[/frame]
			[frame]
				begin=-230
				end=-130
				image="units/elves-wood/captain-bow-attack3.png"
			[/frame]
			[frame]
				begin=-130
				end=0
				image="units/elves-wood/captain-bow-attack4.png"
			[/frame]
			[frame]
				begin=0
				end=65
				image="units/elves-wood/captain-bow.png"
			[/frame]
		[/animation]
		[animation]
			hits=yes
			[missile_frame]
				begin=-150
				end=0
				image="projectiles/missile-n.png"
				image_diagonal="projectiles/missile-ne.png"
			[/missile_frame]
			[frame]
				begin=-445
				end=-380
				image="units/elves-wood/captain-bow.png"
			[/frame]
			[frame]
				begin=-380
				end=-305
				image="units/elves-wood/captain-bow-attack1.png"
				sound=bow.ogg
			[/frame]
				[frame]
				begin=-305
				end=-230
				image="units/elves-wood/captain-bow-attack2.png"
			[/frame]
			[frame]
				begin=-230
				end=-130
				image="units/elves-wood/captain-bow-attack3.png"
			[/frame]
			[frame]
				begin=-130
				end=0
				image="units/elves-wood/captain-bow-attack4.png"
			[/frame]
			[frame]
				begin=0
				end=65
				image="units/elves-wood/captain-bow.png"
			[/frame]
		[/animation]
	[/attack]
[/unit]
