[unit]
	id=Master Bowman
	name= _ "Master Bowman"
	race=human
	gender=male
	image="units/human-loyalists/masterbowman.png"
	{MAGENTA_IS_THE_TEAM_COLOR}
	hitpoints=67
	movement_type=smallfoot
	movement=5
	experience=100
	level=3
	alignment=lawful
	advanceto=null
	{AMLA_TOUGH 3}
	undead_variation=archer
	cost=46
	usage=archer
	unit_description= _ "Master bowmen have reached the zenith of their art, inasmuch as any human is capable. Armed with both a sword, and a great yew bow, these warriors crown battalions of archers with their presence, bringing down many a foe with their well-aimed shots. Their skill with the sword is also not to be discounted; they are easily as good with it as any novice swordsman. Of the many races in the world, only the elves surpass humanity in archery, and their human counterparts have speculated, perhaps in envy, that this is only by dint of age."
	die_sound={SOUND_LIST:HUMAN_DIE}
	{DEFENSE_ANIM_RANGE "units/human-loyalists/masterbowman-sword-defend.png" "units/human-loyalists/masterbowman-sword.png" {SOUND_LIST:HUMAN_HIT} melee}
	{DEFENSE_ANIM_RANGE "units/human-loyalists/masterbowman-bow-defend.png" "units/human-loyalists/masterbowman-bow.png" {SOUND_LIST:HUMAN_HIT} ranged}
	[attack]
		name=sword
		icon=attacks/sword-human.png
		type=blade
		range=melee
		damage=8
		number=3
		[animation]
			[frame]
				begin=-200
				end=-100
				image="units/human-loyalists/masterbowman-sword.png"
			[/frame]
			[if]
				hits=no
				[frame]
					begin=-100
					end=100
					image="units/human-loyalists/masterbowman-sword-1.png"
					sound={SOUND_LIST:MISS}
				[/frame]
			[/if]
			[else]
				hits=yes
				[frame]
					begin=-100
					end=100
					image="units/human-loyalists/masterbowman-sword-1.png"
					sound={SOUND_LIST:SWORD_SWISH}
				[/frame]
			[/else]
			[frame]
				begin=100
				end=175
				image="units/human-loyalists/masterbowman-sword.png"
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=bow
		type=pierce
		range=ranged
		damage=11
		number=4
		[animation]
			[missile_frame]
				begin=-150
				end=0
				image="projectiles/missile-n.png"
				image_diagonal="projectiles/missile-ne.png"
			[/missile_frame]
			[frame]
				begin=-445
				end=-380
				image="units/human-loyalists/masterbowman-bow.png"
			[/frame]
			[frame]
				begin=-380
				end=-305
				image="units/human-loyalists/masterbowman-bow-attack1.png"
			[/frame]
			[frame]
				begin=-305
				end=-230
				image="units/human-loyalists/masterbowman-bow-attack2.png"
			[/frame]
			[if]
				hits=no
				[frame]
					begin=-230
					end=-130
					image="units/human-loyalists/masterbowman-bow-attack3.png"
					sound=bow-miss.ogg
				[/frame]
			[/if]
			[else]
				hits=yes
				[frame]
					begin=-230
					end=-130
					image="units/human-loyalists/masterbowman-bow-attack3.png"
					sound=bow.ogg
				[/frame]
			[/else]
			[frame]
				begin=-130
				end=0
				image="units/human-loyalists/masterbowman-bow-attack4.png"
			[/frame]
			[frame]
				begin=0
				end=65
				image="units/human-loyalists/masterbowman-bow.png"
			[/frame]
		[/animation]
	[/attack]
[/unit]
