[unit]
	id=Dwarvish Dragonguard
	name= _ "Dwarvish Dragonguard"
	race=dwarf
	image="units/dwarves/dragonguard.png"
	{MAGENTA_IS_THE_TEAM_COLOR}
	hitpoints=59
	movement_type=dwarvishfoot
	movement=4
	experience=100
	level=3
	alignment=neutral
	advanceto=null
	{AMLA_TOUGH 3}
	undead_variation=dwarf
	cost=46
	usage=archer
	unit_description= _ "It is not clear why the Dragonguards are called what they are, a name given by their dwarven brethren. Some speculate that the name comes from their weapon of choice, these strange staves that belch fire and death. Others have surmised that it is because such weapons would be a threat against even a true Dragon, should such a thing be seen again in the known world. Whatever the case, it is for these weapons that the guardians of the great Dwarven citadels are both renowned and feared; weapons that have broken the mightiest of warriors in a single blow."
	die_sound={SOUND_LIST:DWARF_DIE}
	{DEFENSE_ANIM_RANGE "units/dwarves/dragonguard-defend.png" "units/dwarves/dragonguard-melee1.png" {SOUND_LIST:DWARF_HIT} melee}
	{DEFENSE_ANIM_RANGE "units/dwarves/dragonguard-defend.png" "units/dwarves/dragonguard.png" {SOUND_LIST:DWARF_HIT} ranged}
	[attack]
		name=dagger
		icon=attacks/dagger-human.png
		type=blade
		range=melee
		damage=9
		number=3
		[animation]
			[frame]
				begin=-200
				end=-100
				image="units/dwarves/dragonguard-melee1.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-100
					end=50
					image="units/dwarves/dragonguard-melee2.png"
					sound=dagger-swish.wav
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-100
					end=50
					image="units/dwarves/dragonguard-melee2.png"
					sound={SOUND_LIST:MISS}
				[/frame]
			[/else]
			[frame]
				begin=50
				end=150
				image="units/dwarves/dragonguard-melee1.png"
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=dragonstaff
		type=pierce
		range=ranged
		damage=40
		number=1
		icon=attacks/dragonstaff.png
		[animation]
			direction=s
			[missile_frame]
				begin=-150
				end=0
				image="projectiles/bullet.png"
				image_diagonal="projectiles/bullet.png"
			[/missile_frame]
			[frame]
				begin=-350
				end=-150
				image="units/dwarves/dragonguard-attack-ranged-s.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-150
					end=600
					image="units/dwarves/dragonguard-attack-ranged-s.png"
					sound=dragonstick-hit-1.ogg,dragonstick-hit-2.ogg
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-150
					end=600
					image="units/dwarves/dragonguard-attack-ranged-s.png"
					sound=dragonstick-miss.wav
				[/frame]
			[/else]
		[/animation]
		[animation]
			direction=n
			[missile_frame]
				begin=-150
				end=0
				image="projectiles/bullet.png"
				image_diagonal="projectiles/bullet.png"
			[/missile_frame]
			[frame]
				begin=-350
				end=-150
				image="units/dwarves/dragonguard-attack-ranged-n.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-150
					end=600
					image="units/dwarves/dragonguard-attack-ranged-n.png"
					sound=dragonstick-hit-1.ogg,dragonstick-hit-2.ogg
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-150
					end=600
					image="units/dwarves/dragonguard-attack-ranged-n.png"
					sound=dragonstick-miss.wav
				[/frame]
			[/else]
		[/animation]
		[animation]
			direction=ne,nw
			[missile_frame]
				begin=-150
				end=0
				image="projectiles/bullet.png"
				image_diagonal="projectiles/bullet.png"
			[/missile_frame]
			[frame]
				begin=-600
				end=-300
				image="units/dwarves/dragonguard-defend.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-300
					end=0
					image="units/dwarves/dragonguard-attack-ranged-ne.png"
					sound=dragonstick-hit-1.ogg,dragonstick-hit-2,ogg
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-300
					end=0
					image="units/dwarves/dragonguard-attack-ranged-ne.png"
					sound=dragonstick-miss.wav
				[/frame]
			[/else]
			[frame]
				begin=0
				end=200
				image="units/dwarves/dragonguard-defend.png"
			[/frame]
		[/animation]
		[animation]
			direction=se,sw
			[missile_frame]
				begin=-150
				end=0
				image="projectiles/bullet.png"
				image_diagonal="projectiles/bullet.png"
			[/missile_frame]
			[frame]
				begin=-600
				end=-300
				image="units/dwarves/dragonguard-defend.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-300
					end=0
					image="units/dwarves/dragonguard-attack-ranged-se.png"
					sound=dragonstick-hit-1.ogg,dragonstick-hit-2.ogg
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-300
					end=0
					image="units/dwarves/dragonguard-attack-ranged-se.png"
					sound=dragonstick-miss.wav
				[/frame]
			[/else]
			[frame]
				begin=0
				end=200
				image="units/dwarves/dragonguard-defend.png"
			[/frame]
		[/animation]
	[/attack]
[/unit]
