[unit]
	id=Cavalryman
	name= _ "Cavalryman"
	race=human
	image="units/human-loyalists/cavalryman.png"
	ellipse="misc/ellipse"
	{MAGENTA_IS_THE_TEAM_COLOR}
	hitpoints=38
	movement_type=mounted
	movement=8
	experience=40
	level=1
	alignment=lawful
	advanceto=Dragoon
	undead_variation=mounted
	cost=17
	usage=scout
#extra resistance for these units
	unit_description= _ "Cavalrymen are distinguished from horsemen by their tactics and equipment. A cavalryman wears heavier armor, and carries a sword and shield, rather than a lance. Their tactics do not include charging; instead they maneuver to slash with a sword, using both horse and rider as an effective tool of melee.

Cavalrymen are very useful for taking and holding positions on open ground, for screening friendly soldiers, and also for scoutwork."
	die_sound=horse-die.ogg
	[movement_anim]
		[frame]
			begin=0
			end=150
			image="units/human-loyalists/cavalryman-moving.png"
		[/frame]
	[/movement_anim]
	{DEFENSE_ANIM "units/human-loyalists/cavalryman-defend.png" "units/human-loyalists/cavalryman.png" {SOUND_LIST:HORSE_HIT} }
	[resistance]
		blade=70
		impact=60
		cold=80
	[/resistance]
	[death]
		[frame]
			begin=0
			end=200
			image="units/human-loyalists/cavalryman-die-1.png"
		[/frame]
		[frame]
			begin=200
			end=400
			image="units/human-loyalists/cavalryman-die-2.png"
		[/frame]
	[/death]
	[attack]
		name=sword
		icon=attacks/sword-human.png
		type=blade
		range=melee
		damage=6
		number=3
		[animation]
			[frame]
				begin=-225
				end=-200
				image="units/human-loyalists/cavalryman.png"
			[/frame]
			[frame]
				begin=-200
				end=-150
				image="units/human-loyalists/cavalryman-moving.png"
				sound=horse-canter.wav
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-150
					end=150
					image="units/human-loyalists/cavalryman-attack.png"
					sound={SOUND_LIST:SWORD_SWISH}
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-150
					end=150
					image="units/human-loyalists/cavalryman-attack.png"
					sound={SOUND_LIST:MISS}
				[/frame]
			[/else]
			[frame]
				begin=150
				end=200
				image="units/human-loyalists/cavalryman-moving.png"
			[/frame]
			[frame]
				begin=200
				end=225
				image="units/human-loyalists/cavalryman.png"
			[/frame]
		[/animation]
	[/attack]
[/unit]
