[language]
EASY= _ "Easy"
NORMAL= _ "Medium"
HARD= _ "Hard"

lawful_description= _ "Lawful units fight better during the day, and worse at night.

Day: +25% Damage
Night: -25% Damage"
neutral_description= _ "Neutral units are unaffected by day and night, fighting equally well under both conditions."
chaotic_description= _ "Chaotic units fight better at night, and worse during the day.

Day: -25% Damage
Night: +25% Damage"

# Races
elves= _ "Elves"
humans= _ "Humans"
orcs= _ "Orcs"
undead= _ "race^Undead"
dwarves= _ "race^Dwarves"
goblins= _ "race^Goblins"
lizards= _ "race^Lizards"
mechanical= _ "race^Mechanical"
mermen= _ "race^Mermen"
monsters= _ "race^Monsters"
nagas= _ "race^Nagas"
ogres= _ "race^Ogres"
trolls= _ "race^Trolls"
woses= _ "race^Woses"

#naming of terrain features
bridge_name= _ "$name's Bridge,$name's Crossing"
road_name= _ "$name's Highway,$name's Pass,Path of $name"
river_name= _ "$name River,River $name"
forest_name= _ "$name Forest,$name's Forest"
lake_name= _ "$name Lake"
village_name= _ "$name|bury,$name|ham,$name|ton"
village_name_lake= _ "$name|harbor,$name|port"
village_name_river= _ "$name|ham,$name|ford,$name|cross,$river|ford,$river|cross"
village_name_river_bridge= _ "$river|bridge,$river|bridge,$river|bridge,$name|ham,$name|bridge"
village_name_grassland= _ "$name|ham,$name|ton,$name|field"
village_name_forest= _ "$name|ham,$name|ton,$name|wood,$name Forest"
village_name_hill= _ "$name|ham,$name|bury,$name|ton,$name|hill,$name|crest"
village_name_mountain= _ "$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"

#ranges
range_melee= _ "melee"
range_ranged= _ "ranged"

#units.wesnoth.org
wesnoth_unit_list= _ "Wesnoth unit list"
based_on_version= _ "Based on version"
race= _ "Race"
advance_from= _ "Advance from:"
[/language]
