[unit]
#textdomain wesnoth-utbs
	id=Dwarvish Scout
	name= _ "Dwarvish Scout"
	race=dwarf
	image=units/dwarves/scout.png
	{DEFENSE_ANIM "units/dwarves/scout-defend.png" units/dwarves/scout.png {SOUND_LIST:DWARF_HIT} }
	hitpoints=30
	movement_type=dwarvishfoot
#keep dwarves from racing across lava
	[movement_costs]
		tundra=3
	[/movement_costs]
	movement=6
	experience=30
	level=1
	alignment=neutral
	advanceto=Dwarvish Pathfinder
	cost=18
	usage=mixed fighter
	unit_description= _ "Moving faster than other dwarves Dwarvish Scouts love to explore both above and below ground. They are adept at both fighting hand to hand with their axes and throwing them."
	die_sound={SOUND_LIST:DWARF_DIE}
#weakened from 7 damage to 6
	[attack]
		name=axe
		description= _"axe"
		type=blade
		range=melee
		damage=6
		number=3
		[animation]
			[if]
				hits=yes
				[frame]
					begin=-100
					end=0
					image=units/dwarves/scout-attack1.png
					sound=axe.ogg
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-100
					end=0
					image=units/dwarves/scout-attack1.png
					sound={SOUND_LIST:MISS}
				[/frame]
			[/else]
			[frame]
				begin=0
				end=100
				image=units/dwarves/scout-attack2.png
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=axe
		description= _"axe"
		type=blade
		range=ranged
		damage=8
		number=2
		[animation]
			{MISSILE_FRAME_HATCHET}
			[if]
				hits=yes
				[frame]
					begin=-250
					end=-100
					image=units/dwarves/scout-ranged1.png
					sound=hatchet.wav
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-250
					end=-100
					image=units/dwarves/scout-ranged1.png
					sound=hatchet-miss.wav
				[/frame]
			[/else]
			[frame]
				begin=-100
				end=0
				image=units/dwarves/scout-ranged2.png
			[/frame]
			[frame]
				begin=0
				end=100
				image=units/dwarves/scout-ranged3.png
			[/frame]
		[/animation]
	[/attack]
[/unit]
