[unit]
	id=Drake Gladiator
	name= _ "Drake Gladiator"
	race=drake
	ignore_race_traits=yes
	{TRAIT_STRONG}
	{TRAIT_INTELLIGENT}
	{TRAIT_RESILIENT}
	image="units/drakes/gladiator.png"
#image_moving="units/drakes/gladiator-flying.png"
	hitpoints=66
	movement_type=drakefoot
	movement=5
	experience=95
	level=2
	alignment=lawful
	advanceto=Drake Enforcer
	undead_variation=drake
	cost=31
	usage=fighter
	profile=portraits/Alex_Jarocha-Ernst/drake-clasher.png
	unit_description= _ "The Gladiator has taken a completely different path from the Slashers. Rather than emphasize training, they have chosen to focus on the craft of their weaponry. They are the smiths of Drake society, and it follows that they possess the best weaponry - the sharpest blades and spears, and the maces which complement their already impressive array. Their intense focus on their weapons confers offensive capability at the cost of a slight reduction in their defensive abilities."
	die_sound=drake-die.ogg
	{DEFENSE_ANIM "units/drakes/gladiator-defend.png" "units/drakes/gladiator.png" {SOUND_LIST:DRAKE_HIT} }
	[death]
		[frame]
			begin=0
			end=110
			image="units/drakes/gladiator-die-1.png"
		[/frame]
		[frame]
			begin=110
			end=320
			image="units/drakes/gladiator-die-2.png"
		[/frame]
		[frame]
			begin=320
			end=450
			image="units/drakes/gladiator-die-3.png"
		[/frame]
		[frame]
			begin=450
			end=600
			image="units/drakes/gladiator-die-4.png"
		[/frame]
		[frame]
			begin=600
			end=750
			image="units/drakes/gladiator-die-5.png"
		[/frame]
		[frame]
			begin=750
			end=900
			image="units/drakes/gladiator-die-6.png"
		[/frame]
		[frame]
			begin=900
			end=1050
			image="units/drakes/gladiator-die-7.png"
		[/frame]
		[frame]
			begin=1050
			end=1350
			image="units/drakes/gladiator-die-8.png"
		[/frame]
	[/death]
	[attack]
		name=sword
		type=blade
		range=melee
		damage=8
		number=4
		icon=attacks/scimitar.png
		[animation]
			[frame]
				begin=-200
				end=-100
				image="units/drakes/gladiator-flying.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-100
					end=75
					image="units/drakes/gladiator-attack-sword.png"
					sound={SOUND_LIST:SWORD_SWISH}
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-100
					end=75
					image="units/drakes/gladiator-attack-sword.png"
					sound={SOUND_LIST:MISS}
				[/frame]
			[/else]
			[frame]
				begin=75
				end=175
				image="units/drakes/gladiator-flying.png"
			[/frame]
			[frame]
				begin=175
				end=200
				image="units/drakes/gladiator.png"
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=spear
		type=pierce
		range=melee
		damage=6
		number=5
		icon=attacks/spear.png
		[animation]
			[frame]
				begin=-200
				end=-100
				image="units/drakes/gladiator-flying.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-100
					end=75
					image="units/drakes/gladiator-attack-spear.png"
					sound=spear.ogg
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-100
					end=75
					image="units/drakes/gladiator-attack-spear.png"
					sound=spear-miss.ogg
				[/frame]
			[/else]
			[frame]
				begin=75
				end=175
				image="units/drakes/gladiator-flying.png"
			[/frame]
			[frame]
				begin=175
				end=200
				image="units/drakes/gladiator.png"
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=mace
		type=impact
		range=melee
		damage=10
		number=3
		icon=attacks/mace.png
		[animation]
			[frame]
				begin=-200
				end=-100
				image="units/drakes/gladiator-flying.png"
			[/frame]
			[if]
				hits=yes
				[frame]
					begin=-100
					end=75
					image="units/drakes/gladiator-attack-mace.png"
					sound=mace.wav
				[/frame]
			[/if]
			[else]
				hits=no
				[frame]
					begin=-100
					end=75
					image="units/drakes/gladiator-attack-mace.png"
					sound={SOUND_LIST:MISS}
				[/frame]
			[/else]
			[frame]
				begin=75
				end=175
				image="units/drakes/gladiator-flying.png"
			[/frame]
			[frame]
				begin=175
				end=200
				image="units/drakes/gladiator.png"
			[/frame]
		[/animation]
	[/attack]
[/unit]
