#textdomain wesnoth-httt
[unit]
	id=Sleeping Gryphon
	name= _ "Sleeping Gryphon"
	race=monster
	image="gryphon-sleeping.png"
	hitpoints=44
	movement_type=fly
	movement=1
	experience=100
	level=2
	alignment=neutral
	advanceto=null
	{AMLA_TOUGH 3}
	cost=40
	usage=scout
	unit_description= _ "Shhhh! The Gryphon is sleeping! You'd better not wake it up!"
	get_hit_sound=groan.wav
#
# Note: do not set this unit's movement to zero (causes weird infinite movement behavior)
# Also, do not remove this unit's attack (causes game to crash)
# Finally, make sure the movement costs are >1 for any terrain it is placed next to
#
	[movement_costs]
		shallow_water=3
		hills=3
		mountains=3
		castle=3
	[/movement_costs]
	[defense]
		mountains=40
	[/defense]
	[attack]
		name=claws
		description= _"claws"
		icon=attacks/claws-animal.png
		type=blade
		range=melee
		damage=10
		number=3
	[/attack]
[/unit]
