#textdomain wesnoth-nr
## Common code for hero deaths.

[event]
	name=die	
	[filter]
	description=Krash
	[/filter]

	[music]
	name=nr-sad.ogg
	play_once=yes
	[/music]

	[set_variable]
	name=bye_Krash
	value=1
	[/set_variable]

	[message]
	description=Krash
	message= _ " *roars in pain*"
	[/message]

	[message]
	description=Tallin
	message= _ "Krash!"
	[/message]

	[message]
	description=Father Marcus
	message= _ "It's no good, Tallin, he is gone."
	[/message]

	[message]
	description=Tallin
	message= _ "You wretched monsters! You are going to pay for this!" 
	[/message]

	[message]
	description=Camerin
	message= _ "Awww, I liked that guy!"
	[/message]
[/event]



[event]
	name=die
	[filter]
	description=Ro'Sothian
	[/filter]

	[music]
	name=nr-sad.ogg
	play_once=yes
	[/music]

	[message]
	description=Ro'Sothian
	message= _ "I have had enough! Come on brother, let's get outta here."
	[/message]

{FLASH}

	[message]
	description=Tallin
	message= _ "Dang it! They're gone, and the creatures they control are leaving too. Without them, this is hopeless."
	[/message]

	[endlevel]
	result=defeat
	[/endlevel]
[/event] 

[event]
	name=die
	[filter]
	description=Ro'Arthian
	[/filter]

	[music]
	name=nr-sad.ogg
	play_once=yes
	[/music]

	[message]
	description=Ro'Arthian
	message= _ "I have had enough! Come on brother, let's get outta here."
	[/message]

	{FLASH}

	[message]
	description=Tallin
	message= _ "Dang it! They're gone, and the creatures they control are leaving too. Without them this is hopeless."
	[/message]

	[endlevel]
	result=defeat
	[/endlevel]
[/event] 


[event]
	name=die
	[filter]
	description=Stalrag
	[/filter]

	[music]
	name=nr-sad.ogg
	play_once=yes
	[/music]

	[message]
	description=Stalrag
	message= _ "Farewell, my friends. I now go to join my fallen brothers."
	[/message]

	[role]
	type=Dwarvish Berserker Dwarvish Ulfsurker 
	role=Shinsplitter
	[/role]

	[recall]
	role=Shinsplitter
	[/recall]

	[message]
	role=Shinsplitter
	message= _ "No, Stalrag! Without you what will become of the Shinsplitters?"
	[/message]

	[message]
	description=Stalrag
	message= _ "Shinsplitters... join Tallin.... He is your new.... leader.... trust..... and..... serve..... him.... as.... you...... have.....served....me."
	[/message]

	[message]
	description=Tallin
	message= _ "Your death shall not go unavenged, brave Stalrag. DEATH TO THE ORCS!!!"
	[/message]

	[message]
	role=Shinsplitter
	message= _ "DIE, YOU FOUL SCUM!!!"
	[/message]

[/event]

[event]
	name=die
	[filter]
	description=Tallin
	[/filter]

	[music]
	name=nr-sad.ogg
	play_once=yes
	[/music]

	[message]
	description=Tallin
	message= _ "Argh! I am finished, but our campaign must... not end... crush..... our..... enemies ..... and ..... save..... our...... people......."
	[/message]

	[message]
	role=Supporter
	message= _ "No, Tallin, we can't do it without you!"
	[/message]

	[endlevel]
	result=defeat
	[/endlevel]
[/event] 


[event]
	name=die
	[filter]
	description=Anita
	[/filter]

	[music]
	name=nr-sad.ogg
	play_once=yes
	[/music]

	[message]
	description=Tallin
	message= _ "Alas, you must continue your mission without me!"
	[/message]

	[if]
		[have_unit]
		description=Elenia
		[/have_unit]
	[then]
	[set_variable]
	name=Elenia_is_here
	value=1
	[/set_variable]

	[/then]
	[/if]
	

	[if]
	[variable]
	name=Elenia_is_here
	numerical_equals=1
	[/variable]
	[then]
		[message]
		description=Elenia
		message= _ "Anita, no! Please don't die!"
		[/message]

		[message]
		description=Tallin
		message= _ "I am sorry, Elenia, we tried our best. *sigh* I will never forget you, Anita."
		[/message]
		[/then]
	
		[/if]
		[if]

	[variable]
	name=Elenia_is_here
	numerical_equals=0
	[/variable]

	[then]

	[message]
	description=Tallin
	message= _ "You wretches are going to pay for this! FORWARD, MEN!"
	[/message]

	[/then]
	[/if]

	[set_variable]
	name=Anita_is_dead
	value=1
	[/set_variable]	

	{CLEAR_VARIABLE Elenia_is_here}
	{CLEAR_VARIABLE all_is_well}
[/event]


[event]
name=die
first_time_only=no
	[filter]
	description=Sister Theta
	[/filter]
	{RANDOM 1,2,3,4,5,6,7}

	[if]
	[variable]
	name=random
	numerical_equals=1
	[/variable]
	
	[then]

	[message]
	description=Sister Theta
	message= _ "Ahhhh! Save me, my husband!"
	[/message]

	[message]
	description=Father Marcus
	message= _ " *rolls eyes* Dramatic as always."
	[/message]


 	{FLASH}

	[unit]
	type=White Mage
	gender=female
	description=Sister Theta 
	profile=portraits/Sister_Theta.jpg
	side=1
	x=$keep.x
	y=$keep.y
	[/unit]

	[message]
	description=Father Marcus
	message= _ "Theta, when this is all over, you should paint your face and join a theater."
	[/message]


	[message]
	description=Sister Theta
	message= _ "Hey, don't you always say that life is nothing but a drama?"
	[/message]

	[message]
	description=Father Marcus
	message= _ "Yes, it may be a drama, but that's no excuse for overacting!"
	[/message]

	[message]
	description=Sister Theta
	message= _ "*giggle* Who needs an excuse for overacting?"
	[/message]

	[/then]
	[/if]

	[if]
	[variable]
	name=random
	numerical_equals=2
	[/variable]
	
	[then]

	[message]
	description=Sister Theta
	message= _ "Ahhhhhhh!"
	[/message]
	
	[message]
	description=Father Marcus
	message= _ "You monsters think you are so tough don't you? Well check this out."
	[/message]

	{FLASH}

	[unit]
	type=White Mage
	gender=female
	description=Sister Theta 
	profile=portraits/Sister_Theta.jpg
	side=1
	x=$keep.x
	y=$keep.y
	[/unit]

	[message]
	description=Sister Theta
	message= _ "Woha! That trick is a bit hard on the constitution."
	[/message]
	[message]
	description=Father Marcus
	message= _ "Well, be grateful that you are alive."
	[/message]
	[message]
	description=Sister Theta
	message= _ "*giggle* Thank you honey."
	[/message]

	[message]
	description=Father Marcus
	message= _ "Thank the lords of light, not me!"
	[/message]

	[/then]
	[/if]

	[if]
	[variable]
	name=random
	numerical_equals=3
	[/variable]
	
	[then]

	[message]
		description=Sister Theta
		message= _ "Ahhhhhhh!"
		[/message]
	
		[message]
		description=Father Marcus
		message= _ "You incompetent fools, you think you can kill us? Good luck!"
		[/message]

	{FLASH}
	
		[unit]
		type=White Mage
		gender=female
		description=Sister Theta 
		profile=portraits/Sister_Theta.jpg
		side=1
		x=$keep.x
		y=$keep.y
		[/unit]

		[message]
		description=Sister Theta
		message= _ "Ouch! That hurt. Let's try not to do that again, OK?"
		[/message]

	[/then]

	[/if]

	[if]
	[variable]
	name=random
	numerical_equals=4
	[/variable]
	
	[then]

	[message]
		description=Sister Theta
		message= _ "Ack! Stupid slobbering beast!"
		[/message]
	
		[message]
		description=Father Marcus
		message= _ "Your efforts to destroy us are in vain, you foul creature."
		[/message]

		
	{FLASH}
	
		[unit]
		type=White Mage
		gender=female
		description=Sister Theta 
		profile=portraits/Sister_Theta.jpg
		side=1
		x=$keep.x
		y=$keep.y
		[/unit]

	
		[message]
		description=Sister Theta
		message= _ "There we go, payback time!"
		[/message]

	[/then]

	[/if]


	[if]
	[variable]
	name=random
	numerical_equals=5
	[/variable]
	
	[then]
	
	[message]
		description=Sister Theta
		message= _ "Oh no, Marcus! We have failed in our mission to help Tallin!"
		[/message]
	
		[message]
		description=Father Marcus
		message= _ "Failed? Never! The word failure is not in our dictionary."
		[/message]

		
		{FLASH}
	
		[unit]
		type=White Mage
		gender=female
		description=Sister Theta 
		profile=portraits/Sister_Theta.jpg
		side=1
		x=$keep.x
		y=$keep.y
		[/unit]

	
		[message]
		description=Sister Theta
		message= _ "There we go, let's give this one more shot!"
		[/message]
		[message]
		description=Father Marcus
		message= _ "Just try not to kill yourself again."
		[/message]

	[/then]

	[/if]

	[if]
	[variable]
	name=random
	numerical_equals=6
	[/variable]
	
	[then]

	[message]
		description=Sister Theta
		message= _ "Alas! I am dying! Marcus darling, I wish you were beside me so that I may die in your arms! So that I may feel the kiss of your lips on mine one last time!"
		[/message]
	
		[message]
		description=Father Marcus
		message= _ " *rolls eyes* Theta, do you always have to be so dramatic?"
		[/message]

		[role]
			type=Highwayman,Huntsman,Master Bowman,Royal Guard,Halberdier,Bandit,Trapper,Swordsman,Pikeman,Longbowman,Javelineer,Bowman,Thug,Poacher,Peasant
			role=Supporter
			[/role]

		[message]
		role=Supporter
		message= _ "Um..... Father? You wife just got killed..."
		[/message]

		[message]
		description=Father Marcus
		message= _ "Oh right. I CALL UPON THE LORDS OF LIGHT TO GRANT YOU LIFE!"
		[/message]

		{FLASH}
	
		[unit]
		type=White Mage
		gender=female
		description=Sister Theta 
		profile=portraits/Sister_Theta.jpg
		side=1
		x=$keep.x
		y=$keep.y
		[/unit]

		[message]
		description=Father Marcus
		message= _ "Theta, you should know by now that it is very unclerical to make such a spectacle of yourself."
		[/message]
		[message]
		description=Sister Theta
		message= _ "Come on, honey! Those were my dying words, after all!"
		[/message]
		[message]
		description=Father Marcus
		message= _ " *rolls eyes* Women!"
		[/message]

	[/then]

	[/if]

	[if]
	[variable]
	name=random
	numerical_equals=7
	[/variable]
	
	[then]

		[message]
		description=Sister Theta
		message= _ "You cruel creature! How dare you use your brute strength against such a frail creature as me."
		[/message]
	
		[message]
		description=Father Marcus
		message= _ "Don't worry Theta, you will have plenty of opportunities to set him strait."
		[/message]

		
		{FLASH}
	
		[unit]
		type=White Mage
		gender=female
		description=Sister Theta 
		profile=portraits/Sister_Theta.jpg
		side=1
		x=$keep.x
		y=$keep.y
		[/unit]

	
		[message]
		description=Sister Theta
		message= _ "That's darned right!"
		[/message]

		[message]
		description=Father Marcus
		message= _ "Theta! Language like that coming from you! You should really stop hanging around the dwarves so much."
		[/message]

		[message]
		description=Sister Theta
		message= _ "*giggle* Sorry."
		[/message]
	[/then]

	[/if]


[/event]


[event]
name=die
first_time_only=no
	[filter]
	description=Father Marcus
	[/filter]
	{RANDOM 1,2,3,4,5,6,7}

	[if]
	[variable]
	name=random
	numerical_equals=1
	[/variable]
	
	[then]

	[message]
	description=Father Marcus
	message= _ "Alas! So.... close."
	[/message]

	[message]
	description=Sister Theta
	message= _ "Hey, that's not right. The good guys aren't supposed to die. Oh well, I'll fix that."
	[/message]

	{FLASH}

	[unit]
	type=White Mage
	description=Father Marcus 
	profile=portraits/Father_Marcus.jpg
	side=1
	x=$keep.x
	y=$keep.y
	[/unit]

	[message]
	description=Sister Theta
	message= _ "There we go."
	[/message]

	[message]
	description=Father Marcus
	message= _ "Ahh yes, that's better."
	[/message]

	[/then]
	[/if]

	[if]
	[variable]
	name=random
	numerical_equals=2
	[/variable]
	
	[then]

	[message]
		description=Father Marcus
		message= _ "Argh!"
		[/message]

		[message]
		description=Sister Theta
		message= _ "You incompetent fools, you think you can kill us? Good luck!"
		[/message]

		{FLASH}
	
		[unit]
		type=White Mage
		description=Father Marcus 
		profile=portraits/Father_Marcus.jpg
		side=1
		x=$keep.x
		y=$keep.y
		[/unit]

		[message]
		description=Father Marcus
		message= _ "Ouch! That hurt. Let's try not to do that again ok?"
		[/message]

	[/then]
	[/if]

	[if]
	[variable]
	name=random
	numerical_equals=3
	[/variable]
	
	[then]

	[message]
	description=Father Marcus
	message= _ "Argh!"
	[/message]

	[message]
	description=Sister Theta
	message= _ "Oh dear. Did you just go and get yourself killed again, Marcus? Well, I'll fix that."
	[/message]

	{FLASH}

	[unit]
	type=White Mage
	description=Father Marcus 
	profile=portraits/Father_Marcus.jpg
	side=1
	x=$keep.x
	y=$keep.y
	[/unit]

	[message]
	description=Sister Theta
	message= _ "Marcus! You bad boy, always getting into trouble."
	[/message]
	[message]
	description=Father Marcus
	message= _ "Sorry, won't do it again. Promise!"
	[/message]

	[/then]
	[/if]


	[if]
	[variable]
	name=random
	numerical_equals=4
	[/variable]
	
	[then]

	[message]
		description=Father Marcus
		message= _ "The forces of good can never be defeated by the likes of you!"
		[/message]

		[message]
		description=Sister Theta
		message= _ "Yeah, try taking a bath and you MIGHT be able to kill him for good *wink wink*. But for the time being, abracadabra!"
		[/message]

		{FLASH}
	
		[unit]
		type=White Mage
		description=Father Marcus 
		profile=portraits/Father_Marcus.jpg
		side=1
		x=$keep.x
		y=$keep.y
		[/unit]

		[message]
		description=Father Marcus
		message= _ "I heard that, Theta."
		[/message]
		[message]
		description=Sister Theta
		message= _ "Hey, just trying to give him an incentive to drown himself."
		[/message]

	[/then]

	[/if]

	[if]
	[variable]
	name=random
	numerical_equals=5
	[/variable]
	
	[then]
	
	[message]
		description=Father Marcus
		message= _ "Argh!"
		[/message]

		[message]
		description=Sister Theta
		message= _ "Stupid troll, maybe next time you should try killing someone who can be killed."
		[/message]

		{FLASH}
	
		[unit]
		type=White Mage
		description=Father_Marcus
		profile=portraits/Father_Marcus.jpg 
		side=1
		x=$keep.x
		y=$keep.y
		[/unit]

	[/then]

	[/if]


	[if]
	[variable]
	name=random
	numerical_equals=6
	[/variable]
	
	[then]

	[message]
		description=Father Marcus
		message= _ "Argh! I'll just come back and finish you in my next life."
		[/message]

		[message]
		description=Sister Theta
		message= _ "Which might be sooner then you think."
		[/message]

		{FLASH}
	
		[unit]
		type=White Mage
		description=Father Marcus 
		profile=portraits/Father_Marcus.jpg
		side=1
		x=3
		y=5
		[/unit]

		[message]
		description=Sister Theta
		message= _ "See?"
		[/message]
		[message]
		description=Father Marcus
		message= _ "Now where did he go!?"
		[/message]

	[/then]

	[/if]

	[if]
	[variable]
	name=random
	numerical_equals=7
	[/variable]
	
	[then]
	
	[message]
		description=Father Marcus
		message= _ "Ack! I have been brained!"
		[/message]

		[message]
		description=Sister Theta
		message= _ "Eeeeww! Gross! Ahh never mind, I'll get you cleaned up good."
		[/message]

		{FLASH}
	
		[unit]
		type=White Mage
		description=Father Marcus 
		profile=portraits/Father_Marcus.jpg
		side=1
		x=$keep.x
		y=$keep.y
		[/unit]

		[message]
		description=Father Marcus
		message= _ "Ahhh, Theta, you would make such a good housewife!"
		[/message]

		[message]
		description=Sister Theta
		message= _ "Yes, if you would ever buy me a house! *pouty face*"
		[/message]

		[message]
		description=Father Marcus
		message= _ "Geez Theta, don't you think that this isn't really a good time to talk about that?"
		[/message]

		[message]
		description=Sister Theta
		message= _ "*giggle* Sorry!"
		[/message]	

	[/then]
	[/if]

[/event]


[event]
	name=die	
	[filter]
	description=Elenia
	[/filter]

	[music]
	name=nr-sad.ogg
	play_once=yes
	[/music]

	[set_variable]
	name=elenia_is_dead
	value=1
	[/set_variable]

	[message]
	description=Elenia
	message= _ " Alas! My wanderings have come to an end."
	[/message]

	[message]
	description=Tallin
	message= _ "Blast it, we have lost a valuable ally."
	[/message]

	[message]
	description=Sister Theta
	message= _ "Farewell Elenia. May you find peace in your final journey."
	[/message]

[/event]

[event]
	name=die	
	[filter]
	description=Camerin
	[/filter]

	[music]
	name=nr-sad.ogg
	play_once=yes
	[/music]

	[message]
	description=Camerin
	message= _ " Wha... how can this happen?"
	[/message]

	[message]
	description=Tallin
	message= _ "He was stark raving mad, but I am sure going to miss him."
	[/message]

[/event]
