#textdomain wesnoth-trow

[unit]
	id=Highwayman
	name= _ "Highwayman"
	race=human
	image="units/human-outlaws/highwayman.png"
	profile="portraits/Jason_Lutes/human-highwayman.png"
	hitpoints=70
	movement_type=smallfoot
	movement=5
	experience=100
	level=3
	alignment=chaotic
	advanceto=null
#ifdef CAMPAIGN_THE_RISE_OF_WESNOTH
	[advancefrom]
	unit=Bandit
	experience=70
	[/advancefrom]
#endif
	{AMLA_TOUGH 3}
	cost=46
	usage=fighter
	unit_description= _ "Armed with heavy mace, Highwaymen are the last people you want to meet on a deserted road late at night."
	die_sound={SOUND_LIST:HUMAN_DIE}
	{DEFENSE_ANIM "units/human-outlaws/highwayman-defend.png" "units/human-outlaws/highwayman.png" {SOUND_LIST:HUMAN_HIT} }
#	[death]
#		[frame]
#			begin=0
#			end=200
#			image="units/human-outlaws/highwayman-die-1.png"
#		[/frame]
#		[frame]
#			begin=200
#			end=400
#			image="units/human-outlaws/highwayman-die-2.png"
#		[/frame]
#	[/death]
	[attack]
		name=mace
		description= _ "mace"
		icon=attacks/mace.png
		type=impact
		range=melee
		damage=11
		number=4
		[animation]
			hits=no
#			[frame]
#				begin=-200
#				end=-100
#				image="units/human-outlaws/highwayman-melee-1.png"
#			[/frame]
			[frame]
				begin=-100
				end=100
				image="units/human-outlaws/highwayman-attack.png"
				sound={SOUND_LIST:MISS}
			[/frame]
#			[frame]
#				begin=100
#				end=250
#				image="units/human-outlaws/highwayman-melee-3.png"
#			[/frame]
#			[frame]
#				begin=250
#				end=350
#				image="units/human-outlaws/highwayman-defend.png"
#			[/frame]
		[/animation]
		[animation]
			hits=yes
#			[frame]
#				begin=-200
#				end=-100
#				image="units/human-outlaws/highwayman-melee-1.png"
#			[/frame]
			[frame]
				begin=-100
				end=100
				image="units/human-outlaws/highwayman-attack.png"
				sound=mace.wav
			[/frame]
#			[frame]
#				begin=100
#				end=250
#				image="units/human-outlaws/highwayman-melee-3.png"
#			[/frame]
#			[frame]
#				begin=250
#				end=350
#				image="units/human-outlaws/highwayman-defend.png"
#			[/frame]
		[/animation]
	[/attack]
[/unit]
