FSOUND_3D_GetMinMaxDistance

##### [API function]

## FSOUND_3D_GetMinMaxDistance

Returns the current min and max distance for a channel.

DLL_API signed char F_API FSOUND_3D_GetMinMaxDistance(
int channel,
F_FLOAT_API *mindistance,
F_FLOAT_API *maxdistance
);

### Parameters

channel | Channel number/handle to retrieve min and max distance from.
mindistance | Pointer to a floating point value to store mindistance.
maxdistance | Pointer to a floating point value to store maxdistance.

### Return Value

On success, TRUE is returned.
On failure, FALSE is returned.

### Remarks

___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube

### See Also

FSOUND_3D_SetAttributes , FSOUND_3D_SetMinMaxDistance , FSOUND_Sample_SetMinMaxDistance

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