FSOUND_Sample_Unlock

##### [API function]

## FSOUND_Sample_Unlock

Releases previous sample data lock from FSOUND_Sample_Lock

signed char F_API FSOUND_Sample_Unlock(
FSOUND_SAMPLE *sptr,
void *ptr1,
void *ptr2,
unsigned int len1,
unsigned int len2
);

### Parameters

sptr | Pointer to the sample definition.
ptr1 | Pointer to the 1st locked portion of sample data, from FSOUND_Sample_Lock.
ptr2 | Pointer to the 2nd locked portion of sample data, from FSOUND_Sample_Lock.
len1 | Length of data in BYTES that was locked for ptr1
len2 | Length of data in BYTES that was locked for ptr2. This will be 0 if the data locked hasnt wrapped at the end of the buffer.

### Return Value

On success, TRUE is returned.
On failure, FALSE is returned.

### Remarks

___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube

### See Also

FSOUND_Sample_Alloc , FSOUND_Sample_Lock , FSOUND_Sample_Upload

This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.
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