FSOUND_Sample_GetName

##### [API function]

## FSOUND_Sample_GetName

Returns a pointer to a NULL terminated string containing the sample's name.

const char * F_API FSOUND_Sample_GetName(
FSOUND_SAMPLE *sptr
);

### Parameters

sptr | Pointer to the sample to get the name from.

### Return Value

On success, the name of the sample is returned.
On failure, NULL is returned.

### Remarks

The name may not always make sense. From a MOD file it contains the sample text entered
by the musician. For non descriptive file formats it just contains the filename.
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube

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