FMUSIC_LoadSong

##### [API function]

## FMUSIC_LoadSong

To load a module or bank with a given filename. FMUSIC Supports loading of
- .MOD (protracker/fasttracker modules)
- .S3M (screamtracker 3 modules)
- .XM (fasttracker 2 modules)
- .IT (impulse tracker modules)
- .MID (MIDI files)
- .RMI (MIDI files)
- .SGT (DirectMusic segment files)
- .FSB (FMOD Sample Bank files)

FMUSIC_MODULE * F_API FMUSIC_LoadSong(
const char *name
);

### Parameters

name | Filename of module to load.

### Return Value

On success, a pointer to a FMUSIC_MODULE handle is returned.
On failure, NULL is returned.

### Remarks

This function autodetects the format type, regardless of filename.
The MIDI loader does not support user file callbacks. For WAD type data structures with embedded MIDI files FMUSIC_LoadSongEx will have to be used with memory loading.
Various other functionality is not provided in MIDI. See relevant FMUSIC functions to see if a feature
is supported or not.
___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube

### See Also

FMUSIC_FreeSong , FMUSIC_LoadSong , FMUSIC_LoadSongEx , FSOUND_File_SetCallbacks

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