10.04.2006 - 0.2.2
----------
* maintenance release
* manpages for the game and the editor
* several small utf-8 and gcc fixes
* multiplayer mode: win/loss statistics

06.08.2005 - 0.2.1
----------
* compatibility bugfixes
* port files for FreeBSD

09.12.2004 - 0.2.0
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* new game feature: clock and scoring
* new game feature: wall and ground damage
* map editor supports uploads via GHNS
* improved translation and handbook
* game rules profiles

29.08.2003 - 0.1.0
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* now comes with a map editor
* scrolling support for very large maps
* new item: invisibility
* new item: flash bombs
* support for KDE 3.2's "get hot new stuff" functionality

21.03.2003 - 0.0.4
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* new theme 'Winter'
* new map 'Brussels'
* persistant configuration
* more intelligent initial placement of players and monsters
* monster movements are now based on pathfinding
* improved fullscreen mode, including key shortcut
* status items in menu bar
* pause key

25.01.2003 - 0.0.3
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* rules definition menu
* moveable bombs
* new item: holy grail
* new item: speed
* new level: spiral
* fullscreen mode
* updated help files for KDE, man pages and on the web

05.01.2003 - 0.0.2
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* multiplayer support (using the GGZ Gaming Zone)
* new theme: Nerd World
* new levels
* time bombs
* improved monsters a bit
* Debian packages
* port to the Sharp Zaurus

02.12.2002 - 0.0.1
----------
* Initial Release of Kamikaze into the wild wide world.
* Singleplayer mode has been implemented, multiplayer not yet.
* Ships with 5 maps, 2 themes.

