2005-08-06 13:41  dr_maux

	* Makefile.am, configure.ac, client/Makefile.am: - improved
	  conditional compilation

2005-08-06 13:10  dr_maux

	* Makefile.am, client/kamikaze-editor.desktop,
	  client/kamikaze.desktop: - port desktop file over to menu spec
	  standard - remove CVS and .cvsignore files from debian for the
	  distribution

2005-08-06 12:33  dr_maux

	* NEWS: - one more news entry

2005-08-06 12:31  dr_maux

	* debian/: kamikaze-editor.1, rules: - manpage for the editor

2005-08-06 12:24  dr_maux

	* client/src/toplevel.cpp: - remove debug fixme code again

2005-08-06 12:19  dr_maux

	* server/: handler.cpp, handler.h, net.cpp: - less 'unused
	  parameter' warnings - fix potential buffer overflow in the
	  network class

2005-08-06 01:43  dr_maux

	* client/src/toplevel.cpp: - restore accidentally removed network
	  read code

2005-08-06 01:27  dr_maux

	* client/src/network.cpp: - fixing typo which led to segfault when
	  disconnecting from network

2005-08-06 01:23  dr_maux

	* client/module.dsc.in, server/kamikaze.dsc.in: - GGZ URL fixes

2005-08-06 01:21  dr_maux

	* client/src/select.cpp: - save most recent custom rule

2005-08-06 01:04  dr_maux

	* debian/: README.Debian, control, menu: - temporarily remove GGZ
	  dependency from debian package
- also tighten the other
	  dependencies
- fixes for the menu file

CVS:
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CVS:	      .cvsignore AUTHORS COPYING ChangeLog INSTALL
	  Makefile.am NEWS 
CVS:     README TODO acinclude.ggz
	  acinclude.kde acinclude.knewstuff 
CVS:	am_edit autogen.sh
	  configure.ac client/.cvsignore 
CVS:	       client/Makefile.am
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	  client/src/splash.cpp client/src/splash.h 
CVS:
	  client/src/toplevel.cpp client/src/toplevel.h 
CVS:
	  common/.cvsignore common/Makefile.am common/levels/.cvsignore
	  CVS:	   common/levels/LevelGuide.txt common/levels/Makefile.am
	  CVS:	  common/levels/brussels.txt
	  common/levels/distract_20_16.txt 
CVS:
	  common/levels/freestyle_20_16.txt common/levels/level.txt 
CVS:
		common/levels/level1.txt common/levels/level2.txt 
CVS:
	  common/levels/level3.txt common/levels/level_empty.txt 
CVS:
	  common/levels/levels.list 
CVS:
	  common/levels/small_and_fast_10_10.txt 
CVS:
	  common/levels/spiral_20_16.txt common/levels/verylarge.txt 
CVS:
		common/src/.cvsignore common/src/Makefile.am 
CVS:
	  common/src/ai_player.cpp common/src/ai_player.h 
CVS:
	  common/src/blast.cpp common/src/blast.h common/src/bomb.cpp 
CVS:
		common/src/bomb.h common/src/exit.cpp common/src/exit.h
	  CVS:	 common/src/item.cpp common/src/item.h common/src/level.cpp
	  CVS:        common/src/level.h common/src/player.cpp
	  common/src/player.h 
CVS:	 common/src/protocol.h
	  common/src/rule.cpp common/src/rule.h 
CVS:
	  common/src/sprite.cpp common/src/sprite.h 
CVS:
	  common/src/qt/.cvsignore common/src/qt/Makefile.am 
CVS:
	  common/src/qt/qcanvas.h debian/.cvsignore debian/README.Debian
	  CVS:	  debian/changelog debian/control debian/copyright
	  debian/docs 
CVS:	 debian/kamikaze.1 debian/kamikaze.postinst
	  CVS:        debian/kamikaze.prerm debian/menu debian/rules
	  doc/.cvsignore 
CVS:	   doc/Makefile.am doc/Protocol
	  doc/Rules-Proposal 
CVS:   doc/ai-pathfinding
	  doc/kamikaze-features.txt 
CVS:      doc/html/.cvsignore
	  doc/html/Makefile.am doc/html/bomb.png 
CVS:
	  doc/html/bridge.png doc/html/grass.png doc/html/guy.png 
CVS:
	  doc/html/index.html doc/html/iron.png doc/html/wood.png 
CVS:
	  doc/spec/.cvsignore doc/spec/Makefile.am 
CVS:
	  doc/spec/appendix.sgml doc/spec/client-server.sgml 
CVS:
	  doc/spec/design-txt.dsl doc/spec/design.dsl doc/spec/home.png
	  CVS:	   doc/spec/implementation.sgml doc/spec/left.png 
CVS:
	  doc/spec/protocol.sgml doc/spec/right.png doc/spec/up.png 
CVS:
		server/.cvsignore server/Makefile.am server/cell.cpp 
CVS:
	  server/cell.h server/handler.cpp server/handler.h 
CVS:
	  server/kamikaze.dsc.in server/kamikaze.room server/knet.cpp
	  CVS:	     server/knet.h server/main.cpp server/mnet.cpp
	  server/mnet.h 
CVS:	    server/net.cpp server/net.h
	  server/qcanvas.cpp 
CVS:
	  ----------------------------------------------------------------------

2005-08-06 00:44  dr_maux

	* client/src/main.cpp: - another small copyright year bump

2005-08-06 00:11  dr_maux

	* debian/: changelog, copyright: - more release preparation

2005-08-06 00:00  dr_maux

	* NEWS, README: - release file updates

2005-08-05 23:57  dr_maux

	* ChangeLog, acinclude.ggz: - updated changelog for 0.2.1 - use
	  'true' instead of '/bin/true', it's in /usr/bin on FreeBSD for
	  example

2005-08-05 23:52  dr_maux

	* acinclude.ggz, configure.ac, client/src/toplevel.cpp: - remove
	  accidentally included libggz usage in client toplevel window - do
	  not force gcc flags upon users - synchronize ggz m4 file

2005-08-03 22:06  dr_maux

	* client/src/network.cpp, client/src/network.h, server/handler.cpp,
	  server/handler.h: - compilation support for GGZ 0.0.11

2005-03-08 12:40  dr_maux

	* client/editor/: toplevel.cpp, toplevel.h: - the application now
	  keeps track of the saved state of the level - uploading happens
	  with the original file name instead of temp file

2005-03-08 09:23  dr_maux

	* client/: editor/kamikazeeditorrc, src/kamikazerc: - use
	  ProvidersUrl instead of MasterServer

2004-12-10 17:29  dr_maux

	* configure.ac, debian/changelog, debian/control, debian/copyright:
	  - slight Debian updates - prepare version 0.2.1

2004-12-10 17:28  dr_maux

	* client/src/toplevel.cpp: - do not require GGZ string there
	  (shouldn't be there at all)

2004-12-09 22:51  dr_maux

	* doc/spec/: design-txt.dsl, design.dsl: - forgot those files

2004-12-09 22:45  dr_maux

	* TODO: - some reminders

2004-12-09 22:40  dr_maux

	* client/editor/toplevel.cpp: - fix preview scaling

2004-12-09 22:31  dr_maux

	* README: - latest kde version is 3.3.2

2004-12-09 22:30  dr_maux

	* doc/spec/Makefile.in: - this file doesn't belong here

2004-12-09 22:29  dr_maux

	* client/doc/index.docbook: - doc updates

2004-12-09 22:14  dr_maux

	* client/pics/: theme-nerdworld/ground0000.png,
	  theme-nerdworld/ground0001.png, theme-nerdworld/ground0002.png,
	  theme-nerdworld/ground0003.png, theme-nerdworld/ground0004.png,
	  theme-nerdworld/ground0005.png, theme-nerdworld/wall0000.png,
	  theme-nerdworld/wall0001.png, theme-nerdworld/wall0002.png,
	  theme-nerdworld/wall0003.png, theme-nerdworld/wall0004.png,
	  theme-nerdworld/wall0005.png, theme-winter/ground0000.png,
	  theme-winter/ground0001.png, theme-winter/ground0002.png,
	  theme-winter/ground0003.png, theme-winter/ground0004.png,
	  theme-winter/ground0005.png, theme-winter/wall0000.png,
	  theme-winter/wall0001.png, theme-winter/wall0002.png,
	  theme-winter/wall0003.png, theme-winter/wall0004.png,
	  theme-winter/wall0005.png: - fix graphics for walls and ground

2004-12-09 21:56  dr_maux

	* client/po/kamikaze.pot: - catalog update

2004-12-09 21:56  dr_maux

	* client/po/de/kamikaze.po: - translation update

2004-12-09 21:42  dr_maux

	* client/pics/: theme-desert/clock.png, theme-desert/score.png,
	  theme-standard/clock.png, theme-standard/score.png,
	  theme-winter/clock.png, theme-winter/score.png: - ooops, forgot
	  the files themselves

2004-12-09 21:41  dr_maux

	* client/pics/: theme-desert/Makefile.am,
	  theme-standard/Makefile.am, theme-winter/Makefile.am: - clock and
	  score icons for the other themes

2004-12-09 21:28  dr_maux

	* ChangeLog, NEWS: - finalize features for 0.2.0

2004-12-09 21:27  dr_maux

	* client/src/: rules.cpp, rules.h, select.cpp, select.h,
	  toplevel.cpp: - rule profiles

2004-11-28 21:17  dr_maux

	* AUTHORS, NEWS, configure.ac, client/src/playcanvas.cpp,
	  client/src/playcanvas.h, client/src/resource.cpp,
	  client/src/resource.h, common/src/level.cpp, common/src/level.h,
	  doc/spec/Makefile.in: - implementation of wall and ground damage

2004-11-28 19:56  dr_maux

	* client/: pics/theme-nerdworld/Makefile.am,
	  pics/theme-nerdworld/clock.png, pics/theme-nerdworld/score.png,
	  src/playcanvas.cpp, src/playcanvas.h, src/resource.cpp,
	  src/toplevel.cpp, src/toplevel.h: - support for scores (without
	  highscores for now) and timer

2004-11-28 04:30  dr_maux

	* client/doc/index.docbook: - slight doc update

2004-11-28 04:28  dr_maux

	* configure.ac, client/editor/main.cpp, client/editor/toplevel.cpp,
	  client/po/Makefile.am, client/po/kamikaze.pot,
	  client/po/de/kamikaze.po, client/src/main.cpp,
	  client/src/toplevel.cpp, doc/spec/Makefile.in: - translation
	  fixes (plural form)

2004-11-28 00:55  dr_maux

	* README, acinclude.ggz, configure.ac, client/editor/main.cpp,
	  client/editor/resource.cpp, client/editor/toplevel.cpp,
	  client/editor/toplevel.h, client/po/kamikaze.pot,
	  client/po/de/kamikaze.po, client/src/main.cpp,
	  client/src/resource.cpp, client/src/select.cpp,
	  client/src/toplevel.cpp, doc/spec/Makefile.in: - use translations
	  correctly in the editor - German translation update - GGZ m4
	  macros update - build system cleanup: should now run without any
	  message - bump version to 0.2.0 (release preparation)

2004-11-27 23:50  dr_maux

	* ChangeLog, acinclude.knewstuff: - update changelog (for the 1st
	  time in 18 months) - include m4 file fix from relokate

2004-11-13 16:37  dr_maux

	* acinclude.kde, doc/spec/Makefile.in: - MAKE IT WORK!

2004-11-13 14:09  dr_maux

	* server/Makefile.am: - fix compile flag

2004-02-04 20:06  dr_maux

	* client/: editor/kamikazeeditorrc, src/kamikazerc: - use
	  kstuff.org

2003-11-29 16:12  dr_maux

	* client/editor/toplevel.cpp: - create preview image based on level
	  to share

2003-11-29 16:09  dr_maux

	* client/editor/: Makefile.am, kamikaze-editorrc, kamikazeeditorrc:
	  - now the resource file must carry the hyphen-less name too :(

2003-11-29 16:06  dr_maux

	* client/kamikaze-editor.desktop: - use new icon in menu entry

2003-11-29 16:04  dr_maux

	* client/: Makefile.am, hi32-app-kamikazeeditor.png,
	  kamikaze-editor.desktop, editor/main.cpp: - use separate icon for
	  the editor

2003-11-16 14:53  dr_maux

	* server/: handler.cpp, knet.h, mnet.cpp, net.cpp: - remove player
	  from player list after death - fix another compiler-generation
	  dependent bug: knet multicasting works now

2003-11-15 17:13  dr_maux

	* server/handler.cpp: - more robust action handling

2003-11-13 14:02  dr_maux

	* client/editor/toplevel.cpp: - better check for input data

2003-11-13 13:29  dr_maux

	* client/src/: network.cpp, network.h, playcanvas.cpp,
	  toplevel.cpp, toplevel.h: - the
	  long-time-not-played-and-everything broke commit, client side

2003-11-13 13:29  dr_maux

	* server/: handler.cpp, knet.cpp, knet.h, mnet.h, net.cpp, net.h: -
	  the long-time-not-played-and-everything broke commit, server side

2003-11-13 09:41  dr_maux

	* client/src/: network.cpp, network.h: - use global socket listener

2003-11-11 09:48  dr_maux

	* client/src/network.cpp: - handle GGZ >= 0.0.7 player events

2003-11-11 09:45  dr_maux

	* server/knet.h: - dedicated operator<< for SpecialOpcodes in knet

	  Compiler bug/inconsistency?

2003-11-10 10:26  dr_maux

	* doc/spec/: Makefile.am, Makefile.in, appendix.sgml,
	  client-server.sgml, implementation.sgml, protocol.sgml: - rough
	  completion of the spec

2003-11-09 19:46  dr_maux

	* configure.ac: - create makefile for spec

2003-11-09 19:45  dr_maux

	* doc/: Makefile.am, spec/.cvsignore, spec/Makefile.am,
	  spec/Makefile.in, spec/appendix.sgml, spec/client-server.sgml,
	  spec/home.png, spec/left.png, spec/protocol.sgml, spec/right.png,
	  spec/up.png: - first bits of a protocol specification

2003-09-21 12:51  dr_maux

	* client/: editor/kamikaze-editorrc, src/Makefile.am,
	  src/kamikazerc: - predefine MasterServer

2003-09-21 12:30  dr_maux

	* client/src/playcanvas.cpp: - shutup debug

2003-09-21 12:28  dr_maux

	* client/src/playcanvas.cpp, client/src/resource.cpp,
	  client/src/select.cpp, common/src/bomb.cpp: - include locally
	  installed levels into menu

2003-09-21 11:56  dr_maux

	* client/editor/: toplevel.cpp, toplevel.h: - finish sharing
	  functionality

2003-09-21 09:34  dr_maux

	* client/editor/: main.cpp, toplevel.cpp: - use the kamikaze
	  translations

2003-09-21 08:55  dr_maux

	* client/: editor/toplevel.cpp, editor/toplevel.h, po/Makefile.am,
	  po/kamikaze.pot, po/de/kamikaze.po: - use speedbar in share
	  dialog too - update translations

2003-09-20 22:42  dr_maux

	* client/editor/: kamikaze_editor_meta_unload.cpp,
	  playcanvas.moc.cpp, playground.moc.cpp, toplevel.moc.cpp: -
	  remove unwanted files

2003-09-20 22:40  dr_maux

	* configure.ac: - bump version

2003-09-20 22:40  dr_maux

	* client/editor/: kamikaze-editorrc, playcanvas.moc.cpp,
	  playground.moc.cpp, toplevel.cpp, toplevel.h, toplevel.moc.cpp: -
	  much more user-friendly application-centric file dialog, usable
	  from KDE 3.2	 on - honour cancelling the input boxes when
	  creating new levels

2003-09-20 21:27  dr_maux

	* client/: kamikaze-editor.desktop, Makefile.am: - menu entry for
	  the editor

2003-09-20 21:24  dr_maux

	* server/Makefile.am: - link in -lqt-mt when client compilation is
	  enabled

	  This might not be the best way, but it's easiest for now, since
	  with Qt 3.2 some strange undefined QGList references showed up.

2003-08-30 13:43  dr_maux

	* client/editor/: Makefile.am, toplevel.cpp, toplevel.h,
	  toplevel.moc.cpp: - add conditional support for KNewStuff uploads

	  This is not ready yet.

2003-08-29 22:07  dr_maux

	* client/pics/: theme-desert/item_flash0000.png,
	  theme-desert/item_flash0001.png, theme-desert/item_flash0002.png,
	  theme-desert/item_invisible0000.png,
	  theme-desert/item_invisible0001.png,
	  theme-desert/item_invisible0002.png,
	  theme-nerdworld/item_flash0000.png,
	  theme-nerdworld/item_flash0001.png,
	  theme-nerdworld/item_flash0002.png,
	  theme-nerdworld/item_invisible0000.png,
	  theme-nerdworld/item_invisible0001.png,
	  theme-nerdworld/item_invisible0002.png,
	  theme-standard/item_flash0000.png,
	  theme-standard/item_flash0001.png,
	  theme-standard/item_flash0002.png,
	  theme-standard/item_invisible0000.png,
	  theme-standard/item_invisible0001.png,
	  theme-standard/item_invisible0002.png: - add icons from winter
	  theme to all themes

2003-08-29 22:06  dr_maux

	* NEWS, README, configure.ac, client/Makefile.am,
	  client/pics/theme-desert/Makefile.am,
	  client/pics/theme-nerdworld/Makefile.am,
	  client/pics/theme-standard/Makefile.am,
	  client/src/playcanvas.cpp, common/levels/verylarge.txt: - set
	  version to 0.1.0

2003-08-29 21:41  dr_maux

	* client/editor/: .cvsignore, Makefile.am, kamikaze-editorrc,
	  kamikaze_editor_meta_unload.cpp, main.cpp, playcanvas.cpp,
	  playcanvas.h, playcanvas.moc.cpp, playground.cpp, playground.h,
	  playground.moc.cpp, resource.cpp, resource.h, toplevel.cpp,
	  toplevel.h, toplevel.moc.cpp: - level editor (1st try...) for
	  kamikaze

2003-08-29 13:53  dr_maux

	* acinclude.knewstuff, autogen.sh, configure.ac,
	  client/src/Makefile.am, client/src/toplevel.cpp: - proper
	  knewstuff integration - includes a macro to detect
	  libkhotnewstuff

2003-08-28 18:03  dr_maux

	* NEWS, client/src/playcanvas.cpp, client/src/rules.cpp,
	  client/src/rules.h, client/src/toplevel.cpp, common/src/bomb.cpp,
	  common/src/bomb.h, common/src/player.cpp, common/src/player.h: -
	  properly implement flash bombs (explode diagonally as well) -
	  honour flash and invisibility in the configuration dialog

2003-08-27 23:26  dr_maux

	* client/pics/theme-winter/: flash0000.png, flash0001.png,
	  flash0002.png, flash0003.png, item_flash0000.png,
	  item_flash0001.png, item_flash0002.png, item_invisible0000.png,
	  item_invisible0001.png, item_invisible0002.png: - new item: flash
	  - new item: invisibility

2003-08-27 23:26  dr_maux

	* ChangeLog, NEWS, client/pics/themes.registry,
	  client/pics/theme-winter/Makefile.am, client/src/playcanvas.cpp,
	  client/src/playcanvas.h, client/src/resource.cpp,
	  client/src/toplevel.cpp, client/src/toplevel.h,
	  common/src/level.h, common/src/player.cpp, common/src/player.h,
	  common/src/rule.cpp, common/src/rule.h: - fix centering of player
	  figure - preparation of KDE get hot new stuff support to get more
	  levels

2003-08-22 22:48  dr_maux

	* common/levels/: Makefile.am, levels.list, verylarge.txt: - add an
	  over-sized levels

2003-08-22 22:46  dr_maux

	* client/src/: playcanvas.cpp, toplevel.cpp: - preliminary support
	  for over-sized levels

2003-05-11 14:48  dr_maux

	* server/Makefile.am: - use LDFLAGS, not LIBRARY :)

2003-03-21 18:04  dr_maux

	* client/src/: playcanvas.cpp, toplevel.cpp: - don't allow pause
	  during play - don't allow weapon toggling during pause

2003-03-21 17:49  dr_maux

	* common/levels/: LevelGuide.txt, Makefile.am, distract_20_16.txt,
	  level.txt, level1.txt, level2.txt, level3.txt: - fix levels, and
	  explain them

2003-03-21 16:59  dr_maux

	* configure.ac: - apply autoupdate's changes

2003-03-21 16:56  dr_maux

	* client/src/main.cpp: - eww, use real homepage

2003-03-21 16:54  dr_maux

	* configure.ac: - version bump

2003-03-21 15:10  dr_maux

	* acinclude.ggz: - be more smart about the location of ggzdconfdir

2003-03-21 13:46  dr_maux

	* debian/: kamikaze.postinst, kamikaze.prerm: - fix ggz-config
	  invocation

2003-03-21 13:35  dr_maux

	* acinclude.kde: - fix qt3 inc dir

2003-03-21 13:30  dr_maux

	* README: - update requirements

2003-03-21 13:28  dr_maux

	* NEWS, acinclude.kde, configure.ac, debian/control, debian/rules:
	  - get ready for 0.0.4

2003-03-16 14:12  dr_maux

	* server/handler.cpp: - add GGZDMOD_EVENT_REQ_NUM_SEATS to
	  handler's list to ignore

2003-03-16 14:05  dr_maux

	* acinclude.ggz, common/src/ai_player.cpp, common/src/ai_player.h,
	  debian/changelog, debian/copyright: - Remaining updates

2003-03-16 13:59  dr_maux

	* doc/: Makefile.am, ai-pathfinding: - pathfinding documentation

2003-03-16 13:37  dr_maux

	* client/src/: playcanvas.cpp, playcanvas.h: - AI pathfinding

2003-03-16 11:23  dr_maux

	* client/pics/theme-winter/: guy0001.png, monster0000.png: - fix
	  player and monster pixmaps

2003-03-16 01:48  dr_maux

	* client/src/toplevel.cpp: - add menu icons

2003-03-16 00:46  dr_maux

	* client/po/: kamikaze.pot, de/kamikaze.po: - translation update

2003-03-16 00:24  dr_maux

	* client/src/: playcanvas.cpp, playcanvas.h, playground.cpp,
	  playground.h, resource.cpp, toplevel.cpp, toplevel.h: - fixed
	  clever placement in case of bridges - implemented pause key (P) -
	  added overlay fonts - menubar status items

2003-03-15 22:24  dr_maux

	* client/pics/theme-winter/: blast0000.png, blast0001.png,
	  blast0002.png, blast0003.png, blast0004.png, blast0005.png,
	  blast0006.png, blast0007.png, blast0008.png, blast0009.png,
	  bomb0000.png, bomb0001.png, guy0000.png, item_bomb0002.png,
	  item_exit0001.png, item_exit0002.png, item_grail0002.png,
	  item_highlighted.png, item_live0002.png, item_power0002.png,
	  item_scree0001.png, item_scree0002.png, item_speed0002.png,
	  monster0000.png, monster0001.png, moveablebomb0000.png,
	  moveablebomb0001.png, timebomb0000.png, timebomb0001.png,
	  wall.png: - more improvements to the winter theme

2003-03-15 21:31  dr_maux

	* client/pics/theme-winter/: item_bomb0001.png, item_bomb0002.png,
	  item_grail0001.png, item_grail0002.png, item_highlighted.png,
	  item_live0001.png, item_live0002.png, item_power0001.png,
	  item_power0002.png, item_scree0001.png, item_scree0002.png,
	  item_speed0001.png, item_speed0002.png: - improve winter images

2003-02-28 21:29  dr_maux

	* client/doc/index.docbook: - update DTD to match KDE 3.1

2003-02-26 16:59  dr_maux

	* client/src/: main.cpp, playcanvas.cpp, playcanvas.h,
	  resource.cpp, resource.h, toplevel.cpp, toplevel.h: - better
	  handling of fullscreen mode - improved caching: including
	  compile-time dependent optimization for speed   (wastings a few
	  MB of memory) - new email address :)

2003-02-14 12:28  dr_maux

	* configure.ac, Makefile.am: - Brussels updates:  * new theme
	  'Winter'  * new map 'Brussels'  * persistant configuration  *
	  more intelligent initial placement of players and monsters  *
	  improved fullscreen mode, including key shortcut

2003-02-14 12:25  dr_maux

	* client/pics/Makefile.am, client/pics/themes.registry,
	  client/pics/theme-winter/.cvsignore,
	  client/pics/theme-winter/Makefile.am,
	  client/pics/theme-winter/bg.png,
	  client/pics/theme-winter/blast0000.png,
	  client/pics/theme-winter/blast0001.png,
	  client/pics/theme-winter/blast0002.png,
	  client/pics/theme-winter/blast0003.png,
	  client/pics/theme-winter/blast0004.png,
	  client/pics/theme-winter/blast0005.png,
	  client/pics/theme-winter/blast0006.png,
	  client/pics/theme-winter/blast0007.png,
	  client/pics/theme-winter/blast0008.png,
	  client/pics/theme-winter/blast0009.png,
	  client/pics/theme-winter/bomb0000.png,
	  client/pics/theme-winter/bomb0001.png,
	  client/pics/theme-winter/bridge.png,
	  client/pics/theme-winter/ground.png,
	  client/pics/theme-winter/ground0000.png,
	  client/pics/theme-winter/ground0001.png,
	  client/pics/theme-winter/ground0002.png,
	  client/pics/theme-winter/ground0003.png,
	  client/pics/theme-winter/ground0004.png,
	  client/pics/theme-winter/ground0005.png,
	  client/pics/theme-winter/guy0000.png,
	  client/pics/theme-winter/guy0001.png,
	  client/pics/theme-winter/guy0002.png,
	  client/pics/theme-winter/guy0003.png,
	  client/pics/theme-winter/item_bomb0000.png,
	  client/pics/theme-winter/item_bomb0001.png,
	  client/pics/theme-winter/item_bomb0002.png,
	  client/pics/theme-winter/item_exit0000.png,
	  client/pics/theme-winter/item_exit0001.png,
	  client/pics/theme-winter/item_exit0002.png,
	  client/pics/theme-winter/item_grail0000.png,
	  client/pics/theme-winter/item_grail0001.png,
	  client/pics/theme-winter/item_grail0002.png,
	  client/pics/theme-winter/item_highlighted.png,
	  client/pics/theme-winter/item_live0000.png,
	  client/pics/theme-winter/item_live0001.png,
	  client/pics/theme-winter/item_live0002.png,
	  client/pics/theme-winter/item_power0000.png,
	  client/pics/theme-winter/item_power0001.png,
	  client/pics/theme-winter/item_power0002.png,
	  client/pics/theme-winter/item_scree0000.png,
	  client/pics/theme-winter/item_scree0001.png,
	  client/pics/theme-winter/item_scree0002.png,
	  client/pics/theme-winter/item_speed0000.png,
	  client/pics/theme-winter/item_speed0001.png,
	  client/pics/theme-winter/item_speed0002.png,
	  client/pics/theme-winter/monster0000.png,
	  client/pics/theme-winter/monster0001.png,
	  client/pics/theme-winter/moveablebomb0000.png,
	  client/pics/theme-winter/moveablebomb0001.png,
	  client/pics/theme-winter/timebomb0000.png,
	  client/pics/theme-winter/timebomb0001.png,
	  client/pics/theme-winter/wall.png,
	  client/pics/theme-winter/wall0000.png,
	  client/pics/theme-winter/wall0001.png,
	  client/pics/theme-winter/wall0002.png,
	  client/pics/theme-winter/wall0003.png,
	  client/pics/theme-winter/wall0004.png,
	  client/pics/theme-winter/wall0005.png, client/src/playcanvas.cpp,
	  client/src/playcanvas.h, client/src/playground.cpp,
	  client/src/playground.h, client/src/rules.cpp,
	  client/src/select.cpp, client/src/toplevel.cpp,
	  common/levels/Makefile.am, common/levels/brussels.txt,
	  common/levels/levels.list, common/src/level.cpp,
	  common/src/level.h: - Brussels updates:  * new theme 'Winter'  *
	  new map 'Brussels'  * persistant configuration  * more
	  intelligent initial placement of players and monsters  * improved
	  fullscreen mode, including key shortcut

2003-01-25 21:47  dr_maux

	* Makefile.am, configure.ac, NEWS: - finish version 0.0.3

2003-01-25 21:39  dr_maux

	* client/po/: kamikaze.pot, de/kamikaze.po: - finish version 0.0.3

2003-01-25 20:52  dr_maux

	* server/qcanvas.cpp: - fix gcc 2.95.4 fix :)

2003-01-25 20:46  dr_maux

	* debian/control: - relaxed dependencies so the package works on
	  ppc

2003-01-25 20:27  dr_maux

	* client/pics/themes.registry, client/src/resource.cpp,
	  common/src/qt/qcanvas.h, server/qcanvas.cpp: - powerpc fixes

2003-01-25 19:10  dr_maux

	* client/src/playcanvas.cpp, server/handler.cpp, server/handler.h,
	  ChangeLog: - create monsters on exit if exit is hit on server
	  side, too

2003-01-25 18:49  dr_maux

	* client/doc/index.docbook, README: - doc updates

2003-01-25 18:37  dr_maux

	* server/handler.cpp: - handle ggzdmod versioning, disable/enable
	  features depending on whether it's   version 0.0.7 + above, or
	  0.0.6

2003-01-19 15:22  dr_maux

	* debian/control: - add some build-depends

2003-01-19 14:58  dr_maux

	* autogen.sh, configure.ac: - AM_PROG_LIBTOOL -> AC_PROG_LIBTOOL

2003-01-19 14:42  dr_maux

	* debian/changelog: - bump package number

2003-01-19 14:25  dr_maux

	* Makefile.am: - delete CVS directories

2003-01-19 14:22  dr_maux

	* Makefile.am: - debian directory belongs into EXTRA_DIST, not
	  DIST_SUBDIRS

2003-01-19 14:19  dr_maux

	* debian/rules: - debian build fixes - package is now lintian-clean

2003-01-19 13:52  dr_maux

	* debian/rules: - install KDE docs symlink correctly

2003-01-19 13:46  dr_maux

	* debian/: kamikaze.postinst, kamikaze.prerm, rules: - remove
	  module dsc file upon package removal

2003-01-19 13:39  dr_maux

	* debian/kamikaze.postinst: - add postinst rule for module.dsc
	  registration

2003-01-18 20:16  dr_maux

	* debian/rules, server/handler.cpp: - debian build fixes

2003-01-18 19:43  dr_maux

	* debian/changelog, debian/rules, server/knet.cpp, server/net.h: -
	  return correctly in KNet operator<< - fixes for g++ 2.95

2003-01-18 18:43  dr_maux

	* client/src/rules.cpp, client/src/rules.h,
	  client/src/toplevel.cpp, client/src/toplevel.h,
	  server/handler.cpp, server/knet.cpp: - transmit rule objects to
	  the server

2003-01-18 17:38  dr_maux

	* client/pics/theme-desert/Makefile.am,
	  client/pics/theme-desert/item_speed0000.png,
	  client/pics/theme-desert/item_speed0001.png,
	  client/pics/theme-desert/item_speed0002.png,
	  client/pics/theme-nerdworld/Makefile.am,
	  client/pics/theme-nerdworld/item_speed0000.png,
	  client/pics/theme-nerdworld/item_speed0001.png,
	  client/pics/theme-nerdworld/item_speed0002.png,
	  client/pics/theme-standard/Makefile.am,
	  client/pics/theme-standard/item_speed0000.png,
	  client/pics/theme-standard/item_speed0001.png,
	  client/pics/theme-standard/item_speed0002.png,
	  client/src/playcanvas.cpp, client/src/playcanvas.h,
	  client/src/playground.cpp, client/src/resource.cpp,
	  client/src/toplevel.cpp, client/src/toplevel.h,
	  common/src/player.cpp, common/src/player.h: - add speed items,
	  which will speed up players for about 5 seconds

2003-01-18 15:14  dr_maux

	* client/src/: playcanvas.cpp, toplevel.cpp: - Monsters originate
	  from exit, not from anywhere - Possiblity to start new local game
	  anytime

2003-01-17 22:50  dr_maux

	* client/src/playcanvas.cpp, client/src/rules.cpp,
	  client/src/toplevel.cpp, common/src/level.h, common/src/rule.cpp,
	  common/src/rule.h: - use custom rules on the client side

2003-01-17 20:41  dr_maux

	* client/src/playcanvas.cpp, client/src/playcanvas.h,
	  client/src/rules.cpp, client/src/rules.h, client/src/select.cpp,
	  client/src/select.h, client/src/toplevel.cpp,
	  common/src/Makefile.am, common/src/protocol.h,
	  common/src/rule.cpp, common/src/rule.h: - finish basic rules
	  dialog - new class for rules objects

2003-01-17 20:40  dr_maux

	* server/: Makefile.am, handler.cpp, handler.h, knet.cpp, knet.h,
	  net.h: - serialization for rule objects

2003-01-05 18:06  dr_maux

	* client/src/: Makefile.am, playcanvas.cpp, rules.cpp, rules.h: -
	  prepare rule selection

2003-01-05 17:07  dr_maux

	* client/src/select.cpp: - show level size in selection dialog

2003-01-05 16:57  dr_maux

	* common/levels/: Makefile.am, levels.list, spiral_20_16.txt: - add
	  new level 'Spiral' - add geometry information to level list file

2003-01-05 16:12  dr_maux

	* common/src/level.h: - add definition for grail item

2003-01-05 15:50  dr_maux

	* client/: pics/theme-desert/Makefile.am,
	  pics/theme-desert/bomb0002.png, pics/theme-desert/bomb0003.png,
	  pics/theme-desert/bomb0004.png, pics/theme-desert/bomb0005.png,
	  pics/theme-desert/bomb0006.png, pics/theme-desert/bomb0007.png,
	  pics/theme-desert/item_grail0000.png,
	  pics/theme-desert/item_grail0001.png,
	  pics/theme-desert/item_grail0002.png,
	  pics/theme-nerdworld/Makefile.am,
	  pics/theme-nerdworld/bomb0002.png,
	  pics/theme-nerdworld/bomb0003.png,
	  pics/theme-nerdworld/bomb0004.png,
	  pics/theme-nerdworld/bomb0005.png,
	  pics/theme-nerdworld/bomb0006.png,
	  pics/theme-nerdworld/bomb0007.png,
	  pics/theme-nerdworld/item_grail0000.png,
	  pics/theme-nerdworld/item_grail0001.png,
	  pics/theme-nerdworld/item_grail0002.png,
	  pics/theme-standard/Makefile.am,
	  pics/theme-standard/bomb0002.png,
	  pics/theme-standard/bomb0003.png,
	  pics/theme-standard/bomb0004.png,
	  pics/theme-standard/bomb0005.png,
	  pics/theme-standard/bomb0006.png,
	  pics/theme-standard/bomb0007.png,
	  pics/theme-standard/item_grail0000.png,
	  pics/theme-standard/item_grail0001.png,
	  pics/theme-standard/item_grail0002.png, src/playcanvas.cpp,
	  src/resource.cpp: - cleanup: remove old unnecessary bomb images
	  (0002-0007) - new item: holy grail   (This removes an additional
	  live from each player (if they have some) and   transfers it to
	  the player.) - add pixmaps for the grail

2003-01-05 15:02  dr_maux

	* client/pics/themes.registry,
	  client/pics/theme-desert/Makefile.am,
	  client/pics/theme-desert/moveablebomb0000.png,
	  client/pics/theme-desert/moveablebomb0001.png,
	  client/pics/theme-nerdworld/Makefile.am,
	  client/pics/theme-nerdworld/moveablebomb0000.png,
	  client/pics/theme-nerdworld/moveablebomb0001.png,
	  client/pics/theme-standard/Makefile.am,
	  client/pics/theme-standard/moveablebomb0000.png,
	  client/pics/theme-standard/moveablebomb0001.png,
	  client/src/playcanvas.cpp, client/src/playcanvas.h,
	  client/src/resource.cpp, common/src/bomb.cpp, common/src/bomb.h:
	  - for local games, add moveable bombs

2003-01-05 14:17  dr_maux

	* client/doc/.cvsignore: - update cvsignore

2003-01-05 14:17  dr_maux

	* client/kamikaze.desktop, client/doc/Makefile.am,
	  client/doc/index.docbook, client/doc/kamikaze2.png,
	  client/po/kamikaze.pot, client/po/de/kamikaze.po,
	  client/src/main.cpp, debian/kamikaze.1: - update the
	  documentation - update KDE desktop file

2003-01-05 13:41  dr_maux

	* client/module.dsc.in, client/po/kamikaze.pot,
	  client/po/de/kamikaze.po, server/kamikaze.dsc.in, Makefile.am,
	  configure.ac: - bump version to 0.0.3pre - fix version numbers in
	  *.dsc files - add debian/ to DIST_SUBDIRS - update German
	  translation

2003-01-05 01:32  dr_maux

	* README: - update readme

2003-01-05 01:30  dr_maux

	* ChangeLog, NEWS, configure.ac: - update top-level files

2003-01-05 01:30  dr_maux

	* common/levels/: Makefile.am, level4.txt, levels.list: - remove
	  duplicate level 4 - update NEWS file

2003-01-05 01:17  dr_maux

	* server/handler.cpp: - announce new monsters correctly

2003-01-05 01:13  dr_maux

	* client/src/playcanvas.cpp, common/src/blast.cpp,
	  common/src/blast.h, server/handler.cpp: - honour steps in blasts

2003-01-05 01:03  dr_maux

	* client/src/playcanvas.cpp, client/src/playcanvas.h,
	  client/src/toplevel.cpp, server/handler.cpp, server/handler.h,
	  server/mnet.cpp, server/net.cpp: - finish game functionality -
	  send correct ids for everything - game is now somewhat playable
	  already :-)

2003-01-04 23:25  dr_maux

	* client/src/toplevel.cpp, server/handler.cpp: - better handling of
	  game stop events

2003-01-04 23:20  dr_maux

	* client/src/toplevel.cpp, server/handler.cpp: - fix removing items
	  from STL lists so the server doesn't segfault - be verbose for
	  remove actions in the client

2003-01-04 22:48  dr_maux

	* server/main.cpp: - don't forget srand() at the beginning

2003-01-04 22:45  dr_maux

	* client/src/playcanvas.cpp, client/src/toplevel.cpp,
	  server/handler.cpp: - reenable part of the client timer event
	  (for the animation) - make movement and bombs work - w00t!

2003-01-04 22:14  dr_maux

	* common/src/item.cpp, common/src/item.h, server/handler.cpp,
	  server/handler.h, server/mnet.cpp: - more networking streamlining

2003-01-04 21:33  dr_maux

	* client/src/toplevel.cpp, common/src/player.cpp,
	  common/src/player.h, server/handler.cpp: - let each player object
	  track its own file descriptor - use multicasting extensively

2003-01-04 21:09  dr_maux

	* server/: Makefile.am, handler.cpp, handler.h, mnet.cpp, mnet.h,
	  players.cpp, players.h: - actually use broadcasting - remove
	  obsolete players container class

2003-01-04 20:55  dr_maux

	* client/src/network.cpp, client/src/playcanvas.cpp,
	  client/src/resource.cpp, client/src/toplevel.cpp,
	  common/src/sprite.cpp, common/src/sprite.h, server/handler.cpp,
	  server/mnet.cpp, server/net.cpp, configure.ac: - add -Wall to
	  check compiler warnings - fix tons of bugs due to this :-) - fix
	  mnet segfaulting - multicast/broadcast can be used now

2003-01-04 11:44  dr_maux

	* server/handler.cpp: - fix monster ids

2003-01-04 11:38  dr_maux

	* client/src/playcanvas.cpp, client/src/playcanvas.h,
	  client/src/toplevel.cpp, server/handler.cpp: - improve player
	  creation - prepare bombs

2003-01-04 11:01  dr_maux

	* client/src/playcanvas.cpp, client/src/playcanvas.h,
	  client/src/toplevel.cpp, server/handler.cpp: - implement creation
	  of items, monsters etc. into the client

2003-01-04 10:26  dr_maux

	* server/: handler.cpp, mnet.cpp: - don't use broadcasting feature
	  yet

2003-01-04 10:06  dr_maux

	* client/src/: playcanvas.cpp, toplevel.cpp: - fix multiplayer
	  startup

2003-01-04 10:04  dr_maux

	* server/: mnet.cpp, mnet.h, net.cpp: - fix sending strings
	  (including trailing 0 byte) - add SpecialOpcodes operator<< for
	  MNet so they don't end up as integers in   Net

2003-01-03 22:32  dr_maux

	* server/: Makefile.am, handler.cpp, handler.h, mnet.cpp, mnet.h: -
	  add multicast networking class: MNet - MNet is another layer
	  above Net

2003-01-03 22:16  dr_maux

	* client/src/toplevel.cpp, common/src/protocol.h,
	  server/handler.cpp: - add all remaining action protocol opcodes -
	  prepare sending those, too

2003-01-03 21:34  dr_maux

	* client/src/playcanvas.cpp, server/handler.cpp, server/handler.h:
	  - bombs: explode with the power of their owner, not the power of
	  the player - fix another sprite()->frame() to isActive() case -
	  add helper functions placeBlast() and createMonster() to the
	  server - port timerEvent() function to the server, named
	  progress() - add second timer (100 msec) to call progress
	  periodically

2003-01-03 20:49  dr_maux

	* client/src/playcanvas.cpp, client/src/toplevel.cpp,
	  common/src/blast.cpp, common/src/bomb.cpp, common/src/exit.cpp,
	  common/src/exit.h, common/src/item.cpp, common/src/item.h,
	  common/src/protocol.h, server/handler.cpp, server/handler.h: -
	  let server create exit cell - use isActive() and isHighlighted()
	  instead of using the frames directly - make cell classes even
	  more crash-proof

2003-01-03 20:10  dr_maux

	* client/src/playcanvas.cpp, common/src/player.cpp,
	  server/handler.cpp: - implement sub-second counter - fix
	  segfaults in case of NULL sprites:  * don't assume exit exists in
	  playcanvas  * for player movements, don't care about sprites
	  unless they're present  * for monsterMove & friends, temporarily
	  disable them

2003-01-03 18:43  dr_maux

	* client/src/toplevel.cpp, common/src/protocol.h,
	  server/handler.cpp, server/handler.h: - improved move messages
	  from server to client:   Send not only the counter, but also the
	  entity type (player or monster) and	the number of the entity

2003-01-03 17:48  dr_maux

	* client/src/playcanvas.cpp, client/src/toplevel.cpp,
	  common/src/level.cpp, common/src/level.h, server/handler.cpp,
	  server/handler.h: - broadcast number of players and bots
	  correctly - return true or false when loading level, indicating
	  the success

2003-01-03 17:02  dr_maux

	* server/net.cpp: - fix reading strings - fix shrinking buffers
	  after read operation

2003-01-03 16:31  dr_maux

	* server/: handler.cpp, net.cpp, net.h: - implement send and
	  receive queues

2003-01-03 09:33  dr_maux

	* client/src/toplevel.cpp, client/src/toplevel.h,
	  common/src/protocol.h, server/handler.cpp,
	  server/kamikaze.dsc.in, server/net.cpp, server/net.h,
	  acinclude.ggz: - fix networking: read values as pointers - fix
	  ggzdmodexecdir: use ggzdmodexecpath for fully evaluated paths in
	  *.dsc   files - fix client crash when shutting down network in
	  case of protocol failures

2003-01-02 20:11  dr_maux

	* server/: handler.cpp, handler.h: - add map helper functions from
	  client:   walkableTile(), findItem(), checkItem() - add monster
	  movement function from client:   moveMonsters()

2003-01-02 20:09  dr_maux

	* client/src/: playcanvas.cpp, toplevel.cpp: - recognize
	  'newplayer' message - walkableTile performance improvement

2003-01-02 19:33  dr_maux

	* server/: handler.cpp, net.cpp, net.h: - let net object provide
	  read operations as well

2003-01-02 19:25  dr_maux

	* server/: Makefile.am, handler.cpp, handler.h, net.cpp, net.h: -
	  add C++ networking class

2003-01-02 18:03  dr_maux

	* client/src/playcanvas.cpp, client/src/playcanvas.h,
	  client/src/toplevel.cpp, common/src/protocol.h,
	  server/handler.cpp: - generate map and send out item positions

2003-01-02 16:39  dr_maux

	* acinclude.ggz: - if ggzdconfdir is not found, but force is in
	  effect, and no confdir has been   specified, use $prefix/etc/ggzd
	  as default

2003-01-02 16:36  dr_maux

	* acinclude.ggz: - get confdir correctly (oops ;)

2003-01-02 16:17  dr_maux

	* configure.ac: - setup qtfake lib correctly

2003-01-02 16:16  dr_maux

	* client/src/playcanvas.cpp, client/src/toplevel.cpp,
	  common/src/Makefile.am, common/src/bomb.cpp,
	  common/src/qcanvas.h, common/src/qt/.cvsignore,
	  common/src/qt/Makefile.am, common/src/qt/qcanvas.h,
	  server/Makefile.am: - finally get qtfake library right

	  Aaaahh!

2003-01-02 15:51  dr_maux

	* common/src/: blast.cpp, bomb.cpp: - respect frame counts for
	  bombs and blasts

2003-01-02 14:31  dr_maux

	* common/src/qcanvas.h, server/qcanvas.cpp, Makefile.am,
	  autogen.sh, configure.ac: - fix linker errors - fix up
	  --enable-final mess (i.e. avoid it)

2003-01-02 14:02  dr_maux

	* common/src/Makefile.am, server/Makefile.am: - move qcanvas.h
	  correctly in the makefiles

2003-01-02 14:01  dr_maux

	* common/src/qcanvas.h, server/qcanvas.h, configure.ac: - allow for
	  selective compilation of client and server (or none at all)

2003-01-02 13:46  dr_maux

	* common/src/Makefile.am, server/Makefile.am, server/cell.cpp,
	  server/cell.h, server/handler.cpp, server/handler.h,
	  server/qcanvas.cpp, server/qcanvas.h: - add faked QCanvas classes
	  - add convenience 'cell' class which represents one cell

2003-01-02 13:21  dr_maux

	* client/src/Makefile.am, client/src/ai_player.cpp,
	  client/src/ai_player.h, client/src/blast.cpp, client/src/blast.h,
	  client/src/bomb.cpp, client/src/bomb.h, client/src/exit.cpp,
	  client/src/exit.h, client/src/item.cpp, client/src/item.h,
	  client/src/player.cpp, client/src/player.h,
	  client/src/resource.cpp, client/src/sprite.cpp,
	  client/src/sprite.h, common/src/Makefile.am,
	  common/src/ai_player.cpp, common/src/ai_player.h,
	  common/src/blast.cpp, common/src/blast.h, common/src/bomb.cpp,
	  common/src/bomb.h, common/src/exit.cpp, common/src/exit.h,
	  common/src/item.cpp, common/src/item.h, common/src/player.cpp,
	  common/src/player.h, common/src/sprite.cpp, common/src/sprite.h:
	  - move entity classes into common/ directory

2003-01-02 12:58  dr_maux

	* client/pics/: themes.registry, theme-desert/Makefile.am,
	  theme-desert/timebomb0000.png, theme-desert/timebomb0001.png,
	  theme-nerdworld/Makefile.am, theme-nerdworld/timebomb0000.png,
	  theme-nerdworld/timebomb0001.png: - add time bomb for other
	  themes as well

2003-01-02 12:54  dr_maux

	* client/src/playcanvas.cpp: - don't allow to walk through items if
	  they're still hidden

2003-01-02 11:21  dr_maux

	* ChangeLog: - update changelog

2003-01-02 11:17  dr_maux

	* doc/kamikaze-features.txt: - add description for keys

2003-01-02 11:14  dr_maux

	* client/pics/: themes.registry, theme-standard/Makefile.am,
	  theme-standard/timebomb0000.png, theme-standard/timebomb0001.png:
	  - add graphics for time bombs

2003-01-02 11:13  dr_maux

	* client/src/: bomb.cpp, bomb.h, playcanvas.cpp, playcanvas.h,
	  playground.cpp, playground.h, resource.cpp, toplevel.cpp: - add
	  time bombs (explosion can be delayed and controlled)

2003-01-02 10:35  dr_maux

	* client/src/: playcanvas.cpp, playcanvas.h: - new generic bomb
	  positioning functions so monsters can place bombs too

2003-01-02 10:25  dr_maux

	* client/src/: playcanvas.cpp, playcanvas.h: - monsters are also
	  happy about new life items, bomb items and power-ups :)

2003-01-02 10:12  dr_maux

	* client/src/playcanvas.cpp, client/src/resource.cpp,
	  client/src/toplevel.cpp, autogen.sh: - don't reload all theme
	  graphics if zoom difference is 0 - also don't reload if enabling
	  the canvas takes place immediately (for local   games) - another
	  one: resource manager now discards null-changes - add keyboard
	  accelerators for the menu - bugfix: when zooming, don't forget
	  the bombs

2003-01-02 00:20  dr_maux

	* debian/.cvsignore: - shut up temporary kamikaze dir

2003-01-02 00:19  dr_maux

	* debian/copyright, debian/menu, debian/rules, acinclude.ggz,
	  configure.ac: - fix build system:  * new method 'force' for
	  AC_GGZ_SERVER  * only use paths relative to $prefix and
	  $sysconfdir  * debian lintian fixes - now it hardly complains
	  anymore :)

2003-01-01 23:32  dr_maux

	* doc/html/Makefile.am: - another 'kaboom' slipped through :-)

2003-01-01 23:29  dr_maux

	* debian/.cvsignore, debian/README.Debian, debian/changelog,
	  debian/control, debian/copyright, debian/docs, debian/kamikaze.1,
	  debian/menu, debian/rules, server/Makefile.am, .cvsignore: -
	  first (rough) debianization for Kamikaze

2002-12-23 13:29  dr_maux

	* client/src/: playcanvas.cpp, player.cpp: - argh! more frame count
	  bugfixes

	  Qt 2.x is very strict about this.

2002-12-23 13:14  dr_maux

	* client/src/playcanvas.cpp: - another bugfix related to frame
	  counts

2002-12-23 13:08  dr_maux

	* client/src/: playcanvas.cpp, player.cpp: - bugfixes backported
	  from Zaurus port:  * don't zoom background image if none is set
	  yet  * movement model for sprites with 2 frames (e.g. monster1)

2002-12-21 19:58  dr_maux

	* common/src/protocol.h: - additional protocol opcodes (action:
	  newmonster)

2002-12-21 19:58  dr_maux

	* server/: handler.cpp, handler.h: - react to frame counter

2002-12-21 19:57  dr_maux

	* client/src/: ai_player.cpp, ai_player.h, blast.cpp, blast.h,
	  bomb.cpp, bomb.h, exit.cpp, exit.h, item.cpp, item.h,
	  network.cpp, network.h, playcanvas.cpp, playcanvas.h, player.cpp,
	  player.h, select.cpp, select.h, sprite.cpp, sprite.h,
	  toplevel.cpp: - implement frame generator (useful for UDP ;) -
	  add identifier to each sprite, item etc. so we can distinguish
	  them

2002-12-09 18:19  dr_maux

	* doc/Protocol: - protocol update

2002-12-09 18:12  dr_maux

	* client/src/playcanvas.cpp, client/src/playcanvas.h,
	  client/src/select.cpp, client/src/select.h,
	  client/src/toplevel.cpp, client/src/toplevel.h,
	  common/src/protocol.h, server/handler.cpp, server/handler.h,
	  server/kamikaze.dsc.in, README: - first real multi-player code:
	  select map, wait for players, start game, catch   some errors,
	  ...

2002-12-07 15:38  dr_maux

	* server/.cvsignore: - update cvsignore

2002-12-07 15:37  dr_maux

	* client/src/network.cpp, client/src/toplevel.cpp,
	  client/src/toplevel.h, common/src/protocol.h, server/handler.cpp,
	  server/players.cpp, server/players.h: - first steps for
	  multi-player mode

2002-12-07 14:45  dr_maux

	* client/pics/themes.registry, client/src/network.cpp,
	  server/Makefile.am, server/handler.cpp, server/kamikaze.dsc,
	  server/kamikaze.dsc.in, acinclude.ggz, configure.ac: - fix server
	  installation

2002-12-07 12:40  dr_maux

	* client/pics/theme-nerdworld/: guy0002.png, guy0003.png: - improve
	  konq pics

2002-12-07 12:34  dr_maux

	* client/src/: playcanvas.cpp, playcanvas.h, player.cpp: -
	  introduce 4-framed players

2002-12-07 12:20  dr_maux

	* client/pics/theme-nerdworld/: Makefile.am, guy0001.png,
	  guy0002.png, guy0003.png: - add more konqui pictures to allow
	  multi-side view

2002-12-06 23:17  dr_maux

	* client/pics/: Makefile.am, rules.registry: - first try for a rule
	  set definition file

2002-12-06 22:59  dr_maux

	* client/src/: playcanvas.cpp, toplevel.cpp: - fix bug: don't crash
	  when invoking display menu before starting a game   (reported by
	  tokoe) - fix bug: paint player and bomb well above the exit
	  instead of below it	(reported by tokoe) - fix bug: don't let AI
	  players walk on the bridge   (reported by tokoe)

2002-12-05 20:19  dr_maux

	* client/src/network.cpp, client/src/network.h,
	  client/src/toplevel.cpp, common/src/protocol.h,
	  server/handler.cpp, server/handler.h: - further preparations for
	  GGZ support

2002-12-05 01:08  dr_maux

	* client/pics/theme-desert/: item_bomb0000.png, item_bomb0002.png,
	  item_exit0000.png, item_highlighted.png, item_live0000.png,
	  item_live0002.png, item_power0000.png, item_power0002.png,
	  item_scree0000.png, item_scree0001.png, item_scree0002.png,
	  wall.png: - improve look of desert theme

2002-12-05 00:52  dr_maux

	* common/levels/: Makefile.am, distract_20_16.txt, levels.list: -
	  add another level

2002-12-05 00:50  dr_maux

	* client/src/: playground.cpp, playground.h, toplevel.cpp,
	  toplevel.h: - allow zoom via keyboard (+/- keys) - add another
	  large level

2002-12-04 23:21  dr_maux

	* client/.cvsignore, client/Makefile.am, client/module.dsc,
	  server/Makefile.am, server/kamikaze.dsc, server/kamikaze.room,
	  client/module.dsc.in, acinclude.ggz, configure.ac: - prepare GGZ
	  operation mode

2002-12-04 22:35  dr_maux

	* client/src/: playcanvas.cpp, resource.cpp, resource.h,
	  toplevel.cpp, toplevel.h: - enable zoom via menu bar - correct
	  zoom: handle repositioning of items and rescaling of background
	  image

2002-12-04 22:08  dr_maux

	* client/pics/theme-nerdworld/: blast0000.png, blast0001.png,
	  blast0002.png, blast0003.png, blast0004.png, blast0005.png,
	  blast0006.png, blast0007.png, blast0008.png, blast0009.png: -
	  unique explosion images for nerdworld theme

2002-12-03 00:17  dr_maux

	* client/pics/Makefile.am, client/pics/themes.registry,
	  client/pics/theme-nerdworld/.cvsignore,
	  client/pics/theme-nerdworld/Makefile.am,
	  client/pics/theme-nerdworld/bg.png,
	  client/pics/theme-nerdworld/blast0000.png,
	  client/pics/theme-nerdworld/blast0001.png,
	  client/pics/theme-nerdworld/blast0002.png,
	  client/pics/theme-nerdworld/blast0003.png,
	  client/pics/theme-nerdworld/blast0004.png,
	  client/pics/theme-nerdworld/blast0005.png,
	  client/pics/theme-nerdworld/blast0006.png,
	  client/pics/theme-nerdworld/blast0007.png,
	  client/pics/theme-nerdworld/blast0008.png,
	  client/pics/theme-nerdworld/blast0009.png,
	  client/pics/theme-nerdworld/bomb0000.png,
	  client/pics/theme-nerdworld/bomb0001.png,
	  client/pics/theme-nerdworld/bomb0002.png,
	  client/pics/theme-nerdworld/bomb0003.png,
	  client/pics/theme-nerdworld/bomb0004.png,
	  client/pics/theme-nerdworld/bomb0005.png,
	  client/pics/theme-nerdworld/bomb0006.png,
	  client/pics/theme-nerdworld/bomb0007.png,
	  client/pics/theme-nerdworld/bridge.png,
	  client/pics/theme-nerdworld/ground.png,
	  client/pics/theme-nerdworld/ground0000.png,
	  client/pics/theme-nerdworld/ground0001.png,
	  client/pics/theme-nerdworld/ground0002.png,
	  client/pics/theme-nerdworld/ground0003.png,
	  client/pics/theme-nerdworld/ground0004.png,
	  client/pics/theme-nerdworld/ground0005.png,
	  client/pics/theme-nerdworld/guy0000.png,
	  client/pics/theme-nerdworld/guy0001.png,
	  client/pics/theme-nerdworld/item_bomb0000.png,
	  client/pics/theme-nerdworld/item_bomb0001.png,
	  client/pics/theme-nerdworld/item_bomb0002.png,
	  client/pics/theme-nerdworld/item_exit0000.png,
	  client/pics/theme-nerdworld/item_exit0001.png,
	  client/pics/theme-nerdworld/item_exit0002.png,
	  client/pics/theme-nerdworld/item_highlighted.png,
	  client/pics/theme-nerdworld/item_live0000.png,
	  client/pics/theme-nerdworld/item_live0001.png,
	  client/pics/theme-nerdworld/item_live0002.png,
	  client/pics/theme-nerdworld/item_power0000.png,
	  client/pics/theme-nerdworld/item_power0001.png,
	  client/pics/theme-nerdworld/item_power0002.png,
	  client/pics/theme-nerdworld/item_scree0000.png,
	  client/pics/theme-nerdworld/item_scree0001.png,
	  client/pics/theme-nerdworld/item_scree0002.png,
	  client/pics/theme-nerdworld/monster0000.png,
	  client/pics/theme-nerdworld/monster0001.png,
	  client/pics/theme-nerdworld/wall.png,
	  client/pics/theme-nerdworld/wall0000.png,
	  client/pics/theme-nerdworld/wall0001.png,
	  client/pics/theme-nerdworld/wall0002.png,
	  client/pics/theme-nerdworld/wall0003.png,
	  client/pics/theme-nerdworld/wall0004.png,
	  client/pics/theme-nerdworld/wall0005.png, configure.ac: - add new
	  theme: Nerd world

2002-12-02 22:38  dr_maux

	* common/levels/levels.list: - argh! fix level list entries

2002-12-02 22:37  dr_maux

	* common/levels/: Makefile.am, levels.list,
	  small_and_fast_10_10.txt: - add another (small) map

2002-12-02 22:34  dr_maux

	* client/src/: playcanvas.cpp, resource.cpp: - bugfix: don't let
	  random() crash on max = 0 - bugfix: - don't return levels via
	  path(), so custom levels are possible - more crash-proof checks
	  everywhere

2002-12-02 22:14  dr_maux

	* common/levels/: Makefile.am, freestyle_20_16.txt, levels.list: -
	  new level: large freestyle map

2002-12-02 22:07  dr_maux

	* README, acconfig.h, autogen.sh, configure.ac, configure.in: -
	  drop support for old autotools

2002-12-02 21:50  dr_maux

	* client/src/playcanvas.cpp: - when all monsters are killed, only
	  highlight the walls which contain an item   (patched by tokoe)

2002-12-02 21:45  dr_maux

	* client/src/network.cpp, configure.in: - version bump: 0.0.2pre -
	  fix bug: compile correctly when not using ggzmod (reported by
	  tokoe)

2002-12-02 09:38  dr_maux

	* ChangeLog: - update changelog

2002-12-02 09:37  dr_maux

	* client/pics/Makefile.am, client/pics/themes.registry,
	  configure.in: - no more theme-dyna :(

2002-12-02 09:21  dr_maux

	* client/src/Makefile.am: - don't include local qt-copy reference

2002-12-02 09:17  dr_maux

	* client/src/Makefile.am, server/Makefile.am: - libkamikaze.a is in
	  top_builddir, not top_srcdir

2002-12-02 09:14  dr_maux

	* Makefile.am: - always distribute server directory even when not
	  building it

2002-12-02 09:13  dr_maux

	* ChangeLog: - update changelog

2002-12-02 09:06  dr_maux

	* client/pics/themes.registry: - work around the Qt 3.1 pixmaparray
	  bug by giving the guy 2 frames instead of   1

2002-12-02 08:59  dr_maux

	* doc/Protocol, doc/Rules-Proposal, doc/kamikaze-features.txt,
	  NEWS, README: - prepare release of 0.0.1

2002-12-01 18:06  dr_maux

	* ChangeLog: - update changelog

2002-12-01 18:04  dr_maux

	* client/src/: playcanvas.cpp, select.cpp, toplevel.cpp: - fix load
	  and redraw order

2002-12-01 17:49  dr_maux

	* client/po/: kamikaze.pot, de/kamikaze.po: - translation update

2002-12-01 17:47  dr_maux

	* client/Makefile.am, client/pics/themes.registry,
	  client/po/.cvsignore, client/po/Makefile.am,
	  client/po/kamikaze.pot, client/po/de/.cvsignore,
	  client/po/de/Makefile.am, client/po/de/kamikaze.po,
	  client/src/toplevel.cpp, common/levels/levels.list, ChangeLog,
	  configure.in: - add translation framework - add German
	  translation for application and configuration files

2002-12-01 17:33  dr_maux

	* client/src/: playcanvas.cpp, playcanvas.h, resource.cpp,
	  resource.h, select.cpp, select.h, toplevel.cpp, toplevel.h: -
	  new: level preview in selection dialog - new: pixmap and
	  pixmaparray cache for faster graphics - new: allow for selecting
	  number of players

2002-12-01 00:07  dr_maux

	* client/: pics/themes.registry, module.dsc: - module.dsc update -
	  install themes.registry correctly

2002-12-01 00:06  dr_maux

	* client/pics/Makefile.am: - module.dsc update - install
	  themes.registry

2002-11-30 23:35  dr_maux

	* client/src/: network.cpp, network.h, toplevel.cpp, toplevel.h: -
	  basic GGZ support (no game logics yet)

2002-11-30 22:22  dr_maux

	* client/src/: playcanvas.cpp, resource.cpp, select.cpp, select.h:
	  - add mapping also for levels so the end user sees their proper
	  names - add override possiblility for themes so custom frame
	  counts are now possible

2002-11-30 18:44  dr_maux

	* client/src/playcanvas.cpp, client/src/playcanvas.h,
	  client/src/resource.cpp, client/src/select.cpp,
	  client/src/select.h, client/src/sprite.cpp, client/src/sprite.h,
	  client/src/toplevel.cpp, client/src/toplevel.h,
	  common/levels/Makefile.am, common/levels/levels.list: - make
	  level/theme dialog actually work - fix background pixmap size
	  error

2002-11-30 17:36  dr_maux

	* client/pics/: theme-desert/bg.png,
	  theme-desert/item_bomb0001.png, theme-desert/item_live0001.png,
	  theme-desert/item_power0001.png,
	  theme-standard/item_bomb0001.png,
	  theme-standard/item_live0001.png,
	  theme-standard/item_power0001.png: - improved item_* images -
	  unique background images for each theme

2002-11-30 17:23  dr_maux

	* common/levels/level1.txt: - don't allow player lock-in :)

2002-11-30 17:21  dr_maux

	* client/pics/: theme-desert/item_bomb0001.png,
	  theme-desert/item_live0001.png, theme-desert/item_power0001.png,
	  theme-standard/item_bomb0001.png,
	  theme-standard/item_live0001.png,
	  theme-standard/item_power0001.png: - use own item_* files for own
	  themes

2002-11-30 17:05  dr_maux

	* client/src/: playcanvas.cpp, playcanvas.h, playground.cpp,
	  resource.cpp, resource.h, sprite.cpp, sprite.h, toplevel.cpp,
	  toplevel.h: - allow scaling

2002-11-30 13:50  dr_maux

	* client/src/main.cpp: - improve description

2002-11-30 13:48  dr_maux

	* client/: pics/Makefile.am, pics/splash.png, src/Makefile.am,
	  src/playcanvas.cpp, src/playcanvas.h, src/resource.cpp,
	  src/resource.h, src/select.cpp, src/select.h, src/splash.cpp,
	  src/splash.h, src/toplevel.cpp, src/toplevel.h: - add splash
	  screen - prepare automatic zoom of pixmaps - add dummy level
	  selector

2002-11-29 23:42  dr_maux

	* acconfig.h, configure.in: - check for ggzmod

2002-11-29 23:41  dr_maux

	* client/src/: Makefile.am, main.cpp, network.cpp, network.h,
	  playcanvas.cpp, playcanvas.h, toplevel.cpp, toplevel.h: - ggzmod
	  stub support - command line option: --theme (doesn't work yet)

2002-11-29 23:19  dr_maux

	* server/: handler.cpp, kamikaze.dsc, players.h: - fix compilation
	  with g++ 3.2 - add hooks for spectators - bring dsc file up to
	  date

2002-11-29 01:15  dr_maux

	* ChangeLog: - update changelog

2002-11-29 01:13  dr_maux

	* client/: pics/GRAPHICS, pics/theme-desert/Makefile.am,
	  pics/theme-standard/Makefile.am, src/playcanvas.cpp,
	  src/player.cpp, pics/theme-desert/bg.png,
	  pics/theme-standard/bg.png: - more theme updates

2002-11-29 00:49  dr_maux

	* client/pics/: theme-desert/Makefile.am,
	  theme-desert/blast0000.png, theme-desert/blast0001.png,
	  theme-desert/blast0002.png, theme-desert/blast0003.png,
	  theme-desert/blast0004.png, theme-desert/blast0005.png,
	  theme-desert/blast0006.png, theme-desert/blast0007.png,
	  theme-desert/blast0008.png, theme-desert/blast0009.png,
	  theme-desert/bomb0000.png, theme-desert/bomb0001.png,
	  theme-desert/bomb0002.png, theme-desert/bomb0003.png,
	  theme-desert/bomb0004.png, theme-desert/bomb0005.png,
	  theme-desert/bomb0006.png, theme-desert/bomb0007.png,
	  theme-desert/bridge.png, theme-desert/ground.png,
	  theme-desert/guy0000.png, theme-desert/guy0001.png,
	  theme-desert/guy0002.png, theme-desert/guy0003.png,
	  theme-desert/item_bomb0000.png, theme-desert/item_bomb0001.png,
	  theme-desert/item_bomb0002.png, theme-desert/item_exit0000.png,
	  theme-desert/item_exit0001.png, theme-desert/item_exit0002.png,
	  theme-desert/item_highlighted.png,
	  theme-desert/item_live0000.png, theme-desert/item_live0001.png,
	  theme-desert/item_live0002.png, theme-desert/item_power0000.png,
	  theme-desert/item_power0001.png, theme-desert/item_power0002.png,
	  theme-desert/item_scree0000.png, theme-desert/item_scree0001.png,
	  theme-desert/item_scree0002.png, theme-desert/monster0000.png,
	  theme-desert/monster0001.png, theme-desert/wall.png,
	  theme-standard/Makefile.am, theme-standard/blast0000.png,
	  theme-standard/blast0001.png, theme-standard/blast0002.png,
	  theme-standard/blast0003.png, theme-standard/blast0004.png,
	  theme-standard/blast0005.png, theme-standard/blast0006.png,
	  theme-standard/blast0007.png, theme-standard/blast0008.png,
	  theme-standard/blast0009.png, theme-standard/bomb0000.png,
	  theme-standard/bomb0001.png, theme-standard/bomb0002.png,
	  theme-standard/bomb0003.png, theme-standard/bomb0004.png,
	  theme-standard/bomb0005.png, theme-standard/bomb0006.png,
	  theme-standard/bomb0007.png, theme-standard/bridge.png,
	  theme-standard/ground.png, theme-standard/guy0000.png,
	  theme-standard/guy0001.png, theme-standard/guy0002.png,
	  theme-standard/guy0003.png, theme-standard/item_bomb0000.png,
	  theme-standard/item_bomb0001.png,
	  theme-standard/item_bomb0002.png,
	  theme-standard/item_exit0000.png,
	  theme-standard/item_exit0001.png,
	  theme-standard/item_exit0002.png,
	  theme-standard/item_highlighted.png,
	  theme-standard/item_live0000.png,
	  theme-standard/item_live0001.png,
	  theme-standard/item_live0002.png,
	  theme-standard/item_power0000.png,
	  theme-standard/item_power0001.png,
	  theme-standard/item_power0002.png,
	  theme-standard/item_scree0000.png,
	  theme-standard/item_scree0001.png,
	  theme-standard/item_scree0002.png,
	  theme-standard/monster0000.png, theme-standard/monster0001.png,
	  theme-standard/wall.png, GRAPHICS: - graphics updates for
	  standard and desert theme

2002-11-29 00:23  dr_maux

	* client/pics/: theme-desert/ground0001.png,
	  theme-desert/ground0002.png, theme-desert/ground0003.png,
	  theme-desert/ground0004.png, theme-desert/ground0005.png,
	  theme-desert/wall0001.png, theme-desert/wall0002.png,
	  theme-desert/wall0003.png, theme-desert/wall0004.png,
	  theme-desert/wall0005.png, monster0000.png, monster0001.png,
	  monster0002.png, monster0003.png, monster0004.png, wall.png: -
	  remove obsolete pictures - finish desert theme

2002-11-28 23:40  dr_maux

	* .cvsignore: - update cvsignore

2002-11-28 23:39  dr_maux

	* client/module.dsc, client/pics/theme-desert/Makefile.am,
	  client/pics/theme-standard/Makefile.am, client/src/main.cpp,
	  client/src/resource.cpp, client/src/toplevel.cpp,
	  common/levels/Makefile.am, common/levels/level2.txt, AUTHORS,
	  README, acinclude.ggz, acinclude.kde, autogen.sh, configure.in: -
	  update for KDE 3.1 - enable global installation

2002-04-18 23:49  dr_maux

	* doc/Makefile.am: - documentation build bugfix

2002-04-18 23:41  dr_maux

	* client/module.dsc, client/doc/index.docbook,
	  doc/kamikaze-features.txt: - finalize transition

2002-04-18 23:39  dr_maux

	* common/levels/Makefile.am, doc/kaboom-features.txt,
	  doc/kamikaze-features.txt, server/kamikaze.dsc,
	  server/kamikaze.room: - even more transition

2002-04-18 23:36  dr_maux

	* server/: Makefile.am, kaboom.dsc, kaboom.room, kamikaze.dsc,
	  kamikaze.room: - more kaboom -> kamikaze changes

2002-04-18 23:29  dr_maux

	* client/: Makefile.am, hi32-app-kaboom.png, hi32-app-kamikaze.png,
	  kaboom.desktop, kamikaze.desktop, doc/Makefile.am,
	  doc/kaboom1.png, doc/kamikaze1.png,
	  pics/theme-desert/Makefile.am, pics/theme-standard/Makefile.am,
	  src/main.cpp, src/toplevel.cpp: - remove further 'kaboom'
	  references

2002-04-18 23:20  dr_maux

	* .cvsignore, Makefile.am, README, acinclude.ggz, acinclude.kde,
	  am_edit, autogen.sh, configure.in: - addon

2002-04-18 23:17  dr_maux

	* client/src/.cvsignore, client/src/Makefile.am,
	  client/src/ai_player.h, client/src/blast.h, client/src/exit.h,
	  client/src/main.cpp, client/src/playcanvas.h,
	  common/src/Makefile.am, common/src/bomb.cpp, server/.cvsignore,
	  server/Makefile.am, server/handler.cpp, server/handler.h,
	  server/players.h: - rename game to kamikaze, in new CVS branch -
	  port to KDE 3.0 - fixup server code to match latest (0.0.5)
	  ggzdmod

2001-11-25 03:25  dr_maux

	* client/src/: Makefile.am, playcanvas.cpp: - remove old
	  item_scree.png - new item_scree is 3 images, not 2 (else I got a
	  segfault)

2001-11-24 15:54  dr_maux

	* client/: .cvsignore, src/.cvsignore: - add some more stuff to
	  list of files to be ignored

2001-11-24 15:53  dr_maux

	* client/: Makefile.am, hi32-app-kaboom.png, kaboom.desktop,
	  doc/.cvsignore, doc/Makefile.am, doc/index.docbook,
	  doc/kaboom1.png: - add KDE documentation for KHelpCenter - add
	  Kicker menu entry (Games/Arcade)

2001-11-24 14:18  dr_maux

	* configure.in: - exclude server by default just to be safe

2001-11-24 14:17  dr_maux

	* client/: pics/Makefile.am, src/playcanvas.cpp,
	  src/playcanvas.cpp.tokoe, src/playcanvas.h.bak#: - remove old
	  unreferenced backup files - add theme-dyna to SUBDIRS - replace
	  QValueList::size with QValueList::count

2001-11-23 18:19  tokoe82

	* client/: pics/Makefile.am, pics/bg.png, pics/blast0000.png,
	  pics/blast0001.png, pics/blast0002.png, pics/blast0003.png,
	  pics/bomb0000.png, pics/bomb0001.png, pics/bridge.png,
	  pics/ground.png, pics/guy0000.png, pics/guy0001.png,
	  pics/guy0002.png, pics/guy0003.png, pics/guy0004.png,
	  pics/item_bomb0000.png, pics/item_bomb0001.png,
	  pics/item_live0000.png, pics/item_live0001.png,
	  pics/item_power0000.png, pics/item_power0001.png,
	  pics/item_scree.png, pics/item_scree0000.png,
	  pics/item_scree0001.png, src/Makefile.am, src/ai_player.cpp,
	  src/ai_player.h, src/exit.cpp, src/exit.h, src/item.cpp,
	  src/item.h, src/playcanvas.cpp, src/playcanvas.h, src/player.cpp,
	  src/player.h, src/playground.cpp, src/resource.cpp,
	  src/toplevel.cpp, src/toplevel.h:
	  - (more or less) intelligent monsters - random distribution of
	  items, players and monsters - some new nice icons

2001-10-13 21:47  dr_maux

	* server/players.cpp: - clear player list when destroying player
	  list object

2001-10-13 21:40  dr_maux

	* server/: .cvsignore, players.cpp, players.h: - add player list

2001-10-13 21:38  dr_maux

	* server/: Makefile.am, handler.cpp, handler.h: - fix a bug in
	  players.cpp

2001-10-10 13:59  dr_maux

	* configure.in: - update configure.in

2001-10-10 13:57  dr_maux

	* common/levels/.cvsignore: - forgot .cvsignore (oh my...)

2001-10-10 13:56  dr_maux

	* common/levels/Makefile.am: - forgot makefile.am

2001-10-10 13:55  dr_maux

	* client/src/Makefile.am, client/src/level.cpp, client/src/level.h,
	  client/src/playcanvas.cpp, client/src/playcanvas.h,
	  client/src/resource.cpp, common/Makefile.am,
	  common/levels/level.txt, common/levels/level1.txt,
	  common/levels/level2.txt, common/levels/level3.txt,
	  common/levels/level4.txt, common/levels/level_empty.txt,
	  common/src/level.cpp, common/src/level.h, server/handler.cpp: -
	  change level format to include level size - place level class
	  back to common/

2001-10-10 12:54  dr_maux

	* client/src/PATCH: - remove old patch

2001-10-10 12:27  dr_maux

	* AUTHORS, Makefile.am, README, acconfig.h, acinclude.ggz,
	  configure.in, out: - add acconfig file - change toplevel files

2001-10-10 12:25  dr_maux

	* client/pics/Makefile.am, client/pics/theme-desert/.cvsignore,
	  client/pics/theme-desert/Makefile.am,
	  client/pics/theme-desert/ground0000.png,
	  client/pics/theme-desert/ground0001.png,
	  client/pics/theme-desert/ground0002.png,
	  client/pics/theme-desert/ground0003.png,
	  client/pics/theme-desert/ground0004.png,
	  client/pics/theme-desert/ground0005.png,
	  client/pics/theme-desert/wall0000.png,
	  client/pics/theme-desert/wall0001.png,
	  client/pics/theme-desert/wall0002.png,
	  client/pics/theme-desert/wall0003.png,
	  client/pics/theme-desert/wall0004.png,
	  client/pics/theme-desert/wall0005.png,
	  client/pics/theme-standard/.cvsignore,
	  client/pics/theme-standard/Makefile.am,
	  client/pics/theme-standard/ground0000.png,
	  client/pics/theme-standard/ground0001.png,
	  client/pics/theme-standard/ground0002.png,
	  client/pics/theme-standard/ground0003.png,
	  client/pics/theme-standard/ground0004.png,
	  client/pics/theme-standard/ground0005.png,
	  client/pics/theme-standard/wall0000.png,
	  client/pics/theme-standard/wall0001.png,
	  client/pics/theme-standard/wall0002.png,
	  client/pics/theme-standard/wall0003.png,
	  client/pics/theme-standard/wall0004.png,
	  client/pics/theme-standard/wall0005.png, client/src/splash.cpp,
	  client/src/splash.h, doc/Makefile.am, doc/Rules-Proposal,
	  doc/html/Makefile.am: - add themes (not supported in the current
	  version yet)

2001-10-10 12:23  dr_maux

	* client/: Makefile.am, src/Makefile.am, src/main.cpp,
	  src/network.cpp, src/toplevel.cpp, src/toplevel.h: - add splash
	  screen - usage of KDE classes - change configuration macros

2001-10-06 18:55  dr_maux

	* client/pics/bg.png, client/pics/blast0001.png,
	  client/pics/bomb0000.png, client/pics/bomb0001.png,
	  client/pics/blast0002.png, client/pics/blast0003.png,
	  client/pics/item_bomb0000.png, client/pics/bridge.png,
	  client/pics/guy0004.png, client/pics/ground.png,
	  client/pics/item_live0000.png, client/pics/item_scree.png,
	  client/pics/wall.png, client/pics/guy0000.png,
	  client/pics/guy0001.png, client/pics/guy0002.png,
	  client/pics/guy0003.png, client/pics/item_bomb0001.png,
	  client/pics/item_scree0000.png, client/pics/item_live0001.png,
	  client/pics/item_power0000.png, client/pics/item_power0001.png,
	  client/pics/item_scree0001.png, client/pics/monster0000.png,
	  client/pics/monster0001.png, client/pics/monster0002.png,
	  client/pics/monster0003.png, client/pics/monster0004.png,
	  client/src/.cvsignore, client/src/Makefile.am,
	  client/src/ai_player.cpp, client/src/ai_player.h,
	  client/src/main.cpp, client/src/network.cpp,
	  client/src/network.h, client/src/player.cpp, client/src/player.h,
	  client/src/playground.cpp, client/src/blast.cpp,
	  client/src/blast.h, client/src/bomb.cpp, client/src/bomb.h,
	  client/src/item.cpp, client/src/item.h, client/src/level.cpp,
	  client/src/level.h, client/src/playcanvas.h,
	  client/src/playcanvas.h.bak#, client/src/playground.h,
	  client/src/resource.cpp, client/src/resource.h,
	  client/src/sprite.cpp, client/src/sprite.h,
	  client/src/toplevel.cpp, client/src/toplevel.h, client/src/PATCH,
	  client/src/playcanvas.cpp, client/src/playcanvas.cpp.tokoe,
	  common/.cvsignore, common/Makefile.am, common/levels/level.txt,
	  common/levels/level1.txt, common/levels/level2.txt,
	  common/levels/level3.txt, common/levels/level4.txt,
	  common/levels/level_empty.txt, common/src/.cvsignore,
	  common/src/Makefile.am, common/src/bomb.cpp, common/src/bomb.h,
	  common/src/level.cpp, common/src/level.h, common/src/protocol.h,
	  doc/.cvsignore, doc/Protocol, doc/kaboom-features.txt,
	  doc/html/bomb.png, doc/html/bridge.png, doc/html/grass.png,
	  doc/html/guy.png, doc/html/index.html, doc/html/iron.png,
	  doc/html/.cvsignore, doc/html/wood.png, server/.cvsignore,
	  server/Makefile.am, server/handler.cpp, server/handler.h,
	  server/kaboom.dsc, server/kaboom.room, server/main.cpp: - foo

2001-10-06 18:55  dr_maux

	* client/pics/bg.png, client/pics/blast0001.png,
	  client/pics/bomb0000.png, client/pics/bomb0001.png,
	  client/pics/blast0002.png, client/pics/blast0003.png,
	  client/pics/item_bomb0000.png, client/pics/bridge.png,
	  client/pics/guy0004.png, client/pics/ground.png,
	  client/pics/item_live0000.png, client/pics/item_scree.png,
	  client/pics/wall.png, client/pics/guy0000.png,
	  client/pics/guy0001.png, client/pics/guy0002.png,
	  client/pics/guy0003.png, client/pics/item_bomb0001.png,
	  client/pics/item_scree0000.png, client/pics/item_live0001.png,
	  client/pics/item_power0000.png, client/pics/item_power0001.png,
	  client/pics/item_scree0001.png, client/pics/monster0000.png,
	  client/pics/monster0001.png, client/pics/monster0002.png,
	  client/pics/monster0003.png, client/pics/monster0004.png,
	  client/src/.cvsignore, client/src/Makefile.am,
	  client/src/ai_player.cpp, client/src/ai_player.h,
	  client/src/main.cpp, client/src/network.cpp,
	  client/src/network.h, client/src/player.cpp, client/src/player.h,
	  client/src/playground.cpp, client/src/blast.cpp,
	  client/src/blast.h, client/src/bomb.cpp, client/src/bomb.h,
	  client/src/item.cpp, client/src/item.h, client/src/level.cpp,
	  client/src/level.h, client/src/playcanvas.h,
	  client/src/playcanvas.h.bak#, client/src/playground.h,
	  client/src/resource.cpp, client/src/resource.h,
	  client/src/sprite.cpp, client/src/sprite.h,
	  client/src/toplevel.cpp, client/src/toplevel.h, client/src/PATCH,
	  client/src/playcanvas.cpp, client/src/playcanvas.cpp.tokoe,
	  common/.cvsignore, common/Makefile.am, common/levels/level.txt,
	  common/levels/level1.txt, common/levels/level2.txt,
	  common/levels/level3.txt, common/levels/level4.txt,
	  common/levels/level_empty.txt, common/src/.cvsignore,
	  common/src/Makefile.am, common/src/bomb.cpp, common/src/bomb.h,
	  common/src/level.cpp, common/src/level.h, common/src/protocol.h,
	  doc/.cvsignore, doc/Protocol, doc/kaboom-features.txt,
	  doc/html/bomb.png, doc/html/bridge.png, doc/html/grass.png,
	  doc/html/guy.png, doc/html/index.html, doc/html/iron.png,
	  doc/html/.cvsignore, doc/html/wood.png, server/.cvsignore,
	  server/Makefile.am, server/handler.cpp, server/handler.h,
	  server/kaboom.dsc, server/kaboom.room, server/main.cpp: Initial
	  revision

2001-10-06 18:50  dr_maux

	* AUTHORS, COPYING, ChangeLog, INSTALL, Makefile.am, NEWS, README,
	  acinclude.ggz, acinclude.kde, .cvsignore, am_edit, autogen.sh,
	  configure.in, out, client/.cvsignore, client/Makefile.am,
	  client/module.dsc, client/pics/.cvsignore,
	  client/pics/blast0000.png: - foo

2001-10-06 18:50  dr_maux

	* AUTHORS, COPYING, ChangeLog, INSTALL, Makefile.am, NEWS, README,
	  acinclude.ggz, acinclude.kde, .cvsignore, am_edit, autogen.sh,
	  configure.in, out, client/.cvsignore, client/Makefile.am,
	  client/module.dsc, client/pics/.cvsignore,
	  client/pics/blast0000.png: Initial revision

