CL_ComponentType::create_component - ClanLib Game SDK

Home | All Classes | Grouped Classes | Index | Search

# CL_ComponentType::create_component

Creates a component of type 'component_type_name'. Create component.

    	CL_Component* create_component(
    		const std::string& type, CL_Component* parent, CL_StyleManager* style);

    	CL_Component* create_component(
    		CL_Component* parent, CL_StyleManager* style);

Detailed description:

If no such component type exists, a CL_Error is thrown. The method invokes the specific component type's virtual 'create_component' method with the passed arguments.

See also:

CL_Component | CL_ComponentType | CL_Error | CL_StyleManager

Questions or comments, write to the ClanLib mailing list.