CL_NetObject_Client::CL_NetObject_Client - ClanLib Game SDK

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# CL_NetObject_Client::CL_NetObject_Client

NetObject client constructor. Copy constructor.

    	CL_NetObject_Client(
    		int obj_id, const CL_NetComputer& server, CL_NetObject_Controller_Generic* controller);

    	CL_NetObject_Client(
    		const CL_NetObject_Client& copy);

See also:

CL_NetObject_Controller | CL_NetComputer | CL_NetObject_Client

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