CL_SoundProvider_MikMod::CL_SoundProvider_MikMod - ClanLib Game SDK

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# CL_SoundProvider_MikMod::CL_SoundProvider_MikMod

Constructs a sound provider based on a MikMod compatible module file.

    	CL_SoundProvider_MikMod(
    		const std::string& filename, CL_InputSourceProvider* provider = 0, bool stream = false);

Parameters:

filename
  Filename of module file.
provider
  Input source provider used to retrieve module file.
stream
  If true, will stream from disk. If false, will load it to memory.

See also:

CL_InputSourceProvider | CL_SoundProvider_MikMod | CL_SoundProvider | CL_InputSource | CL_Sound

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