CL_OpenGLWindowDescription::set_green_size - ClanLib Game SDK

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# CL_OpenGLWindowDescription::set_green_size

Sets the minimum required green buffer.

    	void set_green_size(
    		int value);

Detailed description:

If this value is zero, the smallest available green buffer is preferred. Otherwise, the largest available green buffer of at least the minimum size is preferred.

See also:

CL_OpenGLWindowDescription

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