CL_LightSource::set_spot_exponent - ClanLib Game SDK

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# CL_LightSource::set_spot_exponent

Sets the intensity distribution of the light.

    	void set_spot_exponent(
    		float spot_exponent);

Detailed description:

Only values in the range [0,128] are accepted. The default spot exponent is 0, resulting in uniform light distribution.

See also:

CL_LightSource

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