CL_SetupCore::init - ClanLib Game SDK

Home | All Classes | Grouped Classes | Index | Search

# CL_SetupCore::init

Initialize clanCore.

    	void init(
    		bool register_resources_only = false);

Detailed description:

If you are using CL_ClanApplication to boot your application, you do not need to call this function.

If using Win32 (and without CL_ClanApplication) - You must call CL_SetupCore::set_instance(HINSTANCE hInstance) before this calling this function

See also:

CL_ClanApplication | CL_SetupCore

Questions or comments, write to the ClanLib mailing list.