CL_SoundProvider::begin_session - ClanLib Game SDK

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# CL_SoundProvider::begin_session

Called by CL_SoundBuffer when a new session starts.

    	CL_SoundProvider_Session* begin_session();

Return value:

The soundbuffer session to be attached to the newly started session.

See also:

CL_SoundProvider | CL_Sound | CL_SoundProvider_Session | CL_SoundBuffer

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