CL_KeepAlive - ClanLib Game SDK

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# Class CL_KeepAlive

Keep alive callback interface. More...

Derived from: none
Derived by: CL_FramerateCounter CL_Timer
Group: Core (System)

#include <ClanLib/core.h>

Construction:

CL_KeepAlive | Constructs and registers the object as a keep_alive listener.

Operations:

keep_alive | Called when CL_System::keep_alive() is called.

Detailed description:

!group=Core/System! !header=core.h!

If you want to add something that gets called in a CL_System::keep_alive() call, inherit this class and create an instance of it.

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