CL_OpenGLStateData - ClanLib Game SDK

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# Class CL_OpenGLStateData

OpenGL state worker; responsible for saving and restoring states. More...

Derived from: none
Derived by: none
Group: GL (System)

#include <ClanLib/gl.h>

Construction:

CL_OpenGLStateData |

Operations:

on_save | Save state information needed to restore this OpenGL state.
on_load | Load state information and setup OpenGL to this state.
on_flush | Flush current rendering batch.

Detailed description:

!group=GL/System! !header=gl.h!
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