CL_SoundProvider - ClanLib Game SDK

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# Class CL_SoundProvider

Sound provider. More...

Derived from: none
Derived by: CL_SoundProvider_MikMod CL_SoundProvider_Raw CL_SoundProvider_Recorder CL_SoundProvider_Vorbis CL_SoundProvider_Wave
Group: Sound (Audio Mixing)

#include <ClanLib/sound.h>

Construction:

CL_SoundProvider |

Operations:

begin_session | Called by CL_SoundBuffer when a new session starts.
end_session | Called by CL_SoundBuffer when a session has finished. After this call,

Detailed description:

!group=Sound/Audio Mixing! !header=sound.h!

Interface to sound sources. Used by the CL_SoundBuffer class to start and stop playback.

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