CL_SoundProvider_Session::get_data - ClanLib Game SDK

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# CL_SoundProvider_Session::get_data

Called when a playback session needs more sample data.

    	int get_data(
    		void* *data_ptr, int data_requested);

Parameters:

data_ptr
  Points to a buffer that should be filled with sample data.
data_requested
  Samples of data requested.

Return value:

Number of samples actually filled with sample data.

See also:

CL_SoundProvider_Session

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