CL_RLESurface - ClanLib Game SDK

Home | All Classes | Grouped Classes | Index | Search

# Class CL_RLESurface

Runlength encoded surface. More...

Derived from: none
Derived by: none
Group: Display (Display 2D)

#include <ClanLib/display.h>

Construction:

CL_RLESurface | Constructs a run length encoded surface.

Operations:

put_screen | Draw surface on screen.
blit | Draw surface onto pixel buffer.
save | Save surface in encoded form to an output source.

Detailed description:

!group=Display/Display 2D! !header=display.h!
Questions or comments, write to the ClanLib mailing list.