CL_GlyphBuffer::change_font - ClanLib Game SDK

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# CL_GlyphBuffer::change_font

Adds a font change marker, set to occur before the next glyph/location you add is drawn.

    	CL_GlyphBuffer& change_font(
    		const CL_Font& font);

Parameters:

font
  The font to change to.

Return value:

A reference to this object, allowing you to chain change_font() into chains of calls to add().

See also:

CL_GlyphBuffer | CL_Font

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