CL_NetObject_Controller::sig_create_object - ClanLib Game SDK

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# CL_NetObject_Controller::sig_create_object

Signal that is called whenever the netobject channel receives a message for a netobject it doesnt know. The application should hook a slot into this signal and determine what to do with the message.

    	CL_Signal_v3<CL_NetObject_Client& , int, CL_NetPacket& >& sig_create_object();

Detailed description:

CL_Signal_v3.

Signal parameters: CL_NetObject &netobj_handle - Handle identifying the netobject created. int msg_type - Message type of the message (the msg_type param used to send it with netobj.send()). CL_NetPacket &message - The message itself.

See also:

CL_NetObject_Controller | CL_Signal | CL_NetPacket | CL_NetObject_Client

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