CL_ComponentManager - ClanLib Game SDK

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# Class CL_ComponentManager

Manages components loaded from a gui definition file. More...

Derived from: none
Derived by: none
Group: GUI (Framework)

#include <ClanLib/gui.h>

Construction:

CL_ComponentManager | Constructs a component manager.

Attributes:

get_component | Returns the component identified by the specified name in the gui definition file.
get_style_manager |

Detailed description:

!group=GUI/Framework! !header=gui.h!

The component manager is responsible for loading a set of components from a gui definition file (for an example of such a file, have a look at the login_view in the CTalk example). After a successful construction of a component manager, it is possible get pointers to components defined in the definition file, thus making it easy to seperate component layout from the user interface logic.

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