CL_OutputSource_NetPacket::write - ClanLib Game SDK

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# CL_OutputSource_NetPacket::write

Writes larger amounts of data (no endian and 64 bit conversion):

    	int write(
    		const void* data, int size);

Parameters:

data
  Points to the array from which to write.
size
  Number of bytes to write.

Return value:

Num bytes actually written.

See also:

CL_OutputSource_NetPacket

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