CL_OpenGLWindowDescription::get_level - ClanLib Game SDK

Home | All Classes | Grouped Classes | Index | Search

# CL_OpenGLWindowDescription::get_level

Returns the required buffer level.

    	int get_level();

Detailed description:

Buffer level zero corresponds to the main frame buffer of the display. Buffer level one is the first overlay frame buffer, level two the second overlay frame buffer, and so on. Negative buffer levels correspond to underlay frame buffers.

See also:

CL_OpenGLWindowDescription

Questions or comments, write to the ClanLib mailing list.