CL_ResourceManager::get_resource_provider - ClanLib Game SDK

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# CL_ResourceManager::get_resource_provider

Returns a pointer to the input source provider, in which all resources are stored.

    	CL_InputSourceProvider* get_resource_provider();

Return value:

Pointer to inputsourceprovider containing resource data.

Detailed description:

This can be a file provider or a datafile provider depending on method used to load the script file.

See also:

CL_InputSourceProvider | CL_ResourceManager | CL_InputSource

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