CL_Component::raise - ClanLib Game SDK

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# CL_Component::raise

Raises this component to the top of the parent component's stack.

    	void raise();

Detailed description:

If the topmost flag is set, it will get draw before any other components. If the flag is not set, it will be draw before any other components that do not have the topmost flag set.

See also:

CL_Component

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