CL_FileDialog::set_behavior - ClanLib Game SDK

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# CL_FileDialog::set_behavior

Set behavior of dialog

    	void set_behavior(
    		Behavior behavior);

Detailed description:

If behavior is quit_file_selected and user press Ok, dialog will quit only if any file is selected. If user press Cancel, dialog will quit. If behavior is quit_always, and any button was pressed, dialog will quit

See also:

CL_FileDialog

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