CL_CollisionOutline::draw_sub_circles - ClanLib Game SDK

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# CL_CollisionOutline::draw_sub_circles

Draw the subcircles surrounding the linesegments on graphic context.

    	void draw_sub_circles(
    		float x, float y, const CL_Color& color, CL_GraphicContext* gc = 0);

Parameters:

x, y
  Anchor position of where to render cirles. Actual rendering position depends on the anchor and the alignment mode.
gc
  Graphic context on which to render upon. If null, will use CL_Display's current graphic context.

See also:

CL_GraphicContext | CL_Display | CL_Color | CL_CollisionOutline

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