CL_InputSource_Zipped::CL_InputSource_Zipped - ClanLib Game SDK

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# CL_InputSource_Zipped::CL_InputSource_Zipped

Starts reading zipped input from the specified input source.

    	CL_InputSource_Zipped(
    		CL_InputSource* input, bool delete_input = false);

Detailed description:

If 'delete_input' is true, the input source will be deleted when the zipped input source is deleted.

See also:

CL_InputSource_Zipped | CL_InputSource

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