CL_TextureUnit::set_combine_mode - ClanLib Game SDK

Home | All Classes | Grouped Classes | Index | Search

# CL_TextureUnit::set_combine_mode

Sets the RGB and alpha combine texture functions.

    	void set_combine_mode(
    		CL_TextureUnitRGBMode rgb_mode, CL_TextureUnitAlphaMode alpha_mode);

Detailed description:

The combine texture functions are only used when the mode is cl_unitmode_combine.

See also:

CL_Texture | CL_TextureUnit

Questions or comments, write to the ClanLib mailing list.