CL_LibraryLoader::resolve - ClanLib Game SDK

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# CL_LibraryLoader::resolve

Resolve a symbol name within the library

    	void* resolve(
    		const std::string& symbol);

Parameters:

symbol
  Name of the symbol you're looking for within the library

Return value:

The address of the symbol if found or 0

See also:

CL_LibraryLoader

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