CL_CollisionOutline::optimize - ClanLib Game SDK

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# CL_CollisionOutline::optimize

Optimize the outline by removing redundant points.

    	void optimize(
    		unsigned char check_distance=3, float corner_angle=M_PI/5.0f);

Parameters:

unsigned char check_distance
  the distance of points compared on the outline
float corner_angle
  angle for a corner

See also:

CL_CollisionOutline

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