CL_OutputSource_Zipped::CL_OutputSource_Zipped - ClanLib Game SDK

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# CL_OutputSource_Zipped::CL_OutputSource_Zipped

Constructs an output source that zips the data and passes it on to the passed output source.

    	CL_OutputSource_Zipped(
    		CL_OutputSource* output, bool delete_output = false);

    	CL_OutputSource_Zipped(
    		const CL_OutputSource_Zipped& copy);

Detailed description:

If delete_output is true, the zipped output source will delete the output source at destruction.

See also:

CL_OutputSource | CL_OutputSource_Zipped

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