CL_Menu::CL_Menu - ClanLib Game SDK

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# CL_Menu::CL_Menu

CL_Menu Constructor CL_Menu Constructor This places the menu at (0, 0). CL_Menu Constructor CL_Menu Constructor

    	CL_Menu(
    		const CL_Point& pos, CL_Component* parent, CL_StyleManager* style = NULL, bool vertical=false);

    	CL_Menu(
    		CL_Component* parent, CL_StyleManager* style = NULL, bool vertical=false);

    	CL_Menu(
    		const CL_Rect& rect, CL_Component* parent, CL_StyleManager* style = NULL, bool vertical=false);

    	CL_Menu(
    		CL_MenuNode* parent_node, CL_Component* parent, CL_StyleManager* style = NULL);

See also:

CL_Rect | CL_MenuNode | CL_Component | CL_Menu | CL_StyleManager | CL_Point

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