CL_NetSession::sig_computer_reconnected - ClanLib Game SDK

Home | All Classes | Grouped Classes | Index | Search

# CL_NetSession::sig_computer_reconnected

Signal invoked when a computer re-connects to the netsession server.

    	CL_Signal_v1<CL_NetComputer& >& sig_computer_reconnected();

Detailed description:

This happens when a CL_NetComputer instance has still not been destroyed since its last connect (allows you to recognize players dropping out, so they dont loose their score when they reconnect).

See also:

CL_Signal | CL_NetComputer | CL_NetSession

Questions or comments, write to the ClanLib mailing list.