CL_SoundBuffer_Session::add_filter - ClanLib Game SDK

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# CL_SoundBuffer_Session::add_filter

Adds the sound filter to the session. See CL_SoundFilter for details.

    	void add_filter(
    		CL_SoundFilter* filter, bool delete_filter = false);

Parameters:

filter
  Sound filter to pass sound through.
delete_filter
  If true, the filter will be deleted when removed or the session is destroyed

See also:

CL_SoundBuffer_Session | CL_SoundFilter | CL_Sound

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