CL_GUIManager::run - ClanLib Game SDK

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# CL_GUIManager::run

Runs the GUI message pump continuosly.

    	void run(
    		CL_Component* modal_component = 0);

Parameters:

modal_component
  This parameter indicates if input events should only occour from a certaincomponent or beneath in the component tree. This is used to start modalmessage pumps in the system, where you can only interface with a popup orsimilar.

Detailed description:

This function runs the GUI mesage pump continously until CL_GUIManager::quit() is called. It will redraw the screen and user events to components as they occour.

See also:

CL_GUIManager | CL_Component

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