cgGLEnableTextureParameter

> # NAME

> cgGLEnableTextureParameter - enables the texture unit associated with a texture parameter

> # SYNOPSIS

>       #include <Cg/cgGL.h>

>       void cgGLEnableTextureParameter( CGparameter param );

> # PARAMETERS

> param

>   The texture parameter which will be enabled.

> # RETURN VALUES

> None.

> # DESCRIPTION

> cgGLEnableTextureParameter binds and enables the texture object associated with param. It must be called after cgGLSetTextureParameter is called but before the geometry is drawn.

> cgGLDisableTextureParameter should be called once all of the geometry is drawn to avoid applying the texture to the wrong geometry and shaders.

> # EXAMPLES

> to-be-written

> # ERRORS

> CG_INVALID_PROFILE_ERROR is generated if param's profile is not a supported OpenGL profile. In particular, if param is not a parameter handle retrieved from a CGprogram but was instead retrieved from a CGeffect or is a shared parameter created at runtime, this error will be generated since those parameters do not have a profile associated with them.

> CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.

> CG_INVALID_PARAMETER_ERROR is generated if param is not a texture parameter or if the enable operation fails for any other reason.

> # HISTORY

> cgGLEnableTextureParameter was introduced in Cg 1.1.

> # SEE ALSO

> cgGLDisableTextureParameter, cgGLSetTextureParameter