texCUBEbias

> # NAME

> texCUBEbias - performs a texture lookup with bias in a given sampler.

> # SYNOPSIS

>       float4 texCUBEbias(samplerCUBE samp, float4 s)

>       int4 texCUBEbias(isamplerCUBE samp, float4 s)

>       unsigned int4 texCUBEbias(usamplerCUBE samp, float4 s)

> # PARAMETERS

> samp

>   Sampler to lookup.

> s

>   Coordinates to perform the lookup. The bias value should be passed as the last component of the coordinate vector.

> texelOff

>   Offset to be added to obtain the final texel.

> # DESCRIPTION

> Performs a texture lookup with bias in sampler samp using coordinates s.

> # PROFILE SUPPORT

> texCUBEbias is supported in fragment profiles starting with fp30 and in vertex profiles starting with vp40. Variants with integer samplers are only supported in gp4 and newer profiles.

> # SEE ALSO

> texCUBElod