cgD3D10SetTextureSamplerStateParameter(3)

NAME
cgD3D10SetTextureSamplerStateParameter - Sets a texture resource and sampler state object to a Cg sampler parameter.

SYNOPSIS
  #include <Cg/cg.h>
  void cgD3D10SetTextureSamplerStateParameter( CGparameter param,
                                               ID3D10Resource * texture,
                                               ID3D10SamplerState * samplerState );

PARAMETERS
The sampler parameter whose texture and state is to be set. The texture resource object being set. The sampler state object being set.

RETURN VALUES
None.

DESCRIPTION
cgD3D10SetTextureSamplerStateParameter accomplishes the same thing as calling both cgD3D10SetTextureParameter and cgD3D10SetSamplerStateParameter together.

EXAMPLES
ID3D10Resource * myTexture; ID3D10SamplerState * mySamplerState;

Device->CreateTexture2D( &desc, &initalData, &myTexture ); Device->CreateSamplerState( &desc, &mySamplerState );

cgD3D10SetTextureSamplerStateParameter( myCgSamplerParam, myTexture, mySamplerState );

ERRORS
CG_INVALID_PARAMETER_ERROR is generated if param is invalid.

HISTORY
cgD3D10SetTextureSamplerStateParameter was introduced in Cg 2.1.

SEE ALSO
cgD3D10SetTextureParameter, cgD3D10SetSamplerStateParameter