DepthClampEnable

> # NAME

> DepthClampEnable - 3D API depth clamp enable

> # USAGE

> DepthClampEnable = bool(enable)

> # VALID ENUMERANTS

> enable: true, false

> # DESCRIPTION

> Set the OpenGL or Direct3D depth clamp enable. See the GL_DEPTH_CLAMP_EXT description on the OpenGL glEnable manual page for details.

> The standard reset callback sets the DepthClampEnable state to bool(false).

> # OPENGL FUNCTIONALITY REQUIREMENTS

> OpenGL 1.0

> # DIRECT3D FUNCTIONALITY REQUIREMENTS

> Not supported; ignored.

> # SEE ALSO

> DepthBoundsEnable, DepthTestEnable, StencilTestEnable