TexGenSEnable

> # NAME

> TexGenSEnable - 3D API texture coordinate generation for S enable

> # USAGE

> TexGenSEnable[ndx] = bool(enable)

> # VALID ENUMERANTS

> enable: true, false

> # DESCRIPTION

> Set the OpenGL texture coordinate generation for S enable for the given texture coordinate set index. See the GL_TEXTURE_GEN_S description on the OpenGL glEnable manual page for details.

> The standard reset callback sets the TexGenSEnable state to bool(false).

> The index ndx identifies the texture coordinate set and must be greater or equal to zero and less than the value of GL_MAX_TEXTURE_UNITS (typically 2 or 4).

> # OPENGL FUNCTIONALITY REQUIREMENTS

> OpenGL 1.0

> # DIRECT3D FUNCTIONALITY REQUIREMENTS

> Not applicable; D3DTSS_TEXCOORDINDEX texture stage state determines texture coordinate generation without regard to enable state.

> # SEE ALSO

> TexGenTEnable, TexGenREnable, TexGenQEnable