texCUBElod

> # NAME

> texCUBElod - performs a texture lookup with a specified level of detail in a given sampler.

> # SYNOPSIS

>       float4 texCUBElod(samplerCUBE samp, float4 s)

>       int4 texCUBElod(isamplerCUBE samp, float4 s)

>       unsigned int4 texCUBElod(usamplerCUBE samp, float4 s)

> # PARAMETERS

> samp

>   Sampler to lookup.

> s

>   Coordinates to perform the lookup. The level of detail should be passed as the last component of the coordinate vector.

> # DESCRIPTION

> Performs a texture lookup with a specified level of detail in sampler samp using coordinates s.

> # PROFILE SUPPORT

> texCUBElod is supported in fragment profiles starting with fp40 and in vertex profiles starting with vp40. Variants with integer samplers are only supported in gp4 and newer profiles.

> # SEE ALSO

> texCUBEbias