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.rm #[ #] #H #V #F C
.IX Title "texCUBElod Cg"
.TH texCUBElod Cg "" "Cg Toolkit 2.2" "Cg Standard Library"
.UC
.SH "NAME"
\&\fBtexCUBElod\fR \- performs a texture lookup with a specified level of detail in a given sampler.
.SH "SYNOPSIS"
.IX Header "SYNOPSIS"
.Vb 1
\&  float4 texCUBElod(samplerCUBE samp, float4 s)
.Ve
.Vb 1
\&  int4 texCUBElod(isamplerCUBE samp, float4 s)
.Ve
.Vb 1
\&  unsigned int4 texCUBElod(usamplerCUBE samp, float4 s)
.Ve
.SH "PARAMETERS"
.IX Header "PARAMETERS"
.Ip "samp" 8
.IX Item "samp"
Sampler to lookup.
.Ip "s" 8
.IX Item "s"
Coordinates to perform the lookup. The level of detail should be passed as the last component 
of the coordinate vector.
.SH "DESCRIPTION"
.IX Header "DESCRIPTION"
Performs a texture lookup with a specified level of detail in sampler \fIsamp\fR using coordinates \fIs\fR.
.SH "PROFILE SUPPORT"
.IX Header "PROFILE SUPPORT"
\&\fBtexCUBElod\fR is supported in fragment profiles starting with fp40 and in vertex profiles 
starting with vp40. Variants with integer samplers are only supported in gp4 and 
newer profiles.
.SH "SEE ALSO"
.IX Header "SEE ALSO"
texCUBEbias
