cgCreateArraySamplerState(3)

NAME
cgCreateArraySamplerState - create an array-typed sampler state definition

SYNOPSIS
  #include <Cg/cg.h>
  CGstate cgCreateArraySamplerState( CGcontext context,
                                     const char * name,
                                     CGtype type,
                                     int nelements );

PARAMETERS
The context in which to define the sampler state. The name of the new sampler state. The type of the new sampler state. The number of elements in the array.

RETURN VALUES
Returns a handle to the newly created CGstate.

Returns NULL if there is an error.

DESCRIPTION
cgCreateArraySamplerState adds a new array-typed sampler state definition to context. All state in sampler_state blocks must have been defined ahead of time via a call to cgCreateSamplerState or cgCreateArraySamplerState before adding an effect file to the context.

Applications will typically call cgSetStateCallbacks shortly after creating a new state with cgCreateArraySamplerState.

EXAMPLES
to-be-written

ERRORS
CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

CG_INVALID_PARAMETER_ERROR is generated if name is NULL or not a valid identifier, if type is not a simple scalar, vector, or matrix-type, or if nelements is not a positive number.

HISTORY
cgCreateArraySamplerState was introduced in Cg 1.4.

SEE ALSO
cgCreateSamplerState, cgGetStateName, cgGetStateType, cgIsState, cgSetStateCallbacks, cgGLRegisterStates