cgD3D10GetDevice(3)

NAME
cgD3D10GetDevice - retrieves the current D3D10 device associated with a context

SYNOPSIS
  #include <Cg/cgD3D10.h>
  ID3D10Device * cgD3D10GetDevice( CGcontext context );

PARAMETERS
The context from which to get the current device.

RETURN VALUES
Returns the current D3D10 device associated with context.

DESCRIPTION
cgD3D10GetDevice retrieves the current D3D10 device associated with context. Note that the returned device pointer may be NULL.

EXAMPLES
  ID3D10Device* curDevice = cgD3D10GetDevice(ctx);

ERRORS
CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

HISTORY
cgD3D10GetDevice was introduced in Cg 2.1.

SEE ALSO
cgD3D10SetDevice