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.rm #[ #] #H #V #F C
.IX Title "texRECTfetch Cg"
.TH texRECTfetch Cg "" "Cg Toolkit 2.2" "Cg Standard Library"
.UC
.SH "NAME"
\&\fBtexRECTfetch\fR \- performs an unfiltered texture lookup in a given sampler.
.SH "SYNOPSIS"
.IX Header "SYNOPSIS"
.Vb 2
\&  float4 texRECTfetch(samplerRECT samp, int4 s)
\&  float4 texRECTfetch(samplerRECT samp, int4 s, int2 texelOff)
.Ve
.Vb 2
\&  int4 texRECTfetch(isamplerRECT samp, int4 s)
\&  int4 texRECTfetch(isamplerRECT samp, int4 s, int2 texelOff)
.Ve
.Vb 2
\&  unsigned int4 texRECTfetch(usamplerRECT samp, int4 s)
\&  unsigned int4 texRECTfetch(usamplerRECT samp, int4 s, int2 texelOff)
.Ve
.SH "PARAMETERS"
.IX Header "PARAMETERS"
.Ip "samp" 8
.IX Item "samp"
Sampler to lookup.
.Ip "s" 8
.IX Item "s"
Coordinates to perform the lookup. The level of detail is stored in the last component of the 
coordinate vector.
.Ip "texelOff" 8
.IX Item "texelOff"
Offset to be added to obtain the final texel.
.SH "DESCRIPTION"
.IX Header "DESCRIPTION"
Performs an unfiltered texture lookup in sampler \fIsamp\fR using coordinates \fIs\fR. The level of detail
is provided by the last component of the coordinate vector. May use texel offset \fItexelOff\fR to 
compute final texel.
.SH "PROFILE SUPPORT"
.IX Header "PROFILE SUPPORT"
\&\fBtexRECTfetch\fR is only supported in gp4 and newer profiles.
.SH "SEE ALSO"
.IX Header "SEE ALSO"
texRECT, texRECTARRAYfetch
