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.rm #[ #] #H #V #F C
.IX Title "tex2Dcmplod Cg"
.TH tex2Dcmplod Cg "" "Cg Toolkit 2.2" "Cg Standard Library"
.UC
.SH "NAME"
\&\fBtex2Dcmplod\fR \- performs a texture lookup with a specified level of detail and a shadow compare in
a given sampler.
.SH "SYNOPSIS"
.IX Header "SYNOPSIS"
.Vb 2
\&  float4 tex2Dcmplod(sampler2D samp, float4 s)
\&  float4 tex2Dcmplod(sampler2D samp, float4 s, int texelOff)
.Ve
.SH "PARAMETERS"
.IX Header "PARAMETERS"
.Ip "samp" 8
.IX Item "samp"
Sampler to lookup.
.Ip "s" 8
.IX Item "s"
Coordinates to perform the lookup. The value used in the shadow comparison should be passed right 
after the normal coordinates. The level of detail corresponds to the last component of the 
coordinate vector.
.Ip "texelOff" 8
.IX Item "texelOff"
Offset to be added to obtain the final texel.
.SH "DESCRIPTION"
.IX Header "DESCRIPTION"
Performs a texture lookup with shadow compare and a specified level of detail in sampler \fIsamp\fR 
using coordinates \fIs\fR.
.SH "PROFILE SUPPORT"
.IX Header "PROFILE SUPPORT"
\&\fBtex2Dcmplod\fR is supported in fragment profiles starting with fp40 and in vertex profiles 
starting with vp40. Variants with \fItexelOff\fR are only supported in gp4 and newer
profiles.
.SH "SEE ALSO"
.IX Header "SEE ALSO"
tex2Dlod, tex2Dcmpbias
