## ***** BEGIN LICENSE BLOCK *****
## Version: MPL 1.1/GPL 2.0/LGPL 2.1
##
## The contents of this file are subject to the Mozilla Public License Version
## 1.1 (the "License"); you may not use this file except in compliance with
## the License. You may obtain a copy of the License at
## http://www.mozilla.org/MPL/
##
## Software distributed under the License is distributed on an "AS IS" basis,
## WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
## for the specific language governing rights and limitations under the
## License.
##                                                                       
## The Original Code is Mozilla MathML Project.                          
##                                                                       
## The Initial Developer of the Original Code is
## The University of Queensland.
## Portions created by the Initial Developer are Copyright (C) 2001
## the Initial Developer. All Rights Reserved.
##                                                                       
## Contributor(s):                                                       
##   Roger B. Sidje <rbs@maths.uq.edu.au>                                
##
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## either the GNU General Public License Version 2 or later (the "GPL"), or
## the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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## ***** END LICENSE BLOCK *****

#  LOCALIZATION NOTE: FILE
#  Do not translate anything in this file

# This file contains the list of all stretchy MathML chars that
# can be rendered with the indicated mathfont.
mathfont = Symbol

#        [ T/L |  M  | B/R |  G  | size0 ... size{N-1} ]
\u0028 = \uF8FF\uFFFD\uF8FF\uF8FF\u0028 # (
\u0029 = \uF8FF\uFFFD\uF8FF\uF8FF\u0029 # )
\u005B = \uF8FF\uFFFD\uF8FF\uF8FF\u005B # [
\u005D = \uF8FF\uFFFD\uF8FF\uF8FF\u005D # ]
\u007B = \uF8FF\uF8FF\uF8FF\uF8FF\u007B # {
\u007C = \uFFFD\uFFFD\uFFFD\u007C\u007C # |
\u007D = \uF8FF\uF8FF\uF8FF\uF8FF\u007D # }
\u2190 = \u2190\uFFFD\uFFFD\uF8FF\u2190 # LeftArrow, larr, leftarrow
\u2191 = \u2191\uFFFD\uFFFD\uF8FF\u2191 # UpArrow, uarr, uparrow
\u2192 = \uFFFD\uFFFD\u2192\uF8FF\u2192 # RightArrow, rarr, rightarrow
\u2193 = \uFFFD\uFFFD\u2193\uF8FF\u2193 # DownArrow, darr, downarrow
\u2194 = \u2190\uFFFD\u2192\uF8FF\u2194 # LeftRightArrow, harr, leftrightarrow
\u2195 = \u2191\uFFFD\u2193\uF8FF\u2195 # UpDownArrow, updownarrow, varr
\u2308 = \u005B.T\uFFFD\uFFFD\u005B.G\u2308 # LeftCeiling, lceil
\u2309 = \u005D.T\uFFFD\uFFFD\u005D.G\u2309 # RightCeiling, rceil
\u230A = \uFFFD\uFFFD\u005B.B\u005B.G\u230A # LeftFloor, lfloor
\u230B = \uFFFD\uFFFD\u005D.B\u005D.G\u230B # RightFloor, rfloor

\u005F = \uFFFD\uFFFD\uFFFD\u005F\u0332 # ad-hock: UnderBar (0x0332) is stretched with underscore
\u00AF = \uFFFD\uFFFD\uFFFD\uF8E5\u00AF # ad-hoc: overbar is stretched with the radical extender 

#For Windows
#\u222B = \u2320\uFFFD\u2321\uF8FF\u222B # Integral, int

# For Linux, we want to use a rule as glue for the 
# integral to avoid problems with the font' supplied glue
# (this is okay for Windows too)
\u222B = \u2320\uFFFD\u2321\uFFFD\u222B # Integral, int
