# Microsoft Developer Studio Project File - Name="muparser_example1" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=example1 - Win32 Release Static
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "muparser_example1.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "muparser_example1.mak" CFG="example1 - Win32 Release Static"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "example1 - Win32 Debug Static" (based on "Win32 (x86) Console Application")
!MESSAGE "example1 - Win32 Release Static" (based on "Win32 (x86) Console Application")
!MESSAGE

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CPP=cl.exe
RSC=rc.exe

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!ELSEIF  "$(CFG)" == "example1 - Win32 Release Static"

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# ADD CPP /nologo /FD /MD /GR /EHsc /O2 /w /I "..\..\include" /Fd..\..\samples\example1\example1.pdb /D "WIN32" /D "_CONSOLE" /D "NDEBUG" /c
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BSC32=bscmake.exe
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LINK32=link.exe
# ADD BASE LINK32 ..\..\lib\muparser.lib /nologo /machine:i386 /out:"..\..\samples\example1\example1.exe" /subsystem:console /libpath:"..\..\lib"
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!ENDIF

# Begin Target

# Name "example1 - Win32 Debug Static"
# Name "example1 - Win32 Release Static"
# Begin Group "Source Files"

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# Begin Source File

SOURCE=..\..\samples\example1\Example1.cpp
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# End Target
# End Project

