/*
 * CharacterRange.cs - Implementation of the
 *			"System.Drawing.CharacterRange" class.
 *
 * Copyright (C) 2003  Southern Storm Software, Pty Ltd.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

namespace System.Drawing
{

public struct CharacterRange
{
	// Internal state.
	private int first;
	private int length;

	// Constructor.
	public CharacterRange(int First, int Length)
			{
				first = First;
				length = Length;
			}

	// Get or set the properties.
	public int First
			{
				get
				{
					return first;
				}
				set
				{
					first = value;
				}
			}
	public int Length
			{
				get
				{
					return length;
				}
				set
				{
					length = value;
				}
			}

}; // struct CharacterRange
		
}; // namespace System.Drawing
