Protocol Reference

Messages from the core client to game client

Table of Contents
GAME_LAUNCH -- Initializes the game client
GAME_SERVER -- Tells the game where to connect to
GAME_SERVER_FD -- Informs the game client about its connection to the game server
GAME_PLAYER -- Assigns the player's seat on the table
GAME_SEAT -- Assigns one single seat on the table
GAME_SPECTATOR_SEAT -- Assigns one single spectator seat on the table
GAME_CHAT -- Message from a player on the table
GAME_STATS -- Statistics about a player
GAME_INFO -- Information about a seat