Object Hierarchy
GObject
+----EvHistory
Signals
"changed" : Run Last / Action
Details
EvHistory
typedef struct _EvHistory EvHistory;
EvHistoryPrivate
typedef struct _EvHistoryPrivate EvHistoryPrivate;
EvHistoryClass
typedef struct {
GObjectClass parent_class;
void (*changed) (EvHistory *history);
} EvHistoryClass;
ev_history_new ()
EvHistory * ev_history_new (void
);
ev_history_add_link ()
void ev_history_add_link (EvHistory *history
,
EvLink *linkk
);
ev_history_get_link_nth ()
EvLink * ev_history_get_link_nth (EvHistory *history
,
int index
);
ev_history_get_n_links ()
int ev_history_get_n_links (EvHistory *history
);
Signal Details
The "changed"
signal
void user_function (EvHistory *evhistory,
gpointer user_data) : Run Last / Action