mp3splt-gtk
audacious_control.h
1 /**********************************************************
2  *
3  * mp3splt-gtk -- utility based on mp3splt,
4  * for mp3/ogg splitting without decoding
5  *
6  * Copyright (c) 2005-2013 Alexandru Munteanu - m@ioalex.net
7  *
8  * http://mp3splt.sourceforge.net/
9  *
10  *********************************************************/
11 
12 /**********************************************************
13  *
14  * This program is free software; you can redistribute it and/or
15  * modify it under the terms of the GNU General Public License
16  * as published by the Free Software Foundation; either version 2
17  * of the License, or (at your option) any later version.
18  *
19  * This program is distributed in the hope that it will be useful,
20  * but WITHOUT ANY WARRANTY; without even the implied warranty of
21  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22  * GNU General Public License for more details.
23  *
24  * You should have received a copy of the GNU General Public License
25  * along with this program; if not, write to the Free Software
26  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
27  * USA.
28  *
29  *********************************************************/
30 
31 /**********************************************************
32  * Filename: audacious_control.h
33  *
34  * header to audacious_control.c
35  *
36  * audacious_control.c controls the audacious player
37  *********************************************************/
38 
39 #ifndef audacious_CONTROL_H
40 
41 #define audacious_CONTROL_H
42 
43 #include "external_includes.h"
44 #include "ui_types.h"
45 
46 void myaudacious_get_song_infos(gchar *total_infos, ui_state *ui);
51 void myaudacious_start(ui_state *ui);
54 void myaudacious_add_files(GList *list, ui_state *ui);
55 void myaudacious_set_volume(gint volume, ui_state *ui);
57 void myaudacious_start_with_songs(GList *list, ui_state *ui);
60 void myaudacious_play(ui_state *ui);
61 void myaudacious_stop(ui_state *ui);
62 void myaudacious_pause(ui_state *ui);
63 void myaudacious_next(ui_state *ui);
64 void myaudacious_prev(ui_state *ui);
65 void myaudacious_jump(gint position, ui_state *ui);
68 
69 #endif
70 
void myaudacious_set_volume(gint volume, ui_state *ui)
sets the volume level
void myaudacious_start(ui_state *ui)
starts audacious
void myaudacious_jump(gint position, ui_state *ui)
jump to time
void myaudacious_get_song_infos(gchar *total_infos, ui_state *ui)
Acquires informations about the song.
void myaudacious_select_last_file(ui_state *ui)
selects the last file in the playlist
gint myaudacious_get_volume(ui_state *ui)
returns volume level
gint myaudacious_is_paused(ui_state *ui)
returns TRUE if audacious is paused, if not, FALSE
gint myaudacious_get_time_elapsed(ui_state *ui)
returns elapsed time
gint myaudacious_get_playlist_number(ui_state *ui)
returns the number of songs in the playlist
gint myaudacious_is_running(ui_state *ui)
returns TRUE if audacious is running; if not, FALSE
void myaudacious_play(ui_state *ui)
Start playing the current song.
void myaudacious_prev(ui_state *ui)
Switch to the previous song.
void myaudacious_start_with_songs(GList *list, ui_state *ui)
starts audacious with songs
gint myaudacious_is_playing(ui_state *ui)
returns TRUE if audacious is playing, else FALSE
gchar * myaudacious_get_filename(ui_state *ui)
returns the filename
gint myaudacious_get_total_time(ui_state *ui)
returns the total duration of the current song
void myaudacious_add_files(GList *list, ui_state *ui)
add files to the audacious playlist
void myaudacious_play_last_file(ui_state *ui)
plays the last file of the playlist
void myaudacious_stop(ui_state *ui)
Stop playing the current song.
void myaudacious_pause(ui_state *ui)
Pause playing the current song.
void myaudacious_next(ui_state *ui)
Switch to the next song.
gchar * myaudacious_get_title_song(ui_state *ui)
returns the title of the song