
Unicode Objects and Codecs
**************************


Unicode Objects
===============

These are the basic Unicode object types used for the Unicode
implementation in Python:

Py_UNICODE

   This type represents the storage type which is used by Python
   internally as basis for holding Unicode ordinals.  Python's default
   builds use a 16-bit type for ``Py_UNICODE`` and store Unicode
   values internally as UCS2. It is also possible to build a UCS4
   version of Python (most recent Linux distributions come with UCS4
   builds of Python). These builds then use a 32-bit type for
   ``Py_UNICODE`` and store Unicode data internally as UCS4. On
   platforms where ``wchar_t`` is available and compatible with the
   chosen Python Unicode build variant, ``Py_UNICODE`` is a typedef
   alias for ``wchar_t`` to enhance native platform compatibility. On
   all other platforms, ``Py_UNICODE`` is a typedef alias for either
   ``unsigned short`` (UCS2) or ``unsigned long`` (UCS4).

Note that UCS2 and UCS4 Python builds are not binary compatible.
Please keep this in mind when writing extensions or interfaces.

PyUnicodeObject

   This subtype of ``PyObject`` represents a Python Unicode object.

PyTypeObject PyUnicode_Type

   This instance of ``PyTypeObject`` represents the Python Unicode
   type.  It is exposed to Python code as ``unicode`` and
   ``types.UnicodeType``.

The following APIs are really C macros and can be used to do fast
checks and to access internal read-only data of Unicode objects:

int PyUnicode_Check(PyObject *o)

   Return true if the object *o* is a Unicode object or an instance of
   a Unicode subtype.

   Changed in version 2.2: Allowed subtypes to be accepted.

int PyUnicode_CheckExact(PyObject *o)

   Return true if the object *o* is a Unicode object, but not an
   instance of a subtype.

   New in version 2.2.

Py_ssize_t PyUnicode_GET_SIZE(PyObject *o)

   Return the size of the object.  *o* has to be a ``PyUnicodeObject``
   (not checked).

Py_ssize_t PyUnicode_GET_DATA_SIZE(PyObject *o)

   Return the size of the object's internal buffer in bytes.  *o* has
   to be a ``PyUnicodeObject`` (not checked).

Py_UNICODE* PyUnicode_AS_UNICODE(PyObject *o)

   Return a pointer to the internal ``Py_UNICODE`` buffer of the
   object.  *o* has to be a ``PyUnicodeObject`` (not checked).

const char* PyUnicode_AS_DATA(PyObject *o)

   Return a pointer to the internal buffer of the object. *o* has to
   be a ``PyUnicodeObject`` (not checked).

int PyUnicode_ClearFreeList(void)

   Clear the free list. Return the total number of freed items.

   New in version 2.6.

Unicode provides many different character properties. The most often
needed ones are available through these macros which are mapped to C
functions depending on the Python configuration.

int Py_UNICODE_ISSPACE(Py_UNICODE ch)

   Return 1 or 0 depending on whether *ch* is a whitespace character.

int Py_UNICODE_ISLOWER(Py_UNICODE ch)

   Return 1 or 0 depending on whether *ch* is a lowercase character.

int Py_UNICODE_ISUPPER(Py_UNICODE ch)

   Return 1 or 0 depending on whether *ch* is an uppercase character.

int Py_UNICODE_ISTITLE(Py_UNICODE ch)

   Return 1 or 0 depending on whether *ch* is a titlecase character.

int Py_UNICODE_ISLINEBREAK(Py_UNICODE ch)

   Return 1 or 0 depending on whether *ch* is a linebreak character.

int Py_UNICODE_ISDECIMAL(Py_UNICODE ch)

   Return 1 or 0 depending on whether *ch* is a decimal character.

int Py_UNICODE_ISDIGIT(Py_UNICODE ch)

   Return 1 or 0 depending on whether *ch* is a digit character.

int Py_UNICODE_ISNUMERIC(Py_UNICODE ch)

   Return 1 or 0 depending on whether *ch* is a numeric character.

int Py_UNICODE_ISALPHA(Py_UNICODE ch)

   Return 1 or 0 depending on whether *ch* is an alphabetic character.

int Py_UNICODE_ISALNUM(Py_UNICODE ch)

   Return 1 or 0 depending on whether *ch* is an alphanumeric
   character.

These APIs can be used for fast direct character conversions:

Py_UNICODE Py_UNICODE_TOLOWER(Py_UNICODE ch)

   Return the character *ch* converted to lower case.

Py_UNICODE Py_UNICODE_TOUPPER(Py_UNICODE ch)

   Return the character *ch* converted to upper case.

Py_UNICODE Py_UNICODE_TOTITLE(Py_UNICODE ch)

   Return the character *ch* converted to title case.

int Py_UNICODE_TODECIMAL(Py_UNICODE ch)

   Return the character *ch* converted to a decimal positive integer.
   Return ``-1`` if this is not possible.  This macro does not raise
   exceptions.

int Py_UNICODE_TODIGIT(Py_UNICODE ch)

   Return the character *ch* converted to a single digit integer.
   Return ``-1`` if this is not possible.  This macro does not raise
   exceptions.

double Py_UNICODE_TONUMERIC(Py_UNICODE ch)

   Return the character *ch* converted to a double. Return ``-1.0`` if
   this is not possible.  This macro does not raise exceptions.

To create Unicode objects and access their basic sequence properties,
use these APIs:

PyObject* PyUnicode_FromUnicode(const Py_UNICODE *u, Py_ssize_t size)
    Return value: New reference.

   Create a Unicode Object from the Py_UNICODE buffer *u* of the given
   size. *u* may be *NULL* which causes the contents to be undefined.
   It is the user's responsibility to fill in the needed data.  The
   buffer is copied into the new object. If the buffer is not *NULL*,
   the return value might be a shared object. Therefore, modification
   of the resulting Unicode object is only allowed when *u* is *NULL*.

Py_UNICODE* PyUnicode_AsUnicode(PyObject *unicode)

   Return a read-only pointer to the Unicode object's internal
   ``Py_UNICODE`` buffer, *NULL* if *unicode* is not a Unicode object.

Py_ssize_t PyUnicode_GetSize(PyObject *unicode)

   Return the length of the Unicode object.

PyObject* PyUnicode_FromEncodedObject(PyObject *obj, const char *encoding, const char *errors)
    Return value: New reference.

   Coerce an encoded object *obj* to an Unicode object and return a
   reference with incremented refcount.

   String and other char buffer compatible objects are decoded
   according to the given encoding and using the error handling
   defined by errors.  Both can be *NULL* to have the interface use
   the default values (see the next section for details).

   All other objects, including Unicode objects, cause a ``TypeError``
   to be set.

   The API returns *NULL* if there was an error.  The caller is
   responsible for decref'ing the returned objects.

PyObject* PyUnicode_FromObject(PyObject *obj)
    Return value: New reference.

   Shortcut for ``PyUnicode_FromEncodedObject(obj, NULL, "strict")``
   which is used throughout the interpreter whenever coercion to
   Unicode is needed.

If the platform supports ``wchar_t`` and provides a header file
wchar.h, Python can interface directly to this type using the
following functions. Support is optimized if Python's own
``Py_UNICODE`` type is identical to the system's ``wchar_t``.

PyObject* PyUnicode_FromWideChar(const wchar_t *w, Py_ssize_t size)
    Return value: New reference.

   Create a Unicode object from the ``wchar_t`` buffer *w* of the
   given size. Return *NULL* on failure.

Py_ssize_t PyUnicode_AsWideChar(PyUnicodeObject *unicode, wchar_t *w, Py_ssize_t size)

   Copy the Unicode object contents into the ``wchar_t`` buffer *w*.
   At most *size* ``wchar_t`` characters are copied (excluding a
   possibly trailing 0-termination character).  Return the number of
   ``wchar_t`` characters copied or -1 in case of an error.  Note that
   the resulting ``wchar_t`` string may or may not be 0-terminated.
   It is the responsibility of the caller to make sure that the
   ``wchar_t`` string is 0-terminated in case this is required by the
   application.


Built-in Codecs
===============

Python provides a set of builtin codecs which are written in C for
speed. All of these codecs are directly usable via the following
functions.

Many of the following APIs take two arguments encoding and errors.
These parameters encoding and errors have the same semantics as the
ones of the builtin unicode() Unicode object constructor.

Setting encoding to *NULL* causes the default encoding to be used
which is ASCII.  The file system calls should use
``Py_FileSystemDefaultEncoding`` as the encoding for file names. This
variable should be treated as read-only: On some systems, it will be a
pointer to a static string, on others, it will change at run-time
(such as when the application invokes setlocale).

Error handling is set by errors which may also be set to *NULL*
meaning to use the default handling defined for the codec.  Default
error handling for all builtin codecs is "strict" (``ValueError`` is
raised).

The codecs all use a similar interface.  Only deviation from the
following generic ones are documented for simplicity.

These are the generic codec APIs:

PyObject* PyUnicode_Decode(const char *s, Py_ssize_t size, const char *encoding, const char *errors)
    Return value: New reference.

   Create a Unicode object by decoding *size* bytes of the encoded
   string *s*. *encoding* and *errors* have the same meaning as the
   parameters of the same name in the ``unicode()`` builtin function.
   The codec to be used is looked up using the Python codec registry.
   Return *NULL* if an exception was raised by the codec.

PyObject* PyUnicode_Encode(const Py_UNICODE *s, Py_ssize_t size, const char *encoding, const char *errors)
    Return value: New reference.

   Encode the ``Py_UNICODE`` buffer of the given size and return a
   Python string object.  *encoding* and *errors* have the same
   meaning as the parameters of the same name in the Unicode
   ``encode()`` method.  The codec to be used is looked up using the
   Python codec registry.  Return *NULL* if an exception was raised by
   the codec.

PyObject* PyUnicode_AsEncodedString(PyObject *unicode, const char *encoding, const char *errors)
    Return value: New reference.

   Encode a Unicode object and return the result as Python string
   object. *encoding* and *errors* have the same meaning as the
   parameters of the same name in the Unicode ``encode()`` method. The
   codec to be used is looked up using the Python codec registry.
   Return *NULL* if an exception was raised by the codec.

These are the UTF-8 codec APIs:

PyObject* PyUnicode_DecodeUTF8(const char *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Create a Unicode object by decoding *size* bytes of the UTF-8
   encoded string *s*. Return *NULL* if an exception was raised by the
   codec.

PyObject* PyUnicode_DecodeUTF8Stateful(const char *s, Py_ssize_t size, const char *errors, Py_ssize_t *consumed)
    Return value: New reference.

   If *consumed* is *NULL*, behave like ``PyUnicode_DecodeUTF8``. If
   *consumed* is not *NULL*, trailing incomplete UTF-8 byte sequences
   will not be treated as an error. Those bytes will not be decoded
   and the number of bytes that have been decoded will be stored in
   *consumed*.

   New in version 2.4.

PyObject* PyUnicode_EncodeUTF8(const Py_UNICODE *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Encode the ``Py_UNICODE`` buffer of the given size using UTF-8 and
   return a Python string object.  Return *NULL* if an exception was
   raised by the codec.

PyObject* PyUnicode_AsUTF8String(PyObject *unicode)
    Return value: New reference.

   Encode a Unicode object using UTF-8 and return the result as Python
   string object.  Error handling is "strict".  Return *NULL* if an
   exception was raised by the codec.

These are the UTF-32 codec APIs:

PyObject* PyUnicode_DecodeUTF32(const char *s, Py_ssize_t size, const char *errors, int *byteorder)

   Decode *length* bytes from a UTF-32 encoded buffer string and
   return the corresponding Unicode object.  *errors* (if non-*NULL*)
   defines the error handling. It defaults to "strict".

   If *byteorder* is non-*NULL*, the decoder starts decoding using the
   given byte order:

      *byteorder == -1: little endian
      *byteorder == 0:  native order
      *byteorder == 1:  big endian

   and then switches if the first four bytes of the input data are a
   byte order mark (BOM) and the specified byte order is native order.
   This BOM is not copied into the resulting Unicode string.  After
   completion, **byteorder* is set to the current byte order at the
   end of input data.

   In a narrow build codepoints outside the BMP will be decoded as
   surrogate pairs.

   If *byteorder* is *NULL*, the codec starts in native order mode.

   Return *NULL* if an exception was raised by the codec.

   New in version 2.6.

PyObject* PyUnicode_DecodeUTF32Stateful(const char *s, Py_ssize_t size, const char *errors, int *byteorder, Py_ssize_t *consumed)

   If *consumed* is *NULL*, behave like ``PyUnicode_DecodeUTF32``. If
   *consumed* is not *NULL*, ``PyUnicode_DecodeUTF32Stateful`` will
   not treat trailing incomplete UTF-32 byte sequences (such as a
   number of bytes not divisible by four) as an error. Those bytes
   will not be decoded and the number of bytes that have been decoded
   will be stored in *consumed*.

   New in version 2.6.

PyObject* PyUnicode_EncodeUTF32(const Py_UNICODE *s, Py_ssize_t size, const char *errors, int byteorder)

   Return a Python bytes object holding the UTF-32 encoded value of
   the Unicode data in *s*.  If *byteorder* is not ``0``, output is
   written according to the following byte order:

      byteorder == -1: little endian
      byteorder == 0:  native byte order (writes a BOM mark)
      byteorder == 1:  big endian

   If byteorder is ``0``, the output string will always start with the
   Unicode BOM mark (U+FEFF). In the other two modes, no BOM mark is
   prepended.

   If *Py_UNICODE_WIDE* is not defined, surrogate pairs will be output
   as a single codepoint.

   Return *NULL* if an exception was raised by the codec.

   New in version 2.6.

PyObject* PyUnicode_AsUTF32String(PyObject *unicode)

   Return a Python string using the UTF-32 encoding in native byte
   order. The string always starts with a BOM mark.  Error handling is
   "strict".  Return *NULL* if an exception was raised by the codec.

   New in version 2.6.

These are the UTF-16 codec APIs:

PyObject* PyUnicode_DecodeUTF16(const char *s, Py_ssize_t size, const char *errors, int *byteorder)
    Return value: New reference.

   Decode *length* bytes from a UTF-16 encoded buffer string and
   return the corresponding Unicode object.  *errors* (if non-*NULL*)
   defines the error handling. It defaults to "strict".

   If *byteorder* is non-*NULL*, the decoder starts decoding using the
   given byte order:

      *byteorder == -1: little endian
      *byteorder == 0:  native order
      *byteorder == 1:  big endian

   and then switches if the first two bytes of the input data are a
   byte order mark (BOM) and the specified byte order is native order.
   This BOM is not copied into the resulting Unicode string.  After
   completion, **byteorder* is set to the current byte order at the.

   If *byteorder* is *NULL*, the codec starts in native order mode.

   Return *NULL* if an exception was raised by the codec.

PyObject* PyUnicode_DecodeUTF16Stateful(const char *s, Py_ssize_t size, const char *errors, int *byteorder, Py_ssize_t *consumed)
    Return value: New reference.

   If *consumed* is *NULL*, behave like ``PyUnicode_DecodeUTF16``. If
   *consumed* is not *NULL*, ``PyUnicode_DecodeUTF16Stateful`` will
   not treat trailing incomplete UTF-16 byte sequences (such as an odd
   number of bytes or a split surrogate pair) as an error. Those bytes
   will not be decoded and the number of bytes that have been decoded
   will be stored in *consumed*.

   New in version 2.4.

PyObject* PyUnicode_EncodeUTF16(const Py_UNICODE *s, Py_ssize_t size, const char *errors, int byteorder)
    Return value: New reference.

   Return a Python string object holding the UTF-16 encoded value of
   the Unicode data in *s*.  If *byteorder* is not ``0``, output is
   written according to the following byte order:

      byteorder == -1: little endian
      byteorder == 0:  native byte order (writes a BOM mark)
      byteorder == 1:  big endian

   If byteorder is ``0``, the output string will always start with the
   Unicode BOM mark (U+FEFF). In the other two modes, no BOM mark is
   prepended.

   If *Py_UNICODE_WIDE* is defined, a single ``Py_UNICODE`` value may
   get represented as a surrogate pair. If it is not defined, each
   ``Py_UNICODE`` values is interpreted as an UCS-2 character.

   Return *NULL* if an exception was raised by the codec.

PyObject* PyUnicode_AsUTF16String(PyObject *unicode)
    Return value: New reference.

   Return a Python string using the UTF-16 encoding in native byte
   order. The string always starts with a BOM mark.  Error handling is
   "strict".  Return *NULL* if an exception was raised by the codec.

These are the "Unicode Escape" codec APIs:

PyObject* PyUnicode_DecodeUnicodeEscape(const char *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Create a Unicode object by decoding *size* bytes of the Unicode-
   Escape encoded string *s*.  Return *NULL* if an exception was
   raised by the codec.

PyObject* PyUnicode_EncodeUnicodeEscape(const Py_UNICODE *s, Py_ssize_t size)
    Return value: New reference.

   Encode the ``Py_UNICODE`` buffer of the given size using Unicode-
   Escape and return a Python string object.  Return *NULL* if an
   exception was raised by the codec.

PyObject* PyUnicode_AsUnicodeEscapeString(PyObject *unicode)
    Return value: New reference.

   Encode a Unicode object using Unicode-Escape and return the result
   as Python string object.  Error handling is "strict". Return *NULL*
   if an exception was raised by the codec.

These are the "Raw Unicode Escape" codec APIs:

PyObject* PyUnicode_DecodeRawUnicodeEscape(const char *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Create a Unicode object by decoding *size* bytes of the Raw-
   Unicode-Escape encoded string *s*.  Return *NULL* if an exception
   was raised by the codec.

PyObject* PyUnicode_EncodeRawUnicodeEscape(const Py_UNICODE *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Encode the ``Py_UNICODE`` buffer of the given size using Raw-
   Unicode-Escape and return a Python string object.  Return *NULL* if
   an exception was raised by the codec.

PyObject* PyUnicode_AsRawUnicodeEscapeString(PyObject *unicode)
    Return value: New reference.

   Encode a Unicode object using Raw-Unicode-Escape and return the
   result as Python string object. Error handling is "strict". Return
   *NULL* if an exception was raised by the codec.

These are the Latin-1 codec APIs: Latin-1 corresponds to the first 256
Unicode ordinals and only these are accepted by the codecs during
encoding.

PyObject* PyUnicode_DecodeLatin1(const char *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Create a Unicode object by decoding *size* bytes of the Latin-1
   encoded string *s*.  Return *NULL* if an exception was raised by
   the codec.

PyObject* PyUnicode_EncodeLatin1(const Py_UNICODE *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Encode the ``Py_UNICODE`` buffer of the given size using Latin-1
   and return a Python string object.  Return *NULL* if an exception
   was raised by the codec.

PyObject* PyUnicode_AsLatin1String(PyObject *unicode)
    Return value: New reference.

   Encode a Unicode object using Latin-1 and return the result as
   Python string object.  Error handling is "strict".  Return *NULL*
   if an exception was raised by the codec.

These are the ASCII codec APIs.  Only 7-bit ASCII data is accepted.
All other codes generate errors.

PyObject* PyUnicode_DecodeASCII(const char *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Create a Unicode object by decoding *size* bytes of the ASCII
   encoded string *s*.  Return *NULL* if an exception was raised by
   the codec.

PyObject* PyUnicode_EncodeASCII(const Py_UNICODE *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Encode the ``Py_UNICODE`` buffer of the given size using ASCII and
   return a Python string object.  Return *NULL* if an exception was
   raised by the codec.

PyObject* PyUnicode_AsASCIIString(PyObject *unicode)
    Return value: New reference.

   Encode a Unicode object using ASCII and return the result as Python
   string object.  Error handling is "strict".  Return *NULL* if an
   exception was raised by the codec.

These are the mapping codec APIs:

This codec is special in that it can be used to implement many
different codecs (and this is in fact what was done to obtain most of
the standard codecs included in the ``encodings`` package). The codec
uses mapping to encode and decode characters.

Decoding mappings must map single string characters to single Unicode
characters, integers (which are then interpreted as Unicode ordinals)
or None (meaning "undefined mapping" and causing an error).

Encoding mappings must map single Unicode characters to single string
characters, integers (which are then interpreted as Latin-1 ordinals)
or None (meaning "undefined mapping" and causing an error).

The mapping objects provided must only support the __getitem__ mapping
interface.

If a character lookup fails with a LookupError, the character is
copied as-is meaning that its ordinal value will be interpreted as
Unicode or Latin-1 ordinal resp. Because of this, mappings only need
to contain those mappings which map characters to different code
points.

PyObject* PyUnicode_DecodeCharmap(const char *s, Py_ssize_t size, PyObject *mapping, const char *errors)
    Return value: New reference.

   Create a Unicode object by decoding *size* bytes of the encoded
   string *s* using the given *mapping* object.  Return *NULL* if an
   exception was raised by the codec. If *mapping* is *NULL* latin-1
   decoding will be done. Else it can be a dictionary mapping byte or
   a unicode string, which is treated as a lookup table. Byte values
   greater that the length of the string and U+FFFE "characters" are
   treated as "undefined mapping".

   Changed in version 2.4: Allowed unicode string as mapping argument.

PyObject* PyUnicode_EncodeCharmap(const Py_UNICODE *s, Py_ssize_t size, PyObject *mapping, const char *errors)
    Return value: New reference.

   Encode the ``Py_UNICODE`` buffer of the given size using the given
   *mapping* object and return a Python string object. Return *NULL*
   if an exception was raised by the codec.

PyObject* PyUnicode_AsCharmapString(PyObject *unicode, PyObject *mapping)
    Return value: New reference.

   Encode a Unicode object using the given *mapping* object and return
   the result as Python string object.  Error handling is "strict".
   Return *NULL* if an exception was raised by the codec.

The following codec API is special in that maps Unicode to Unicode.

PyObject* PyUnicode_TranslateCharmap(const Py_UNICODE *s, Py_ssize_t size, PyObject *table, const char *errors)
    Return value: New reference.

   Translate a ``Py_UNICODE`` buffer of the given length by applying a
   character mapping *table* to it and return the resulting Unicode
   object.  Return *NULL* when an exception was raised by the codec.

   The *mapping* table must map Unicode ordinal integers to Unicode
   ordinal integers or None (causing deletion of the character).

   Mapping tables need only provide the ``__getitem__()`` interface;
   dictionaries and sequences work well.  Unmapped character ordinals
   (ones which cause a ``LookupError``) are left untouched and are
   copied as-is.

These are the MBCS codec APIs. They are currently only available on
Windows and use the Win32 MBCS converters to implement the
conversions.  Note that MBCS (or DBCS) is a class of encodings, not
just one.  The target encoding is defined by the user settings on the
machine running the codec.

PyObject* PyUnicode_DecodeMBCS(const char *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Create a Unicode object by decoding *size* bytes of the MBCS
   encoded string *s*. Return *NULL* if an exception was raised by the
   codec.

PyObject* PyUnicode_DecodeMBCSStateful(const char *s, int size, const char *errors, int *consumed)

   If *consumed* is *NULL*, behave like ``PyUnicode_DecodeMBCS``. If
   *consumed* is not *NULL*, ``PyUnicode_DecodeMBCSStateful`` will not
   decode trailing lead byte and the number of bytes that have been
   decoded will be stored in *consumed*.

   New in version 2.5.

PyObject* PyUnicode_EncodeMBCS(const Py_UNICODE *s, Py_ssize_t size, const char *errors)
    Return value: New reference.

   Encode the ``Py_UNICODE`` buffer of the given size using MBCS and
   return a Python string object.  Return *NULL* if an exception was
   raised by the codec.

PyObject* PyUnicode_AsMBCSString(PyObject *unicode)
    Return value: New reference.

   Encode a Unicode object using MBCS and return the result as Python
   string object.  Error handling is "strict".  Return *NULL* if an
   exception was raised by the codec.


Methods and Slot Functions
==========================

The following APIs are capable of handling Unicode objects and strings
on input (we refer to them as strings in the descriptions) and return
Unicode objects or integers as appropriate.

They all return *NULL* or ``-1`` if an exception occurs.

PyObject* PyUnicode_Concat(PyObject *left, PyObject *right)
    Return value: New reference.

   Concat two strings giving a new Unicode string.

PyObject* PyUnicode_Split(PyObject *s, PyObject *sep, Py_ssize_t maxsplit)
    Return value: New reference.

   Split a string giving a list of Unicode strings.  If sep is *NULL*,
   splitting will be done at all whitespace substrings.  Otherwise,
   splits occur at the given separator.  At most *maxsplit* splits
   will be done.  If negative, no limit is set.  Separators are not
   included in the resulting list.

PyObject* PyUnicode_Splitlines(PyObject *s, int keepend)
    Return value: New reference.

   Split a Unicode string at line breaks, returning a list of Unicode
   strings. CRLF is considered to be one line break.  If *keepend* is
   0, the Line break characters are not included in the resulting
   strings.

PyObject* PyUnicode_Translate(PyObject *str, PyObject *table, const char *errors)
    Return value: New reference.

   Translate a string by applying a character mapping table to it and
   return the resulting Unicode object.

   The mapping table must map Unicode ordinal integers to Unicode
   ordinal integers or None (causing deletion of the character).

   Mapping tables need only provide the ``__getitem__()`` interface;
   dictionaries and sequences work well.  Unmapped character ordinals
   (ones which cause a ``LookupError``) are left untouched and are
   copied as-is.

   *errors* has the usual meaning for codecs. It may be *NULL* which
   indicates to use the default error handling.

PyObject* PyUnicode_Join(PyObject *separator, PyObject *seq)
    Return value: New reference.

   Join a sequence of strings using the given separator and return the
   resulting Unicode string.

int PyUnicode_Tailmatch(PyObject *str, PyObject *substr, Py_ssize_t start, Py_ssize_t end, int direction)
    Return value: New reference.

   Return 1 if *substr* matches *str*[*start*:*end*] at the given tail
   end (*direction* == -1 means to do a prefix match, *direction* == 1
   a suffix match), 0 otherwise. Return ``-1`` if an error occurred.

Py_ssize_t PyUnicode_Find(PyObject *str, PyObject *substr, Py_ssize_t start, Py_ssize_t end, int direction)

   Return the first position of *substr* in *str*[*start*:*end*] using
   the given *direction* (*direction* == 1 means to do a forward
   search, *direction* == -1 a backward search).  The return value is
   the index of the first match; a value of ``-1`` indicates that no
   match was found, and ``-2`` indicates that an error occurred and an
   exception has been set.

Py_ssize_t PyUnicode_Count(PyObject *str, PyObject *substr, Py_ssize_t start, Py_ssize_t end)

   Return the number of non-overlapping occurrences of *substr* in
   ``str[start:end]``.  Return ``-1`` if an error occurred.

PyObject* PyUnicode_Replace(PyObject *str, PyObject *substr, PyObject *replstr, Py_ssize_t maxcount)
    Return value: New reference.

   Replace at most *maxcount* occurrences of *substr* in *str* with
   *replstr* and return the resulting Unicode object. *maxcount* == -1
   means replace all occurrences.

int PyUnicode_Compare(PyObject *left, PyObject *right)

   Compare two strings and return -1, 0, 1 for less than, equal, and
   greater than, respectively.

int PyUnicode_RichCompare(PyObject *left, PyObject *right, int op)

   Rich compare two unicode strings and return one of the following:

   * ``NULL`` in case an exception was raised

   * ``Py_True`` or ``Py_False`` for successful comparisons

   * ``Py_NotImplemented`` in case the type combination is unknown

   Note that ``Py_EQ`` and ``Py_NE`` comparisons can cause a
   ``UnicodeWarning`` in case the conversion of the arguments to
   Unicode fails with a ``UnicodeDecodeError``.

   Possible values for *op* are ``Py_GT``, ``Py_GE``, ``Py_EQ``,
   ``Py_NE``, ``Py_LT``, and ``Py_LE``.

PyObject* PyUnicode_Format(PyObject *format, PyObject *args)
    Return value: New reference.

   Return a new string object from *format* and *args*; this is
   analogous to ``format % args``.  The *args* argument must be a
   tuple.

int PyUnicode_Contains(PyObject *container, PyObject *element)

   Check whether *element* is contained in *container* and return true
   or false accordingly.

   *element* has to coerce to a one element Unicode string. ``-1`` is
   returned if there was an error.
