Freecell

The KPatience Handbook
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# 2.5. Freecell

Freecell is playing with one card deck. You have four free cells in the left top corner. Beside that there are the four foundation piles and below it there are eight playing piles.

The goal of the game is to have all cards as real families ascending on the foundation. This works quite often if you know how to play as Freecell is solvable at a rate of 99.9% approximately (of the first 32000 deals there is only one unsolvable - 11982 if you want to know).

In the playing piles you have to build descending sequences, where red and black cards alternate. In a free cell you can put any card if it the free cell is free.

You can only move one single card that lays on top of a pile or a free cell. Sequences can only be moved, if you have enough free room (free cells or free playing piles) to put the cards in between you move.

The moving of sequences will be supported by KPatience if there is enough room. The maximum of cards you can move is calculated by:

To solve this game it is recommended to grab the cards out of the playing sequences in the same order they have to be put into the foundation (first the aces, then the twos, etc.)

You should try to keep as many free cells and/or playing piles empty, so you can build as long sequences as possible.

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