actor.CommandInput.Bind.up = forward
actor.CommandInput.Bind.down = backward
actor.CommandInput.Bind.left = rotateleft
actor.CommandInput.Bind.right = rotateright
actor.CommandInput.Bind.a = strafeleft
actor.CommandInput.Bind.d = straferight
actor.CommandInput.Bind.pgup = lookup
actor.CommandInput.Bind.pgdn = lookdown
actor.CommandInput.Bind.shift = run
actor.CommandInput.Bind.m = cammode
actor.CommandInput.Bind.space = jump

