CEL: Crystal Entity Layer: propclass/mechenv.h Source File (CEL: Crystal Entity Layer Public API Reference)

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# propclass/mechenv.h

    00001 /*
    00002     Crystal Space Entity Layer
    00003     Copyright (C) 2005 by Jorrit Tyberghein
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    00018 */
    00019
    00020 #ifndef __CEL_PF_MECHANICS_ATTRACTOR__
    00021 #define __CEL_PF_MECHANICS_ATTRACTOR__
    00022
    00024 // Environmental objects.
    00026
    00027 #include "cstypes.h"
    00028 #include "csutil/scf.h"
    00029 #include "csutil/csobject.h"
    00030
    00031 struct iPcSolid;
    00032 class csVector3;
    00033
    00034 SCF_VERSION (iPcEnvAttractor, 0, 0, 1);
    00035
    00049 struct iPcEnvAttractor : public iBase
    00050 {
    00055   virtual void SetStrengthAtCenter (float strength) = 0;
    00059   virtual float GetStrengthAtCenter () = 0;
    00060
    00064   virtual void SetMaxRadius (float radius) = 0;
    00068   virtual float GetMaxRadius () = 0;
    00069 };
    00070
    00071
    00072 SCF_VERSION (celEnvFluid, 0, 0, 1);
    00073
    00077 class celEnvFluid : public csObject
    00078 {
    00079 public:
    00083   float density;
    00087   csVector3 flow;
    00088
    00089   SCF_DECLARE_IBASE_EXT (csObject);
    00090 };
    00091
    00092 SCF_IMPLEMENT_IBASE_EXT (celEnvFluid)
    00093   SCF_IMPLEMENTS_INTERFACE (celEnvFluid)
    00094 SCF_IMPLEMENT_IBASE_EXT_END
    00095
    00096
    00097 SCF_VERSION (celEnvGravity, 0, 0, 1);
    00098
    00102 class celEnvGravity : public csObject
    00103 {
    00104 public:
    00108   csVector3 gravity;
    00109
    00110   SCF_DECLARE_IBASE_EXT (csObject);
    00111 };
    00112
    00113 SCF_IMPLEMENT_IBASE_EXT (celEnvGravity)
    00114   SCF_IMPLEMENTS_INTERFACE (celEnvGravity)
    00115 SCF_IMPLEMENT_IBASE_EXT_END
    00116
    00117 #endif // __CEL_PF_MECHANICS_ATTRACTOR__
    00118