CEL: Crystal Entity Layer: Member List (CEL: Crystal Entity Layer Public API Reference)

| ## Public API Reference

- Main Page
- Classes
- Files

- Alphabetical List
- Class List
- Class Hierarchy
- Class Members

# celData Member List

This is the complete list of members for celData, including all inherited members.

b | celData |
blue | celData |
bo | celData |
celData() | celData | `[inline]`
celData(const celData &copy) | celData | `[inline]`
Clear() | celData | `[inline]`
ent | celData |
f | celData |
green | celData |
ibase | celData |
l | celData |
operator=(const celData &copy) | celData | `[inline]`
parname | celData |
partype | celData |
pc | celData |
red | celData |
s | celData |
Set(bool v) | celData | `[inline]`
Set(int8 v) | celData | `[inline]`
Set(uint8 v) | celData | `[inline]`
Set(int16 v) | celData | `[inline]`
Set(uint16 v) | celData | `[inline]`
Set(int32 v) | celData | `[inline]`
Set(uint32 v) | celData | `[inline]`
Set(float v) | celData | `[inline]`
Set(const csVector2 &v) | celData | `[inline]`
Set(const csVector3 &v) | celData | `[inline]`
Set(const csColor &v) | celData | `[inline]`
Set(const char *s) | celData | `[inline]`
Set(iCelPropertyClass *pc) | celData | `[inline]`
Set(iCelEntity *ent) | celData | `[inline]`
SetAction(const char *s) | celData | `[inline]`
SetIBase(iBase *b) | celData | `[inline]`
SetParameter(const char *s, celDataType t) | celData | `[inline]`
type | celData |
ub | celData |
ul | celData |
uw | celData |
w | celData |
x | celData |
y | celData |
z | celData |
~celData() | celData | `[inline]`