CEL: Crystal Entity Layer: Member List (CEL: Crystal Entity Layer Public API Reference)

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# celPcCameraCommon Member List

This is the complete list of members for celPcCameraCommon, including all inherited members.

accumulated_elapsed | celPcCameraCommon | `[protected]`
clear_screen | celPcCameraCommon | `[protected]`
clear_zbuf | celPcCameraCommon | `[protected]`
current_distance | celPcCameraCommon | `[protected]`
engine | celPcCameraCommon | `[protected]`
entity | celPcCommon | `[protected]`
fixed_distance | celPcCameraCommon | `[protected]`
fps_valid | celPcCameraCommon | `[protected]`
g3d | celPcCameraCommon | `[protected]`
GetAdaptiveMaxFPS() const | celPcCameraCommon | `[inline]`
GetAdaptiveMinDistance() const | celPcCameraCommon | `[inline]`
GetAdaptiveMinFPS() const | celPcCameraCommon | `[inline]`
GetClearScreen() const | celPcCameraCommon | `[inline]`
GetClearZBuffer() const | celPcCameraCommon | `[inline]`
GetEntity() | celPcCommon | `[inline, virtual]`
GetFixedDistance() const | celPcCameraCommon | `[inline]`
GetName() const | celPcCameraCommon | `[inline, virtual]`
GetPersistentData(celPersistenceType persistence_type) | celPcCommon | `[inline, virtual]`
GetTag() const | celPcCommon | `[inline, virtual]`
GetView() const | celPcCameraCommon | `[inline]`
HavePropertyClassesChanged() | celPcCommon | `[inline]`
LoadCommon(iCelDataBuffer *databuf) | celPcCameraCommon |
LoadFirstPass(iCelDataBuffer *) | celPcCommon | `[inline, virtual]`
max_fps | celPcCameraCommon | `[protected]`
min_dist | celPcCameraCommon | `[protected]`
min_fps | celPcCameraCommon | `[protected]`
object_reg | celPcCommon | `[protected]`
PerformAction(csStringID, iCelParameterBlock *, celData &ret) | celPcCommon | `[inline, virtual]`
pl | celPcCommon | `[protected]`
propcount | celPcCommon | `[protected]`
propdata | celPcCommon | `[protected]`
PropertyClassesHaveChanged() | celPcCommon | `[inline, virtual]`
props | celPcCommon | `[protected]`
rect_h | celPcCameraCommon | `[protected]`
rect_set | celPcCameraCommon | `[protected]`
rect_w | celPcCameraCommon | `[protected]`
rect_x | celPcCameraCommon | `[protected]`
rect_y | celPcCameraCommon | `[protected]`
region | celPcCameraCommon | `[protected]`
SaveCommon(iCelDataBuffer *databuf) | celPcCameraCommon |
SaveFirstPass() | celPcCommon | `[inline, virtual]`
SetClearScreen(bool flag) | celPcCameraCommon | `[inline]`
SetClearZBuffer(bool flag) | celPcCameraCommon | `[inline]`
SetPersistentData(csTicks data_time, iCelDataBuffer *data, celPersistenceType persistence_type) | celPcCommon | `[inline, virtual]`
smooth_fps | celPcCameraCommon | `[protected]`
TickOnce() | celPcCommon | `[inline, virtual]`
UpdateProperties(iObjectRegistry *) | celPcCommon | `[inline, protected, static]`
use_farplane | celPcCameraCommon | `[protected]`
UseDistanceClipping() const | celPcCameraCommon | `[inline]`
UseFixedDistanceClipping() const | celPcCameraCommon | `[inline]`
vc | celPcCameraCommon | `[protected]`
view | celPcCameraCommon | `[protected]`
zonemgr | celPcCameraCommon | `[protected]`