CEL: Crystal Entity Layer: Member List (CEL: Crystal Entity Layer Public API Reference)

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# iPcZoneManager Member List

This is the complete list of members for iPcZoneManager, including all inherited members.

ActivateRegion(iCelRegion *region, bool allow_entity_addon=true)=0 | iPcZoneManager | `[pure virtual]`
CreateRegion(const char *name)=0 | iPcZoneManager | `[pure virtual]`
CreateZone(const char *name)=0 | iPcZoneManager | `[pure virtual]`
EnableColliderWrappers(bool en)=0 | iPcZoneManager | `[pure virtual]`
FindRegion(const char *name) const =0 | iPcZoneManager | `[pure virtual]`
FindStartLocations(iStringArray *regionnames, iStringArray *startnames)=0 | iPcZoneManager | `[pure virtual]`
FindZone(const char *name) const =0 | iPcZoneManager | `[pure virtual]`
GetLastStartLocation(iString *regionname, iString *startname)=0 | iPcZoneManager | `[pure virtual]`
GetLastStartName()=0 | iPcZoneManager | `[pure virtual]`
GetLastStartRegionName()=0 | iPcZoneManager | `[pure virtual]`
GetLoadingMode() const =0 | iPcZoneManager | `[pure virtual]`
GetRegion(int idx) const =0 | iPcZoneManager | `[pure virtual]`
GetRegionCount() const =0 | iPcZoneManager | `[pure virtual]`
GetZone(int idx) const =0 | iPcZoneManager | `[pure virtual]`
GetZoneCount() const =0 | iPcZoneManager | `[pure virtual]`
IsColliderWrappers() const =0 | iPcZoneManager | `[pure virtual]`
Load(iDocumentNode *node)=0 | iPcZoneManager | `[pure virtual]`
Load(const char *path, const char *file)=0 | iPcZoneManager | `[pure virtual]`
PointCamera(const char *entity, const char *regionname, const char *startname=0)=0 | iPcZoneManager | `[pure virtual]`
PointMesh(const char *entity, const char *regionname, const char *startname=0)=0 | iPcZoneManager | `[pure virtual]`
RemoveAllRegions()=0 | iPcZoneManager | `[pure virtual]`
RemoveAllZones()=0 | iPcZoneManager | `[pure virtual]`
RemoveRegion(iCelRegion *region)=0 | iPcZoneManager | `[pure virtual]`
RemoveZone(iCelZone *zone)=0 | iPcZoneManager | `[pure virtual]`
SetLoadingMode(int mode)=0 | iPcZoneManager | `[pure virtual]`