CEL: Crystal Entity Layer: propclass/meshsel.h Source File (CEL: Crystal Entity Layer Public API Reference)

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# propclass/meshsel.h

    00001 /*
    00002     Crystal Space Entity Layer
    00003     Copyright (C) 2001 by Jorrit Tyberghein
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    00018 */
    00019
    00020 #ifndef __CEL_PF_MESHSEL__
    00021 #define __CEL_PF_MESHSEL__
    00022
    00023 #include "cstypes.h"
    00024 #include "csutil/scf.h"
    00025
    00026 struct iPcCamera;
    00027 struct iPcMovable;
    00028 struct iPcMesh;
    00029 struct iPcMeshSelect;
    00030 class csVector3;
    00031
    00032 #define CEL_MOUSE_BUTTON1 1
    00033 #define CEL_MOUSE_BUTTON2 2
    00034 #define CEL_MOUSE_BUTTON3 4
    00035
    00039 struct iPcMeshSelectListener : public virtual iBase
    00040 {
    00041   SCF_INTERFACE (iPcMeshSelectListener, 0, 0, 1);
    00042
    00046   virtual void MouseDown (iPcMeshSelect* meshsel,
    00047         int x, int y, int button, iCelEntity* entity) = 0;
    00048
    00052   virtual void MouseUp (iPcMeshSelect* meshsel,
    00053         int x, int y, int button, iCelEntity* entity) = 0;
    00054
    00058   virtual void MouseMove (iPcMeshSelect* meshsel,
    00059         int x, int y, int button, iCelEntity* entity) = 0;
    00060 };
    00061
    00097 struct iPcMeshSelect : public virtual iBase
    00098 {
    00099   SCF_INTERFACE (iPcMeshSelect, 0, 0, 2);
    00100
    00105   virtual void AddMeshSelectListener (iPcMeshSelectListener* listener) = 0;
    00109   virtual void RemoveMeshSelectListener (iPcMeshSelectListener* listener) = 0;
    00110
    00114   virtual void SetCamera (iPcCamera* camera) = 0;
    00115
    00121   virtual void SetMouseButtons (int buttons) = 0;
    00122
    00128   virtual void SetMouseButtons (const char* buttons) = 0;
    00132   virtual int GetMouseButtons () const = 0;
    00133
    00141   virtual void SetGlobalSelection (bool glob) = 0;
    00145   virtual bool HasGlobalSelection () const = 0;
    00146
    00155   virtual void SetFollowMode (bool follow) = 0;
    00159   virtual bool HasFollowMode () const = 0;
    00160
    00166   virtual void SetFollowAlwaysMode (bool followalways) = 0;
    00170   virtual bool HasFollowAlwaysMode () const = 0;
    00171
    00178   virtual void SetDragMode (bool drag) = 0;
    00182   virtual bool HasDragMode () const = 0;
    00183
    00193   virtual void SetDragPlaneNormal (const csVector3& drag_normal,
    00194         bool camera_space) = 0;
    00198   virtual void GetDragPlaneNormal (csVector3& drag_normal,
    00199         bool& camera_space) const = 0;
    00200
    00206   virtual void SetSendmoveEvent (bool mov) = 0;
    00210   virtual bool HasSendmoveEvent () const = 0;
    00211
    00216   virtual void SetSendupEvent (bool su) = 0;
    00220   virtual bool HasSendupEvent () const = 0;
    00221
    00226   virtual void SetSenddownEvent (bool sd) = 0;
    00230   virtual bool HasSenddownEvent () const = 0;
    00231
    00236   virtual void SetMaxSelectionDistance (float distance) = 0;
    00237
    00241   virtual float GetMaxSelectionDistance () const = 0;
    00242 };
    00243
    00244 #endif // __CEL_PF_MESHSEL__
    00245