CEL: Crystal Entity Layer: iPcGravityCallback Struct Reference (CEL: Crystal Entity Layer Public API Reference)

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# iPcGravityCallback Struct Reference

Inherit this class if you want to know when gravity is applied to a certain iPcLinearMovement. More...

`#include <propclass/linmove.h>`

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## Detailed Description

Inherit this class if you want to know when gravity is applied to a certain iPcLinearMovement.

This is usefully if you for example want to apply certain gravity or something on the way up, but not on the way down (Parachutes and things like that). Register this callback with AddGravityCallback in iPcLinearMovement, and remove with RemoveGravityCallback

Definition at line 50 of file linmove.h.

The documentation for this struct was generated from the following file:

- propclass/linmove.h