Crystal Space: Member List (Crystal Space Public API Reference)

| ## Public API Reference

- Main Page
- Modules
- Namespaces
- Classes
- Files
- Related Pages

- Alphabetical List
- Class List
- Class Hierarchy
- Class Members

# iTextureHandle Member List

This is the complete list of members for iTextureHandle, including all inherited members.

AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
BGRA8888 enum value | iTextureHandle |
Blit(int x, int y, int width, int height, unsigned char const *data, TextureBlitDataFormat format=RGBA8888)=0 | iTextureHandle | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
GetAlphaMap()=0 | iTextureHandle | `[pure virtual]`
GetAlphaType() const =0 | iTextureHandle | `[pure virtual]`
GetFlags() const =0 | iTextureHandle | `[pure virtual]`
GetImageName() const =0 | iTextureHandle | `[pure virtual]`
GetKeyColor() const =0 | iTextureHandle | `[pure virtual]`
GetKeyColor(uint8 &red, uint8 &green, uint8 &blue) const =0 | iTextureHandle | `[pure virtual]`
GetOriginalDimensions(int &mw, int &mh)=0 | iTextureHandle | `[pure virtual]`
GetOriginalDimensions(int &mw, int &mh, int &md)=0 | iTextureHandle | `[pure virtual]`
GetPrivateObject()=0 | iTextureHandle | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetRendererDimensions(int &mw, int &mh)=0 | iTextureHandle | `[pure virtual]`
GetRendererDimensions(int &mw, int &mh, int &md)=0 | iTextureHandle | `[pure virtual]`
GetTextureClass()=0 | iTextureHandle | `[pure virtual]`
GetTextureTarget() const =0 | iTextureHandle | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
Precache()=0 | iTextureHandle | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
RGBA8888 enum value | iTextureHandle |
SetAlphaType(csAlphaMode::AlphaType alphaType)=0 | iTextureHandle | `[pure virtual]`
SetKeyColor(bool Enable)=0 | iTextureHandle | `[pure virtual]`
SetKeyColor(uint8 red, uint8 green, uint8 blue)=0 | iTextureHandle | `[pure virtual]`
SetTextureClass(const char *className)=0 | iTextureHandle | `[pure virtual]`
TextureBlitDataFormat enum name | iTextureHandle |
~iBase() | iBase | `[inline, protected, virtual]`