Crystal Space: Class Members (Crystal Space Public API Reference)

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Here is a list of all documented class members with links to the class documentation for each member:

### - t -

- t : CS::TypeTraits::Implementation::IsSameImpl< T, U >
- Tag : SYMBOL_INFOW, SYMBOL_INFO, csPluginLoadRec
- tail : csFontCache
- TakeScreenshot() : CS::UberScreenshotMaker
- TeardownPass() : iShader
- TestAlloc() : csSubRectangles::SubRect
- TestBSphere() : iRenderView
- TestCollapse() : csSubRectangles::SubRect
- TestConditions() : iSequenceTrigger
- TestCoverageFlush() : csCoverageTile
- TestCoverageFlushForFull() : csCoverageTile
- TestCoverageFlushGeneral() : csCoverageTile
- TestCoverageRect() : csCoverageTile
- TestDepthFlush() : csCoverageTile
- TestDepthFlushGeneral() : csCoverageTile
- TestDepthRect() : csCoverageTile
- tested_CS_GL_3DFX_texture_compression_FXT1 : csGLExtensionFlags
- tested_CS_GL_APPLE_client_storage : csGLExtensionFlags
- tested_CS_GL_APPLE_element_array : csGLExtensionFlags
- tested_CS_GL_APPLE_fence : csGLExtensionFlags
- tested_CS_GL_APPLE_vertex_array_object : csGLExtensionFlags
- tested_CS_GL_APPLE_vertex_array_range : csGLExtensionFlags
- tested_CS_GL_ARB_depth_texture : csGLExtensionFlags
- tested_CS_GL_ARB_draw_buffers : csGLExtensionFlags
- tested_CS_GL_ARB_fragment_program : csGLExtensionFlags
- tested_CS_GL_ARB_fragment_shader : csGLExtensionFlags
- tested_CS_GL_ARB_imaging : csGLExtensionFlags
- tested_CS_GL_ARB_matrix_palette : csGLExtensionFlags
- tested_CS_GL_ARB_multisample : csGLExtensionFlags
- tested_CS_GL_ARB_multitexture : csGLExtensionFlags
- tested_CS_GL_ARB_occlusion_query : csGLExtensionFlags
- tested_CS_GL_ARB_pixel_buffer_object : csGLExtensionFlags
- tested_CS_GL_ARB_point_parameters : csGLExtensionFlags
- tested_CS_GL_ARB_point_sprite : csGLExtensionFlags
- tested_CS_GL_ARB_shader_objects : csGLExtensionFlags
- tested_CS_GL_ARB_shading_language_100 : csGLExtensionFlags
- tested_CS_GL_ARB_shadow : csGLExtensionFlags
- tested_CS_GL_ARB_shadow_ambient : csGLExtensionFlags
- tested_CS_GL_ARB_texture_border_clamp : csGLExtensionFlags
- tested_CS_GL_ARB_texture_compression : csGLExtensionFlags
- tested_CS_GL_ARB_texture_cube_map : csGLExtensionFlags
- tested_CS_GL_ARB_texture_env_add : csGLExtensionFlags
- tested_CS_GL_ARB_texture_env_combine : csGLExtensionFlags
- tested_CS_GL_ARB_texture_env_crossbar : csGLExtensionFlags
- tested_CS_GL_ARB_texture_env_dot3 : csGLExtensionFlags
- tested_CS_GL_ARB_texture_mirrored_repeat : csGLExtensionFlags
- tested_CS_GL_ARB_texture_non_power_of_two : csGLExtensionFlags
- tested_CS_GL_ARB_texture_rectangle : csGLExtensionFlags
- tested_CS_GL_ARB_transpose_matrix : csGLExtensionFlags
- tested_CS_GL_ARB_vertex_blend : csGLExtensionFlags
- tested_CS_GL_ARB_vertex_buffer_object : csGLExtensionFlags
- tested_CS_GL_ARB_vertex_program : csGLExtensionFlags
- tested_CS_GL_ARB_vertex_shader : csGLExtensionFlags
- tested_CS_GL_ARB_window_pos : csGLExtensionFlags
- tested_CS_GL_ATI_element_array : csGLExtensionFlags
- tested_CS_GL_ATI_envmap_bumpmap : csGLExtensionFlags
- tested_CS_GL_ATI_fragment_shader : csGLExtensionFlags
- tested_CS_GL_ATI_pn_triangles : csGLExtensionFlags
- tested_CS_GL_ATI_separate_stencil : csGLExtensionFlags
- tested_CS_GL_ATI_text_fragment_shader : csGLExtensionFlags
- tested_CS_GL_ATI_texture_mirror_once : csGLExtensionFlags
- tested_CS_GL_ATI_vertex_array_object : csGLExtensionFlags
- tested_CS_GL_ATI_vertex_attrib_array_object : csGLExtensionFlags
- tested_CS_GL_ATI_vertex_streams : csGLExtensionFlags
- tested_CS_GL_EXT_422_pixels : csGLExtensionFlags
- tested_CS_GL_EXT_abgr : csGLExtensionFlags
- tested_CS_GL_EXT_bgra : csGLExtensionFlags
- tested_CS_GL_EXT_blend_color : csGLExtensionFlags
- tested_CS_GL_EXT_blend_equation_separate : csGLExtensionFlags
- tested_CS_GL_EXT_blend_func_separate : csGLExtensionFlags
- tested_CS_GL_EXT_blend_logic_op : csGLExtensionFlags
- tested_CS_GL_EXT_blend_minmax : csGLExtensionFlags
- tested_CS_GL_EXT_blend_subtract : csGLExtensionFlags
- tested_CS_GL_EXT_clip_volume_hint : csGLExtensionFlags
- tested_CS_GL_EXT_color_subtable : csGLExtensionFlags
- tested_CS_GL_EXT_compiled_vertex_array : csGLExtensionFlags
- tested_CS_GL_EXT_convolution : csGLExtensionFlags
- tested_CS_GL_EXT_fog_coord : csGLExtensionFlags
- tested_CS_GL_EXT_framebuffer_object : csGLExtensionFlags
- tested_CS_GL_EXT_histogram : csGLExtensionFlags
- tested_CS_GL_EXT_multi_draw_arrays : csGLExtensionFlags
- tested_CS_GL_EXT_packed_depth_stencil : csGLExtensionFlags
- tested_CS_GL_EXT_packed_pixels : csGLExtensionFlags
- tested_CS_GL_EXT_paletted_texture : csGLExtensionFlags
- tested_CS_GL_EXT_pixel_buffer_object : csGLExtensionFlags
- tested_CS_GL_EXT_point_parameters : csGLExtensionFlags
- tested_CS_GL_EXT_polygon_offset : csGLExtensionFlags
- tested_CS_GL_EXT_secondary_color : csGLExtensionFlags
- tested_CS_GL_EXT_separate_specular_color : csGLExtensionFlags
- tested_CS_GL_EXT_shadow_funcs : csGLExtensionFlags
- tested_CS_GL_EXT_shared_texture_palette : csGLExtensionFlags
- tested_CS_GL_EXT_stencil_two_side : csGLExtensionFlags
- tested_CS_GL_EXT_stencil_wrap : csGLExtensionFlags
- tested_CS_GL_EXT_subtexture : csGLExtensionFlags
- tested_CS_GL_EXT_texture3D : csGLExtensionFlags
- tested_CS_GL_EXT_texture_compression_s3tc : csGLExtensionFlags
- tested_CS_GL_EXT_texture_env_add : csGLExtensionFlags
- tested_CS_GL_EXT_texture_env_combine : csGLExtensionFlags
- tested_CS_GL_EXT_texture_env_dot3 : csGLExtensionFlags
- tested_CS_GL_EXT_texture_filter_anisotropic : csGLExtensionFlags
- tested_CS_GL_EXT_texture_lod_bias : csGLExtensionFlags
- tested_CS_GL_EXT_texture_object : csGLExtensionFlags
- tested_CS_GL_EXT_texture_rectangle : csGLExtensionFlags
- tested_CS_GL_EXT_texture_sRGB : csGLExtensionFlags
- tested_CS_GL_EXT_vertex_array : csGLExtensionFlags
- tested_CS_GL_EXT_vertex_shader : csGLExtensionFlags
- tested_CS_GL_EXT_vertex_weighting : csGLExtensionFlags
- tested_CS_GL_GREMEDY_string_marker : csGLExtensionFlags
- tested_CS_GL_HP_occlusion_test : csGLExtensionFlags
- tested_CS_GL_IBM_cull_vertex : csGLExtensionFlags
- tested_CS_GL_IBM_multimode_draw_arrays : csGLExtensionFlags
- tested_CS_GL_IBM_raster_pos_clip : csGLExtensionFlags
- tested_CS_GL_IBM_texture_mirrored_repeat : csGLExtensionFlags
- tested_CS_GL_IBM_vertex_array_lists : csGLExtensionFlags
- tested_CS_GL_MESA_resize_buffers : csGLExtensionFlags
- tested_CS_GL_MESA_window_pos : csGLExtensionFlags
- tested_CS_GL_NV_blend_square : csGLExtensionFlags
- tested_CS_GL_NV_copy_depth_to_color : csGLExtensionFlags
- tested_CS_GL_NV_depth_clamp : csGLExtensionFlags
- tested_CS_GL_NV_element_array : csGLExtensionFlags
- tested_CS_GL_NV_evaluators : csGLExtensionFlags
- tested_CS_GL_NV_fence : csGLExtensionFlags
- tested_CS_GL_NV_float_buffer : csGLExtensionFlags
- tested_CS_GL_NV_fog_distance : csGLExtensionFlags
- tested_CS_GL_NV_fragment_program : csGLExtensionFlags
- tested_CS_GL_NV_light_max_exponent : csGLExtensionFlags
- tested_CS_GL_NV_multisample_filter_hint : csGLExtensionFlags
- tested_CS_GL_NV_occlusion_query : csGLExtensionFlags
- tested_CS_GL_NV_packed_depth_stencil : csGLExtensionFlags
- tested_CS_GL_NV_point_sprite : csGLExtensionFlags
- tested_CS_GL_NV_primitive_restart : csGLExtensionFlags
- tested_CS_GL_NV_register_combiners : csGLExtensionFlags
- tested_CS_GL_NV_register_combiners2 : csGLExtensionFlags
- tested_CS_GL_NV_texgen_emboss : csGLExtensionFlags
- tested_CS_GL_NV_texgen_reflection : csGLExtensionFlags
- tested_CS_GL_NV_texture_compression_vtc : csGLExtensionFlags
- tested_CS_GL_NV_texture_env_combine4 : csGLExtensionFlags
- tested_CS_GL_NV_texture_rectangle : csGLExtensionFlags
- tested_CS_GL_NV_texture_shader : csGLExtensionFlags
- tested_CS_GL_NV_texture_shader2 : csGLExtensionFlags
- tested_CS_GL_NV_texture_shader3 : csGLExtensionFlags
- tested_CS_GL_NV_vertex_array_range : csGLExtensionFlags
- tested_CS_GL_NV_vertex_array_range2 : csGLExtensionFlags
- tested_CS_GL_NV_vertex_program : csGLExtensionFlags
- tested_CS_GL_NV_vertex_program1_1 : csGLExtensionFlags
- tested_CS_GL_NV_vertex_program2 : csGLExtensionFlags
- tested_CS_GL_OML_interlace : csGLExtensionFlags
- tested_CS_GL_OML_resample : csGLExtensionFlags
- tested_CS_GL_OML_subsample : csGLExtensionFlags
- tested_CS_GL_SGI_color_matrix : csGLExtensionFlags
- tested_CS_GL_SGI_color_table : csGLExtensionFlags
- tested_CS_GL_SGI_texture_color_table : csGLExtensionFlags
- tested_CS_GL_SGIS_depth_texture : csGLExtensionFlags
- tested_CS_GL_SGIS_generate_mipmap : csGLExtensionFlags
- tested_CS_GL_SGIS_multisample : csGLExtensionFlags
- tested_CS_GL_SGIS_pixel_texture : csGLExtensionFlags
- tested_CS_GL_SGIS_texture_border_clamp : csGLExtensionFlags
- tested_CS_GL_SGIS_texture_color_mask : csGLExtensionFlags
- tested_CS_GL_SGIS_texture_edge_clamp : csGLExtensionFlags
- tested_CS_GL_SGIS_texture_lod : csGLExtensionFlags
- tested_CS_GL_SGIX_fog_offset : csGLExtensionFlags
- tested_CS_GL_SGIX_interlace : csGLExtensionFlags
- tested_CS_GL_SGIX_shadow_ambient : csGLExtensionFlags
- tested_CS_GL_SUN_vertex : csGLExtensionFlags
- tested_CS_GL_version_1_2 : csGLExtensionFlags
- tested_CS_GL_version_1_3 : csGLExtensionFlags
- tested_CS_GL_version_1_4 : csGLExtensionFlags
- tested_CS_GL_version_1_5 : csGLExtensionFlags
- tested_CS_GL_version_2_0 : csGLExtensionFlags
- tested_CS_GL_version_2_1 : csGLExtensionFlags
- tested_CS_WGL_ARB_buffer_region : csGLExtensionFlags
- tested_CS_WGL_ARB_extensions_string : csGLExtensionFlags
- tested_CS_WGL_ARB_make_current_read : csGLExtensionFlags
- tested_CS_WGL_ARB_pbuffer : csGLExtensionFlags
- tested_CS_WGL_ARB_pixel_format : csGLExtensionFlags
- tested_CS_WGL_ARB_render_texture : csGLExtensionFlags
- tested_CS_WGL_EXT_extensions_string : csGLExtensionFlags
- tested_CS_WGL_EXT_make_current_read : csGLExtensionFlags
- tested_CS_WGL_EXT_pbuffer : csGLExtensionFlags
- tested_CS_WGL_EXT_pixel_format : csGLExtensionFlags
- tested_CS_WGL_EXT_swap_control : csGLExtensionFlags
- tested_CS_WGL_I3D_digital_video_control : csGLExtensionFlags
- tested_CS_WGL_I3D_gamma : csGLExtensionFlags
- tested_CS_WGL_I3D_genlock : csGLExtensionFlags
- tested_CS_WGL_I3D_image_buffer : csGLExtensionFlags
- tested_CS_WGL_I3D_swap_frame_lock : csGLExtensionFlags
- tested_CS_WGL_I3D_swap_frame_usage : csGLExtensionFlags
- TestFullRect() : csCoverageTile
- TestIntersect() : csBox3, csBox2
- TestPoint() : csTiledCoverageBuffer, csCoverageTile
- TestPolygon() : csTiledCoverageBuffer
- TestRectangle() : csTiledCoverageBuffer
- TestSplit() : csBox3
- tex : csProcTexture, csGenerateImageValueFuncTex, csGenerateImageLayer
- texClass : csTextureHandle
- texClassIDs : csTextureManager
- texcoords : csSimpleRenderMesh, CS::ImportKit::Container::Model::Mesh
- texel_buffer : csParticleSystem::PerFrameData
- texFlags : csProcTexture
- texman : csTextureHandle
- text : CS::MeasureTime
- texture : csSimpleRenderMesh, CS::ImportKit::Container::Material
- TEXTURE : csShaderVariable
- texture_type : csBaseTextureFactory
- TextureBlitDataFormat : iTextureHandle
- textures : csTextureManager
- th : csSimplePixmap
- ThCallbackBStore : KDHELP64
- ThCallbackStack : KDHELP64
- This2Other() : csReversibleTransform
- This2OtherRelative() : csReversibleTransform
- this_sector : csRenderContext
- ThisType : csFixedSizeAllocator< Size, Allocator >, csFIFO< T, ElementHandler, MemoryAllocator >, csBlockAllocator< T, Allocator, ObjectDispose >, csBitArrayTweakable< InlinedBits, Allocator >, csArray< T, ElementHandler, MemoryAllocator, CapacityHandler >
- Thread : MINIDUMP_CALLBACK_INPUT, KDHELP64
- ThreadedLoadMapFile() : iLoader
- ThreadEx : MINIDUMP_CALLBACK_INPUT
- ThreadHandle : MINIDUMP_THREAD_EX_CALLBACK, MINIDUMP_THREAD_CALLBACK
- ThreadId : MINIDUMP_INCLUDE_THREAD_CALLBACK, MINIDUMP_THREAD_EX_CALLBACK, MINIDUMP_THREAD_CALLBACK, MINIDUMP_EXCEPTION_INFORMATION
- ThreadWriteFlags : MINIDUMP_CALLBACK_OUTPUT
- ThreePlanes() : csIntersect3
- Time : iEvent
- time : csSequenceOp
- time_points : csSpline
- time_to_live : csParticleSystem
- TimeDateStamp : MINIDUMP_HEADER, MINIDUMP_MODULE_CALLBACK, IMAGEHLP_MODULEW64, IMAGEHLP_MODULE64
- TimePassed() : csSchedule
- timestamp : csKDTreeChild
- timeToLive : csParticle
- TimeWarp() : iSequenceManager
- title : OSXDelegate2D
- to_vertex : csTriangleVertexCost
- tokens : csGLDriverDatabase
- ToNative() : csIEEEfloat
- top : csBitmapMetrics
- Top() : iArrayChangeElements< T >, iArrayReadOnly< T >, scfArrayWrapConst< IF, Backend >, scfArrayWrap< IF, Backend >, scfArray< IF, Backend >, csArray< T, ElementHandler, MemoryAllocator, CapacityHandler >
- ToString() : csInputDefinition
- total_entries_central_dir : ZIP_end_central_dir_record
- TraceBeam() : csColliderHelper
- TrackConstruction() : iRefTracker, csRefTrackerAccess
- TrackDecRef() : iRefTracker, csRefTrackerAccess
- TrackDestruction() : iRefTracker, csRefTrackerAccess
- TrackIncRef() : iRefTracker, csRefTrackerAccess
- trackingMouse : OSXDelegate2D
- trackingMouseTag : OSXDelegate2D
- TransferTo() : csArray< T, ElementHandler, MemoryAllocator, CapacityHandler >
- Transform() : iShadowBlock, iMovable, csFrustum
- TRANSFORM : csShaderVariable
- TransformIdentity() : iMovable
- Translate() : csMemoryPen, csPen, iPen, csTransform
- transp : csTextureHandle
- transp_color : csTextureHandle
- Transpose() : csMatrix3, csMatrix2, csDMatrix3
- Traverse() : iSectorCallback, iPortalCallback
- TraverseInOrder() : csRedBlackTreeMap< K, T >, csRedBlackTree< K >
- TraverseRandom() : csKDTree
- TriangleCount : csParticleSystem
- TriangleIndicesStream() : CS::TriangleIndicesStream< T >
- triangles : csTriangleMesh
- TriangleTriangle() : csIntersect3
- Triangulate() : csPolygonMeshTools
- triCount : CS::ImportKit::Container::Model::Mesh
- Trigger() : iSequenceTrigger
- Trim() : CS::Memory::Heap, csStringBase
- tris : CS::ImportKit::Container::Model::Mesh
- Truncate() : iString, iArrayChangeAll< T >, scfString, scfArrayWrap< IF, Backend >, scfArray< IF, Backend >, csStringBase, csArray< T, ElementHandler, MemoryAllocator, CapacityHandler >
- TryFree() : csFixedSizeAllocator< Size, Allocator >, csBlockAllocator< T, Allocator, ObjectDispose >
- TryUnload() : iFactory
- tw : csSimplePixmap
- tx : csSimplePixmap
- ty : csSimplePixmap
- type : csOptionDescription, csPathsList::Entry, csLightProperties, csShaderExpression::oper_arg, csClipInfo
- Type : csVertexStatus, MINIDUMP_USER_STREAM
- TypeIndex : SYMBOL_INFOW, SYMBOL_INFO
- TypeInfo : IMAGEHLP_MODULEW64, IMAGEHLP_MODULE64