Crystal Space: CS::PluginCommon::SoftShader::iScanlineRenderer::RenderInfoTriangle Struct Reference (Crystal Space Public API Reference)

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# CS::PluginCommon::SoftShader::iScanlineRenderer::RenderInfoTriangle Struct Reference

Information for setting up rendering a triangle, filled by the scanline renderer. More...

`#include <csplugincommon/softshader/scanline.h>`

List of all members.

## Public Attributes
BuffersMask | denormBuffers
| Buffers to denormalize.
csVector4 * | denormFactors
| Factors for buffer denormalization.
ScanlineProc | proc
| Scanline function.

## Detailed Description

Information for setting up rendering a triangle, filled by the scanline renderer.

Definition at line 85 of file scanline.h.

## Member Data Documentation

BuffersMask CS::PluginCommon::SoftShader::iScanlineRenderer::RenderInfoTriangle::denormBuffers

Buffers to denormalize.

Definition at line 92 of file scanline.h.

csVector4* CS::PluginCommon::SoftShader::iScanlineRenderer::RenderInfoTriangle::denormFactors

Factors for buffer denormalization.

Definition at line 90 of file scanline.h.

ScanlineProc CS::PluginCommon::SoftShader::iScanlineRenderer::RenderInfoTriangle::proc

Scanline function.

Definition at line 88 of file scanline.h.

The documentation for this struct was generated from the following file:

- csplugincommon/softshader/scanline.h