<shader compiler="xmlshader" name="shadowextrude">
  <technique priority="100">
    <pass>
      <mixmode>
        <add />
      </mixmode>
      <buffer source="normal" destination="normal" />
      <vp plugin="glarb" file="/shader/shadowextrude.avp" />
      <fp plugin="glfixed">
        <fixedfp>
          <layer>
            <colorsource num="0" source="primary color" modifier="color" />
            <coloroperation operation="replace" />
          </layer>
        </fixedfp>
      </fp>
    </pass>
  </technique>
</shader>
