Crystal Space: csgfx/shadervarframeholder.h Source File (Crystal Space Public API Reference)

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# csgfx/shadervarframeholder.h

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    00001 /*
    00002     Copyright (C) 2005 by Jorrit Tyberghein
    00003               (C) 2005 by Frank Richter
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00018 */
    00019
    00020 #ifndef __CS_CSGFX_SHADERVARFRAMEHOLDER_H__
    00021 #define __CS_CSGFX_SHADERVARFRAMEHOLDER_H__
    00022
    00023 #include "csextern.h"
    00024
    00025 #include "cstool/framedataholder.h"
    00026
    00027 #include "shadervarblockalloc.h"
    00028
    00038 class CS_CRYSTALSPACE_EXPORT csShaderVariableFrameHolder
    00039 {
    00041   csFrameDataHolder<csRef<csShaderVariable> > svCache;
    00043   csShaderVarBlockAlloc<> svAlloc;
    00044
    00046   csRef<csShaderVariable> AllocFrameSv (uint framenr);
    00047 public:
    00048   ~csShaderVariableFrameHolder();
    00049
    00058   csRef<csShaderVariable> GetFrameUniqueSV (uint framenr,
    00059     csStringID name);
    00060 };
    00061
    00062 #endif // __CS_CSGFX_SHADERVARFRAMEHOLDER_H__