Crystal Space: isndsys/ss_stream.h File Reference (Crystal Space Public API Reference)

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# isndsys/ss_stream.h File Reference

Sound system: stream. More...

`#include "csutil/scf.h"`

Go to the source code of this file.

## Classes
struct | iSndSysStream
| The primary interface for a sound stream used by the audio system. More...
struct | iSndSysStreamCallback
| Sound System stream interface for callback notification. More...
## Defines
#define | CS_SNDSYS_STREAM_DONTLOOP 0
#define | CS_SNDSYS_STREAM_LOOP 1
#define | CS_SNDSYS_STREAM_PAUSED 0
#define | CS_SNDSYS_STREAM_UNPAUSED 1
## Enumerations
enum | { CS_SND3D_DISABLE = 0, CS_SND3D_RELATIVE, CS_SND3D_ABSOLUTE }
| Every sound stream must be created with one of these 3d modes. More...
## Variables
const size_t | CS_SNDSYS_STREAM_UNKNOWN_LENGTH = (size_t)-1

## Detailed Description

Sound system: stream.

Definition in file ss_stream.h.