Crystal Space: iengine/material.h Source File (Crystal Space Public API Reference)

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# iengine/material.h

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    00001 /*
    00002     Copyright (C) 2000 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IENGINE_MATERIAL_H__
    00020 #define __CS_IENGINE_MATERIAL_H__
    00021
    00022 #include "csutil/scf.h"
    00023 #include "iutil/strset.h"
    00024
    00033 struct iMaterial;
    00034 struct iTextureManager;
    00035 struct iTextureWrapper;
    00036 struct iObject;
    00037
    00061 struct iMaterialWrapper : public virtual iBase
    00062 {
    00063   SCF_INTERFACE (iMaterialWrapper, 0, 0, 5);
    00064
    00066   virtual iObject *QueryObject() = 0;
    00067
    00072   virtual void SetMaterial (iMaterial* material) = 0;
    00074   virtual iMaterial* GetMaterial () = 0;
    00075
    00081   virtual void Visit () = 0;
    00082
    00086   virtual bool IsVisitRequired () const = 0;
    00087 };
    00088
    00100 struct iMaterialEngine : public virtual iBase
    00101 {
    00102   SCF_INTERFACE (iMaterialEngine, 2, 0, 0);
    00103
    00107   virtual iTextureWrapper *GetTextureWrapper () = 0;
    00108
    00112     virtual iTextureWrapper* GetTextureWrapper (csStringID name) = 0;
    00113
    00117   virtual void Visit () = 0;
    00118
    00122   virtual bool IsVisitRequired () const = 0;
    00123 };
    00124
    00134 struct iMaterialList : public virtual iBase
    00135 {
    00136   SCF_INTERFACE (iMaterialList, 1, 0, 0);
    00137
    00139   virtual iMaterialWrapper* NewMaterial (iMaterial* material,
    00140         const char* name) = 0;
    00141
    00143   virtual int GetCount () const = 0;
    00144
    00146   virtual iMaterialWrapper *Get (int n) const = 0;
    00147
    00149   virtual int Add (iMaterialWrapper *obj) = 0;
    00150
    00152   virtual bool Remove (iMaterialWrapper *obj) = 0;
    00153
    00155   virtual bool Remove (int n) = 0;
    00156
    00158   virtual void RemoveAll () = 0;
    00159
    00161   virtual int Find (iMaterialWrapper *obj) const = 0;
    00162
    00164   virtual iMaterialWrapper *FindByName (const char *Name) const = 0;
    00165 };
    00166
    00169 #endif // __CS_IENGINE_MATERIAL_H__