Crystal Space: iengine/scenenode.h File Reference (Crystal Space Public API Reference)

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# iengine/scenenode.h File Reference

SceneNode - a node in the scene (linked with movables). More...

`#include "csutil/scf.h"`
`#include "csutil/refarr.h"`
`#include "iutil/array.h"`

Go to the source code of this file.

## Classes
struct | iSceneNode
| This interface represents a node in the scene graph. More...
struct | iSceneNodeArray
| An array of scene node interfaces. More...

## Detailed Description

SceneNode - a node in the scene (linked with movables).

Definition in file scenenode.h.