Crystal Space: ivaria/mapnode.h Source File (Crystal Space Public API Reference)

| ## Public API Reference

- Main Page
- Modules
- Namespaces
- Classes
- Files
- Related Pages

- File List
- File Members

# ivaria/mapnode.h

Go to the documentation of this file.

    00001 /*
    00002     Copyright (C) 2001 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IVARIA_MAPNODE_H__
    00020 #define __CS_IVARIA_MAPNODE_H__
    00021
    00026 #include "csutil/scf.h"
    00027
    00028 struct iObject;
    00029 struct iSector;
    00030
    00044 struct iMapNode : public virtual iBase
    00045 {
    00046   SCF_INTERFACE(iMapNode, 2, 0, 0);
    00047
    00049   virtual iObject *QueryObject() = 0;
    00050
    00052   virtual void SetPosition (const csVector3& pos) = 0;
    00054   virtual const csVector3& GetPosition () const = 0;
    00055
    00057   virtual void SetXVector (const csVector3& vec) = 0;
    00059   virtual const csVector3& GetXVector () const = 0;
    00061   virtual void SetYVector (const csVector3& vec) = 0;
    00063   virtual const csVector3& GetYVector () const = 0;
    00065   virtual void SetZVector (const csVector3& vec) = 0;
    00067   virtual const csVector3& GetZVector () const = 0;
    00068
    00070   virtual void SetSector (iSector *pSector) = 0;
    00072   virtual iSector *GetSector () const = 0;
    00073 };
    00074
    00075 #endif // __CS_IVARIA_MAPNODE_H__