Crystal Space: 3.1.2 Mouse Movement

[ < ] | [ > ] |  | [ << ] | [ Up ] | [ >> ] |  |  |  |  | [Top] | [Contents] | [Index] | [ ? ]

### 3.1.2 Mouse Movement

The mouse is used for pointing at things, not movement, unless the ``freelock'` option is set on. In this case, moving the mouse steers the camera, and Button 1 moves forward.

- Button 1 (normally the left one) is forward movement.
- Button 2 (the middle one if present) describes the nearest Mesh Object to where the cursor is.
- Button 3 (normally the right one) gives the Camera and World coordinates of where the mouse cursor is, and if a polygon is under the cursor, the name if any is given.

These actions can be changed. See section Configuration Files.

[ < ] | [ > ] |  | [ << ] | [ Up ] | [ >> ]

This document was generated using texi2html 1.76.