Crystal Space: C.1.21 Model Importing

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### C.1.21 Model Importing

The old model importing system has been completely removed. That means the following interfaces and classes are gone:

- `csSingleIndexVertexSet`
- `csModelDataTools`
- `csModelConverterFormat`
- `iModelConverter`
- `iModelDataTexture`
- `iModelDataMaterial`
- `iModelDataVertices`
- `iModelDataAction`
- `iModelDataPolygon`
- `iModelDataObject`
- `iModelDataCamera`
- `iModelDataLight`
- `iModelData`
- `csModelDataTexture`
- `csModelDataMaterial`
- `csModelDataVertices`
- `csModelDataAction`
- `csModelDataPolygon`
- `csModelDataObject`
- `csModelDataCamera`
- `csModelDataLight`
- `csModelData`
- `iCrossBuilder`

Instead it is now possible to load 3DS models as genmesh mesh objects and MD2 models as 3D sprites. See section Loading 3DS and MD2 Models.

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