Crystal Space: iSkeletonBoneUpdateCallback Struct Reference (Crystal Space Public API Reference)

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# iSkeletonBoneUpdateCallback Struct Reference

This callback fires every time when bone changes it's transform. More...

`#include <imesh/skeleton.h>`

Inheritance diagram for iSkeletonBoneUpdateCallback:

[legend]
List of all members.

## Detailed Description

This callback fires every time when bone changes it's transform.

Definition at line 166 of file skeleton.h.

The documentation for this struct was generated from the following file:

- imesh/skeleton.h