maxplayers "8" // number of players allowed on the server
set "port" "26000" // the port used by the server
set "sv_public" "1" // "1" if the server should on the servers list or "0" if not 
set "hostname" "Nexuiz Server (Alpha Powered)" // this name will appear on the server list
set "sv_motd" "don't drink and frag" // this message is displayed on connect
set "sv_maxrate" "10000" // limits client connections to this rate in bytes/seconds
set "sys_ticrate" "0.05" // how long a server frame is. 0.05 = 20 fps, 0.02 = 50 fps. Makes things smoother but creates more traffic
set "g_antilag" "0" // experimental antilag feature "1" to enable or "0" to disable
set "sv_cheats" "0" // "1" will enable fly/god and other cheats "0" does disable them

set "log_file" "server.log" // server console output will also be copied to this file
set "sv_clientcommands" "0" // "1" allows you to issue client side commands to the server
set "sv_clientcommands_password" "hackme" // you will then need to authenticate with this password
set "rcon_password" "" // you can also use rcon if this password is set and will need to authenticate with this password
set "sv_curl_defaulturl" "http://www.nexuiz.com/contentdownload/getmap.php?file=" //default download URL

set "sv_vote_commands" "restart timelimit fraglimit chmap g_grappling_hook sv_defaultplayer_fbskin_green sv_defaultplayer_fbskin_red sv_defaultplayer_fbskin_orange sv_defaultplayer_fbskin_off" // players can vote for those commands
set "sv_vote_call" "1" // "1" will allow people to call votes "0" will disable this feature
set "sv_vote_master" "1" // "1" will allow people to become votemasters "0" will disable this feature
set "sv_vote_timeout" "300" // how long a vote will run at max
set "sv_vote_wait" "120" // how long a votecaller has to wait if his vote did not pass

set "sv_ready_restart" "0" // "1" to allow players to restart the server when all of them signal they are ready
set "sv_autoscreenshot" "0" // "1" will force a screenshot for all clients when the map ends. Useful for the Nexuiz ladder.
set "sv_cullentities_trace" "0" // "1" will remove unseen objects so wallhacks to do work. It nor perfect but useful for the Nexuiz ladder

set "sv_defaultcharacter" "0" // "1" will force a specific model for all players
set "sv_defaultplayermodel" "models/player/nexus.zym" // this model will be used
set "sv_defaultplayerskin" "0" // this skin number will be forced for all players
set "g_fullbrightplayers" "0" // "1" to make players fullbright
set "g_fullbrightitems" "0" // "1" to make items fullbright

set "g_grappling_hook" "0" // "1" to enable the grappling hook

set "g_balance_teams" "1" // "1" will automaticly balance teams when someone is joining
set "g_balance_teams_force" "0" // "1" to automaticly balance teams even during a game

set "bot_number" "0" // number of bots to add
set "skill" "1" // the bots skill level
set "minplayers" "0" // add bots if less then that number of players playing
set "bot_prefix" "[BOT]" // prepend to all botnames
set "bot_suffix" "" // append to all botnames

set "sv_mapchange_delay" "5" // how long the pause between maps will be
set "g_maplist_shuffle" "0" // if "1", the first map of g_maplist will always get chosen as next map and inserted at a random place in the list

// remove the // from the beginning of one g_maplist line to play those maps only
// arena mode (1on1 tourney)
//set "g_maplist" "'arena_aggressor''arena_aneurysm''arena_basement''arena_basementctf''arena_bleach''arena_darkzone''arena_downer''arena_evilspace''arena_farewell''arena_runningman''arena_runningman_1on1remix''arena_silvercity''arena_skyway''arena_slimepit''arena_soylent''arena_starship''arena_stormkeep''arena_toxic''arena_warfare'"
// ctf mode
//set "g_maplist" "'ctf_basementctf''ctf_dismal''ctf_runningmanctf'"
// dm mode (free for all)
//set "g_maplist" "'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare'"
// domination mode
//set "g_maplist" "'dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic'"
// lms mode (last man standing)
//set "g_maplist" "'lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare'"
// rune mode
//set "g_maplist" "'rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic'"
// tdm mode (team deatch match)
//set "g_maplist" "'tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'"
// create your own list here
//set "g_maplist" "'mode1_mapname1''mode2_mapname2'"
