/*
    Copyright (C) 2021 by Pawel Soja <kernel32.pl@gmail.com>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
*/

#pragma once

#include "indiapi.h"
#include "indidevapi.h"
#include "indiwidgettraits.h"
#include "indiwidgetview.h"

#include <string>
#include <cstring>
#include <cstdarg>
#include <cstdlib>
#include <type_traits>

namespace INDI
{

template <typename> struct WidgetView;
template <typename> struct PropertyView;

typedef PropertyView<IText>   PropertyViewText;
typedef PropertyView<INumber> PropertyViewNumber;
typedef PropertyView<ISwitch> PropertyViewSwitch;
typedef PropertyView<ILight>  PropertyViewLight;
typedef PropertyView<IBLOB>   PropertyViewBlob;

typedef WidgetView<IText>     WidgetViewText;
typedef WidgetView<INumber>   WidgetViewNumber;
typedef WidgetView<ISwitch>   WidgetViewSwitch;
typedef WidgetView<ILight>    WidgetViewLight;
typedef WidgetView<IBLOB>     WidgetViewBlob;

#define PROPERTYVIEW_BASE_ACCESS public
// don't use direct access to low-level property
//#define PROPERTYVIEW_BASE_ACCESS protected // future

/**
 * \class INDI::PropertyView and INDI::WidgetView
 * \brief Provides decorator for Low-Level IXXXVectorProperty/IXXX
 *
 * INDI::PropertyView
 *
 * A class that will allow a easy transition to the new widget handling interface (future).
 * - Use PropertyViewText   instead of ITextVectorProperty
 * - Use PropertyViewNumber instead of INumberVectorProperty
 * - Use PropertyViewSwitch instead of ISwitchVectorProperty
 * - Use PropertyViewLight  instead of ILightVectorProperty
 * - Use PropertyViewBlob   instead of IBLOBVectorProperty
 *
 * The PropertyView<IXXX> class is compatible with low-level IXXXVectorProperty structures.
 *
 * INDI::WidgetView
 *
 * A class that will allow a easy transition to the new widget handling interface (future).
 * - Use WidgetViewText   instead of IText
 * - Use WidgetViewNumber instead of INumber
 * - Use WidgetViewSwitch instead of ISwitch
 * - Use WidgetViewLight  instead of ILight
 * - Use WidgetViewBlob   instead of IBLOB
 *
 * The WidgetView<IXXX> class is compatible with low-level IXXX structures.
 */

template <typename T>
struct PropertyView: PROPERTYVIEW_BASE_ACCESS WidgetTraits<T>::PropertyType
{
        using Type = T;
        using PropertyType = typename WidgetTraits<T>::PropertyType;
        using WidgetType = WidgetView<T>;

        friend class Property;
        friend class PropertyPrivate;
        friend class BaseDevice;
        friend class DefaultDevice;
        template <typename>
        friend struct WidgetView;

        template <typename X, typename Needed>
        using enable_if_is_same_t = typename std::enable_if<std::is_same<X, Needed>::value, bool>::type;
    public:
        PropertyView();

        // #PS: do not delete items, they may be on the stack.
        //~PropertyView()                                        { for(auto &p: *this) {p.clear();} free(widget()); }

    public:
        void setDeviceName(const char *name);                  /* outside implementation */
        void setDeviceName(const std::string &name);           /* outside implementation */

        void setName(const char *name);                        /* outside implementation */
        void setName(const std::string &name);                 /* outside implementation */

        void setLabel(const char *label);                      /* outside implementation */
        void setLabel(const std::string &label);               /* outside implementation */

        void setGroupName(const char *name);                   /* outside implementation */
        void setGroupName(const std::string &name);            /* outside implementation */

        void setPermission(IPerm permission);                  /* outside implementation */
        void setTimeout(double timeout);                       /* outside implementation */
        void setState(IPState state);

        void setTimestamp(const char *timestamp);              /* outside implementation */
        void setTimestamp(const std::string &timestamp);       /* outside implementation */

        void setAux(void *user);                               /* outside implementation */
        void setWidgets(WidgetType *w, size_t count);          /* outside implementation */

        template <size_t N>
        void setWidgets(WidgetType (&w)[N]);                   /* outside implementation */

    public: // only for ISwitch
        void setRule(ISRule rule);                             /* outside implementation */
        bool setRule(const std::string &rule);                 /* outside implementation */

        template <typename X = T, enable_if_is_same_t<X, ISwitch> = true>
        void reset()
        {
            IUResetSwitch(this);
        }

        template <typename X = T, enable_if_is_same_t<X, ISwitch> = true>
        WidgetType * findOnSwitch() const
        {
            return static_cast<WidgetType *>(IUFindOnSwitch(this));
        }

        template <typename X = T, enable_if_is_same_t<X, ISwitch> = true>
        int findOnSwitchIndex() const
        {
            return IUFindOnSwitchIndex(this);
        }

    public: // only for INumber
        template <typename X = T, enable_if_is_same_t<X, INumber> = true>
        void updateMinMax();                                   /* outside implementation - only driver side, see indipropertyview_driver.cpp */

    public: //getters
        const char *getDeviceName() const
        {
            return this->device;
        }
        const char *getName()       const
        {
            return this->name;
        }
        const char *getLabel()      const
        {
            return this->label;
        }
        const char *getGroupName()  const
        {
            return this->group;
        }

        IPerm getPermission()       const;                     /* outside implementation */
        const char *getPermissionAsString() const
        {
            return permStr(getPermission());
        }

        ISRule getRule()            const;                     /* outside implementation */
        const char * getRuleAsString() const
        {
            return ruleStr(getRule());
        }

        double getTimeout()         const;                     /* outside implementation */
        IPState getState()          const
        {
            return this->s;
        }
        const char *getStateAsString() const
        {
            return pstateStr(getState());
        }

        const char *getTimestamp()  const
        {
            return this->timestamp;
        }
        void *getAux()              const
        {
            return this->aux;
        }

        int count() const;                                     /* outside implementation */
        WidgetType *widget() const;                            /* outside implementation */

        WidgetType *findWidgetByName(const char *name) const;  /* outside implementation */

    public: //tests
        bool isEmpty() const
        {
            return widget() == nullptr || count() == 0;
        }

        bool isNameMatch(const char *otherName) const
        {
            return !strcmp(getName(), otherName);
        }
        bool isNameMatch(const std::string &otherName) const
        {
            return getName() == otherName;
        }

        bool isLabelMatch(const char *otherLabel) const
        {
            return !strcmp(getLabel(), otherLabel);
        }
        bool isLabelMatch(const std::string &otherLabel) const
        {
            return getLabel() == otherLabel;
        }

    public: // only driver side
        bool load();
        void save(FILE *f) const;                              /* outside implementation */

        void vapply(const char *format, va_list args)
        const;   /* outside implementation - only driver side, see indipropertyview_driver.cpp */
        void vdefine(const char *format, va_list args)
        const;  /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        void apply(const char *format, ...) const ATTRIBUTE_FORMAT_PRINTF(2,
                3);  /* outside implementation - only driver side, see indipropertyview_driver.cpp */
        void define(const char *format, ...) const ATTRIBUTE_FORMAT_PRINTF(2,
                3); /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        void apply() const
        {
            apply(nullptr);
        }
        void define() const
        {
            define(nullptr);
        }

    public:
        template <typename X = T, enable_if_is_same_t<X, IText> = true>
        void fill(
            const char *device, const char *name, const char *label, const char *group,
            IPerm permission, double timeout, IPState state
        ); /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        template <typename X = T, enable_if_is_same_t<X, INumber> = true>
        void fill(
            const char *device, const char *name, const char *label, const char *group,
            IPerm permission, double timeout, IPState state
        ); /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        template <typename X = T, enable_if_is_same_t<X, ISwitch> = true>
        void fill(
            const char *device, const char *name, const char *label, const char *group,
            IPerm permission, ISRule rule, double timeout, IPState state
        ); /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        template <typename X = T, enable_if_is_same_t<X, ILight> = true>
        void fill(
            const char *device, const char *name, const char *label, const char *group,
            IPState state
        ); /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        template <typename X = T, enable_if_is_same_t<X, IBLOB> = true>
        void fill(
            const char *device, const char *name, const char *label, const char *group,
            IPerm permission, double timeout, IPState state
        ); /* outside implementation - only driver side, see indipropertyview_driver.cpp */

    public:
        template <typename X = T, enable_if_is_same_t<X, IText> = true>
        bool update(const char * const texts[], const char * const names[], int n);
        /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        template <typename X = T, enable_if_is_same_t<X, INumber> = true>
        bool update(const double values[], const char * const names[], int n);
        /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        template <typename X = T, enable_if_is_same_t<X, ISwitch> = true>
        bool update(const ISState states[], const char * const names[], int n);
        /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        /*
        template <typename X = T, enable_if_is_same_t<X, ILight> = true>
        bool update(..., const char * const names[], int n);
        */

        template <typename X = T, enable_if_is_same_t<X, IBLOB> = true>
        bool update(
            const int sizes[], const int blobsizes[], const char * const blobs[], const char * const formats[],
            const char * const names[], int n
        ); /* outside implementation - only driver side, see indipropertyview_driver.cpp */


    public:
        WidgetType *begin() const
        {
            return widget();
        }
        WidgetType *end()   const
        {
            return widget() + count();
        }

        WidgetType *at(size_t index) const
        {
            return widget() + index;
        }
    public:
        void clear()
        {
            for(auto &p : *this)
            {
                p.clear();
            }
            //free(widget()); // #PS: do not delete items, they may be on the stack.
            memset(this, 0, sizeof(*this));
        }
    public: // internal use only
        static PropertyView<T> *cast(PropertyType *raw)
        {
            return static_cast<PropertyView<T>*>(raw);
        }
        PropertyType *cast()
        {
            return this;
        }
};

template <typename>
struct WidgetView;

template <>
struct WidgetView<IText>: PROPERTYVIEW_BASE_ACCESS IText
{
        using Type = IText;
        template <typename> friend struct PropertyView;

    public:
        WidgetView()
        {
            memset(this, 0, sizeof(*this));
        }
        WidgetView(const WidgetView &other): Type(other)
        {
            this->text = nullptr;
            setText(other.text);
        }
        WidgetView(WidgetView &&other): Type(other)
        {
            memset(static_cast<Type*>(&other), 0, sizeof(other));
        }
        WidgetView &operator=(const WidgetView &other)
        {
            return *this = WidgetView(other);
        }
        WidgetView &operator=(WidgetView &&other)
        {
            std::swap(static_cast<Type &>(other), static_cast<Type &>(*this));
            return *this;
        }
        ~WidgetView()
        {
            free(this->text);
        }
        void clear()
        {
            free(this->text);
            memset(this, 0, sizeof(*this));
        }
        // bool isNull() const                                    { return reinterpret_cast<const void*>(this) == nullptr; }

    public: // setters
        void setParent(ITextVectorProperty *parent)
        {
            this->tvp = parent;
        }
        void setParent(PropertyView<Type> *parent)
        {
            this->tvp = static_cast<ITextVectorProperty*>(parent);
        }

        void setName(const char *name)
        {
            INDI::strlcpy(this->name, name);
        }
        void setName(const std::string &name)
        {
            setName(name.data());
        }

        void setLabel(const char *label)
        {
            INDI::strlcpy(this->label, label);
        }
        void setLabel(const std::string &label)
        {
            setLabel(label.data());
        }

        //void setText(const char *text)                         { free(this->text); this->text = strndup(text, strlen(text)); }
        void setText(const char *text, size_t size)
        {
            INDI::strlcpy(this->text = static_cast<char*>(realloc(this->text, size + 1)), text, size + 1);
        }
        void setText(const char *text)
        {
            setText(text, strlen(text));
        }
        void setText(const std::string &text)
        {
            setText(text.data(), text.size());
        }

        void setAux(void *user)
        {
            this->aux0 = user;
        }
        // don't use any other aux!

    public: //getters
        const char *getName()  const
        {
            return this->name;
        }
        const char *getLabel() const
        {
            return this->label;
        }
        const char *getText()  const
        {
            return this->text ? this->text : "";
        }

        void *getAux() const
        {
            return this->aux0;
        }

    public: //tests
        bool isNameMatch(const char *otherName) const
        {
            return !strcmp(getName(), otherName);
        }
        bool isNameMatch(const std::string &otherName) const
        {
            return getName() == otherName;
        }

        bool isLabelMatch(const char *otherLabel) const
        {
            return !strcmp(getLabel(), otherLabel);
        }
        bool isLabelMatch(const std::string &otherLabel) const
        {
            return getLabel() == otherLabel;
        }
        
        bool isEmpty() const
        {
            return getText()[0] == '\0';
        }

    public:
        void fill(const char *name, const char *label, const char *initialText)
        ; /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        void fill(const std::string &name, const std::string &label, const std::string &initialText)
        {
            fill(name.c_str(), label.c_str(), initialText.c_str());
        }
};

template <>
struct WidgetView<INumber>: PROPERTYVIEW_BASE_ACCESS INumber
{
        using Type = INumber;
        template <typename> friend struct PropertyView;

    public:
        WidgetView()
        {
            memset(this, 0, sizeof(*this));
        }
        WidgetView(const WidgetView &other): Type(other)       { }
        WidgetView(WidgetView &&other): Type(other)
        {
            memset(static_cast<Type*>(&other), 0, sizeof(other));
        }
        WidgetView &operator=(const WidgetView &other)
        {
            return *this = WidgetView(other);
        }
        WidgetView &operator=(WidgetView &&other)
        {
            std::swap(static_cast<Type &>(other), static_cast<Type &>(*this));
            return *this;
        }
        ~WidgetView()                                          { }
        void clear()
        {
            memset(this, 0, sizeof(*this));
        }
        // bool isNull() const                                    { return reinterpret_cast<const void*>(this) == nullptr; }

    public: // setters
        void setParent(INumberVectorProperty *parent)
        {
            this->nvp = parent;
        }
        void setParent(PropertyView<Type> *parent)
        {
            this->nvp = static_cast<INumberVectorProperty*>(parent);
        }

        void setName(const char *name)
        {
            INDI::strlcpy(this->name, name);
        }
        void setName(const std::string &name)
        {
            setName(name.data());
        }

        void setLabel(const char *label)
        {
            INDI::strlcpy(this->label, label);
        }
        void setLabel(const std::string &label)
        {
            setLabel(label.data());
        }

        void setFormat(const char *format)
        {
            INDI::strlcpy(this->format, format);
        }
        void setFormat(const std::string &format)
        {
            setLabel(format.data());
        }

        void setMin(double min)
        {
            this->min = min;
        }
        void setMax(double max)
        {
            this->max = max;
        }
        void setMinMax(double min, double max)
        {
            setMin(min);
            setMax(max);
        }
        void setStep(double step)
        {
            this->step = step;
        }
        void setValue(double value)
        {
            this->value = value;
        }

        void setAux(void *user)
        {
            this->aux0 = user;
        }
        // don't use any other aux!

    public: //getters
        const char *getName()   const
        {
            return this->name;
        }
        const char *getLabel()  const
        {
            return this->label;
        }
        const char *getFormat() const
        {
            return this->format;
        }

        double getMin()   const
        {
            return this->min;
        }
        double getMax()   const
        {
            return this->max;
        }
        double getStep()  const
        {
            return this->step;
        }
        double getValue() const
        {
            return this->value;
        }

        void *getAux() const
        {
            return this->aux0;
        }

    public: //tests
        bool isNameMatch(const char *otherName) const
        {
            return !strcmp(getName(), otherName);
        }
        bool isNameMatch(const std::string &otherName) const
        {
            return getName() == otherName;
        }

        bool isLabelMatch(const char *otherLabel) const
        {
            return !strcmp(getLabel(), otherLabel);
        }
        bool isLabelMatch(const std::string &otherLabel) const
        {
            return getLabel() == otherLabel;
        }

    public:
        void fill(const char *name, const char *label, const char *format,
                  double min, double max, double step, double value)
        ; /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        void fill(const std::string &name, const std::string &label, const std::string &format,
                  double min, double max, double step, double value)
        {
            fill(name.c_str(), label.c_str(), format.c_str(), min, max, step, value);
        }
};

template <>
struct WidgetView<ISwitch>: PROPERTYVIEW_BASE_ACCESS ISwitch
{
        using Type = ISwitch;
        template <typename> friend struct PropertyView;

    public:
        WidgetView()
        {
            memset(this, 0, sizeof(*this));
        }
        WidgetView(const WidgetView &other): Type(other)       { }
        WidgetView(WidgetView &&other): Type(other)
        {
            memset(static_cast<Type*>(&other), 0, sizeof(other));
        }
        WidgetView &operator=(const WidgetView &other)
        {
            return *this = WidgetView(other);
        }
        WidgetView &operator=(WidgetView &&other)
        {
            std::swap(static_cast<Type &>(other), static_cast<Type &>(*this));
            return *this;
        }
        ~WidgetView()                                          { }
        void clear()
        {
            memset(this, 0, sizeof(*this));
        }
        // bool isNull() const                                    { return reinterpret_cast<const void*>(this) == nullptr; }

    public: // setters
        void setParent(ISwitchVectorProperty *parent)
        {
            this->svp = parent;
        }
        void setParent(PropertyView<Type> *parent)
        {
            this->svp = static_cast<ISwitchVectorProperty*>(parent);
        }

        void setName(const char *name)
        {
            INDI::strlcpy(this->name, name);
        }
        void setName(const std::string &name)
        {
            setName(name.data());
        }

        void setLabel(const char *label)
        {
            INDI::strlcpy(this->label, label);
        }
        void setLabel(const std::string &label)
        {
            setLabel(label.data());
        }

        void setState(const ISState &state)
        {
            this->s = state;
        }
        bool setState(const std::string &state)
        {
            return crackISState(state.data(), &this->s) == 0;
        }

        void setAux(void *user)
        {
            this->aux = user;
        }
        // don't use any other aux!

    public: //getters
        const char *getName()   const
        {
            return this->name;
        }
        const char *getLabel()  const
        {
            return this->label;
        }

        ISState getState() const
        {
            return this->s;
        }
        const char *getStateAsString() const
        {
            return sstateStr(getState());
        }

        void *getAux() const
        {
            return this->aux;
        }


    public: //tests
        bool isNameMatch(const char *otherName) const
        {
            return !strcmp(getName(), otherName);
        }
        bool isNameMatch(const std::string &otherName) const
        {
            return getName() == otherName;
        }

        bool isLabelMatch(const char *otherLabel) const
        {
            return !strcmp(getLabel(), otherLabel);
        }
        bool isLabelMatch(const std::string &otherLabel) const
        {
            return getLabel() == otherLabel;
        }

    public:
        void fill(const char *name, const char *label, ISState state = ISS_OFF)
        ; /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        void fill(const std::string &name, const std::string &label, ISState state = ISS_OFF)
        {
            fill(name.c_str(), label.c_str(), state);
        }
};

template <>
struct WidgetView<ILight>: PROPERTYVIEW_BASE_ACCESS ILight
{
        using Type = ILight;
        template <typename> friend struct PropertyView;

    public:
        WidgetView()
        {
            memset(this, 0, sizeof(*this));
        }
        WidgetView(const WidgetView &other): Type(other)       { }
        WidgetView(WidgetView &&other): Type(other)
        {
            memset(static_cast<Type*>(&other), 0, sizeof(other));
        }
        WidgetView &operator=(const WidgetView &other)
        {
            return *this = WidgetView(other);
        }
        WidgetView &operator=(WidgetView &&other)
        {
            std::swap(static_cast<Type &>(other), static_cast<Type &>(*this));
            return *this;
        }
        ~WidgetView()                                          { }
        void clear()
        {
            memset(this, 0, sizeof(*this));
        }
        // bool isNull() const                                    { return reinterpret_cast<const void*>(this) == nullptr; }

    public: // setters
        void setParent(ILightVectorProperty *parent)
        {
            this->lvp = parent;
        }
        void setParent(PropertyView<Type> *parent)
        {
            this->lvp = static_cast<ILightVectorProperty*>(parent);
        }

        void setName(const char *name)
        {
            INDI::strlcpy(this->name, name);
        }
        void setName(const std::string &name)
        {
            setName(name.data());
        }

        void setLabel(const char *label)
        {
            INDI::strlcpy(this->label, label);
        }
        void setLabel(const std::string &label)
        {
            setLabel(label.data());
        }

        void setState(const IPState &state)
        {
            this->s = state;
        }
        bool setState(const std::string &state)
        {
            return crackIPState(state.data(), &this->s) == 0;
        }

        void setAux(void *user)
        {
            this->aux = user;
        }
        // don't use any other aux!

    public: //getters
        const char *getName()   const
        {
            return this->name;
        }
        const char *getLabel()  const
        {
            return this->label;
        }

        IPState getState() const
        {
            return this->s;
        }
        const char *getStateAsString() const
        {
            return pstateStr(getState());
        }

        void *getAux() const
        {
            return this->aux;
        }


    public: //tests
        bool isNameMatch(const char *otherName) const
        {
            return !strcmp(getName(), otherName);
        }
        bool isNameMatch(const std::string &otherName) const
        {
            return getName() == otherName;
        }

        bool isLabelMatch(const char *otherLabel) const
        {
            return !strcmp(getLabel(), otherLabel);
        }
        bool isLabelMatch(const std::string &otherLabel) const
        {
            return getLabel() == otherLabel;
        }

    public:
        void fill(const char *name, const char *label, IPState state = IPS_OK)
        ; /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        void fill(const std::string &name, const std::string &&label, IPState state = IPS_OK)
        {
            fill(name.c_str(), label.c_str(), state);
        }
};

template <>
struct WidgetView<IBLOB>: PROPERTYVIEW_BASE_ACCESS IBLOB
{
        using Type = IBLOB;
        template <typename> friend struct PropertyView;

    public:
        WidgetView()
        {
            memset(this, 0, sizeof(*this));
        }
        WidgetView(const WidgetView &other): Type(other)       { }
        WidgetView(WidgetView &&other): Type(other)
        {
            memset(static_cast<Type*>(&other), 0, sizeof(other));
        }
        WidgetView &operator=(const WidgetView &other)
        {
            return *this = WidgetView(other);
        }
        WidgetView &operator=(WidgetView &&other)
        {
            std::swap(static_cast<Type &>(other), static_cast<Type &>(*this));
            return *this;
        }
        ~WidgetView()                                          { /* free(this->blob); */ }
        void clear()
        {
            /* free(this->blob); */ memset(this, 0, sizeof(*this));
        }
        // bool isNull() const                                    { return reinterpret_cast<const void*>(this) == nullptr; }

    public: // setters
        void setParent(IBLOBVectorProperty *parent)
        {
            this->bvp = parent;
        }
        void setParent(PropertyView<Type> *parent)
        {
            this->bvp = static_cast<IBLOBVectorProperty*>(parent);
        }

        void setName(const char *name)
        {
            INDI::strlcpy(this->name, name);
        }
        void setName(const std::string &name)
        {
            setName(name.data());
        }

        void setLabel(const char *label)
        {
            INDI::strlcpy(this->label, label);
        }
        void setLabel(const std::string &label)
        {
            setLabel(label.data());
        }

        void setFormat(const char *format)
        {
            INDI::strlcpy(this->format, format);
        }
        void setFormat(const std::string &format)
        {
            setFormat(format.data());
        }

        void setBlob(void *blob)
        {
            this->blob = blob;
        }
        void setBlobLen(int size)
        {
            this->bloblen = size;
        }
        void setSize(int size)
        {
            this->size = size;
        }

        void setAux(void *user)
        {
            this->aux0 = user;
        }
        // don't use any other aux!

    public: //getters
        const char *getName()   const
        {
            return this->name;
        }
        const char *getLabel()  const
        {
            return this->label;
        }
        const char *getFormat() const
        {
            return this->format;
        }
        void *getBlob()
        {
            return this->blob;
        }
        const void *getBlob()   const
        {
            return this->blob;
        }
        std::string getBlobAsString() const
        {
            return std::string(static_cast<const char*>(this->blob), this->bloblen);
        }
        int getBlobLen() const
        {
            return this->bloblen;
        }
        int getSize() const
        {
            return this->size;
        }

        void *getAux() const
        {
            return this->aux0;
        }

    public: //tests
        bool isNameMatch(const char *otherName) const
        {
            return !strcmp(getName(), otherName);
        }
        bool isNameMatch(const std::string &otherName) const
        {
            return getName() == otherName;
        }

        bool isLabelMatch(const char *otherLabel) const
        {
            return !strcmp(getLabel(), otherLabel);
        }
        bool isLabelMatch(const std::string &otherLabel) const
        {
            return getLabel() == otherLabel;
        }

    public:
        void fill(const char *name, const char *label, const char *format)
        ; /* outside implementation - only driver side, see indipropertyview_driver.cpp */

        void fill(const std::string &name, const std::string &label, const std::string &format)
        {
            fill(name.c_str(), label.c_str(), format.c_str());
        }

    public: // internal use only
        static WidgetView<Type> *cast(Type *blob)
        {
            return static_cast<WidgetView<Type>*>(blob);
        }
        Type *cast()
        {
            return this;
        }
};




/* outside implementation */
template <typename T>
inline PropertyView<T>::PropertyView()
{
    memset(this, 0, sizeof(*this));
}

template <typename T>
inline void PropertyView<T>::setDeviceName(const char *name)
{
    INDI::strlcpy(this->device, name);
}

template <typename T>
inline void PropertyView<T>::setDeviceName(const std::string &name)
{
    setDeviceName(name.data());
}

template <typename T>
inline void PropertyView<T>::setName(const char *name)
{
    INDI::strlcpy(this->name, name);
}

template <typename T>
inline void PropertyView<T>::setName(const std::string &name)
{
    setName(name.data());
}

template <typename T>
inline void PropertyView<T>::setLabel(const char *label)
{
    INDI::strlcpy(this->label, label);
}

template <typename T>
inline void PropertyView<T>::setLabel(const std::string &label)
{
    setLabel(label.data());
}

template <typename T>
inline void PropertyView<T>::setGroupName(const char *name)
{
    INDI::strlcpy(this->group, name);
}

template <typename T>
inline void PropertyView<T>::setGroupName(const std::string &name)
{
    setGroupName(name.data());
}

template <typename T>
inline void PropertyView<T>::setState(IPState state)
{
    this->s = state;
}

template <typename T>
inline void PropertyView<T>::setTimestamp(const char *timestamp)
{
    INDI::strlcpy(this->timestamp, timestamp);
}

template <typename T>
inline void PropertyView<T>::setTimestamp(const std::string &timestamp)
{
    setTimestamp(timestamp.data());
}

template <typename T>
template <size_t N>
inline void PropertyView<T>::setWidgets(WidgetType (&w)[N])
{
    setWidgets(static_cast<WidgetType*>(w), N);
}

template <typename T>
inline void PropertyView<T>::setAux(void *user)
{
    this->aux = user;
}

template <>
inline bool PropertyView<INumber>::load()
{
    return IULoadConfigNumber(this) == nnp;
}

template <>
inline bool PropertyView<ISwitch>::load()
{
    return IULoadConfigSwitch(this) == nsp;
}

template <>
inline bool PropertyView<ILight>::load()
{
    return false;
}

template <>
inline bool PropertyView<IBLOB>::load()
{
    return false;
}

template <>
inline bool PropertyView<IText>::load()
{
    return IULoadConfigText(this) == ntp;
}

template <>
inline void PropertyView<INumber>::save(FILE *f) const
{
    IUSaveConfigNumber(f, this);
}

template <>
inline void PropertyView<IText>::save(FILE *f) const
{
    IUSaveConfigText(f, this);
}

template <>
inline void PropertyView<ISwitch>::save(FILE *f) const
{
    IUSaveConfigSwitch(f, this);
}

template <>
inline void PropertyView<ILight>::save(FILE *f) const
{
    (void)f; /* IUSaveConfigLight(f, this); */
}

template <>
inline void PropertyView<IBLOB>::save(FILE *f) const
{
    IUSaveConfigBLOB(f, this);
}

template <typename T>
inline void PropertyView<T>::setTimeout(double timeout)
{
    this->timeout = timeout;
}

template <>
inline void PropertyView<ILight>::setTimeout(double)
{ }

template <typename T>
inline void PropertyView<T>::setPermission(IPerm permission)
{
    this->p = permission;
}

template <>
inline void PropertyView<ILight>::setPermission(IPerm)
{ }

template <typename T>
inline void PropertyView<T>::setRule(ISRule)
{ }

template <>
inline void PropertyView<ISwitch>::setRule(ISRule rule)
{
    this->r = rule;
}

template <typename T>
inline bool PropertyView<T>::setRule(const std::string &)
{
    return false;
}

template <>
inline bool PropertyView<ISwitch>::setRule(const std::string &rule)
{
    return crackISRule(rule.data(), &this->r) == 0;
}

template <typename T>
inline WidgetView<T> *PropertyView<T>::findWidgetByName(const char *) const
{
    return nullptr;
}

template <>
inline WidgetView<IText> *PropertyView<IText>::findWidgetByName(const char *name) const
{
    return static_cast<WidgetView<IText> *>(IUFindText(this, name));
}

template <>
inline WidgetView<INumber> *PropertyView<INumber>::findWidgetByName(const char *name) const
{
    return static_cast<WidgetView<INumber> *>(IUFindNumber(this, name));
}

template <>
inline WidgetView<ISwitch> *PropertyView<ISwitch>::findWidgetByName(const char *name) const
{
    return static_cast<WidgetView<ISwitch> *>(IUFindSwitch(this, name));
}

template <>
inline WidgetView<ILight> *PropertyView<ILight>::findWidgetByName(const char *name) const
{
    return static_cast<WidgetView<ILight> *>(IUFindLight(this, name));
}

template <>
inline WidgetView<IBLOB> *PropertyView<IBLOB>::findWidgetByName(const char *name) const
{
    return static_cast<WidgetView<IBLOB> *>(IUFindBLOB(this, name));
}

template <typename T>
inline IPerm PropertyView<T>::getPermission() const
{
    return this->p;
}

template <>
inline IPerm PropertyView<ILight>::getPermission() const
{
    return IP_RO;
}

template <typename T>
inline ISRule PropertyView<T>::getRule() const
{
    return ISR_NOFMANY;
}

template <>
inline ISRule PropertyView<ISwitch>::getRule() const
{
    return this->r;
}

template <typename T>
inline double PropertyView<T>::getTimeout() const
{
    return this->timeout;
}

template <>
inline double PropertyView<ILight>::getTimeout() const
{
    return 0;
}

template <>
inline void PropertyView<IText>::setWidgets(WidgetType *w, size_t size)
{
    this->tp = w;
    this->ntp = int(size);
}

template <>
inline void PropertyView<INumber>::setWidgets(WidgetType *w, size_t size)
{
    this->np = w;
    this->nnp = int(size);
}

template <>
inline void PropertyView<ISwitch>::setWidgets(WidgetType *w, size_t size)
{
    this->sp = w;
    this->nsp = int(size);
}

template <>
inline void PropertyView<ILight>::setWidgets(WidgetType *w, size_t size)
{
    this->lp = w;
    this->nlp = int(size);
}

template <>
inline void PropertyView<IBLOB>::setWidgets(WidgetType *w, size_t size)
{
    this->bp = w;
    this->nbp = int(size);
}

template <>
inline int PropertyView<IText>::count() const
{
    return this->ntp;
}

template <>
inline int PropertyView<INumber>::count() const
{
    return this->nnp;
}

template <>
inline int PropertyView<ISwitch>::count() const
{
    return this->nsp;
}

template <>
inline int PropertyView<ILight>::count() const
{
    return this->nlp;
}

template <>
inline int PropertyView<IBLOB>::count() const
{
    return this->nbp;
}

template <>
inline PropertyView<IText>::WidgetType *PropertyView<IText>::widget() const
{
    return static_cast<WidgetType*>(this->tp);
}

template <>
inline PropertyView<INumber>::WidgetType *PropertyView<INumber>::widget() const
{
    return static_cast<WidgetType*>(this->np);
}

template <>
inline PropertyView<ISwitch>::WidgetType *PropertyView<ISwitch>::widget() const
{
    return static_cast<WidgetType*>(this->sp);
}

template <>
inline PropertyView<ILight>::WidgetType *PropertyView<ILight>::widget() const
{
    return static_cast<WidgetType*>(this->lp);
}

template <>
inline PropertyView<IBLOB>::WidgetType *PropertyView<IBLOB>::widget() const
{
    return static_cast<WidgetType*>(this->bp);
}

}
