/* -*- Mode: Java; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 */

#include "nsILocalFile.idl"

%{C++
struct PRFileDesc;
%}

[ptr] native PRFileDescStar(PRFileDesc);

[scriptable, builtinclass, uuid(ef454286-2848-4383-9101-660f190dd0a5)]
interface nsILocalFileWin : nsILocalFile
{
   /**
    * getVersionInfoValue
    *
    * Retrieve a metadata field from the file's VERSIONINFO block.
    * Throws NS_ERROR_FAILURE if no value is found, or the value is empty.
    *
    * @param   aField         The field to look up.
    *
    */
    AString getVersionInfoField(in string aField);

    /**
     * The canonical path of the file, which avoids short/long
     * pathname inconsistencies. The nsIFile persistent
     * descriptor is not guaranteed to be canonicalized (it may
     * persist either the long or the short path name). The format of
     * the canonical path will vary with the underlying file system:
     * it will typically be the short pathname on filesystems that
     * support both short and long path forms.
     */
    readonly attribute AString canonicalPath;
    [noscript] readonly attribute ACString nativeCanonicalPath;

    /**
     * Windows specific file attributes.
     */

    /*
     * WFA_SEARCH_INDEXED: Generally the default on files in Windows except
     * those created in temp locations. Valid on XP and up. When set the
     * file or directory is marked to be indexed by desktop search services.
     */
    const unsigned long WFA_SEARCH_INDEXED = 1;

    /*
     * WFA_READONLY: Whether the file is readonly or not.
     */
    const unsigned long WFA_READONLY = 2;

    /*
     * WFA_READWRITE: Used to clear the readonly attribute.
     */
    const unsigned long WFA_READWRITE = 4;

    /**
     * fileAttributesWin
     *
     * Set or get windows specific file attributes.
     * 
     * Throws NS_ERROR_FILE_INVALID_PATH for an invalid file.
     * Throws NS_ERROR_FAILURE if the set or get fails.
     */
    attribute unsigned long fileAttributesWin;

    /**
     * setShortcut
     *
     * Creates the specified shortcut, or updates it if it already exists.
     *
     * If the shortcut is being updated (i.e. the shortcut already exists),
     * any excluded parameters will remain unchanged in the shortcut file.
     * For example, if you want to change the description of a specific
     * shortcut but keep the target, working dir, args, and icon the same,
     * pass null for those parameters and only pass in a value for the
     * description.
     *
     * If the shortcut does not already exist and targetFile is not specified,
     * setShortcut will throw NS_ERROR_FILE_TARGET_DOES_NOT_EXIST.
     *
     * @param targetFile      the path that the shortcut should target
     * @param workingDir      the working dir that should be set for the shortcut
     * @param args            the args string that should be set for the shortcut
     * @param description     the description that should be set for the shortcut
     * @param iconFile        the file containing an icon to be used for this
                              shortcut
     * @param iconIndex       this value selects a specific icon from within
                              iconFile.  If iconFile contains only one icon, this
                              value should be 0.
     */
     void setShortcut([optional] in nsIFile targetFile,
                      [optional] in nsIFile workingDir,
                      [optional] in wstring args,
                      [optional] in wstring description,
                      [optional] in nsIFile iconFile,
                      [optional] in long iconIndex);

    /**
     * Identical to nsIFile::openNSPRFileDesc except it also uses the
     * FILE_SHARE_DELETE flag.
    */
    [noscript] PRFileDescStar openNSPRFileDescShareDelete(in long flags,
                                                          in long mode);
};

