# Sound Out

So far in this section we’ve looked at how to get multiple streams of audio into Sonic Pi - either through the use of the `:sound_in` synth or via the powerful `live_audio` system. In addition to working with multiple streams of input audio, Sonic Pi can also output multiple streams of audio. This is achieved via the `:sound_out` FX.

## Contextos de salida

Let’s quickly recap on how Sonic Pi’s synths and FX output their audio to their current FX context. For example, consider the following:

    with_fx :reverb do    # C
      with_fx :echo do    # B
        sample :bd_haus   # A
      end
    end

The simplest way to understand what’s happening with the audio stream is to start at the innermost audio context and work our way out. In this case, the innermost context is labelled `A` and is the `:bd_haus` sample being triggered. The audio for this goes directly into its context which is `B` - the `:echo` FX. This then adds echo to the incoming audio and outputs it to its context which is `C` - the `:reverb` FX. This then adds reverb to the incoming audio and outputs to its context which is the top level - the left and right speakers (outputs 1 and 2 in your audio card). The audio flows outwards with a stereo signal all the way through.

## Sound Out FX

The above behaviour is true for all synths (including `live_audio`) and the majority of FX with the exception of `:sound_out`. The `:sound_out` FX does two things. Firstly it outputs its audio to its external context as described above. Secondly it also outputs its audio directly to an output on your sound card. Let’s take a look:

    with_fx :reverb do      # C
      with_fx :sound_out, output: 3 do # B
        sample :bd_haus     # A
      end
    end

In this example, our `:bd_haus` sample outputs its audio to its external context which is the `:sound_out` FX. This in turn outputs its audio to its external context the `:reverb` FX (as expected). However, it also outputs a mono mix to the 3rd output of the system’s soundcard. The audio generated within `:sound_out` therefore has two destinations - the `:reverb` FX and audio card output 3.

## Mono and Stereo out

Como hemos visto, por defecto, el FX `:sound_out` da salida a una mezcla mono de la entrada estéreo a un canal específico, además de pasar la alimentación estéreo al contexto exterior (como es de esperar). Si la salida de una mezcla mono no es precisamente lo que quieres hacer, hay varias opciones alternativas. En primer lugar, utilizando la opción `mode:` puede elegir la salida de sólo la señal de entrada izquierda o derecha a la tarjeta de audio. O puede utilizar la función `:sound_out_stereo` para enviar la señal a dos salidas consecutivas de la tarjeta de sonido. Consulte la documentación de la función para obtener más información y ejemplos.

## Direct Out

As we have also seen, the default behaviour for `:sound_out` and `:sound_out_stereo` is to send the audio both to their external context (as is typical of all FX) and to the specified output on your soundcard. However, occasionally you may wish to only send to the output on your soundcard and not to the external context (and therefore not have any chance of the sound being mixed and sent to the standard output channels 1 and 2). This is possible by using the standard FX opt `amp:` which operates on the audio after the FX has been able to manipulate the audio:

    with_fx :sound_out, output: 3, amp: 0 do # B
      sample :loop_amen                      # A
    end

In the above example, the `:loop_amen` sample is sent to its outer context, the `:sound_out` FX. This then sends a mono mix to audio card output 3 and then multiplies the audio by 0 which essentially silences it. It is this silenced signal which is then sent out to the `:sound_out`’s outer context which is the standard output. Therefore with this code, the default output channels will not receive any audio, and channel 3 will receive a mono mix of the amen drum break.