ZOOM(1)

NAME
zoom - interpreter for interactive fiction games

SYNOPSIS
zoom [OPTION...] [story-file] [save-file]

DESCRIPTION
Interactive Fiction is a fancy name for 'text adventures', thought up by a company called called 'Infocom' circa 1979.

Zoom is an advanced player for interactive fiction stories written in four major formats:

  Z-Code
The format used by Infocom in the 1980s for games including Zork and Trinity, as well as new games written using the Inform language.

  Glulx
A modern language intended to be the successor to Z-Code.

  TADS
A modern language developed by Mike Roberts.

  HUGO
A modern language developed by The General Coffee Compnay.

OPTIONS

-D, --debugmode
    Enable source-level debugger (requires gameinfo.dbg)

-w, --warnings
    Display interpreter warnings

-W, --fatal
    Warnings are fatal

-?, --help
    Give this help list

--usage
    Give a short usage message

-V, --version
    Print program version

FILES

/usr/share/zoom/games/
    When zoom is called without a story-file argument, it presents a menu of the games found here, if any.

/usr/share/zoom/zoomrc
    System-wide config file, mostly for setting fonts and colors.

$HOME/.zoomrc
    Per-user config file.

SEE ALSO
Full documentation is installed in /usr/doc/zoom-@VERSION@/manual/index.html

BUGS
Report bugs to bugs@logicalshift.co.uk.

AUTHOR
Zoom was written by Andrew Hunter