A/ADL/MAN/ADLRUN(6)

NAME
adlrun - run an ADL game

SYNOPSIS
adlrun [ infile ] [ -d ] [ -h ] [ -r savefile ]

DESCRIPTION
Adlrun reads a datafile, infile, (or adlcomp.out, if infile is not specified) which contains tables and routines necessary to play a generalized Adventure(6)-like game. The game is terminated either by a quit command recognized by the ADL program, or by an end-of-file or interrupt. The following options are recognized:

-d  Turns on instruction tracing during execution (a rather messy process).

-h  Prints out header lines of the form "Room name Score: Moves:" if the ADL program allows for it.

-r savefile
    Restores the state of the game to the state previously saved in savefile. Savefile must be a valid ADL save file.

ENVIRONMENT
TERM On versions of adlrun which use termcap, the environment variable TERM should contain the name of the terminal type desired.

LINES
    LINES should be set to the number of lines of text on the screen.

CONFORMANCE
The ($spec 6 prog arg1 ...) (execute a program) function is only implemented on computers running a version of the UN*X operating system.

EXAMPLE
adlrun -h aard

SEE ALSO
adlcomp(6) adldebug(6) Brengle and Cunniff: The ADL Programmer's Reference Manual