int32 *_SUB_GL_SCAN_HEADER_LONG_HK=NULL;
#line 69 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_HK==NULL){
#line 69 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_HK=(int32*)mem_static_malloc(4);
#line 69 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_HK=0;
#line 69 "subs_functions/extensions/opengl/opengl_methods.bas"
}
int32 *_SUB_GL_SCAN_HEADER_LONG_D=NULL;
#line 72 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_D==NULL){
#line 72 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_D=(int32*)mem_static_malloc(4);
#line 72 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_D=0;
#line 72 "subs_functions/extensions/opengl/opengl_methods.bas"
}
qbs *_SUB_GL_SCAN_HEADER_STRING_A2=NULL;
#line 72 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_A2)_SUB_GL_SCAN_HEADER_STRING_A2=qbs_new(0,0);
int32 *_SUB_GL_SCAN_HEADER_LONG_H=NULL;
#line 73 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_H==NULL){
#line 73 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_H=(int32*)mem_static_malloc(4);
#line 73 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_H=0;
#line 73 "subs_functions/extensions/opengl/opengl_methods.bas"
}
qbs *_SUB_GL_SCAN_HEADER_STRING_A=NULL;
#line 76 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_A)_SUB_GL_SCAN_HEADER_STRING_A=qbs_new(0,0);
#line 77 "subs_functions/extensions/opengl/opengl_methods.bas"
byte_element_struct *byte_element_3855=NULL;
#line 77 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!byte_element_3855){
#line 77 "subs_functions/extensions/opengl/opengl_methods.bas"
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3855=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3855=(byte_element_struct*)mem_static_malloc(12);
#line 77 "subs_functions/extensions/opengl/opengl_methods.bas"
}
int32 *_SUB_GL_SCAN_HEADER_LONG_X=NULL;
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_X==NULL){
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_X=(int32*)mem_static_malloc(4);
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_X=0;
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
}
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_value3857;
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_finalvalue3857;
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_step3857;
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
uint8 fornext_step_negative3857;
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
byte_element_struct *byte_element_3858=NULL;
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!byte_element_3858){
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3858=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3858=(byte_element_struct*)mem_static_malloc(12);
#line 82 "subs_functions/extensions/opengl/opengl_methods.bas"
}
int32 *_SUB_GL_SCAN_HEADER_LONG_C=NULL;
#line 83 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_C==NULL){
#line 83 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_C=(int32*)mem_static_malloc(4);
#line 83 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_C=0;
#line 83 "subs_functions/extensions/opengl/opengl_methods.bas"
}
int32 *_SUB_GL_SCAN_HEADER_LONG_X2=NULL;
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_X2==NULL){
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_X2=(int32*)mem_static_malloc(4);
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_X2=0;
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
}
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_value3860;
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_finalvalue3860;
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_step3860;
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
uint8 fornext_step_negative3860;
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
byte_element_struct *byte_element_3861=NULL;
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!byte_element_3861){
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3861=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3861=(byte_element_struct*)mem_static_malloc(12);
#line 85 "subs_functions/extensions/opengl/opengl_methods.bas"
}
int32 *_SUB_GL_SCAN_HEADER_LONG_C2=NULL;
#line 86 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_C2==NULL){
#line 86 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_C2=(int32*)mem_static_malloc(4);
#line 86 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_C2=0;
#line 86 "subs_functions/extensions/opengl/opengl_methods.bas"
}
qbs *_SUB_GL_SCAN_HEADER_STRING_VALUE=NULL;
#line 93 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_VALUE)_SUB_GL_SCAN_HEADER_STRING_VALUE=qbs_new(0,0);
#line 93 "subs_functions/extensions/opengl/opengl_methods.bas"
byte_element_struct *byte_element_3862=NULL;
#line 93 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!byte_element_3862){
#line 93 "subs_functions/extensions/opengl/opengl_methods.bas"
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3862=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3862=(byte_element_struct*)mem_static_malloc(12);
#line 93 "subs_functions/extensions/opengl/opengl_methods.bas"
}
#line 94 "subs_functions/extensions/opengl/opengl_methods.bas"
byte_element_struct *byte_element_3863=NULL;
#line 94 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!byte_element_3863){
#line 94 "subs_functions/extensions/opengl/opengl_methods.bas"
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3863=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3863=(byte_element_struct*)mem_static_malloc(12);
#line 94 "subs_functions/extensions/opengl/opengl_methods.bas"
}
int64 *_SUB_GL_SCAN_HEADER_INTEGER64_VALUE=NULL;
#line 97 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_INTEGER64_VALUE==NULL){
#line 97 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_INTEGER64_VALUE=(int64*)mem_static_malloc(8);
#line 97 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_INTEGER64_VALUE=0;
#line 97 "subs_functions/extensions/opengl/opengl_methods.bas"
}
#line 97 "subs_functions/extensions/opengl/opengl_methods.bas"
byte_element_struct *byte_element_3864=NULL;
#line 97 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!byte_element_3864){
#line 97 "subs_functions/extensions/opengl/opengl_methods.bas"
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3864=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3864=(byte_element_struct*)mem_static_malloc(12);
#line 97 "subs_functions/extensions/opengl/opengl_methods.bas"
}
int32 *_SUB_GL_SCAN_HEADER_LONG_I=NULL;
#line 106 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_I==NULL){
#line 106 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_I=(int32*)mem_static_malloc(4);
#line 106 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_I=0;
#line 106 "subs_functions/extensions/opengl/opengl_methods.bas"
}
#line 106 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_value3866;
#line 106 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_finalvalue3866;
#line 106 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_step3866;
#line 106 "subs_functions/extensions/opengl/opengl_methods.bas"
uint8 fornext_step_negative3866;
qbs *_SUB_GL_SCAN_HEADER_STRING_L=NULL;
#line 126 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_L)_SUB_GL_SCAN_HEADER_STRING_L=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_RET_TYPE=NULL;
#line 127 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_RET_TYPE)_SUB_GL_SCAN_HEADER_STRING_RET_TYPE=qbs_new(0,0);
int32 *_SUB_GL_SCAN_HEADER_LONG_IS_FUNC=NULL;
#line 130 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_IS_FUNC==NULL){
#line 130 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_IS_FUNC=(int32*)mem_static_malloc(4);
#line 130 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_IS_FUNC=0;
#line 130 "subs_functions/extensions/opengl/opengl_methods.bas"
}
qbs *_SUB_GL_SCAN_HEADER_STRING_HC=NULL;
#line 139 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_HC)_SUB_GL_SCAN_HEADER_STRING_HC=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_HD=NULL;
#line 140 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_HD)_SUB_GL_SCAN_HEADER_STRING_HD=qbs_new(0,0);
int32 *_SUB_GL_SCAN_HEADER_LONG_NEED_HELPER_FUNCTION=NULL;
#line 141 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_NEED_HELPER_FUNCTION==NULL){
#line 141 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_NEED_HELPER_FUNCTION=(int32*)mem_static_malloc(4);
#line 141 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_NEED_HELPER_FUNCTION=0;
#line 141 "subs_functions/extensions/opengl/opengl_methods.bas"
}
qbs *_SUB_GL_SCAN_HEADER_STRING_PROC_NAME=NULL;
#line 151 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_PROC_NAME)_SUB_GL_SCAN_HEADER_STRING_PROC_NAME=qbs_new(0,0);
int32 *_SUB_GL_SCAN_HEADER_LONG_POINTER=NULL;
#line 158 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_POINTER==NULL){
#line 158 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_POINTER=(int32*)mem_static_malloc(4);
#line 158 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_POINTER=0;
#line 158 "subs_functions/extensions/opengl/opengl_methods.bas"
}
qbs *_SUB_GL_SCAN_HEADER_STRING_T=NULL;
#line 160 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_T)_SUB_GL_SCAN_HEADER_STRING_T=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_S=NULL;
#line 160 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_S)_SUB_GL_SCAN_HEADER_STRING_S=qbs_new(0,0);
int32 *_SUB_GL_SCAN_HEADER_LONG_TYP=NULL;
#line 165 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_TYP==NULL){
#line 165 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_TYP=(int32*)mem_static_malloc(4);
#line 165 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_TYP=0;
#line 165 "subs_functions/extensions/opengl/opengl_methods.bas"
}
qbs *_SUB_GL_SCAN_HEADER_STRING_CTYP=NULL;
#line 165 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_CTYP)_SUB_GL_SCAN_HEADER_STRING_CTYP=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE=NULL;
#line 186 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE)_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_NAME=NULL;
#line 191 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_NAME)_SUB_GL_SCAN_HEADER_STRING_VAR_NAME=qbs_new(0,0);
#line 192 "subs_functions/extensions/opengl/opengl_methods.bas"
byte_element_struct *byte_element_3873=NULL;
#line 192 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!byte_element_3873){
#line 192 "subs_functions/extensions/opengl/opengl_methods.bas"
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3873=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3873=(byte_element_struct*)mem_static_malloc(12);
#line 192 "subs_functions/extensions/opengl/opengl_methods.bas"
}
#line 193 "subs_functions/extensions/opengl/opengl_methods.bas"
byte_element_struct *byte_element_3874=NULL;
#line 193 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!byte_element_3874){
#line 193 "subs_functions/extensions/opengl/opengl_methods.bas"
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3874=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3874=(byte_element_struct*)mem_static_malloc(12);
#line 193 "subs_functions/extensions/opengl/opengl_methods.bas"
}
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP=NULL;
#line 199 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP)_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP=qbs_new(0,0);
#line 204 "subs_functions/extensions/opengl/opengl_methods.bas"
byte_element_struct *byte_element_3875=NULL;
#line 204 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!byte_element_3875){
#line 204 "subs_functions/extensions/opengl/opengl_methods.bas"
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3875=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3875=(byte_element_struct*)mem_static_malloc(12);
#line 204 "subs_functions/extensions/opengl/opengl_methods.bas"
}
#line 208 "subs_functions/extensions/opengl/opengl_methods.bas"
byte_element_struct *byte_element_3876=NULL;
#line 208 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!byte_element_3876){
#line 208 "subs_functions/extensions/opengl/opengl_methods.bas"
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3876=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3876=(byte_element_struct*)mem_static_malloc(12);
#line 208 "subs_functions/extensions/opengl/opengl_methods.bas"
}
qbs *_SUB_GL_SCAN_HEADER_STRING_QB_TYPE=NULL;
#line 213 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_QB_TYPE)_SUB_GL_SCAN_HEADER_STRING_QB_TYPE=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_ARG=NULL;
#line 228 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_ARG)_SUB_GL_SCAN_HEADER_STRING_ARG=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_LETTER=NULL;
#line 250 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_LETTER)_SUB_GL_SCAN_HEADER_STRING_LETTER=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_H=NULL;
#line 266 "subs_functions/extensions/opengl/opengl_methods.bas"
if (!_SUB_GL_SCAN_HEADER_STRING_H)_SUB_GL_SCAN_HEADER_STRING_H=qbs_new(0,0);
#line 304 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_value3883;
#line 304 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_finalvalue3883;
#line 304 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_step3883;
#line 304 "subs_functions/extensions/opengl/opengl_methods.bas"
uint8 fornext_step_negative3883;
int32 *_SUB_GL_SCAN_HEADER_LONG_FH=NULL;
#line 323 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_SCAN_HEADER_LONG_FH==NULL){
#line 323 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_SCAN_HEADER_LONG_FH=(int32*)mem_static_malloc(4);
#line 323 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_SCAN_HEADER_LONG_FH=0;
#line 323 "subs_functions/extensions/opengl/opengl_methods.bas"
}
