int32 *_SUB_GL_INCLUDE_CONTENT_LONG_D=NULL;
#line 334 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_INCLUDE_CONTENT_LONG_D==NULL){
#line 334 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_INCLUDE_CONTENT_LONG_D=(int32*)mem_static_malloc(4);
#line 334 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_INCLUDE_CONTENT_LONG_D=0;
#line 334 "subs_functions/extensions/opengl/opengl_methods.bas"
}
#line 334 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_value3887;
#line 334 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_finalvalue3887;
#line 334 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_step3887;
#line 334 "subs_functions/extensions/opengl/opengl_methods.bas"
uint8 fornext_step_negative3887;
int32 *_SUB_GL_INCLUDE_CONTENT_LONG_I=NULL;
#line 352 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_INCLUDE_CONTENT_LONG_I==NULL){
#line 352 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_INCLUDE_CONTENT_LONG_I=(int32*)mem_static_malloc(4);
#line 352 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_INCLUDE_CONTENT_LONG_I=0;
#line 352 "subs_functions/extensions/opengl/opengl_methods.bas"
}
#line 361 "subs_functions/extensions/opengl/opengl_methods.bas"
int32 pass3888;
int32 *_SUB_GL_INCLUDE_CONTENT_LONG_C=NULL;
#line 366 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_INCLUDE_CONTENT_LONG_C==NULL){
#line 366 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_INCLUDE_CONTENT_LONG_C=(int32*)mem_static_malloc(4);
#line 366 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_INCLUDE_CONTENT_LONG_C=0;
#line 366 "subs_functions/extensions/opengl/opengl_methods.bas"
}
#line 366 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_value3890;
#line 366 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_finalvalue3890;
#line 366 "subs_functions/extensions/opengl/opengl_methods.bas"
int64 fornext_step3890;
#line 366 "subs_functions/extensions/opengl/opengl_methods.bas"
uint8 fornext_step_negative3890;
void *_SUB_GL_INCLUDE_CONTENT_UDT_G=NULL;
#line 367 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_INCLUDE_CONTENT_UDT_G==NULL){
#line 367 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_INCLUDE_CONTENT_UDT_G=(void*)mem_static_malloc(216);
#line 367 "subs_functions/extensions/opengl/opengl_methods.bas"
memset(_SUB_GL_INCLUDE_CONTENT_UDT_G,0,216);
#line 367 "subs_functions/extensions/opengl/opengl_methods.bas"
}
int32 *_SUB_GL_INCLUDE_CONTENT_LONG_S=NULL;
#line 382 "subs_functions/extensions/opengl/opengl_methods.bas"
if(_SUB_GL_INCLUDE_CONTENT_LONG_S==NULL){
#line 382 "subs_functions/extensions/opengl/opengl_methods.bas"
_SUB_GL_INCLUDE_CONTENT_LONG_S=(int32*)mem_static_malloc(4);
#line 382 "subs_functions/extensions/opengl/opengl_methods.bas"
*_SUB_GL_INCLUDE_CONTENT_LONG_S=0;
#line 382 "subs_functions/extensions/opengl/opengl_methods.bas"
}
