//------------------------------------------------------------------------------
// vavooserver.h
//------------------------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
// 02110-1301  USA
//
//------------------------------------------------------------------------------
// Copyright (C) 2009 Braden "Blzut3" Obrzut <admin@maniacsvault.net>
//------------------------------------------------------------------------------

#ifndef __VAVOOMSERVER_H__
#define __VAVOOMSERVER_H__

#include "serverapi/server.h"

#define NUM_VAVOOM_GAME_MODES 1

class GameClientRunner;
class EnginePlugin;

class VavoomServer : public Server
{
	Q_OBJECT

public:
	VavoomServer(const QHostAddress &address, unsigned short port);

	GameClientRunner *gameRunner();

	EnginePlugin *plugin() const;

protected:
	QByteArray createSendRequest();
	Response readRequest(const QByteArray &data);
};

#endif /* __VAVOOMSERVER_H__ */
