// ***DO NOT EDIT THIS FILE - IT IS AUTOMATICALLY GENERATED BY CMAKE***
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2008-2012 Pelican Mapping
* MIT License
*/
#include <osgEarth/ShaderLoader>

namespace osgEarth { namespace Drivers { namespace MPTerrainEngine
{
    class Shaders : public osgEarth::ShaderPackage
	{
    public:
        Shaders();
        
    public:
        std::string
            EngineVertexModel,
            EngineVertexView,
            EngineFragment,
            NormalMapVertex,
            NormalMapFragment;
	};
	
} } } // namespace osgEarth::Drivers::MPTerrainEngine
