/* ES40 emulator.
 * Copyright (C) 2007-2008 by the ES40 Emulator Project
 *
 * WWW    : http://www.es40.org
 * E-mail : camiel@es40.org
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 *
 * Although this is not required, the author would appreciate being notified of,
 * and receiving any modifications you may make to the source code that might serve
 * the general public.
 */

 /**
  * \file
  * Contains code macros for the processor floating-point load/store instructions.
  * Based on ARM chapter 4.8.
  *
  * $Id$
  *
  * X-1.16       Camiel Vanderhoeven                             12-JUL-2008
  *      Fixed typo in new fp DO_LDT implementation.
  *
  * X-1.15       Camiel Vanderhoeven                             12-JUN-2008
  *      Support for last written and last read memory locations.
  *
  * X-1.14       Camiel Vanderhoeven                             14-MAR-2008
  *      Formatting.
  *
  * X-1.13       Brian Wheeler                                   27-FEB-2008
  *      Avoid compiler warnings.
  *
  * X-1.12       Camiel Vanderhoeven                             06-FEB-2008
  *      Check for FPEN in old floating point code.
  *
  * X-1.11       Camiel Vanderhoeven                             05-FEB-2008
  *      Only use new floating-point code when HAVE_NEW_FP has been defined.
  *
  * X-1.10       Camiel Vanderhoeven                             28-JAN-2008
  *      Better floating-point exception handling.
  *
  * X-1.9        Camiel Vanderhoeven                             25-JAN-2008
  *      Trap on unalogned memory access. The previous implementation where
  *      unaligned accesses were silently allowed could go wrong when page
  *      boundaries are crossed.
  *
  * X-1.8        Camiel Vanderhoeven                             21-JAN-2008
  *      Implement new floating-point code.
  *
  * X-1.7        Camiel Vanderhoeven                             2-DEC-2007
  *      Changed the way translation buffers work.
  *
  * X-1.6        Camiel Vanderhoeven                             08-NOV-2007
  *      Restructured conversion routines.
  *
  * X-1.5        Eduardo Marcelo Serrat                          31-OCT-2007
  *      Fixed conversion routines.
  *
  * X-1.4        Camiel Vanderhoeven                             11-APR-2007
  *      Moved all data that should be saved to a state file to a structure
  *      "state".
  *
  * X-1.3        Camiel Vanderhoeven                             30-MAR-2007
  *      Added old changelog comments.
  *
  * X-1.2        Camiel Vanderhoeven                             13-MAR-2007
  *      Basic floating point support added.
  *
  * X-1.1        Camiel Vanderhoeven                             18-FEB-2007
  *      File created. Contains code previously found in AlphaCPU.h
  **/

#define DO_LDF  FPSTART;                                  \
  if(FREG_1 != 31)                                        \
  {                                                       \
    READ_VIRT_F(state.r[REG_2] + DISP_16, 32, state.f[FREG_1], vax_ldf);          \
  }

#define DO_LDG  FPSTART;                                  \
  if(FREG_1 != 31)                                        \
  {                                                       \
    READ_VIRT_F(state.r[REG_2] + DISP_16, 64, state.f[FREG_1], vax_ldg);          \
  }

#define DO_LDS  FPSTART;                                  \
  if(FREG_1 != 31)                                        \
  {                                                       \
    READ_VIRT_F(state.r[REG_2] + DISP_16, 32, state.f[FREG_1], ieee_lds);          \
  }

#define DO_LDT  FPSTART;                                      \
  if(FREG_1 != 31)                                            \
  {                                                           \
    READ_VIRT(state.r[REG_2] + DISP_16, 64, state.f[FREG_1]); \
  }

#define DO_STF  FPSTART;                                \
  WRITE_VIRT(state.r[REG_2] + DISP_16, 32, vax_stf(state.f[FREG_1]));

#define DO_STG  FPSTART;                                \
  WRITE_VIRT(state.r[REG_2] + DISP_16, 64, vax_stg(state.f[FREG_1]));

#define DO_STS  FPSTART;                                \
  WRITE_VIRT(state.r[REG_2] + DISP_16, 32, ieee_sts(state.f[FREG_1]));

#define DO_STT  FPSTART;                                \
  WRITE_VIRT(state.r[REG_2] + DISP_16, 64, state.f[FREG_1]);
