qframe.h Include File

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# qframe.h

This is the verbatim text of the qframe.h include file. It is provided only for illustration; the copyright remains with Trolltech.

    /****************************************************************************
    ** $Id: qt/qframe.h   3.3.8   edited Jan 11 14:38 $
    **
    ** Definition of QFrame widget class
    **
    ** Created : 950201
    **
    ** Copyright (C) 1992-2007 Trolltech ASA.  All rights reserved.
    **
    ** This file is part of the widgets module of the Qt GUI Toolkit.
    **
    ** This file may be distributed under the terms of the Q Public License
    ** as defined by Trolltech ASA of Norway and appearing in the file
    ** LICENSE.QPL included in the packaging of this file.
    **
    ** This file may be distributed and/or modified under the terms of the
    ** GNU General Public License version 2 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.GPL included in the
    ** packaging of this file.
    **
    ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
    ** licenses may use this file in accordance with the Qt Commercial License
    ** Agreement provided with the Software.
    **
    ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
    ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
    **
    ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
    **   information about Qt Commercial License Agreements.
    ** See http://www.trolltech.com/qpl/ for QPL licensing information.
    ** See http://www.trolltech.com/gpl/ for GPL licensing information.
    **
    ** Contact info@trolltech.com if any conditions of this licensing are
    ** not clear to you.
    **
    **********************************************************************/

    #ifndef QFRAME_H
    #define QFRAME_H

    #ifndef QT_H
    #include "qwidget.h"
    #endif // QT_H

    #ifndef QT_NO_FRAME

    class Q_EXPORT QFrame : public QWidget
    {
        Q_OBJECT
        Q_ENUMS( Shape Shadow )
        Q_PROPERTY( int frameWidth READ frameWidth )
        Q_PROPERTY( QRect contentsRect READ contentsRect )
        Q_PROPERTY( Shape frameShape READ frameShape WRITE setFrameShape )
        Q_PROPERTY( Shadow frameShadow READ frameShadow WRITE setFrameShadow )
        Q_PROPERTY( int lineWidth READ lineWidth WRITE setLineWidth )
        Q_PROPERTY( int margin READ margin WRITE setMargin )
        Q_PROPERTY( int midLineWidth READ midLineWidth WRITE setMidLineWidth )
        Q_PROPERTY( QRect frameRect READ frameRect WRITE setFrameRect DESIGNABLE false )

    public:
        QFrame( QWidget* parent=0, const char* name=0, WFlags f=0 );

        int         frameStyle()    const;
        virtual void setFrameStyle( int );

        int         frameWidth()    const;
        QRect       contentsRect()  const;

    #ifndef Q_QDOC
        bool        lineShapesOk()  const { return TRUE; }
    #endif

        QSize       sizeHint() const;

        enum Shape { NoFrame  = 0,                  // no frame
                     Box      = 0x0001,             // rectangular box
                     Panel    = 0x0002,             // rectangular panel
                     WinPanel = 0x0003,             // rectangular panel (Windows)
                     HLine    = 0x0004,             // horizontal line
                     VLine    = 0x0005,             // vertical line
                     StyledPanel = 0x0006,          // rectangular panel depending on the GUI style
                     PopupPanel = 0x0007,           // rectangular panel depending on the GUI style
                     MenuBarPanel = 0x0008,
                     ToolBarPanel = 0x0009,
    		 LineEditPanel = 0x000a,
    		 TabWidgetPanel = 0x000b,
    		 GroupBoxPanel = 0x000c,
                     MShape   = 0x000f              // mask for the shape
        };
        enum Shadow { Plain    = 0x0010,            // plain line
                      Raised   = 0x0020,            // raised shadow effect
                      Sunken   = 0x0030,            // sunken shadow effect
                      MShadow  = 0x00f0 };          // mask for the shadow

        Shape       frameShape()    const;
        void        setFrameShape( Shape );
        Shadow      frameShadow()   const;
        void        setFrameShadow( Shadow );

        int         lineWidth()     const;
        virtual void setLineWidth( int );

        int         margin()        const;
        virtual void setMargin( int );

        int         midLineWidth()  const;
        virtual void setMidLineWidth( int );

        QRect       frameRect()     const;
        virtual void setFrameRect( const QRect & );

    protected:
        void        paintEvent( QPaintEvent * );
        void        resizeEvent( QResizeEvent * );
        virtual void drawFrame( QPainter * );
        virtual void drawContents( QPainter * );
        virtual void frameChanged();
        void        styleChange( QStyle& );

    private:
        void        updateFrameWidth(bool=FALSE);
        QRect       frect;
        int         fstyle;
        short       lwidth;
        short       mwidth;
        short       mlwidth;
        short       fwidth;

        void * d;
    private:        // Disabled copy constructor and operator=
    #if defined(Q_DISABLE_COPY)
        QFrame( const QFrame & );
        QFrame &operator=( const QFrame & );
    #endif
    };

    inline int QFrame::frameStyle() const
    { return fstyle; }

    inline QFrame::Shape QFrame::frameShape() const
    { return (Shape) ( fstyle & MShape ); }

    inline QFrame::Shadow QFrame::frameShadow() const
    { return (Shadow) ( fstyle & MShadow ); }

    inline void QFrame::setFrameShape( QFrame::Shape s )
    { setFrameStyle( ( fstyle & MShadow ) | s ); }

    inline void QFrame::setFrameShadow( QFrame::Shadow s )
    { setFrameStyle( ( fstyle & MShape ) | s ); }

    inline int QFrame::lineWidth() const
    { return lwidth; }

    inline int QFrame::midLineWidth() const
    { return mlwidth; }

    inline int QFrame::margin() const
    { return mwidth; }

    inline int QFrame::frameWidth() const
    { return fwidth; }

    #endif // QT_NO_FRAME

    #endif // QFRAME_H