Cosmosmash - A space rock shooting video game.

Copyright (C) 2000-2013 Pierre Sarrazin <http://sarrazip.com/>
This program is free software distributed under the GNU GPL.
See the file COPYING.

In this game, you control a base that must destroy
rocks before they hit the ground, or you lose points.
You must also prevent "spinners" from touching the ground,
or your base will explode.

This game is a clone of the 1981 Astrosmash game for the
Intellivision by Mattel Electronics.

The program requires my `flatzebra' library and the SDL
multimedia library (see http://www.libsdl.org/).  Links to
these are given on the Cosmosmash Home Page at

    http://sarrazip.com/dev/cosmosmash.html

See the INSTALL file for installation instructions.  Assuming that
`flatzebra' has been installed under /usr or /usr/local, the typical
procedure is

    ./configure
    make
    make install

This package provides a manual page: cosmosmash.6

The canonical spelling is "Cosmosmash", not "CosmoSmash", even
though there is a C++ class in the code called CosmoSmashEngine...
