Each directory is named after a file in the original Dink game. It
contains the new file that replaces the original non-free one, as well
as source or auxiliary files, if any.

Background music
================

MIDI files *.mid may have been renamed to *.ogg, if the replacement is
using the Ogg Vorbis format rather than the MIDI format.

- 1.mid (Terris)
  1.ogg

  "Ave Maria" composed by Charles Gounod 1859

  Initial/replaced version (TiMidity output):
  -Sequence: AVE MARIA    
  -Copyright: (C)1994 Roland Corporation
  (Bach/Gounod version)

  Replacement:
  http://en.wikipedia.org/wiki/Image:JOHN_MICHEL_CELLO-BACH_AVE_MARIA.ogg

  +Artist: John Michel (Cello)
  +License: CC-BY-SA 3.0 Unported

  Alternate replacement (unused):
  Copyright: Aryliin and TboWan <arsouyes.org>
  License: Art Libre
  http://arsouyes.org/partitions/finies/Bach/Prelude/Piano/prelude.mid (Bach's version)
  http://arsouyes.org/partitions/finies/gounod/Ave_Maria/Ave_Maria.mid (Gounod version)


- 5.ogg (Tavern/bar in Terris)
  sea.mid
  Untitled3.mscz
  
  Composed by Ofir Mo <firewallspam2@gmail.com> for FreeDink!
  Converted to .ogg through FluidSynth by Sylvain Beucler
  (cf. doc/midi.txt)

  +Copyright (C) 2011  Ofir Mo
  +License: GPLv3+

- 7.mid (Darklands)

  Composed by Joshua O'Leary <joshua.oleary@btinternet.com> for FreeDink!

  +Copyright (C) 2011 Joshua O'Leary
  +License: GPLv3+

- 12.mid (inside GoodHearth castle)

  Composed by Joshua O'Leary <joshua.oleary@btinternet.com> for FreeDink!

  +Copyright (C) 2011 Joshua O'Leary
  +License: GPLv3+

- 13.mid (Church in the Edge of the World)
  
  Johann Pachelbel's Canon, also known as Canon in D major, or Canon
  and Gigue for 3 violins and basso continuo
  MIDI file by Ofir Mo
  
  +License: public domain

- 18.mid (End Boss)

  Composed by Joshua O'Leary <joshua.oleary@btinternet.com> for FreeDink!

  +Copyright (C) 2011 Joshua O'Leary
  +License: GPLv3+

- 104.mid (Stonebrook, Dink's village)

  "Serenade D957" by Franz Schubert

  Initial/replaced version (TiMidity output):
  -Text: Serenade
  -Text: Composer:  Franz Schubert
  -Text: Sequence:  Faren Raborn (June, 1995)
  -Text: Email:  raborn@mail.dtx-bbs.com
  -# domain name stolen ^^^^^^^^^^^^^^^^

  Replacement:
  Composed using Rosegarden (serenade-d957.rg) with the help of public
  domain scores

  +Copyright (C) 2008  Sylvain Beucler
  +License: GPLv3+ | Art Libre | CC-BY-SA

  Support score:
  Source: http://www.free-scores.com/download-sheet-music.php?pdf=5672
  Arrangement: Guy Bergeron
  License: public domain
  http://www.free-scores.com/PDF/schubert-franz-peter-serenade-5672.pdf

- 105.mid (outside Stonebrook + Kernsin)

  "Rêverie" by Claude Debussy 1890

  Initial/replaced version (TiMidity output):
  -Track name: Rêverie by
  -Track name: Claude Debussy
  -Track name: Sequence by
  -Track name: Faren Raborn
  -Track name: June, 1995

  Replacement:
  Composed using Rosegarden (reverie.rg) with the help of public
  domain scores

  +Copyright (C) 2008  Sylvain Beucler
  +License: GPLv3+ | Art Libre | CC-BY-SA

  Support score:
  Source: http://imslp.org/wiki/Rêverie_(Debussy%2C_Claude)
    IMSLP14012-Debussy_-_R__verie__piano_.pdf "Complete Score (original edition.)"
  License: public domain

- 106.mid (Windemere)
  106.ogg

  Violinkonzert [Violin Concerto] e-moll, op. 64 by Felix Mendelssohn
  Movement 1 - Allegro molto appassionato 

  Original/replaced version (TiMidity output):
  -Track name: Mendelssohn 
  -Track name: Concerto for Violin
  -Track name: Opus64- a - Allegro mol. apass.
  -Track name: Midi by:
  -Track name: B.Fisher

  Replacement:
  http://commons.wikimedia.org/wiki/Image:Felix_Mendelssohn_-_Violinkonzert_e-moll_-_1._Allegro_molto_appassionato.ogg

  Performance:
  Conductor: Simon Schindler
  Ensemble: Fulda Symphonic Orchestra
  Violinist: Franziska Früh
  Location: Grosser Saal der Orangerie Fulda
  Date: 2001-03-18
  Violinist: Franziska Früh

  +License: EFF: Open Audio License version 1
  +oal-1-0-1.txt
  http://web.archive.org/web/20040603070029/www.eff.org/IP/Open_licenses/eff_oal_version1.php
  

  Changes (Sylvain Beucler):
  Split to reduce download size (and people usually don't play 15mn
    without MIDI change in Windemere anyway).
  mp3splt Felix_Mendelssohn_-_Violinkonzert_e-moll_-_1._Allegro_molto_appassionato.ogg 0.6 3.18

- denube.mid (attack by Nelson the slayer shape-shifter)
  denube.ogg

  The Blue Danube / On the Beautiful Blue Danube
  An der schönen blauen Donau op. 314, Johann Strauss

  Original/replaced version:
  unknown source

  Replacement:
  http://commons.wikimedia.org/wiki/Image:An_der_schönem_blauen_Donau.ogg

  Description: Johann Strauss II: Blue Danube. Played by Finnish
    orchestra Rytmi-Pojat, directed by Eugen Malmsten. The recording
    Tonava kaunoinen Kultaa ja hopeaa by Columbia
  +Source: Doria database of Finnish National Library
  +Date: 1936
  +Author: Johann Strauss II
  +License: public domain

  Sylvain's comments: old recording, some noise, but it's kinda funny
    and hence fits the original intent.

  Alternate replacements (unused):

  http://www.archive.org/details/BlueDanubeWaltz (record, Ogg Vorbis, public domain)
  STRAUSS_Blue_Danube_Waltz_1934.ogg
  (abeilt too serious, the original midi was supposed to add a funny effect to a gory fighting)

  http://www.mutopiaproject.org/cgibin/piece-info.cgi?id=519
  http://www.mutopiaproject.org/ftp/StraussJJ/O314/blue_danube/blue_danube.mid
  CC-BY-SA, Copyright (C) 2004  Nikos Kouremenos, Mutopia-2005/01/17-519
  but very short :/

  http://www.free-scores.com/redirection-partition.php?partition=5401
  score, public domain

- lovin.mid (Kernsin parade)
  lovin.ogg

  Original MIDI version (TiMidity output):
  -Sequence: Lovin' / GACHOPIN
  -Copyright: Copyright(c)1997,GACHOPIN All Rights Reserved.

  Original MIDI version can be found at:
  http://www.pu3.fiberbit.net/gachopin/en/
  http://www.pu3.fiberbit.net/gachopin/music/lovin-e.html
  http://www.pu3.fiberbit.net/gachopin/midi/midplug/lovin_mp.mid

  Re-uploaded by the author under CC BY 3.0 (retrieved 2014-07-12).

  +Source: https://www.youtube.com/watch?v=sLR6RFybiTg
  +Copyright (C) 2007, 2012  Gachopin
  +License: CC BY 3.0
	
  Converted to Ogg Vorbis:
  youtube-dl https://www.youtube.com/watch?v=sLR6RFybiTg
  avconv -i Lovin-sLR6RFybiTg.mp4 -codec:audio copy Lovin-sLR6RFybiTg.aac
  avconv -i Lovin-sLR6RFybiTg.aac Lovin-sLR6RFybiTg.wav
  oggenc -q 6 Lovin-sLR6RFybiTg.wav -o Lovin-sLR6RFybiTg.ogg


Sound effects
=============

- axe.wav
 
  Throwing axe weapon hitting something

  Replacement:
  https://freesound.org/people/qubodup/sounds/442903/
  Authors: MattLeschuck, gprosser, Kreastricon62, qubodup
  License: public domain

  Resampled to 22050Hz for compatibility.

- bhit.wav

  Origin: freeciv/data/stdsounds/woodbrk.ogg
  Origin: http://openquartz.cvs.sourceforge.net/viewvc/openquartz/pak0/sound/ambience/woodbrk.wav
  Origin: public domain'sounds by pOx http://www.planetquake.com/paroxysm 

  Author: Frank Condello (pox@planetquake.com) (as per freeciv/data/stdsounds.soundspec)
  License: public domain

  Edited: shortened by cutting the rattle from the end
  Copyright (C) 2012  Petteri Tolonen
  License: GPLv3+ | Art Libre | CC-BY-SA

- burn.wav

  Tree burning down, bomb exploding, bomb damaging

  Replacement:
  https://freesound.org/people/qubodup/sounds/442676/
  Authors: laribum, jovanovich, moviebuffgavin, qubodup
  License: public domain

  Resampled to 8000Hz for compatibility.

- fire.wav

  Fire burning in the background (chimney, torch)

  Replacement:
  http://wiki.laptop.org/go/Sound_samples#Selections_from_The_Berklee_College_of_Music_Sampling_Archive_.281999-2007.29
  http://www.archive.org/details/Berklee44v12 - file fire_long.wav
  License: CC-BY 3.0

  Edited to match the original length and frequency, and reworked
  (bass/equilizer) to better match the original sound.  It was done
  using Audacity, but given the manual processing, there was no real
  source form and I trashed the temporary .aup project.
  Copyright (C) 2008  Sylvain Beucler

- high2.wav

  Choir noise when you pickup a strength potion; sound when you're
  given control when starting the game

  Recreated with ZynAddSubFX, with instrument "Choir and Voice > Choir
  Pad1", notes are g+2+7 on ZynAddSubFX, i.e FA# (bass) + DO# (bass) +
  SIb (high), or F#+C#+Cb (US).

  Copyright (C) 2009  Sylvain Beucler
  License: GPLv3+ | Art Libre | CC-BY-SA

- intro.wav

  Original/replaced version: Used to be the soundtrack of the game
  intro video (CD version); replaced by empty sound since 1.08. Used
  for "Back from the grave" title screen.

  Replacement:
  It's just a 1-frame silence, nothing copyrightable ;)

- nono.wav

  Click on a non-active area of the screen (in intro screens), Ryan lock-picking

  Replacement:
  https://freesound.org/people/qubodup/sounds/442674/
  Authors: JPolito, qubodup
  License: public domain

  Resampled to 22050Hz for compatibility.

- open.wav

  Door opening (unfortunately without a nice squeaking).

  Source taken from:
  http://opengameart.org/content/door-open-door-close

  Recorded with a Zoom H2 portable recorder, cleaned up (fade in/out)
  in Audacity. Sox was used to convert the sound to match the format
  of the original sound.

  Copyright (C) 2010 Iwan Gabovitch <qubodup@gmail.com>
  License: GPLv2+ | CC-BY-SA 3+

- save.wav
 
  Save machine (to play in loop)

  Replacement:
  https://freesound.org/people/qubodup/sounds/442825/
  Authors: Trebblofang, qubodup
  License: public domain

  Resampled to 22050Hz for compatibility.

- sel1.wav

  Select a choice in a menu dialog (22kHz), leave inventory (22kHz), fireball magic (8kHz)

  Basis:
  http://opengameart.org/content/spell-4-fire
  License: CC-BY 3.0, CC-BY-SA 3.0, GPL v3, GPL v2

  Basis located by Zaphod.  Largely reworked in Audacity by Sylvain
  Beucler to be closer to the original sound, using effects including
  duplicate, echo, amplification, pitch, revert.
  Frequency set with: ffmpeg -i sel1.wav -ar 22050 -ac 1 sel1.wav
  
  Copyright (C) 2009  Bark K.  http://opengameart.org/users/bart
  Copyright (C) 2016  Sylvain Beucler

- stairs.wav
 
  Dink ascends/descends stairs.

  Replacement:
  https://freesound.org/people/qubodup/sounds/442770/
  Authors: Anthousai, qubodup
  License: public domain

  Resampled to 22050Hz for compatibility.

  v1/stairs.wav

    Placed in the public domain by Bas Wijnen.
    Reworked in Audacity by Sylvain Beucler.

- wscream.wav

  Girl scream (e.g. when you hit Chealse, the girl near the well in
  the first village).  Also played at very low rate in Lyna's Story
  for the Dead Dragon Carcass scene.

  Performed by Maria Carmona Varo, recorded by Fernando Carmona Varo.
  The .wav version is edited to make it a bit less loud, and with
  efforts to reduce the "wind" of the micro.

  Copyright (C) 2009  Fernando Carmona Varo
  License: WTFPL


Files from Wesnoth
------------------

All wesnoth data is under the GPL, but authorship is sometimes
lacking.

Thus they are grouped in this section

Battle of Wesnoth
* http://www.wesnoth.org/
* http://www.wesnoth.org/wiki/Credits
* http://svn.gna.org/viewcvs/wesnoth/trunk/data/COPYING.txt
* http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/sounds/

- gold.wav

  Single gold coin tossed with other gold coins.

  Origin: wesnoth/data/core/sounds/gold.ogg
  Author: ?
  License: GPLv2+

  Edited: the original sound was too long; using Audacity (gold.aup),
  I truncated the sound and applied a fade_out to diminish the
  truncation effect.
  Copyright (C) 2008  Sylvain Beucler
  License: GPLv2+

- bird1.wav

  Bird tweeting

  Origin: wesnoth/data/core/sounds/ambient/birds2.ogg
  Author: ?
  License: GPLv2+

- arrow.wav

  An arrow hitting something wooden

  Origin: wesnoth/data/core/sounds/bow-hit.ogg
  Author: ?
  License: GPLv2+

  Edited: shortened the arrow zoom sound in the beginning. The sound
  of the arrow actually hitting something still comes a bit late, but
  in my opinion it's not that big deal.
  Copyright (C) 2010  Petteri Tolonen
  License: GPLv2+

- bow1.wav

  Launching an arrow

  Origin: wesnoth/data/core/sounds/bow-miss.ogg
  Author: ?
  License: GPLv2+

  Edited: Removed the sound of the arrow zooming away.
  Copyright (C) 2010  Petteri Tolonen
  License: GPLv2+

- sword2.wav

  Sword hitting something non-metallic, but also used at high rate
  (22050Hz) to produce the 'Dink picks a small heart' sound

  Origin: wesnoth/data/core/sounds/spear.ogg
  Author: ?
  License: GPLv2+

  Edited: added kind of a reversed and shortened echo after the
  hitting sound.  Sounds ok played faster as a 'pick-something-up'
  sound too. I'm not fully satisfied with this, but I did my best :).
  Copyright (C) 2010  Petteri Tolonen
  License: GPLv2+

  Edited: I made this sound earlier, but it started to annoy me, so I
  modified the "echo" part to be a little bit "crunchier".
  Copyright (C) 2012  Petteri Tolonen
  License: GPLv2+

- grunt1.wav

  Dink is hit.

  Origin: wesnoth/data/core/sounds/human-hit-4.ogg
  Author: ?
  License: GPLv2+

  Edited: changed the speed

- grunt2.wav

  Dink is hit (alternate).

  Origin: wesnoth/data/core/sounds/human-hit-5.ogg
  Author: ?
  License: GPLv2+

  Edited: changed the speed
  Copyright (C) 2012  Petteri Tolonen
  License: GPLv2+

- punch.wav

  Dink hits something with his fists.

  Origin: wesnoth/data/core/sounds/club.ogg
  Author: ?
  License: GPLv2+

  Edited: shortened and filtered some higher sounds.
  Copyright (C) 2012  Petteri Tolonen
  License: GPLv2+

- swing.wav

  Dink hits the air with his fists.

  Origin: wesnoth/data/core/sounds/dagger-swish.wav
  Author: ?
  License: GPLv2+

  Edited: changed the speed
  Copyright (C) 2012  Petteri Tolonen
  License: GPLv2+
