Changes in v0.6 (29/11/98)
Incorporate modifications of Warren Toomey <wkt@cs.adfa.oz.au> into code
base.

Autoconf based configuration. No longer need individual Makefile for
different OSes.

Fix bug in frame rate control. Now other processes running on the
same machine as YAE are taken into consideration.

Video frame rate is fixed at 60 frames per emulated second and is
in dependent of the emulation speed.

Add support for 16 and 32 bit pixel display in addition to 8-bit
pseudo colour display.

Changes in v0.5 (11/8/97)
Fix mouse bug! Dazzle draw now does not crash but still have problems. Mouse
pointer only move along one axis only.

Fix keyboard strobe bug. Clear keyboard only in $C010 when running as a //e.

Changes in v0.4 (10/8/97)
Test Linux audio codes.

Find a nasty bug in loadrom.c which makes YAE not running under Linux or any
other OS whose char is signed.

Optimize scan-lines generation for low-res and double low-res.

Changes in v0.3 (8/8/97)
Make MIT-SHM a default option instead of a requirement. Now YAE falls back
to plain XImage without shared memory if MIT-SHM extension is not detected.

Audio support for Linux.

Add "Running Man" characters in MouseText

Correct a typo in README file. I mis-typed ftp.apple2.asimov.net. 

Add mouse support. Because of that, handling of ButtonPress/ButtonRelease
is changed.

Reset now clear all softw switches in IOU.

Optimize handling of flash text and character set change.

Fix VBL bug. Karateka runs in //e mode.


Changes in v0.2 (7/8/97)
Fix //e emulation mode problem. Many 128K programmes
which hang or crash with v0.1 now run without problem.

Find a typo in Makefile.

Fix Double Hires Colour mapping.

Nick Westgate <nico@pharos.co.nz> was kind enough to send me a GIF containing
the character set used in //c and //gs with MouseText. The font bitmap data
in font and mousetext directories are modified based on that character set.

Changes in v0.1 (6/8/97)
First public release of new version of YAE.

