Miscellaneous
-------------
- Use VertexArrays/VertexBufferObjects/DisplayLists/etc
- Plugins can time/location references too a tree-view
- Organize examples and demo programs
	- Add real examples do dist

GritsObject:
  - Improve GritsMarker
  - Add min/max LOD
  mabye: ?
    - Add linked list node to GritsObject for add/remove

GritsTile:
  - Prioritize tile updates
  - Only updates visible tiles
  - Render correct tile resolution when zooming out
  how:
    - Update tiles after each render
    - Use backfaces to only fetch rendered triangles for each tile
    - Only split/update/load tiles that are used

Roam:
  - Find a better way to fix great circle errors
  - Improve garbage collection (use timeout?)
  - Refactor height functions
  - Fix texture rendering at edges w/ linear filtering

Improve plugins
---------------
env:
	- Config panel
  - Add atmosphere, sun, etc

elev:
	- Config panel
	- Runtime option to draw heights

sat:
	- Config panel

map:
	- Config panel
  - Use local rendering instead of pixmaps

gps:
  - Create/test it
  - Config: follow position, draw trace, leave marker


vim: ft=txt ts=2 sw=2 sts=2 spell!
