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Play.hxx
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/*
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* Copyright (C) 2011-2012 Max Kellermann <max.kellermann@gmail.com>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* - Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* - Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SLES_PLAY_HPP
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#define SLES_PLAY_HPP
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#include <SLES/OpenSLES.h>
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namespace
SLES
{
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class
Play
{
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SLPlayItf play;
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public
:
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Play
() =
default
;
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explicit
Play
(SLPlayItf _play):play(_play) {}
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SLresult
SetPlayState
(SLuint32 state) {
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return
(*play)->SetPlayState(play, state);
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}
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};
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}
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#endif
SLES::Play::SetPlayState
SLresult SetPlayState(SLuint32 state)
Definition:
Play.hxx:46
SLES
Definition:
AndroidSimpleBufferQueue.hxx:35
SLES::Play::Play
Play(SLPlayItf _play)
Definition:
Play.hxx:44
SLES::Play
OO wrapper for an OpenSL/ES SLPlayItf variable.
Definition:
Play.hxx:39
SLES::Play::Play
Play()=default
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