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Grits Reference Manual | ![]() |
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Top | Description | Object Hierarchy |
struct GritsMarker;
struct GritsMarkerClass;
GritsMarker * grits_marker_new (const gchar *label
);
Each GritsMarker represents some point on the earth with some form of content. Commonly this is used to mark geographic features such as cities or states.
While markers represent a place in three dimensions somewhere on, below, or above the surface of the earth, they are drawn in 2 dimensions so that they look normal and readable by the user. Due to this, GritsObjects should almost always be added to the GRITS_LEVEL_OVERLAY level so they are drawn "above" the actual earth.
GritsMarker * grits_marker_new (const gchar *label
);
Create a new GritsMarker which shows the given label when drawn.
|
a short description of the marker |
Returns : |
the new GritsMarker. |