SOPS

With the Simple Orca Plugin System (SOPS) you can extend the functionality of the Orca screen reader. It offers the possibility to add plug-ins in nearly any programming language in an easy way. The settings for the plug-ins are controlled via the filename.

Setup

To setup the plug-in system for the current user, run:

Administration

Basics

Administration tools

The tools are located in the "tools" folder beneath the installation directory. The following command enables/activates a plug-in, but you have to rename the filename to create a shortcut and pass a command to the plug-in:

./ensop

The command to disable and unload a plug-in is:

./dissop

Both commands basically just create or delete links in and make the plug-ins executable. You have to configure the plug-ins manually. Restart Orca to reload the plug-ins after changes. SOPS also provides a plug-in manager, it is available after the installation. To open the plug-in manager use while Orca is running. It can be used to activate, deactivate, install or configure plug-ins. Orca gets re-started automatically after closing the plug-in manager.

Plug-ins

Structure of the filename

The shortcut, plug-in type and preference of a plug-in are controlled by its filename. The descriptive part of the filename has to be separated from the preferences part with . The commands, modifier and the key has to be separated by .

__-__[__+__command...][__+____+____+__key_].ext

Run a plug-in

There are two different ways to run a plug-in:

If none of those are present. the plug-in does not load. There are some more #Commands/ Preferences to control the behaviour of a plug-in.

Modifiers/ Shortcuts

With modifiers you can set different shortcut combinations for a . You always have to press the Orca-modifier. The order of the three modifier keys does not matter:

Valid shortcuts

Only a few combinations of modifiers are valid. Those are predefined by Orca. Valid combinations are:

As you can use every alphanumerical key.

Commands/ Preferences

Preferences for plug-ins are called commands. A command defines the action to pass to the plug-in. With commands you control the behaviour of the plug-ins. You may add more than one command. The order of the commands does not matter. You can use them mostly for all kinds of plug-ins.

Examples

Types of plug-ins

Basically there are two different types of plugins.

Sub process plug-ins

Sub process plug-ins are simple plug-ins and the default type. They may be any type of application or script that writes to STDOUT or STDERR. Orca executes the plug-in, reads from STDOUT/ STDERR and announces the result to the user, when the defined shortcut is pressed or the plug-in is executed via while starting screen reader.

Requirements
Example

Say "Hello World when pressing : Filename:

Advanced plug-ins

Those type of plug-ins are loaded with the spec.loader.exec_module. you can load them by using in the filename. They are fully included into Orca as soon as it starts. Advanced plug-ins are more powerful, because you are able to work in the Orca context. They are mostly similar to the . See also for "real" Orca scripting: https://wiki.gnome.org/Projects/Orca/FrequentlyAskedQuestions/CustomizingOrca

Requirements
Example

Configure Orca to speak/braille the word "bang" instead of the "!" while loading the plug-in. Filename:

Plug-in hosting

You can also host plug-ins, making them available for installation via the plug-in manager. If you want to Host plug-ins, read:

The default online resource is: https://stormdragon.tk/orca-plugins/index.php