From 013ac7742311556022304e8b30ca170d48b3a016 Mon Sep 17 00:00:00 2001 From: "B. Watson" Date: Thu, 7 May 2015 16:32:32 -0400 Subject: initial commit --- larn/extern.h | 226 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 226 insertions(+) create mode 100644 larn/extern.h (limited to 'larn/extern.h') diff --git a/larn/extern.h b/larn/extern.h new file mode 100644 index 0000000..f0c681f --- /dev/null +++ b/larn/extern.h @@ -0,0 +1,226 @@ +/* $NetBSD: extern.h,v 1.16 2011/08/29 20:30:37 joerg Exp $ */ + +/* + * Copyright (c) 1997 Christos Zoulas. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/* action.c */ +void act_remove_gems(int); +void act_sit_throne(int); +void act_drink_fountain(void); +void act_wash_fountain(void); +void act_desecrate_altar(void); +void act_donation_pray(void); +void act_just_pray(void); +void act_ignore_altar(void); +void act_open_chest(int, int); + +/* bill.c */ +__dead void mailbill(void); + +/* config.c */ + +/* create.c */ +void makeplayer(void); +void newcavelevel(int); +void eat(int, int); +int fillmonst(int); + +/* data.c */ + +/* diag.c */ +void diag(void); +int dcount(int); +void diagdrawscreen(void); +int savegame(char *); +void restoregame(char *); + +/* display.c */ +void bottomline(void); +void bottomhp(void); +void bottomspell(void); +void bottomdo(void); +void bot_linex(void); +void bottomgold(void); +void draws(int, int, int, int); +void drawscreen(void); +void showcell(int, int); +void show1cell(int, int); +void showplayer(void); +int moveplayer(int); +void seemagic(int); + +/* fortune.c */ +const char *fortune(void); + +/* global.c */ +void raiselevel(void); +void loselevel(void); +void raiseexperience(long); +void loseexperience(long); +void losehp(int); +void losemhp(int); +void raisehp(int); +void raisemhp(int); +void raisemspells(int); +void losemspells(int); +int makemonst(int); +void positionplayer(void); +void recalc(void); +void quit(void); +void more(void); +int take(int, int); +int drop_object(int); +void enchantarmor(void); +void enchweapon(void); +int pocketfull(void); +int nearbymonst(void); +int stealsomething(void); +int emptyhanded(void); +void creategem(void); +void adjustcvalues(int, int); +int getpassword(void); +int getyn(void); +int packweight(void); +int rnd(int); +int rund(int); + +/* help.c */ +void help(void); +void welcome(void); + +/* io.c */ +void setupvt100(void); +void clearvt100(void); +int ttgetch(void); +void scbr(void); +void sncbr(void); +void newgame(void); +void lprintf(const char *, ...) __printflike(1, 2); +void lprint(long); +void lwrite(char *, int); +long lgetc(void); +long larn_lrint(void); +void lrfill(char *, int); +char *lgetw(void); +char *lgetl(void); +int lcreat(char *); +int lopen(char *); +int lappend(char *); +void lrclose(void); +void lwclose(void); +void lprcat(const char *); +void cursor(int, int); +void cursors(void); +void init_term(void); +void cl_line(int, int); +void cl_up(int, int); +void cl_dn(int, int); +void standout(const char *); +void set_score_output(void); +void lflush(void); +char *tmcapcnv(char *, char *); +void beep(void); + +/* main.c */ +int main(int, char **); +void qshowstr(void); +void show3(int); +void parse2(void); +unsigned long readnum(long); +void szero(char *); + +/* monster.c */ +void createmonster(int); +void createitem(int, int); +void cast(void); +void godirect(int, int, const char *, int, int); +int vxy(int *, int *); +void hitmonster(int, int); +void hitplayer(int, int); +void dropgold(int); +void something(int); +int newobject(int, int *); +void checkloss(int); +int annihilate(void); +int newsphere(int, int, int, int); +int rmsphere(int, int); + +/* moreobj.c */ +void oaltar(void); +void othrone(int); +void odeadthrone(void); +void ochest(void); +void ofountain(void); +void fntchange(int); + +/* movem.c */ +void movemonst(void); + +/* nap.c */ +void nap(int); + +/* object.c */ +void lookforobject(void); +void oteleport(int); +void quaffpotion(int); +void adjusttime(long); +void read_scroll(int); +void readbook(int); +void iopts(void); +void ignore(void); + +/* regen.c */ +void regen(void); + +/* savelev.c */ +void savelevel(void); +void getlevel(void); + +/* scores.c */ +int makeboard(void); +int hashewon(void); +long paytaxes(long); +void showscores(void); +void showallscores(void); +void died(int); +void diedlog(void); +int getplid(char *); + +/* signal.c */ +void sigsetup(void); + +/* store.c */ +void dndstore(void); +void oschool(void); +void obank(void); +void obank2(void); +void ointerest(void); +void otradepost(void); +void olrs(void); + +/* tok.c */ +int yylex(void); +void flushall(void); +void sethard(int); +void readopts(void); -- cgit v1.2.3