From 4a6458a4c43b9d0b1e2c304c4b1a19488afac1f6 Mon Sep 17 00:00:00 2001 From: "B. Watson" Date: Mon, 24 Oct 2022 05:25:37 -0400 Subject: Update README.txt to match reality. --- README.txt | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'README.txt') diff --git a/README.txt b/README.txt index 98fa09e..6c6e1df 100644 --- a/README.txt +++ b/README.txt @@ -32,8 +32,10 @@ e.g. in an emulator or with an SIO2PC cable on real hardware. At startup, you're asked "How many particles?". The more particles you enter here, the longer it will take to generate the image. The default -(if you just press Return) is 1000, which takes approximately half -an hour. +(if you just press Return) is 1000, which generally takes 13 to 14 +minutes. For a quick test just to see what the result will look like, +try 300, which should take 1 to 2 minutes. The maximum is 65535, which +takes around 30 minutes to run. After you enter the number of particles, the screen will clear and go solid black, while the image is generated. The ANTIC chip's DMA is @@ -66,9 +68,8 @@ entered), the process is complete, and DMA is enabled so you can see the result. TODO: at some point, there will be a way to save the image and/or generate a new image. For now, all you can do is look. -It should be possible to optimize this further. The Atari will never -be a speed demon, but I'd be happy to get execution time for 1000 -particles down to 10 or 15 minutes. +It should be possible to optimize this a bit further, maybe shave +another 5% to 10% off the run time. It might be nice to include several built-in seeds, besides the single dot in the middle of the screen. Possibilites: line, plus, 4 dots in a -- cgit v1.2.3