Age | Commit message (Expand) | Author |
2016-09-03 | name some anonymous labels, rename _player to _user to avoid confusing with "... | B. Watson |
2016-09-03 | print_num, all $8000 vectors now labelled | B. Watson |
2016-09-03 | regenerate jumpmanjr.html | B. Watson |
2016-09-03 | name saved collision regs, decipher multiplayer a bit | B. Watson |
2016-09-02 | map_draw_1_blank, sfx_climb, sfx_walk | B. Watson |
2016-09-02 | regenerate jumpmanjr.html | B. Watson |
2016-09-02 | work on walls, labels for herethereeverywhere sprites | B. Watson |
2016-09-02 | label all the map/bomb/etc data for all levels | B. Watson |
2016-09-02 | renumber levels so they match the displayed level number (1-based, 1st level ... | B. Watson |
2016-09-02 | regenerate jumpmanjr.html | B. Watson |
2016-09-02 | bombs and level maps | B. Watson |
2016-08-31 | regenerate jumpmanjr.html | B. Watson |
2016-08-31 | more bomb stuff | B. Watson |
2016-08-31 | regenerate jumpmanjr.html | B. Watson |
2016-08-31 | bomb_pickup stuff | B. Watson |
2016-08-30 | regenerate jumpmanjr.html | B. Watson |
2016-08-30 | bullet logic mostly figured out | B. Watson |
2016-08-30 | identify a few code sections, add start_level_5.diff example hack | B. Watson |
2016-08-30 | regen html | B. Watson |
2016-08-30 | more work... | B. Watson |
2016-08-30 | remove filler comments (label should be self-explanatory) | B. Watson |
2016-08-30 | identify remaining filler sectors | B. Watson |
2016-08-30 | add .gitignore | B. Watson |
2016-08-30 | level_desc stuff, jumping mechanics | B. Watson |
2016-08-29 | spellbound level end | B. Watson |
2016-08-29 | bomb pickups | B. Watson |
2016-08-29 | update README, add cheats.txt | B. Watson |
2016-08-29 | add README and jumpmanjr.html | B. Watson |
2016-08-29 | finally made a git repo for this | B. Watson |