Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-13 | pokey emulation, plus more labels | B. Watson | |
2016-09-03 | print_num, all $8000 vectors now labelled | B. Watson | |
2016-09-02 | label all the map/bomb/etc data for all levels | B. Watson | |
2016-09-02 | renumber levels so they match the displayed level number (1-based, 1st level ↵ | B. Watson | |
= level01) | |||
2016-09-02 | bombs and level maps | B. Watson | |
2016-08-31 | more bomb stuff | B. Watson | |
2016-08-31 | bomb_pickup stuff | B. Watson | |
2016-08-30 | bullet logic mostly figured out | B. Watson | |
2016-08-30 | level_desc stuff, jumping mechanics | B. Watson | |
2016-08-29 | bomb pickups | B. Watson | |
2016-08-29 | finally made a git repo for this | B. Watson | |