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-rw-r--r--messages.msg1
-rw-r--r--taipan.c7
2 files changed, 3 insertions, 5 deletions
diff --git a/messages.msg b/messages.msg
index 7d82b13..4e51cf6 100644
--- a/messages.msg
+++ b/messages.msg
@@ -1,4 +1,3 @@
-guns "guns"
fight "Fight"
throw "Throw Cargo"
opium "Opium"
diff --git a/taipan.c b/taipan.c
index 0404b8c..b365edf 100644
--- a/taipan.c
+++ b/taipan.c
@@ -1136,13 +1136,12 @@ char sea_battle(char id, int num_ships) {
only once per battle. Bloats the code by 30-odd bytes, but
updates are smoother-looking. Maybe. */
rvs_on();
- gotoxy(30, 0);
+ gotox(30);
// cputs(" We have");
print_msg(M_we_have);
gotoxy(30, 1);
cspaces(6);
- // cputs("guns");
- print_msg(M_guns);
+ cputs("gun");
// rvs_off(); // redundant
update_guns();
@@ -2121,7 +2120,7 @@ void final_stats(void) {
#ifdef FINAL_STATS_TEST
agetc();
- clrscr();
+ clr_screen();
return;
#endif