diff options
-rw-r--r-- | taipan.c | 48 |
1 files changed, 24 insertions, 24 deletions
@@ -329,7 +329,7 @@ void transfer(void); void quit(void); void overload(void); char sea_battle(char id, int num_ships); -void fight_stats(int ships, int orders); +void fight_stats(int ships); void mchenry(void); void retire(void); void final_stats(void); @@ -972,7 +972,20 @@ void update_guns() { // hide_cursor(); } -void fight_stats(int ships, int orders) { +char orders = 0; +extern void set_orders(void); +/* +void set_orders(void) { + switch(timed_getch()) { + case 'f': orders = 1; break; + case 'r': orders = 2; break; + case 't': orders = 3; break; + default: break; + } +} +*/ + +void fight_stats(int ships) { gotox0y(0); justify_int(ships); @@ -1014,19 +1027,6 @@ void plus_or_space(unsigned char b) { } */ -char orders = 0; -extern void set_orders(void); -/* -void set_orders(void) { - switch(timed_getch()) { - case 'f': orders = 1; break; - case 'r': orders = 2; break; - case 't': orders = 3; break; - default: break; - } -} -*/ - #ifdef CART_TARGET # pragma code-name (pop) #endif @@ -1087,7 +1087,7 @@ char sea_battle(char id, int num_ships) { rvs_off(); update_guns(); - fight_stats(num_ships, orders); + fight_stats(num_ships); while(num_ships > 0) { if(damage >= capacity) return 4; @@ -1148,7 +1148,7 @@ char sea_battle(char id, int num_ships) { } } - fight_stats(num_ships, orders); + fight_stats(num_ships); if((orders == 1) && (guns > 0)) { static int targeted, sk; sk = 0; @@ -1214,7 +1214,7 @@ char sea_battle(char id, int num_ships) { plus_or_space(num_ships > num_on_screen); - fight_stats(num_ships, orders); + fight_stats(num_ships); } if(num_ships == 0) { @@ -1245,7 +1245,7 @@ char sea_battle(char id, int num_ships) { ran = randclamp(num_ships / 3 / id) + 1; num_ships -= ran; - fight_stats(num_ships, orders); + fight_stats(num_ships); gotox0y3_clrtoeol(); cprintuint(ran); // cputs(" ran away"); @@ -1410,7 +1410,7 @@ char sea_battle(char id, int num_ships) { lost = (randi()%num_ships / 2) + 1; num_ships -= lost; - fight_stats(num_ships, orders); + fight_stats(num_ships); // cputs("But we escaped from "); print_combat_msg(M_but_we_escaped); cprintuint(lost); @@ -1445,7 +1445,7 @@ char sea_battle(char id, int num_ships) { set_orders(); if(!turbo) explosion(); - fight_stats(num_ships, orders); + fight_stats(num_ships); plus_or_space(num_ships > num_on_screen); // cputs("We've been hit"); @@ -1467,12 +1467,12 @@ char sea_battle(char id, int num_ships) { i = 1; guns--; hold += 10; - fight_stats(num_ships, orders); + fight_stats(num_ships); // cputs("The buggers hit a gun"); print_combat_msg(M_buggers_hit_gun); cprint_taipan_bangbang(); if(!turbo) under_attack_sound(); - fight_stats(num_ships, orders); + fight_stats(num_ships); update_guns(); set_orders(); @@ -1530,7 +1530,7 @@ char sea_battle(char id, int num_ships) { } if(orders == 1) { - fight_stats(num_ships, orders); + fight_stats(num_ships); // cputs("We got 'em all"); print_combat_msg(M_we_got_em_all); cprint_taipan_bang(); |