diff options
-rw-r--r-- | Makefile | 21 | ||||
-rw-r--r-- | dos2.atr.in | bin | 0 -> 92176 bytes | |||
-rw-r--r-- | mydos.atr.in | bin | 0 -> 92176 bytes |
3 files changed, 14 insertions, 7 deletions
@@ -120,20 +120,27 @@ tags: # The above is fast & easy, but from time to time it's necessary # to test slow loading, make sure the title screen stuff works OK. -dos2: taipan.atr - atari800 -nobasic -nopatch taipan.atr +dos2: all + cp dos2.atr.in dos2.atr + cp taipan.xex TAIPAN + axe -w TAIPAN dos2.atr + rm -f TAIPAN + atari800 -nobasic -nopatch dos2.atr fenders: all cp taipan.xex TAIPAN cp fenders.atr.in fenders.atr axe -w TAIPAN fenders.atr + rm -f TAIPAN atari800 -nopatch fenders.atr -taipan.atr: all - cp ~/dos_20s.atr taipan.atr - cp taipan.xex AUTORUN.SYS - axe -w AUTORUN.SYS taipan.atr - rm -f AUTORUN.SYS +mydos: all + cp taipan.xex TAIPAN + cp mydos.atr.in mydos.atr + axe -w TAIPAN mydos.atr + rm -f TAIPAN + atari800 -nopatch mydos.atr + # The game binary is a multi-part binary load file. This rule # depends on all the pieces, and just concatenates them. diff --git a/dos2.atr.in b/dos2.atr.in Binary files differnew file mode 100644 index 0000000..8016b73 --- /dev/null +++ b/dos2.atr.in diff --git a/mydos.atr.in b/mydos.atr.in Binary files differnew file mode 100644 index 0000000..d5aba35 --- /dev/null +++ b/mydos.atr.in |